Sliver checklist

Posted in Arcana on March 11, 2004

By Wizards of the Coast

Are you building the ultimate Sliver deck -- or are you just a mad Sliver collector? Do need to know all the stats of all the Sliver cards, or just curious which is the biggest one? Do you want a guide to where you can find each Sliver card printed so far? If so, you're in luck. Here's a complete list of all cards Slivericious.

Name Cost Type Rules Text P/T Set Rarity
Acidic Sliver Black ManaRed Mana Creature — Sliver All Slivers have “2 Mana, Sacrifice this creature: This creature deals 2 damage to target creature or player.” 2/2 Stronghold U
Armor Sliver 2 ManaWhite Mana Creature — Sliver All Slivers have “2 Mana: This creature gets +0/+1 until end of turn.” 2/2 Tempest U
Barbed Sliver 2 ManaRed Mana Creature — Sliver All Slivers have “2 Mana: This creature gets +1/+0 until end of turn.” 2/2 Tempest U
Blade Sliver 2 ManaRed Mana Creature — Sliver All Slivers get +1/+0. 2/2 Legions U
Brood Sliver 4 ManaGreen Mana Creature — Sliver Whenever a Sliver deals combat damage to a player, its controller may put a 1/1 colorless Sliver creature token into play. 3/3 Legions R
Clot Sliver 1 ManaBlack Mana Creature — Sliver All Slivers have “2 Mana: Regenerate this creature.” 1/1 Tempest C
Crypt Sliver 1 ManaBlack Mana Creature — Sliver All Slivers have “Tap: Regenerate target Sliver.” 1/1 Legions C
Crystalline Sliver White ManaBlue Mana Creature — Sliver Slivers can't be the targets of spells or abilities. 2/2 Stronghold U
Essence Sliver 3 ManaWhite Mana Creature — Sliver Whenever a Sliver deals damage, its controller gains that much life. 3/3 Legions R
Heart Sliver 1 ManaRed Mana Creature — Sliver All Slivers have haste. 1/1 Tempest C
Hibernation Sliver Blue ManaBlack Mana Creature — Sliver All Slivers have “Pay 2 life: Return this creature to its owner's hand.” 2/2 Stronghold U
Horned Sliver 2 ManaGreen Mana Creature — Sliver All Slivers have trample. 2/2 Tempest U
Hunter Sliver 1 ManaRed Mana Creature — Sliver All Slivers have provoke. (When a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.) 1/1 Legions C
Magma Sliver 3 ManaRed Mana Creature — Sliver All Slivers have “Tap: Target Sliver gets +X/+0 until end of turn, where X is the number of Slivers in play.” 3/3 Legions R
Metallic Sliver 1 Mana Artifact Creature — Sliver   1/1 Tempest C
Mindwhip Sliver 2 ManaBlack Mana Creature — Sliver All Slivers have “2 Mana, Sacrifice this creature: Target player discards a card at random from his or her hand. Play this ability only any time you could play a sorcery.” 2/2 Tempest U
Mistform Sliver 1 ManaBlue Mana Creature — Illusion Sliver All Slivers have “1 Mana: This creature's type becomes the creature type of your choice in addition to its other types until end of turn.” 1/1 Legions C
Mistform Ultimus
(Yep, it's a sliver!)
3 ManaBlue Mana Creature — Illusion Legend Mistform Ultimus is every creature type (even if this card isn’t in play).
Mistform Ultimus may attack as though it weren’t a Wall.
3/3 Legions R
Mnemonic Sliver 2 ManaBlue Mana Creature — Sliver All Slivers have “2 Mana, Sacrifice this creature: Draw a card.” 2/2 Tempest U
Muscle Sliver 1 ManaGreen Mana Creature — Sliver All Slivers get +1/+1. 1/1 Tempest C
Plated Sliver White Mana Creature — Sliver All Slivers get +0/+1. 1/1 Legions C
Quick Sliver 1 ManaGreen Mana Creature — Sliver You may play Quick Sliver any time you could play an instant.
Any player may play Sliver cards any time he or she could play an instant.
1/1 Legions C
Root Sliver 3 ManaGreen Mana Creature — Sliver Root Sliver can't be countered.
Sliver spells can't be countered.
2/2 Legions U
Shifting Sliver 3 ManaBlue Mana Creature — Sliver Slivers can't be blocked except by Slivers. 2/2 Legions U
Sliver Overlord White ManaBlue ManaBlack ManaRed ManaGreen Mana Creature — Sliver Mutant Legend 3 Mana : Search your library for a Sliver card, reveal that card, and put it into your hand. Then shuffle your library.
3 Mana: Gain control of target Sliver. (This effect doesn't end at end of turn.)
7/7 Scourge R
Sliver Queen White ManaBlue ManaBlack ManaRed ManaGreen Mana Creature — Sliver Legend 2 Mana : Put a 1/1 colorless Sliver creature token into play. 7/7 Stronghold R
Spectral Sliver 2 ManaBlack Mana Creature — Sliver All Slivers have “2 Mana: This creature gets +1/+1 until end of turn.” 2/2 Legions U
Spined Sliver Red ManaGreen Mana Creature — Sliver Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it. 2/2 Stronghold U
Synapse Sliver 4 ManaBlue Mana Creature — Sliver Whenever a Sliver deals combat damage to a player, its controller may draw a card. 3/3 Legions R
Talon Sliver 1 ManaWhite Mana Creature — Sliver All Slivers have first strike. 1/1 Tempest C
Toxin Sliver 3 ManaBlack Mana Creature — Sliver Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated. 3/3 Legions R
Victual Sliver Green ManaWhite Mana Creature — Sliver All Slivers have “2 Mana, Sacrifice this creature: You gain 4 life.” 2/2 Stronghold U
Ward Sliver 4 ManaWhite Mana Creature — Sliver As Ward Sliver comes into play, choose a color.
All Slivers have protection from the chosen color.
2/2 Legions U
Winged Sliver 1 ManaBlue Mana Creature — Sliver All Slivers have flying. 1/1 Tempest C

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