Magic Online Bug Blog August 27, 2015

Posted in Magic Online on August 27, 2015

By David Whitfield

David works on the Magic community team as a content specialist. He spends his days writing about Magic Online and trying to play too many colors at once in Limited.

What Is the Magic Online Bug Blog?

The “Bug Blog” is a running list of updates, alongside a list of Magic Online known issues. Here you’ll find a list of emergent new issues, details around issue statuses when applicable, known issue workarounds, a running tally of known issues updates, as well as the full Known Issues List. The Bug Blog posts to MTGO.com every other Thursday.

Want to find out when something was fixed? Check out the Fixed Known Issues Archive.

Expect the next Bug Blog on Thursday, September 10!


Quick Links


Known Issues List Updates

This week, we've added several new additions to the Known Issues List, as well as a few temporary workarounds. A log of these changes can be found below. We've also made a pass over the Known Issues List to combine issues where applicable and remove outdated or redundant bugs.

In other updates, we've removed the "Server" section from the Known Issues List. When we began this list, including a section specifically for server issues seemed important, but, as we categorize known issues and continue to publish this blog, we've realized that issues filed as "Server" internally tend to manifest as client or game play issues from a customer's point of view. Because of this, we've taken existing issues categorized as "Server" and sorted them into the "Game Play" and "Client" sections.

The Known Issues List has been updated to reflect these changes, so refer to that for the most up-to-date statuses on Magic Online known issues. If you want to see the history of fixed known issues, refer to the archive.


Newly Added Known Issues as of Thursday, August 27

Game Play

 

  • Cardset | Demonic Pact does not identify the modes already used while on the battlefield.
  • Cardset | Metalworker’s mana ability cannot be activated during the mana ability step in paying a cost for a spell or ability.
  • Cardset | Cards that ask a player to choose X targets, such as Glimpse the Sun God, briefly indicate incorrectly that X is equal to zero when the last potential target is chosen before moving on to the cost payment step.
  • Cardset | Spellskite incorrectly allows a player to redirect spells or abilities to the Spellskite, even if it’s no longer on the battlefield.
  • Cardset | The Great Aurora incorrectly allows tokens shuffled into a player's library to be drawn later in resolving the spell.

 

Client

 

  • Collection | Rapidly checking and unchecking filters for a deck or binder with one or more cards that have multiple types such as “artifact creature” or “artifact land” can cause a crash.

 


 

Temporary Workarounds for Known Issues

 

We're hard at work whittling down the Known Issues List. In the meantime, we've found temporary solutions that may help alleviate certain problems that players are experiencing. Refer to the table below to see if there is a suggested temporary workaround for an issue that you are experiencing.

Game Play

Issue Description Temporary Workaround
General | Umezawa's Jitte counters are obscured by the equipped creature.

 

Players can use card zoom or the preview pane to determine the number of counters.

 

Duel Scene | Cards that tutor for multiple cards at once don’t show the tutored cards properly in the Revealed Cards area. The cards are properly identified in the game log.

 

Duel Scene | It is visually difficult to tell which set of blockers an attacking player is ordering when ordering multiple sets of multiple blocking creatures. You must start by ordering blockers for the left most attacking creature, then hit OK to move on to the next attacking creature to the right.

 

Duel Scene | Graveyard order appears incorrectly in expanded or undocked views.

 

Keeping the graveyard in small, undocked “preview” (default) window will display order correctly for cards like Buried Alive and Sphinx’s Tutelage.

 

Client

Issue Description Temporary Workaround
Collection | Dragging or adding a large number of cards to a deck or trade binder causes Magic Online to freeze while processing, resulting in a "Main Navigation is Not Responding" error.

 

While the client is not responsive, waiting several minutes will allow the process to complete. Using the error dialog to close the client will cancel the transaction.
Collection | Rapidly checking and unchecking filters for a deck or binder with a multi-type card (for example, Hangarback Walker is an artifact and a creature) can cause a crash. This crash will not occur if you use the filters at a normal speed.
Duel Scene | Both players show as waiting for opponent, one player times out. If you suspect this is happening to you, logging out and back in may resolve the problem.
Duel Scene | Land can visually appear tapped at the start of a turn if a player unmorphs a creature during their opponent's end step.

