Podcasts Archive

MEDIA

MARK ROSEWATER’S DRIVE TO WORK

Mark Rosewater can’t help himself: he just has to talk about Magic. So much so that he records a podcast during his commute into the office. Enjoy two new episodes every Friday!

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MEDIA

TRICK JARRETT & GAVIN VERHEY DAILYMTG PODCAST

Hear stories from the people behind Magic’s design & development, learn about different ways to play the game, and discover new ways for you to explore the Magic Multiverse!

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COMPLETE LIST OF PODCASTS

8 . Dez . 2017
#494: Kicker
#494: Kicker

28:55

In this podcast, I talk all about the history of the kicker mechanic, from its start in Invasion to modern day.

8 . Dez . 2017
#495: Vision, Set, and Play Design
#495: Vision, Set, and Play Design

32:15

Last year, R&D changed the structure of how we make Magic cards. In this podcast, I explain the change and introduce the three new parts of Magic design in R&D.

1 . Dez . 2017
#492: Printing
#492: Printing

32:14

I talk a lot about the process of creating what the cards do, but part of making Magic cards is also physically creating them. In this podcast, I talk about how we print Magic cards and what impact that has on designing them.

1 . Dez . 2017
#493: 20 Lessons: Challenging Players
#493: 20 Lessons: Challenging Players

30:36

This is the sixteenth installment in my "20 Lessons, 20 Podcasts" series where I talk about each of my lessons from my 2016 Game Developers Conference talk. In this podcast, I talk about the lesson "Be more afraid of boring your players than challenging them."

22 . Nov . 2017
#490: Unstable, Part 3
#490: Unstable, Part 3

41:19

This podcast is the third and final part of the story of Unstable's design.

22 . Nov . 2017
#491: Being Spokesperson
#491: Being Spokesperson

31:51

Besides designing Magic cards, I also spend a lot of time interacting with the public. This podcast talks all about this aspect of my job, including how I came to be a spokesperson.

17 . Nov . 2017
#488: Unstable, Part 1
#488: Unstable, Part 1

35:16

The Un- sets are where I try new things, so it seemed only apropos to experiment with having the podcast be about the design when the set is being previewed. This is part 1 of 3.

17 . Nov . 2017
#489: Unstable, Part 2
#489: Unstable, Part 2

41:03

This podcast is part 2 of 3 of the story of Unstable's design.

10 . Nov . 2017
#487: Pitching
#487: Pitching

33:36

An important skill is selling your ideas live in a meeting. In this podcast, I talk about how to deliver a good pitch.

10 . Nov . 2017
#486: Getting Unstable Made
#486: Getting Unstable Made

31:39

I'm joined by carpooling guest Mark Purvis, Magic senior brand director, to talk about how we took a product that no one at Wizards was asking for us to make, Unstable, and got it all the way to print.

3 . Nov . 2017
#484: Early Magic Evolution
#484: Early Magic Evolution

32:28

In this podcast, I explore Magic's early sets and talk about the design innovations each one brought.

3 . Nov . 2017
#485: HASCON 2017
#485: HASCON 2017

35:45

The very first Hasbro-centric convention, called HASCON, was held in August. I was there, and this podcast is all about it.

27 . Okt . 2017
#482: Ixalan, Part 2
#482: Ixalan, Part 2

28:59

This is part two of a three-part series about the design of Ixalan.

27 . Okt . 2017
#483: Ixalan, Part 3
#483: Ixalan, Part 3

30:37

This is part three of a three-part series about the design of Ixalan.

20 . Okt . 2017
#480: Scry
#480: Scry

28:17

In this podcast, I look at the history of the scry mechanic, from its premier in Fifth Dawn all the way to it becoming an evergreen keyword action.

20 . Okt . 2017
#481: Ixalan, Part 1
#481: Ixalan, Part 1

36:01

This is part one of a three-part series about the design of Ixalan.

13 . Okt . 2017
#478: Artists
#478: Artists

27:36

In this podcast, I talk about how Wizards interacts with our freelance artists.

13 . Okt . 2017
#479: When to Keyword
#479: When to Keyword

30:29

I am often asked what factors determine when we choose to keyword a mechanic. In this podcast, I talk all about this topic.

6 . Okt . 2017
#476: Hour of Devastation
#476: Hour of Devastation

27:00

In this podcast, I talk all about the design of Hour of Devastation.

6 . Okt . 2017
#477: Topical Blend
#477: Topical Blend

30:25

In my "Making Magic" column, I occasionally write articles where I blend together Magic and non-Magic topics selected by the audience. In this podcast, I talk all about the articles I've written in this format.

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