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Play Design

Designing Masters 25

by Melissa DeTora March 16 2018

Melissa shares a little of the design philosophy behind Masters 25 to celebrate the release of our 25th Anniversary set.

Play Design

The M-Files: Rivals of Ixalan Edition – Red through Lands

by Melissa DeTora February 9 2018

Melissa dives into the M-Files to share commentary on red, green, multicolor, and land cards during Rivals of Ixalan development.

Play Design

The M-Files: RIX Edition – White, Blue, and Black

by Melissa DeTora February 2 2018

Melissa peeks back into the Rivals of Ixalan design file to share some of the initial commentary on white, blue, and black cards in the set.

Play Design

Designing Rivals of Ixalan Planeswalkers

by Melissa DeTora January 19 2018

Melissa explains how the Play Design team approached the creation of the two new planeswalkers in Rivals of Ixalan.

Play Design

Takeaways from the Rivals of Ixalan Pre-Prerelease

by Melissa DeTora January 12 2018

Melissa recently went to Canada for the Rivals of Ixalan Pre-Prerelease, which led to some great discussion about some of the new cards.

Play Design

Block Monsters and How We Avoid Them

by Melissa DeTora January 5 2018

Block monsters, the bane of a healthy Standard metagame, show up when all the components of a tier 1 deck are drawn from a single block.

Play Design

Play Design and Digital Magic

by Melissa DeTora December 15 2017

A lot of work goes on behind the scenes to ensure Magic cards play well regardless of the medium.

Play Design

Designing a Diverse Standard Metagame

by Melissa DeTora December 8 2017

Melissa talks about the "buckets" the Play Design team uses to fill Standard with a diverse range of archetypes.

Play Design

Play Design Stories: Pro Tour Ixalan Edition

by Melissa DeTora November 10 2017

Pro Tour Ixalan was full of surprises—even for the Play Design team!

Play Design

Designing for Noncompetitive Environments

by Melissa DeTora November 3 2017

Not every player is interested in playing on the Pro Tour, and not every deck needs to be tier 1 tournament-viable.

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