Thecurtain rises to show six individuals sitting around a dimly lit table. At the head of the table is STRUCTURE wearing a three-piece suit. He has a laptop open and appears to be in charge. Next to him is INSPIRATION dressed in what appears to be a stereo-typical mad scientist outfit. His hair is all mussed up and he wears glasses. Next to INSPIRATION is CURIOSITY. CURIOSITY is dressed like a painter. He is covered by paint in every imaginable color. Next to CURIOSITY is PASSION. PASSION is dressed like a character off the cover of a Harlequin Romance novel. Beside PASSION is IMITATION. IMITATION wears pieces of clothing that match the other five at the table. Finally, next to IMITATION is REBELLION. REBELLION is dressed like a teenage rebel out of a 50's movie. He clearly is upset to be sitting next to IMITATION.

STRUCTURE
We need to settle down. Mark needs artifacts for Fifth Dawn.

CURIOSITY
Why artifacts?

STRUCTURE
Because the major theme of the Mirrodin block is artifacts. So Mark wants to spend some time making sure there are some interesting artifacts in Fifth Dawn.

CURIOSITY
Why start with the interesting cards?

STRUCTURE
Because it…

REBELLION
For the love of god! Why do you let him do this every time? Stop answering his questions! Cause we all know he isn't going to stop.

CURIOSITY
Why is that?

STRUCTURE
Let's move on. Does anyone have any interesting ideas for an artifact? Uh, Inspiration?

INSPIRATION
Uh, not yet.

STRUCTURE
All right. Imitation, why don't you get us started?

IMITATION
Okay. And the name is Homage.

REBELLION
Give me a break.

STRUCTURE
Rebellion, settle down. Uh, Homage, why don't we start by thinking about mana production.

IMITATION
There's the mana batteries, the diamonds, the pieces of Ramos…

REBELLION
Here's an idea. Why don't we come up with an idea that isn't just a rehash of something we've done before?

STRUCTURE
When Inspiration has an idea, I'd love to hear it. Until then, we need to prod this little meeting along anyway we can.

REBELLION
Fine. How about we look at non-artifacts that deal with mana?

IMITATION
All right. What color?

STRUCTURE
Passion, name a color.

PASSION
Wow, each of the colors is so cool in it's own right. What criteria am I supposed to use?

REBELLION
Blue! Just use blue.

IMITATION
Okay, blue mana producers. Let's see. There's Drain Power, High Tide, Iceberg, Mana Drain

INSPIRATION
Iceberg?

IMITATION
Yeah, it's an Ice Age enchantment that allows you to save up mana for future turns.

INSPIRATION
There's something about Iceberg. I like Iceberg.

PASSION
Iceberg's a cool card. We should do something with Iceberg.

STRUCTURE
This is good. Let's talk about Iceberg.

INSPIRATION
Celestial Prism!

CURIOSITY
What just happened there?

IMITATION
Celestial Prism is an artifact from Alpha that allows you to convert mana into another color.

PASSION
That was a cool card.

REBELLION
No, it wasn't. That card sucked. I think what Curiosity was asking was what does Celestial Prism have to do with Iceberg?

STRUCTURE
Obviously, it… uh, Inspiration?

INSPIRATION
You see, Fifth Dawn is trying to help support combo decks. But it also has a five-color theme. The former needs mana batteries while the latter wants color fixing. What if you combine the two into one card?

PASSION
That's brilliant! I love it.

CURIOSITY
What do we call it?

INSPIRATION
I was thinking Ice Machine. You know, as a nod towards Iceberg.

STRUCTURE
Passion?

PASSION
Gemstone Array.

STRUCTURE
One down. Next?

REBELLION
How about artifacts that counter spells?

STRUCTURE
Counterspells are blue's domain. We don't want to muddy up the color wheel.

REBELLION
Oh no, not the precious color wheel. Heaven forbid we mess with the color wheel. We might actually make something new and different.

STRUCTURE
Don't screw with me.

REBELLION
What are you going to do? Make more rules. I love rules. Without rules there's nothing to break.

STRUCTURE
We're not having this fight… again. I'm in charge here. You don't want to follow my rules, there's the door.