 

The issue is visual only and clicking the tapped lands will add mana to the mana pool correctly.
Sideboard Issues:

 

Duel Scene | Black game screen after sideboarding.
and
Sideboard | Extra cards are sometimes added to a player's deck in addition to their choices when Sideboarding.
These issues seem to be tied to the player's computer going to sleep during deckbuilding. Making it so that your computer does not go into hibernation may alleviate these issues if you're experiencing them.

 

Store | Updating billing and shipping information during the checkout process can have inconsistent results.

 

Players who update from the Account Settings page should not have issues.

 

Trade | If you open a booster pack that is in your active trade binder, attempting to trade a different booster pack from the same set cancels the trade.

 

Logging out and then back in will correct this issue.

 

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Known Issues List

The following are a list of known issues on Magic Online. Our goal with the known issues list is to give players insight into what we're working on, as well as helping players avoid problematic bugs and performance issues.

Please note, this is not a comprehensive list of known issues, simply the ones that we feel players are most likely to encounter. These issues are also not sorted in any particular order, aside from their category. While the list below is not sorted by priority or projected fix date, bugs and performance issues listed as "scheduled" have a scheduled fix in the near future—this status is subject to change.


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Game Play Known Issues Client Known Issues
Game Play Known Issues, with Scheduled Fix Client Known Issues, with Scheduled Fix
Fixed Game Play Known Issues Fixed Client Known Issues

Game Play Known Issues
Cardset | Atarka's Command's first mode doesn't appear in the Effect area after it resolves.
Cardset | Cards that ask a player to choose X targets, such as Glimpse the Sun God, briefly indicate incorrectly that X is equal to zero when the last potential target is chosen before moving on to the cost payment step.
Cardset | Casting Sylvan Primordial causes the game to be locked in a multiplayer game if there are no legal targets for one player.
Cardset | Conceding while looking at cards with Sensei's Divining Top reveals cards to opponent. This applies to all actions involving scry or looking at X cards.
Cardset | Delayed triggered ability of Otherworldly Journey has missing association arrows with the exiled card.
Cardset | Demonic Pact does not identify the modes already used while on the battlefield.
Cardset | If Balance causes a player to sacrifice lands, that player won't be able to activate abilities of permanents for the rest of that phase. 
Cardset | Infernal Tutor doesn't allow you to fail to find a card when you are not hellbent.
Cardset | In some scenarios, casting Mulch crashes Magic Online.
Cardset | Knight of the Reliquary incorrectly allows you to sacrifice any permanent when activating its ability.
Cardset | Kurkesh, Onakke Ancient does not copy activated abilities of artifacts that sacrifice as part of their activation cost.
Cardset | Lightning Storm's activated ability will sometimes let the wrong player change the target. To mitigate this issue, we suggest letting the Lightning Storm activated ability resolve before activating it another time.
Cardset | Mana generated from Crucible of the Spirit Dragon must be added to the pool before you cast a Dragon spell.
Cardset | Metalworker’s mana ability cannot be activated during the mana ability step in paying a cost for a spell or ability.
Cardset | Oracle of Mul Daya reveals one too many cards from the top of the library after casting Genesis Wave or similar spells.
Cardset | Phantasmal Image does not display its Illusion reminder text.
Cardset | Puppeteer Clique's ability does not trigger when it enters the battlefield due to persist.
Cardset | Spellskite incorrectly allows a player to redirect spells or abilities to the Spellskite, even if it’s no longer on the battlefield.
Cardset | Spells that target Thunderbreak Regent more than once incorrectly trigger Thunderbreak Regent's ability twice.
Cardset | The Chain Veil does not allow Planeswalkers that enter the battlefield after activating The Chain Veil to use their abilities twice.
Cardset | The Great Aurora incorrectly allows tokens shuffled into a player's library to be drawn later in resolving the spell.
Cardset | The second ability of Ugin, the Spirit Dragon does not display the chosen value of X.
Cardset | Umezawa's Jitte counters are obscured by the equipped creature.
Commander | Mishra, Artificer Prodigy will freeze the client when used as a Commander.
Duel Scene | Creatures that enter the battlefield with counters based on the number of creatures in the graveyard (for example, Undergrowth Scavenger) do not count themselves if they are put onto the battlefield directly from the graveyard.
Duel Scene | Cards that tutor for multiple cards at once don’t show the tutored cards properly in the Revealed Cards area. These cards are properly identified in the game log.
Duel Scene | Colorless mana autoconsumed before special mana (e.g. from Cavern of Souls and Mishra's Workshop).
Duel Scene | Spells with multiple targets (such as Silumgar's Command, Agony Warp, etc.) sometimes lack visual indicators to show what is happening to each target.
Duel Scene | Trying to attach equipment to creatures that do not meet the equipment's requirement incorrectly depletes mana pool.
Duel Scene | Cards that put multiple cards into the graveyard at once (e.g. Buried Alive or Sphinx's Tutelage), the cards appear in the wrong order. This is a display error only.
Duel Scene | When you play a Ravnica shock land (such as Hallowed Fountain) off the top of the library with Courser of Kruphix, the new top card of the library is incorrectly revealed before you decide whether to pay 2 life.
Duel Scene | It is visually difficult to tell which set of blockers an attacking player is ordering when ordering multiple sets of multiple blocking creatures.
Duel Scene | The prompt text where the card states "Choose up to X target... X is currently [#]." States 'zero' when the last valid target is clicked.
Duel Scene | When affects like Parallax Wave and Exhume end and creatures return to the battlefield, if one of those creatures was a Containment Priest then all other creatures are Exiled.
Duel Scene | When colorless mana is added to a player's mana pool as a result of a creature dying in combat (e.g. Cathodion, Su-chi), the user is unable to spend that mana if no stop is set.
General | When the "No Possible Play: Yield All" function is active, tapping Mishra's Workshop when it's the only land you control will automatically end your turn even if you can spend the mana created.

