Blue-Red Miracles

Posted in Feature on May 2, 2012

By Gavin Verhey

When Gavin Verhey was eleven, he dreamt of a job making Magic cards—and now as a Magic designer, he's living his dream! Gavin has been writing about Magic since 2005.

The Avacyn Restored Prerelease happened last weekend, and Wizards of the Coast R&D members were at stores around the United States—myself included! I headed out to Active Imagination in Albuquerque, New Mexico, with a bag well-stocked with decks. One exciting, fun, and powerful deck I brought with me was an update of the Blue-Red Burn Control deck I wrote about last week—and gave a few tweaks for the Prerelease!

One of the big additions was adding Delver of Secrets. This deck can play a much better tempo game now. A turn-one Delver can quickly pile on damage—especially with Temporal Mastery around. My opponents found themselves dropping by far more life than they expected as extra turns amounted into a tremendous life swing. Once they're down low enough, Thunderous Wrath can easily take out the opponent.

In addition to bringing damage early, this deck can also play a control game in a pinch. Mana Leak, Snapcaster Mage, and a full holster of removal spells can control the early assault from beatdown decks. Newcomer Pillar of Flame even ensures pesky undying creatures like Strangleroot Geist don't return. One of the most important cards here is Desolate Lighthouse, which allows the deck to dig to its removal and pull ahead in the long game.

A lot of people asked for an update on the blue-red deck, and spellslinging made for a great opportunity to put it through its paces! If you're looking for an update on the deck, take a look below.

Gavin Verhey's Blue-Red Miracles

Latest Feature Articles

FEATURE

Magic Story Podcast: Alison Luhrs and Kelly Digges by, Blake Rasmussen

The Magic Story Podcast goes behind the scenes with the people who make the worlds, create the characters, and infuse this game with imagination. This week, in a special episode of the Ma...

Learn More

FEATURE

What's In Store? | Owning Your Own LGS by, Maria Bartholdi

It's many a Magic player's dream to one day run their own local game store. But what's owning and operating an LGS really like? Turns out, it's a little bit of everything and definitely c...

Learn More

Articles

Articles

Feature Archive

Consult the archives for more articles!

See All

We use cookies on this site to enhance your user experience. By clicking any link on this page or by clicking Yes, you are giving your consent for us to set cookies. (Learn more about cookies)

No, I want to find out more