Podcasts Archive

MEDIA

MARK ROSEWATER’S DRIVE TO WORK

Mark Rosewater can’t help himself: he just has to talk about Magic. So much so that he records a podcast during his commute into the office. Enjoy two new episodes every Friday!

SUBSCRIBE ON ITUNES

MEDIA

TRICK JARRETT & GAVIN VERHEY DAILYMTG PODCAST

Hear stories from the people behind Magic’s design & development, learn about different ways to play the game, and discover new ways for you to explore the Magic Multiverse!

SUBSCRIBE ON ITUNES

COMPLETE LIST OF PODCASTS

2017年 7月21日
#454: Flashback
#454: Flashback

40:46

In this podcast, I talk about the mechanic flashback. I discuss how it got originally designed and the many different blocks that have used it.

2017年 7月21日
#455: Complexity
#455: Complexity

44:08

In this podcast, I talk about the role complexity plays in game design.

2017年 7月14日
#452: Amonkhet, Part 1
#452: Amonkhet, Part 1

41:36

I asked for feedback about my podcast, and one of the most common replies I got was that people would like me to occasionally mix in more recent design stories. So, this is part one of a two-part series on the design of Amonkhet.

2017年 7月14日
#453: Amonkhet, Part 2
#453: Amonkhet, Part 2

36:23

This is second part of my two-part series on the design of Amonkhet.

2017年 7月7日
#450: R&D Wave Three
#450: R&D Wave Three

38:26

From time to time, I dedicate a show to talking about the many people who have worked on Magic. In this podcast, I'm talking again about R&D—this time covering the group I dub the "third wave."

2017年 7月7日
#451: Becoming a Game Designer
#451: Becoming a Game Designer

38:38

One of the questions I get most often is "How can I become a game designer?" I answer that question in this podcast.

2017年 6月30日
#449: Counters
#449: Counters

In this podcast, I talk about one of the design tools we use—counters. I go through the various kinds and talk about how counters help us expand what we can do in design.

2017年 6月30日
#448: Other Wizards Games, Part 2
#448: Other Wizards Games, Part 2

Wizards has made many games other than Magic. So many, in fact, that I needed two podcasts to talk about them all.

2017年 6月23日
#447: Other Wizards Games
#447: Other Wizards Games

38:41

Magic is just one of the games Wizards of the Coast has made. Today, I walk through the many, many others.

2017年 6月23日
#446: 20 Lessons: Bluntness
#446: 20 Lessons: Bluntness

38:57

This podcast is the fourteenth in my 20-podcast series based on a GDC speech I gave in 2016 about 20 of the lessons I've learned designing Magic for 20 years. The lesson of this podcast is "Don't be afraid to be blunt."

2017年 6月16日
#444: Vanilla Matters
#444: Vanilla Matters

40:54

On my blog, there was some discussion about the mechanical theme of "vanilla matters." (Vanilla creatures are creatures without rules text.) It was a complex topic, so I decided to spend a whole car ride explaining why the theme is so hard to do.

2017年 6月16日
#445: Frames
#445: Frames

35:48

I talk about the use of different frames and walk through the many times we've used frames to aid the game mechanically.

2017年 6月9日
#442: New vs. Returning Worlds
#442: New vs. Returning Worlds

38:30

In this podcast, I talk about the difference of designing a set for a new world and designing for a returning one.

2017年 6月9日
#443: "Sparks"
#443: "Sparks"

39:22

One of my popular features in my "Tales from the Pit" comic is an ongoing "sit-com" with planeswalkers I make using the Funko Pop! figures. I call the recurring feature "Sparks." In this podcast, I talk about how it came about and what I did to find the humor in the planeswalkers.

2017年 6月2日
#440: Dungeons & Dragons
#440: Dungeons & Dragons

38:26

Wizards of the Coast makes games other than Magic. Today, I talk about one of our other big games. I discuss its history, how it influenced Magic, and how it came to be a Wizards of Coast game.

2017年 6月2日
#441: Prereleases
#441: Prereleases

35:30

This is a history podcast where I talk all about the history of Prereleases, from the first one for Ice Age to modern day.

2017年 5月26日
#438: Rarity
#438: Rarity

31:52

In this podcast, I talk about the nuts of bolts of rarity, including some history about how different rarities have worked over the years.

2017年 5月26日
#439: Other Teams
#439: Other Teams

26:53

I talk a lot about the design of Magic, but there are many other teams that design has to work with. This podcast talks about all these other teams. I talk through the lens of Amonkhet, so if you’re eager to hear a few Amonkhet stories, you might want to give this a listen.

2017年 5月24日
The Magic Story Podcast: Alison Luhrs and Kelly Digges
The Magic Story Podcast: Alison Luhrs and Kelly Digges

34:24

Blake sits down with Alison Luhrs and Kelly Digges to answer a slew of fan questions.

2017年 5月19日
#436: Great Designer Search 1, Part 1
#436: Great Designer Search 1, Part 1

41:15

This is part one of a two-part series where I examine the first Great Designer Search in detail. I walk through all the tests to get in and then all the challenges given to the contestants.

We use cookies on this site to enhance your user experience. By clicking any link on this page or by clicking Yes, you are giving your consent for us to set cookies. (Learn more about cookies)

No, I want to find out more