Heretic: Betrayers of Kamigawaby Scott McGough
Now in the employ of Princess Michiko and beholden to Myojin of Night’s Reach, Toshi Umezawa tries to honor his commitments while pursuing his own ends.
But as the Kami War threatens to engulf Kamigawa, an unimaginably powerful spirit beast threatens the world. And at the heart of the battle moves the figure of the Daimyo, whose impassive features conceal a sinister crime that gnaws at the world’s heart.
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Cardlists & FAQs
(For the Betrayers of Kamigawa FAQ, see the Magic Set FAQs page.)
Meanwhile, the rogue samurai Toshiro Umezawa traveled a winding path across the realm, from Numai—where he survived a soratami assassin’s ambush—to the high reaches of Shinka Keep, then through the orochi colonies deep within Jukai Forest, his fate on a collision course with that of Konda’s daughter. Coerced into servitude by the dread Myojin of Night’s Reach, yet sworn to protect Lady Michiko, Toshiro had to rely solely on his cunning to stay alive.
Even as Toshiro struggled to navigate his way through a maze of allegiances, Michiko traveled to the fabled Minamo School, where she began uncovering treacheries deeper than any imaginable. To make matters worse, the war was taking an unexpected turn: an unimaginably powerful kami, the O-Kagachi, had begun to manifest in the material world, devouring Kamigawa itself piece by piece.
The war with the Spirit World continues.
Meet the Betrayers of Kamigawa!
The war against the spirits rages on, and the Betrayers of Kamigawa set thickens the plot. Turn the tables on your opponents with Ninja, the patron kami, and brand-new pitch spells.
- Bushido -- Creatures that follow the Japanese "way of the warrior" become bigger when they fight other creatures in combat.
- Ninjutsu -- Whenever you're facing a deck with Betrayers of Kamigawa cards, you'll never be sure if that innocent attacker is, in reality, a deadly ninja, ready to cast off its disguise and kill your creatures or ravage your hand or graveyard.
- Patrons -- The creatures of Kamigawa worship their patron kami, which can come into play shockingly early and have huge, game-swinging effects.
- Genju -- Even the land gets into the act!