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article - MAKING MAGIC June 27, 2016

Over the Moon, Part 1

by Mark Rosewater

Mark begins Eldritch Moon Preview Week with a look at the history of a new mechanic.

article - MAKING MAGIC June 20, 2016

25 More Random Things About Magic

by Mark Rosewater

Inspired by social media, Mark shares 25 more weird and interesting facts from the long history of Magic.

article - MAKING MAGIC June 13, 2016

Twenty Years, Twenty Lessons—Part 3

by Mark Rosewater

Mark finishes his three-part series sharing 20 lessons he's learned throughout his career designing Magic.

article - MAKING MAGIC June 6, 2016

Twenty Years, Twenty Lessons—Part 2

by Mark Rosewater

Mark continues his three-part series to share 20 lessons he's learned throughout his career designing Magic.

article - MAKING MAGIC May 30, 2016

Twenty Years, Twenty Lessons—Part 1

by Mark Rosewater

Mark begins a three-part series to share 20 lessons he's learned throughout his career designing Magic.

article - MAKING MAGIC May 23, 2016

Eternal Formats of the Spotless Mind

by Mark Rosewater

Learn about the many decisions that go into reprinting cards, and check out Maro's awesome preview card from Eternal Masters.

article - MAKING MAGIC May 16, 2016

Ramp of Approval

by Mark Rosewater

Mark unveils the product that's taking the old core sets' place in the learning process for new players.

article - MAKING MAGIC May 9, 2016

Because Salt Makes Mistakes Taste Great

by Mark Rosewater

It's hard to believe, but Magic design isn't always perfect. This week, Mark shares some lessons he's learned from past missteps.

article - MAKING MAGIC May 2, 2016

Storm Scale: Ravnica and Return to Ravnica

by Mark Rosewater

Mark applies his Storm Scale to the 20 mechanics from the guilds on Ravnica.

article - Making Magic April 25, 2016

Push and Pull

by Mark Rosewater

One of the greatest challenges in Magic design is making sure the game stays familiar while also constantly evolving.

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