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Game Play Known Issues, with Scheduled Fix
No bugs currently scheduled for a fix

 

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Fixed Game Play Known Issues
Card Display | Some colorless token creatures were not displaying art properly. These tokens now correctly display their respective art.—fixed 8/12

 

Cardset | If Alhammarret, High Arbiter enters the battlefield by a method other than being cast, the cards revealed are now correctly displayed in the game log.—fixed 8/12

 

Cardset | Burn at the Stake no longer incorrectly allows the player to pay mana to increase the value of X.—fixed 8/12

 

Cardset | Infinite Obliteration will no longer display incorrect prompt box text when the searched library doesn't contain the named card.—fixed 8/12

 

Cardset | Ghirapur Æther Grid will now display the correct prompt box text when activating its ability.—fixed 8/12

 

Cardset | Gideon, Battle-Forged's +2 loyalty ability no longer removes attacking requirements from the targeted creature.—fixed 8/12

 

Cardset | Jace, Vryn's Prodigy no longer displays a placeholder string in the game log when five or fewer cards are in his controller’s graveyard.—fixed 8/12

 

Cardset | If Murder Investigation is enchanting a creature with negative power when its ability triggers, the game will no longer restart.—fixed 8/12

 

Cardset | Starfield of Nyx will now correctly apply its power- and toughness-setting effect to enchantment creature tokens with converted mana cost zero.—fixed 8/12

 

Cardset | Talent of the Telepath will now correctly display the names of the revealed cards in the game log.—fixed 8/12

 

Cardset | The art for Dack Fayden and the Duel Decks: Jace vs. Vraska version of Jace, Architect of Thought now correctly breaks the frame.—fixed 8/12

 

Cardset | The blue italic text granted by the second loyalty ability of Jace, Telepath Unbound is now punctuated correctly.—fixed 8/12

 

Duel Scene | Cards from Magic Origins are now correctly legal in the Legacy Tribal Wars format.—fixed 8/12

 

Duel Scene | Creatures that can neither attack nor block will now display the blue italic strings "can't attack" and "can't block" as a single string "can't attack or block".—fixed 8/12

 

Duel Scene | Typographical errors have been corrected in the right-click menu text of several cards. —fixed 8/12

 

Cardset | Creatures exiled by Hallowed Moonlight's effect no longer trigger "enter the battlefield" effects. —fixed 8/12

 

Duel Scene | Discarding a card to Pyromancy fails to deal any damage. —fixed 8/12

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Client Known Issues
Cardset | The promo version of Mizzium Meddler made its way to Magic Online without a set symbol. The set symbol will be added with the launch of Battle for Zendikar.
Chat | Viewing event details or joining tournaments causes chat windows that are docked in the Duel Scene to become undocked.