REBELLION
Ooh, the fascist approach. Well, I'm going to stay. Because you can't watch all the rules all the time.

INSPIRATION
Something about a different kind of mana.

CURIOSITY
What kind?

INSPIRATION
I don't know. Some artifact that produces a different kind of mana.

CURIOSITY
Like another color? A sixth color?

STRUCTURE
What is this? Retread old arguments day? Why are you talking about the sixth color?

CURIOISITY
Why are you talking about the sixth color?

PASSION
A sixth color would be so cool.

REBELLION
Why stop at six. Why not five new colors?

STRUCTURE
Stop! No new colors.

INSPIRATION
Not a new mana. A new way to manipulate mana.

IMITATION
Like Mishra's Workshop? It can only be used to play artifacts?

INSPIRATION
Not a limitation. A manipulation.

CURIOSITY
Does anyone know what he's talking about?

REBELLION
Never do.

STRUCTURE
How about we help Inspiration instead of mocking him?

PASSION
Sounds good.

CURIOSITY
How do we do that?

STRUCTURE
Let's ask him questions.

CURIOSITY
You need someone to ask questions? Inspiration, what kind of manipulation are you talking about?

INSPIRATION
I want to do something that's never been done before. It's on the tip of my brain.

CURIOSITY
Is it like any other game feature?

INSPIRATION
That's it. Give me another game feature.

IMITATION
Attacking.

INSPIRATION
No, one that's numerical in nature.

IMITATION
Life.

INSPIRATION
All right. What can be done with life?

IMITATION
You can gain life. You can lose life. You can spend life. You can be reset to a certain life total.

REBELLION
How about doubling life?

IMITATION
There's no card that doubles your life.

REBELLION
Yet.

STRUCTURE
We do not use the word “double”.

IMITATION
Berserk

STRUCTURE
That's Alpha.

IMITATION
Blind Fury, Desperate Gambit, Furnace of Rath

STRUCTURE
It's not very often.

IMITATION
Game of Chaos, Goblin Charbelcher, Gratuitous Violence

STRUCTURE
Fine, occasionally.

IMITATION
Impulsive Maneuvers, all the cards that have double strike, the cycle of Double cards from Unglued.

STRUCTURE
Fine, we'll do double your life. But it should be a white card. I'll put it down for later. We're supposed to be coming up with artifacts.

REBELLION
Why does it have to be a white card? Artifacts can't gain life?

IMITATION
Angel's Feather, Balm of Restoration, Bottle Gnomes

STRUCTURE
Artifacts have some life gain, yes. But a major shift in life gain belongs in the color that specializes in the ability. We'll use the card, just in white.

INSPIRATION
Double mana!

CURIOSITY
What?

INSPIRATION
We make an artifact that allows players to double the mana in their pool.

PASSION
Awesome!

STRUCTURE
What do you call it?

INSPIRATION
Doubling Cube.

STRUCTURE
Passion?

PASSION
I actually like Doubling Cube.

CURIOSITY
How often does that happen?

IMITATION
All the Mirrodin mechanics actually use their design name.

REBELLION
Blah, blah, blah.

STRUCTURE
Can we move on?

REBELLION
Fine, can we move away from mana? Snooze-ville. Let's do something a little more dangerous.

CURIOSITY
Like what?

REBELLION
Let's break a rule.

STRUCTURE
What?

REBELLION
Magic is the game that breaks its own rules. Let's break a rule.

STRUCTURE
That's not how we do things. We don't make cards simply to break rules. We break rules when there is no other way to do a card we want to make.

REBELLION
Stop reading Mark's column.

STRUCTURE
Read it? I wrote it.

REBELLION
How about breaking the rule that players can't play cards before the game begins?

IMITATION
Serum Powder already does that.

REBELLION
How about a card that lets you put your opponent's cards in your hand?

IMITATION
Unglued's Mirror Mirror allowed that. Although their hand was your hand when you did it.

REBELLION
One land a turn?

IMITATION
Fastbond. Duh.

STRUCTURE
Why don't we think about a rule that players could build a deck around?

INSPIRATION
What if we take something away?

CURIOSITY
Like what?

IMITATION
Stasis took away the untap phase.

STRUCTURE
Untap step.

