Selecting Tenth Edition Week 7

Posted in Feature on July 26, 2006

By magicthegathering.com Staff

Welcome to the seventh of ten weeks for Selecting Tenth Edition voting! With a number of important votes already behind us, last week was a double, featuring extra votes on card vs. card as well as artist sketches. This week you'll get two new votes, and then next week we'll be adding in the first round of flavor text votes as well.

But first, let's get to the results! The first card vs. card vote pitted You Make The Card alumni Forgotten Ancient and Crucible of Worlds against each other.


Crucible of Worlds gets its first shot at the core set!
     
Crucible of Worlds 5722 57.2%
Forgotten Ancient 4289 42.8%
Totals 10011 100%

The other card vote last week featured two tricky blue instants. And while stealing spells looked good to a lot of the voters, even more wanted the ability to stop time itself.


Time Stop joins Tenth Edition!
     
Time Stop 5555 55.5%
Spelljack 4456 44.5%
Totals 10011 100%

Artist Sketches

After that, it was off to the sketches. The first contest was for Howling Mine, where Ralph Horsley's sketch beat out Terese Nielsen to make it into the set.


OUT: Sketch A (Terese Nielsen)

IN: Sketch B (Ralph Horsley)
     
Sketch B (Ralph Horsley) 5311 53.1%
Sketch A (Terese Nielsen) 4700 46.9%
Totals 10011 100%

The final vote last week was for Might of Oaks, where Jeremy Jarvis' sketch scored a big win over Matt Cavotta.


OUT: Sketch A (Matt Cavotta)

IN: Sketch B (Jeremy Jarvis)
     
Sketch B (Jeremy Jarvis) 8014 80.1%
Sketch A (Matt Cavotta) 1997 19.9%
Totals 10011 100%

For this week, your artist vote is between Aleksi Briclot and Tom Baxa for the chance to develop their sketch into the final art printed on the Tenth Edition version of Story Circle.

Click here to reveal the sketches you'll be choosing from.

Click each image for a larger version.


Sketch A

Sketch B

Card Vote #8

For this week's card vote we've got a little something different. Both Selecting Eight Edition and Selecting Ninth Edition featured a dragon vote, and we'll be doing that this time around too. But this time, we're going to give you a much bigger list to choose from.

Click here to reveal your choices!

With so many to choose from, we enlisted extra help from other members of R&D to defend their favorites.

 

Brimstone Dragon
Comments from Brian Schneider

R&D members each chose which dragon they wanted to defend in this vote. I decided to take whatever didn't get drafted – in this case, Brimstone Dragon -- as a challenge.

Ways in which Brimstone Dragon is better than…

Two-Headed Dragon: One head is easier to keep track of than two. And Brimstone's bigger.
Rathi Dragon: Brimstone doesn't cost you lands. And it's bigger.
Thunder Dragon: It's bigger and can deal damage more quickly.
Shivan Hellkite: See Thunder Dragon.
Crimson Hellkite: It's faster, cheaper. Brimstone Dragon isn't necessarily bigger… but it does deal damage more quickly (and likely, thus, more damage).
Hunted Dragon: Soldiers don't hunt Brimstone Dragon
Volcanic Dragon: Bigger.
Dragon Mage: See Thunder Dragon.
Tek: Brimstone Dragon has much shorter text. It's also bigger and faster.
Clockwork Dragon: Can deal damage more quickly.

Reasons you should vote for Brimstone Dragon:
You like big, hasty flying creatures.
You like Reanimator (Brimstone Dragon's likely the best reanimation target of all in the vote)
You don't already own one.

 

Clockwork Dragon
Comments from Brandon Bozzi

Clockwork Dragon, the dragon of tomorrow, the dragon for our future. Its precision-crafted interior and hard metal exterior makes it a far better choice than any of its more fleshy competitors. Not to mention the other tin-skinned wannabe that has just joined the fight - teeny tiny Tek. Some will point at the very clockwork nature of CWD as his flaw. Ignorance I tell you! Sure "clockwork" means it winds down, but it'll wind right back up. Up and over his initial, impressive 6/6 frame. "Don't real dragons have fire breathing?" you ask? Fire breathing's a pitiful one-turn power pump. CWD's got a lasting pump to both power and toughness. Take that sparkbag. So, when you get to the voting page, raise your mouse high and give Clockwork Dragon a home in 10th.


 

Crimson Hellkite
Comments from Devin Low

The most devastating red cards in Alpha were ultimate finishers "the X Spells" Fireball and Disintegrate for 8 damage, and the majestic, roaring king of the skies Shivan Dragon, inflicting about 13 points of suffering per firebreathing bite. And the most awesome red cards in Ninth Edition are "X Spell" Blaze for 8 and Shivan Dragon smashing face for 13 damage more. Yup, some things never change. And the most raw power ever concentrated in the talons of a single massive dragon is without a doubt Crimson Hellkite, combining both ultimate finishers into an even more ultimate, even more enormous Shivan Dragon...that taps to Blaze! Just imagine the sheer destructive force of your loyal 6/6 Crimson Hellkite tapping to annihilate opposing Dragons, Demons, and Verdant Forces one hellstrike at a time. Oh you played Two-Headed Dragon? Lots of my Crimson Hellkite's fire kills it! Oh you played Mahamoti Djinn? Even more Crimson Hellkite fire kills that one. The firebreathing flavor is awesome, the dragon body is awesome, and its art is totally killer. Vote for the Hellkite that taps to win every match-up against the other dragon contenders, burning every challenger to ash. Vote for the ultimate combo with Zombify, Aethermage's Touch, and Heartbeat of Spring. Vote for the best dragon. Vote Crimson Hellkite!