 

Collection | Adding "All but 4" can have inconsistent results depending on the version of cards in the player's collection.

 

Collection | Adding untradeable objects to trade binders doesn't always trigger the correct messaging.

 

Collection | New decks with the same name as an existing deck cannot be saved. Deck names are not case-sensitive. Currently, attempting to create a deck with a name that differs only by case (e.g. “Mardu” and “mardu”) will not generate an error message.

 

Collection | Rapidly checking and unchecking filters for a deck or binder with one or more cards that have multiple types such as “artifact creature” or “artifact land” can cause a crash.
Duel Scene | Black Game Screen After Sideboarding.

 

Duel Scene | Challenging a player directly does not allow the player to set Wins Per Match or Match Clock options.

 

Duel Scene | Land can visually appear tapped at the start of a turn if a player unmorphs a creature during their opponent's end step. The issue is visual only and clicking the tapped lands will add mana to the mana pool correctly.

 

Duel Scene | When face down cards are given an activated ability, the art displays incorrectly on the stack when that ability is activated.

 

General | If you are running Magic Online on a laptop connected to a second monitor, you are unable to maximize Magic Online on the second monitor.

 

Multiplayer | Dropping out of a game does not concede the game if the player is not the first one to drop out.

 

Multiplayer | Multiplayer matches do not show up in a player's Game History.

 

Play Lobby | Clicking the Play button in an event lobby does not take the player to the next available tournament.

 

Sideboard | Extra cards are sometimes added to a player's deck in addition to their choices when sideboarding.

 

Trade | Attempting to add more copies of a card than are in your collection directly from the Search Tool can cause a crash.
Trade | Both players clicking Submit at the exact same time in a trade can cause the trade to be cancelled.

 

Trade | If you attempt to add cards to a binder so that the binder would have more than 50,000 cards, exactly enough cards will be added to reach 50,000 though an error message will display telling you to decrease the number of cards and try again.

 

Trade | If you open a booster pack that is in your active trade binder, attempting to trade a different booster pack from the same set cancels the trade. Logging out and then back in will correct this issue.

 

Trade | Occasionally when using the Search Tool to filter a players collection, players will incorrectly receive list of cards that are unavailable when they are actually available.

 

Trade | The Search Tool is not present in the Other Products tab of a trade.

 

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Client Known Issues, with Scheduled Fix
No bugs currently scheduled for a fix

 

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Fixed Client Known Issues
Account Scene | You can no longer add line breaks to fields within Account Settings. —fixed 8/12
Collection | Colons in deck names are now automatically converted into hyphens to support Windows file naming requirements. —fixed 8/12
Collection | Digital objects in the “Other Products” tab in the Collection Scene now no longer inappropriately display in the Cards tab. —fixed 8/12
Collection | The Add Land function in Limited deckbuilding no longer adds gold-border lands to your deck if no basic lands are in your collection.—fixed 8/12
Draft Scene | Cards automatically selected during a draft (if the player fails to select a card in time) now correctly display the gold border to indicate the most recent draft pick. —fixed 8/12
Draft Scene | The Draft window for Top 8 drafts now properly comes to the foreground upon starting in all situations.—fixed 8/12
General | Added a link to www.MTGO.com on the logon screen. —fixed 8/12
General | Several bugs that caused the client to close abruptly or stop responding have been addressed.—fixed 8/12
Home Scene | The countdown timer for Featured Tournaments now displays the correct time to all players regardless of each player’s hardware configuration.—fixed 8/12
Store | Redemption Request digital objects for Magic Origins now have the correct art assets.—fixed 8/12

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