Podcasts Archive

MEDIA

MARK ROSEWATER’S DRIVE TO WORK

Mark Rosewater can’t help himself: he just has to talk about Magic. So much so that he records a podcast during his commute into the office. Enjoy two new episodes every Friday!

SUBSCRIBE ON ITUNES

MEDIA

TRICK JARRETT & GAVIN VERHEY DAILYMTG PODCAST

Hear stories from the people behind Magic’s design & development, learn about different ways to play the game, and discover new ways for you to explore the Magic Multiverse!

SUBSCRIBE ON ITUNES

COMPLETE LIST OF PODCASTS

16 de Jun de 2017
#445: Frames
#445: Frames

35:48

I talk about the use of different frames and walk through the many times we've used frames to aid the game mechanically.

16 de Jun de 2017
#444: Vanilla Matters
#444: Vanilla Matters

40:54

On my blog, there was some discussion about the mechanical theme of "vanilla matters." (Vanilla creatures are creatures without rules text.) It was a complex topic, so I decided to spend a whole car ride explaining why the theme is so hard to do.

9 de Jun de 2017
#442: New vs. Returning Worlds
#442: New vs. Returning Worlds

38:30

In this podcast, I talk about the difference of designing a set for a new world and designing for a returning one.

9 de Jun de 2017
#443: "Sparks"
#443: "Sparks"

39:22

One of my popular features in my "Tales from the Pit" comic is an ongoing "sit-com" with planeswalkers I make using the Funko Pop! figures. I call the recurring feature "Sparks." In this podcast, I talk about how it came about and what I did to find the humor in the planeswalkers.

2 de Jun de 2017
#440: Dungeons & Dragons
#440: Dungeons & Dragons

38:26

Wizards of the Coast makes games other than Magic. Today, I talk about one of our other big games. I discuss its history, how it influenced Magic, and how it came to be a Wizards of Coast game.

2 de Jun de 2017
#441: Prereleases
#441: Prereleases

35:30

This is a history podcast where I talk all about the history of Prereleases, from the first one for Ice Age to modern day.

26 de Mai de 2017
#438: Rarity
#438: Rarity

31:52

In this podcast, I talk about the nuts of bolts of rarity, including some history about how different rarities have worked over the years.

26 de Mai de 2017
#439: Other Teams
#439: Other Teams

26:53

I talk a lot about the design of Magic, but there are many other teams that design has to work with. This podcast talks about all these other teams. I talk through the lens of Amonkhet, so if you’re eager to hear a few Amonkhet stories, you might want to give this a listen.

24 de Mai de 2017
The Magic Story Podcast: Alison Luhrs and Kelly Digges
The Magic Story Podcast: Alison Luhrs and Kelly Digges

34:24

Blake sits down with Alison Luhrs and Kelly Digges to answer a slew of fan questions.

19 de Mai de 2017
#436: Great Designer Search 1, Part 1
#436: Great Designer Search 1, Part 1

41:15

This is part one of a two-part series where I examine the first Great Designer Search in detail. I walk through all the tests to get in and then all the challenges given to the contestants.

19 de Mai de 2017
#437: Great Designer Search 1, Part 2
#437: Great Designer Search 1, Part 2

30:08

This is part two of a two-part series where I examine the first Great Designer Search in detail. I walk through all the tests to get in and then all the challenges given to the contestants.

12 de Mai de 2017
#434: 20 Lessons: Fun
#434: 20 Lessons: Fun

37:53

This is another in my "20 Lessons, 20 Podcasts" series where I go over the 20 lessons from my 2016 GDC Speech (I did a three-part article version here, here, and here). Today's lesson is number thirteen: Make the fun part also the correct strategy to win.

12 de Mai de 2017
#435: Principles of Magic R&D
#435: Principles of Magic R&D

41:10

R&D has a sign hanging on our walls explaining the principles of Magic R&D. In this podcast, I walk through all the items on the list and explain why they're important and how they impact the way R&D makes Magic.

5 de Mai de 2017
#432: Guildpact, Part 3
#432: Guildpact, Part 3

37:49

This is the third and final podcast in my three-part series on the design of Guildpact.

5 de Mai de 2017
#433: Telling a Story Through a Trading Card Game
#433: Telling a Story Through a Trading Card Game

32:42

Telling a story can be difficult in any medium, but it's especially hard through the medium of a trading card game. In this podcast, I walk through the difficulties and how we overcome them.

28 de Abr de 2017
#430: Guildpact, Part 1
#430: Guildpact, Part 1

37:31

This is first part of a three-part series on the design of Guildpact.

28 de Abr de 2017
#431: Guildpact, Part 2
#431: Guildpact, Part 2

38:13

This is second part of a three-part series on the design of Guildpact.

21 de Abr de 2017
#428: 2015
#428: 2015

53:07

This is another in my series "20 Years, 20 Podcasts" where I talk in detail about all the Magic stuff that happened in a particular year.

21 de Abr de 2017
#429: Planes
#429: Planes

46:13

This podcasts talks about all the different worlds we've visited over the years in various Magic expansions.

14 de Abr de 2017
#426: Fights I Lost
#426: Fights I Lost

37:57

I often talk about the many fights in R&D that I managed to win. Well, I didn't win them all, and this podcast talks about a bunch of the fights I lost.

We use cookies on this site to enhance your user experience. By clicking any link on this page or by clicking Yes, you are giving your consent for us to set cookies. (Learn more about cookies)

No, I want to find out more