TARKIR'S PAST

Over a thousand years before the present day, Tarkir is a rugged place, fraught with perils for dragon and human alike.

 

The skies of Tarkir teem with dragons. They spawn from mighty elemental storms, fill the sky with their destructive breath, and terrorize the five warrior clans. There are five dragon broods, named for their biggest and oldest surviving members. Each has a distinct look, disposition, and breath weapon, but all are dangerous foes to the humanoid races of Tarkir.

 

In the past, the five clans of Tarkir still exist. They fight a war against the dragons for their own survival, hoping for some way to gain an advantage in the struggle. They train as dragonslayers, devoting their lives to defending themselves and their families from these predators of the sky.

LEGENDARY CREATURES

DAGHATAR THE ADAMANT

Daghatar the Adamant, the khan of the Abzan, relies on careful strategy to achieve his goals. He constantly analyzes his surroundings, and this can make him seem aloof. Daghatar rides on a black ibex, and he is clad in elaborate mail crafted from dragon scales. The head of his impressive mace is hewn from amber in which a malevolent spirit is bound.

TARKIR PAST AND PRESENT

TARKIR

The Tarkir of Sarkhan Vol’s birth is a world driven by battle. The plane is dominated by five powerful clans that vie for supremacy in a land where dragons have been hunted to extinction. Led by the five khans, the clans clash with each constantly. Each khan seeks to win territory from the others—and some wish to rule it all.

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CLANS

THE ABZAN HOUSES

Family bonds are the core of Abzan society, and the clan fights anyone who would threaten these bonds. The Abzan honor the spirits of their ancestors and value their lineage above all else. The Abzan have adopted the scale of the dragon as their symbol. Soldiers claim scales from fallen dragons and incorporate them into their armor for protection.

CREATURE RACES

ORCS

Muscular and savage, orcs are well suited to Tarkir's harsh environment. The Mardu clan includes many orc warriors—including its khan. Orcs also share the wild lands of the Temur. The Abzan sometimes adopt orphaned orcs into the clan as "krumar," who are among its most dedicated defenders.

PLANESWALKER VISITORS

SARKHAN VOL

A red-green shaman, Sarkhan is from a plane where warlords hunted dragons to extinction. He now searches the Multiverse for a dragon worthy of his worship.

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CARD SETS

KHANS OF TARKIR

On Tarkir, the home plane of Sarkhan Vol, five warrior clans vie for dominance on the fields of battle, each wielding its own unique blend of fierce battle magic.

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