Podcasts Archive

MEDIA

MARK ROSEWATER’S DRIVE TO WORK

Mark Rosewater can’t help himself: he just has to talk about Magic. So much so that he records a podcast during his commute into the office. Enjoy two new episodes every Friday!

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MEDIA

TRICK JARRETT & GAVIN VERHEY DAILYMTG PODCAST

Hear stories from the people behind Magic’s design & development, learn about different ways to play the game, and discover new ways for you to explore the Magic Multiverse!

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COMPLETE LIST OF PODCASTS

18 . Aug . 2017
#462: VidCon 2017
#462: VidCon 2017

28:09

For the second year, I took my daughter to VidCon, the convention for YouTube stars. As an outsider looking in, I always get a lot of insights that I can apply to Magic.

18 . Aug . 2017
#463: Cycles
#463: Cycles

40:03

In this podcast, I talk about one of the most important tools for a Magic designer.

16 . Aug . 2017
The Magic Story Podcast: Dragons
The Magic Story Podcast: Dragons

27:54

Blake and Alison sit down to chat about the most iconic tribe in Commander (2017 Edition)—Dragons!

11 . Aug . 2017
#460: Announcements
#460: Announcements

42:19

Back in June, we had a week with more announcements packed into it than we had ever done before in that condensed amount of time. This podcast walks through all the reveals of that week with some behind-the-scenes info about making it happen.

11 . Aug . 2017
#461: College Visits
#461: College Visits

32:08

My daughter and I visited eight colleges in five days, which spawned this podcast.

9 . Aug . 2017
The Magic Story Podcast: Wizards
The Magic Story Podcast: Wizards

Blake and Alison continue exploring the tribes of Commander (2017 Edition), this week focusing on Wizards!

4 . Aug . 2017
#459: Early Magic Trivia
#459: Early Magic Trivia

30:40

This podcast is dedicated to Magic trivia, focusing mostly on trivia from the early days of the game.

4 . Aug . 2017
#458: Changes
#458: Changes

37:13

In this podcast, I talk about the biggest constant of Magic—change.

2 . Aug . 2017
The Magic Story Podcast: Vampires
The Magic Story Podcast: Vampires

23:11

In the first of four podcasts about Commander (2017 Edition), Alison shares all she can about Magic's Vampires.

28 . Jul . 2017
#457: Color Pie: Dealing with Creatures
#457: Color Pie: Dealing with Creatures

46:57

This is my first mechanical color pie podcast where I go in depth on one mechanical aspect. For my maiden voyage, I chose to talk about how the five colors handle creatures.

28 . Jul . 2017
#456: Mechanical Color Pie
#456: Mechanical Color Pie

35:35

A few months ago, I wrote an article where I spelled out what colors did what in the color pie. In this podcast, I talk all about the making of this article and why the mechanical color pie is so important.

21 . Jul . 2017
#454: Flashback
#454: Flashback

40:46

In this podcast, I talk about the mechanic flashback. I discuss how it got originally designed and the many different blocks that have used it.

21 . Jul . 2017
#455: Complexity
#455: Complexity

44:08

In this podcast, I talk about the role complexity plays in game design.

14 . Jul . 2017
#452: Amonkhet, Part 1
#452: Amonkhet, Part 1

41:36

I asked for feedback about my podcast, and one of the most common replies I got was that people would like me to occasionally mix in more recent design stories. So, this is part one of a two-part series on the design of Amonkhet.

14 . Jul . 2017
#453: Amonkhet, Part 2
#453: Amonkhet, Part 2

36:23

This is second part of my two-part series on the design of Amonkhet.

7 . Jul . 2017
#450: R&D Wave Three
#450: R&D Wave Three

38:26

From time to time, I dedicate a show to talking about the many people who have worked on Magic. In this podcast, I'm talking again about R&D—this time covering the group I dub the "third wave."

7 . Jul . 2017
#451: Becoming a Game Designer
#451: Becoming a Game Designer

38:38

One of the questions I get most often is "How can I become a game designer?" I answer that question in this podcast.

30 . Jun . 2017
#449: Counters
#449: Counters

In this podcast, I talk about one of the design tools we use—counters. I go through the various kinds and talk about how counters help us expand what we can do in design.

30 . Jun . 2017
#448: Other Wizards Games, Part 2
#448: Other Wizards Games, Part 2

Wizards has made many games other than Magic. So many, in fact, that I needed two podcasts to talk about them all.

23 . Jun . 2017
#447: Other Wizards Games
#447: Other Wizards Games

38:41

Magic is just one of the games Wizards of the Coast has made. Today, I walk through the many, many others.

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