REBELLION
Step. Phase. Who cares? If Imitation…

IMITATION
Homage.

REBELLION
I'm not calling you Homage! Your name is Imitation. Im-i-ta-tion!

IMITATION
I'll accept Sincerest Form of Flattery.

REBELLION
I can't even defend you when I agree with you.

INSPIRATION
Upkeep.

CURIOSITY
What? Why do I keeping saying “what” every time Inspiration says something intelligible?

INSPIRATION
How about an artifact that skips the upkeep?

REBELLION
All right! My man, Inspiration.

STRUCTURE
I don't think skipping upkeep is a good idea. Upkeep costs are an important balance to card design.

REBELLION
I say we vote.

STRUCTURE
Fine. Passion's vote doesn't count.

PASSION
Hey.

STRUCTURE
Sorry, Passion. You're just not the most objective one here.

REBELLION
Fine.

STRUCTURE
I vote no. Rebellion obviously votes yes.

INSPIRATION
I'll vote yes.

STRUCTURE
Imitation?

IMITATION
I don't know. It seems kind of different.

REBELLION
Exactly!

IMITATION
I think I'll vote no.

REBELLION
Come on Curiosity.

PASSION
I do like it.

REBELLION
Shocker. Curiosity, would you like to see this card printed?

CURIOSITY
Would I?

REBELLION
You knew this was going to happen. I have to get an answer out of Curiosity to get the card made.

STRUCTURE
Oh, you do, don't you.

REBELLION
Curiosity, I know you like talking in questions. But would one answer kill you?

CURIOSITY
Would it kill you to follow the rules once in a while?

REBELLION
I'm doomed.

CURIOSITY
Why is that? Is it impossible to provide an answer and still be a question? I mean, why wouldn't I want this card to be made?

REBELLION
Yes! Put it on the list.

STRUCTURE
Fine.

PASSION
Yeah!

STRUCTURE
What do I call it?

INSPIRATION
No Paying The Piper

STRUCTURE
That doesn't even sound like an artifact. Passion?

PASSION
Call it Eon Hub.

REBELLION
We're on a roll here. Let's break some more rules.

CURIOSITY
What rules do you want to break?

REBELLION
I don't care. Name some rules.

IMITATION
Game rules or design rules?

REBELLION
Ooh, design rules. Give me a design rule.

IMITATION
Don't make lands that produce more than one mana.

REBELLION
What else?

IMITATION
Be careful with cards that draw more than one card.

REBELLION
That's a rule?

STRUCTURE
Yes.

REBELLION
Really?

STRUCTURE
Yes.

REBELLION
Really?!

STRUCTURE
Yes! This isn't helping. Imitation, give me a card. Let's see if we can prod Inspiration.

IMITATION
What kind of card do you want?

STRUCTURE
An older card. From, uh, Mirage block.

IMITATION
Mirage, Visions or Weatherlight?

STRUCTURE
Visions.

IMITATION
Give me a card type.

STRUCTURE
Enchantment

IMITATION
There are twenty enchantments in Visions. Blanket of Night, Breathstealer's Crypt, City of Solitude

INSPIRATION
City of Solitude.

CURIOSITY
What about City of Solitude?

STRUCTURE
We could make an artifact version.

INSPIRATION
We could do it differently.

CURIOSITY
How?

INSPIRATION
What if players could only play all cards at sorcery speed?

PASSION
Interesting.

INSPIRATION
It would function like City of Solitude but in a different way.

CURIOSITY
Couldn't you extend the idea?

INSPIRATION
What do you mean?

CURIOSITY
You're asking me?

STRUCTURE
Perhaps Curiosity is talking about parallel structure. The current version hurts both players. Is there a way for it to just hurt the opponent?

INSPIRATION
It could only affect other players.

PASSION
It's missing something. How about helping you?

INSPIRATION
How could it help you?

IMITATION
It could let you draw cards like Howling Mine.

STRUCTURE
What does you drawing cards have to do with your opponent playing things at sorcery speed?

REBELLION
Does everything have to connect?

STRUCTURE
Uh, yeah. If you want good design aesthetics.

INSPIRATION
Instant speed!

CURIOSITY
What?