 

Dragon Mage
Comments from Ryan Miller

Lowly mortal – VOTE DRAGON MAGE. I have it on good authority that if you don't vote for him, he will hit you on the head, causing you to forget what you were doing and vote again. He's got all the time in the world ever since “Joey” was cancelled, so let's pony up the votes, people!


 

Hunted Dragon
Comments from Matt Cavotta

The reasons to vote for Hunted Dragon are many. First of all, I think it's proper to pay respect to Ravnica, one of the best Magic blocks of all time, by flying a big red 6/6 flag in 10th Edition. But that doesn't have anything to do with the coolness of the dragon itself. How about this: it's a 6/6 flyer with haste for 5 mana! So your opponent gets a few ground weenies—they can't even touch your dragon! The way I see it, they're not just 2/2 weenies, they're cocktail weenies. When you play Hunted Dragon, you don't just get a dragon, you get a whole party!

The knights see a mighty quarry. The dragon sees breakfast, lunch, and dinner.

Matt sees cocktail weenies—and a flying, hasty, piñata of fiery death. Get the party started!


 

Rathi Dragon
Comments from Aaron Forsythe

Rathi Dragon is the quintessential red card in my mind, as it combines the best red has to offer mechanically with the best it has to offer creatively. Mechanically, red's short-sightedness translates into cards that reward you for playing recklessly and using resources to accomplish goals quickly, card advantage be damned. Seething Song is a great example of such a card, as are Ball Lightning, Sonic Burst, and Fireblast. Rathi Dragon costs you two more cards to play it, and gives your opponent the opportunity for a three-for-one if he can manage to kill it, but that's the way red rolls--making bets with its cards that have high upsides and high downsides.

On the flavor angle, Rathi Dragon is a Dragon, which is about the coolest thing this game has to offer creature-wise. While that puts it head and shoulders above most Magic cards, the fact that it's a Dragon doesn't help it in the context of this vote, so I'll go back to the mechanical part of the card.

A 5/5 flier for four mana is no joke, especially against other red decks. This card has showed up in various winning decks over the years, proving that shortsightedness is often the correct strategy--especially when the game ends quickly. And few Dragons help end the game as quickly as Rathi Dragon.

 

Shivan Hellkite
Comments from Mons Johnson

Shivan Hellkite is the most dangerous of the dragons. It destroys creatures and players with its breath weapon! Other dragons are stymied by a tapper, stalled by a bird, blocked by a wall, but not Shivan Hellkite. Burn, BoP, burn! Eat fire, Tim! With enough mana other dragons or even your opponent are no match for the Shivan Hellkite. It's that simple!


 

Two Headed Dragon
Comments from Matt Place

The presence of dragons in constructed magic has gone up dramatically in recent history with the introduction of the high-powered Kamigawa dragons. In addition, many other creatures that cost more than five have also made a showing, like Simic Sky Swallower and Firemane Angel, and I love it. As Magic tends to have more and more huge dominating flyers, the world becomes ripe to be dominated by Two-Headed Dragon. In a race, even a 6/6, flying, trampling, untargetable creature has no chance of beating a double fire breathing double headed dragon that must be double blocked.

Look at the list of dragons you have to vote on and none of them are close to Two-Headed Dragon in power level. I want to see dragons remain a part of Standard Magic, so please vote for the dragon that can actually fill the roll of high-powered, game winning fatty when the Kamigawa Dragons pass the torch and rotate out of Standard! Vote Two-Headed Dragon!

 

Tek
Comments from Mike Turian

“That guy is Tek.” Ah… back in the days of Invasion that phrase was spoken time and again as one of the top four Artifact Dragons of all time hit the board! You could say that Tek inspired the Sunburst mechanic on his greatness alone!

Seriously though, Tek would make a fine addition to Tenth Edition. He teaches good lessons about playing multicolored Magic without being a gold card. That isn't an easy combination to find and makes a lot of sense for the core set. So rediscover Tek's five different abilities and vote Tek …or vote for yet another red dragon that isn't nearly as cool as Shivan Dragon. It's up to you!


 

Thunder Dragon
Comments from Steve Warner

Thunder Dragon is the winner in this one.

Why? Because he has the ability to completely wipe out your opponent's creatures. Plus, it's not activated, so your opponent will be unlikely to stop it. After he saves you from a ground invasion he then stomps on your opponent from above. There is no combo, no extra pieces needed, you just play out Thunder Dragon and watch your opponent scoop up all of his pitiful creatures, shed a few tears, and start taking the damage from a 5/5 flying dragon.

If nothing else, you get to say in your best Thundercats voice, "Thunder..Thunder…Thunder Dragon! GO!"


 

Volcanic Dragon
Comments from Nate Heiss

Volcanic Dragon. That's all you need to know!

Why? Because it already hit you for four while you were reading this. While you read that he was hitting your for four, he burnt a castle and gave each other dragon on this list a wedgie. Now that's speed!

Go Vote!

To vote in the polls, you'll need to use your message boards account. If you don't have one yet, you can go here to create one. Once you've done that, or if you already have an account, you're all set. You've got until the site updates Sunday night to get your vote in, so click the link below to launch the polling page and go make your voice heard!

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