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Daily Deck

1,000 Ways to Suffer

by Gerry Thompson April 30 2014

Magic is full of black cards that put your opponents in some unpleasant situations. You can give them Smallpox, or a Shrieking Affliction. If you want them to suffer more, you can Wrench their...

Daily Deck

Green with Envy

by Gerry Thompson April 29 2014

Back at Pro Tour Theros, Makihito Mihara unleashed an explosive deck onto the rest of the Pro Tour, resulting in a semifinal appearance. Afterwards, Green Devotion has taken a backseat to both...

Daily Deck

Tempo Twin

by Gerry Thompson April 25 2014

At this point, Tempo Twin (a Splinter Twin combo deck with a backup plan) is mostly a known quantity. While your opponent stockpiles removal in an attempt to stop your combo, you end up nickel and...

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Tempo Twin

by Gerry Thompson April 25 2014

At this point, Tempo Twin (a Splinter Twin combo deck with a backup plan) is mostly a known quantity. While your opponent stockpiles removal in an attempt to stop your combo, you end up...

Daily Deck

Loam Pyromancer

by Gerry Thompson April 24 2014

Ever since Bronson Magnan won Grand Prix Lincoln with Life from the Loam/Seismic Assault, it has remained a fringe deck in Modern. With Deathrite Shaman gone, graveyard strategies are a little...

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Building a Mashup

by Gerry Thompson April 24 2014

Making a mashup can be difficult, but it's easily one of the most rewarding things to do in Magic. Occasionally, you can take the finer points of two different decks, splice them together,...

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Loam Pyromancer

by Gerry Thompson April 23 2014

Ever since Bronson Magnan won Grand Prix Lincoln with Life from the Loam/Seismic Assault, it has remained a fringe deck in Modern. With Deathrite Shaman gone, graveyard strategies are a...

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Scion of the Forge

by Gerry Thompson April 22 2014

When Theros first came out, W/R Purphoros, God of the Forge, decks were all the rage. Cards like Assemble the Legion and Elspeth, Sun's Champion, allowed you to pump out tokens really...

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The Doctor is In

by Gerry Thompson April 21 2014

As some of you may know, I'm a pretty big fan of Nivmagus Elemental. While there is no storm equivalent in Standard (thankfully), there is the cipher mechanic, which allows you to grow your...

Daily Deck

Going Big

by Gerry Thompson April 18 2014

In Standard, it's generally acceptable to be doing some reasonably powerful things. Game-ending six-drops or "X" spells are not unheard of. If you go any larger than that, chances are you get run...

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