INSPIRATION
The artifact makes your opponent play everything at sorcery speed and you get to play everything at instant speed.

PASSION
That's cool!

STRUCTURE
I like it. What should we call it?

REBELLION
Wait, wait, wait. You're going to make a card that lets players play any card at instant speed.

STRUCTURE
Well, technically… uh, yes.

REBELLION
Then why are we messing around with the stupid sorcery part?

CURIOSITY
What do you mean?

REBELLION
We've never ever in the history of the game let players play cards at instant speed.

IMITATION
Actually, we've had artifacts, creatures and enchantments that have all been playable at instant speed.

REBELLION
Fine, we've never had a card that let sorceries be cast at instant speed. That's cool. Stop there. Mission accomplished.

INSPIRATION
But the card has a nice duality.

REBELLION
Inspiration, your job is to come up with the ideas. Let us evaluate them.

PASSION
Rebellion's right. An artifact that lets you play anything at instant speed is plenty cool by itself.

STRUCTURE
Fine. What do we call it?

INSPIRATION
I was thinking the Orb of Inversing. Of course, that's for my first version.

STRUCTURE
Passion?

PASSION
How about Vedalken Orrery.

CURIOSITY
What's an Orrery?

IMITATION
It's an apparatus which illustrates, by the revolution of balls moved by wheelwork, the relative size, periodic motions, positions, orbits, etc., of bodies in the solar system. It's named in honor of the Earl of Orrery.

CURIOSITY
Is that courtesy of dictionary.com?

IMITATION
Why yes it is.

STRUCTURE
(looking at his watch)
All right, we have time for one last card.

CURIOSITY
Why only one more card?

REBELLION
Oh yes. That's when we have to work on our other project.

STRUCTURE
Anyone have any way they want to prod Inspiration?

PASSION
I do. I have a really cool card name. Could we make a card for it?

STRUCTURE
Okay. What's the name?

PASSION
Perpetual Motion Machine.

CURIOSITY
What is it?

IMITATION
It's a…

PASSION
It's okay Imitation. I got this one. A Perpetual Motion Machine is a machine that runs forever. Usually this means that it produces the energy it needs to run itself.

STRUCTURE
But it doesn't actually exist.

PASSION
It hasn't been discovered yet. There's a difference.

STRUCTURE
No, logically by the laws of energy, it can't exist.

PASSION
By the laws of energy as we understand them now.

STRUCTURE
All the current attempts at Perpetual Motion Machines have been machines that just wind down very, very slowly.

INSPIRATION
Perpetual Motion Machine. I like it. This sounds like some kind of engine card.

CURIOSITY
What does it do?

INSPIRATION
Something that perpetuates itself.

REBELLION
How about untapping things?

IMITATION
Historically we've gotten ourselves into trouble by allowing repeatable untapping.

REBELLION
Why do you think I suggested it?

INSPIRATION
A true Perpetual Motion Machine would allow you to tap an artifact to untap another artifact. But even I know that's broken in half. And I'm not even supposed to think about things like that.

STRUCTURE
What if there's a net loss over time?

INSPIRATION
Like tapping two artifacts to untap one?

STRUCTURE
Exactly

REBELLION
Sounds dangerous. I like it.

PASSION
I like it too. But it's not a Perpetual Motion Machine.

IMITATION
It's like an item that claims to be a Perpetual Motion Machine.

STRUCTURE
I'll put it down as Perpetual Motion Machine.

PASSION
No. Call it, uh, Clock of Omens.

STRUCTURE
Done.

An ALARM sounds from STRUCTURE's watch. REBELLION smiles.

STRUCTURE
I guess that's all the Fifth Dawn for today. Tomorrow we'll work on some of the colored cards.

INSPIRATION
That double life card gave me a cool idea for a cycle.

STRUCTURE passes the laptop to REBELLION and pulls out a gag. REBELLION then ties it around STRUCTURE's mouth.

REBELLION
It's time.

PASSION
Yeah! I love Unhinged!

THE END

I hope you enjoyed today's little play and that it gives you all some insight into my creative process.

Join me next week when I talk about some pretty little angel eyes.

Until then, may your creative elements prod your Inspiration.

Mark Rosewater