The June 7, 2017 Update

Posted in Daily Magic Update on June 7, 2017

By Blake Rasmussen

Blake is the content manager for DailyMTG.com, making him the one you should email if you have thoughts on the website, good or less good (or not good). He's a longtime coverage reporter and hasn't turned down a game of Magic in any format ever.

The Daily Magic Update is a roundup of everything Magic you should know on June 7, 2017. Today's Update is brought to you by the ice cream equilibrium metagame, which is 50% chocolate, 50% mint chocolate chip. And nothing else.

Today's Must

  1. It's a Small-Sample Analysis, But the Standard Equilibrium Metagame Apparently Contains 0% Marvel | Channel Fireball | Frank Karsten

"Frank Karsten wrote an article" is often enough to make it the must-read these days, but this one tackles the question of the week—is Marvel too good? Interestingly, the math tells Karsten that the win percentages the deck found at the Grand Prix against other archetypes points to the deck actually eventually falling out of favor! (With caveats.)

If you want another take on Marvel's place in the metagame, check out this piece from Emanuel Sutor on MTG Card Market.

After That, Read, Watch, or Listen to These

  1. The Evolution of Blue-Red Control | MTG Mint Card | Martin Dang

After Aetherworks Marvel, Blue-Red Control might just be the most-played deck in the format, and we just saw a copy reach the finals of a Grand Prix, so let Dang take you through the best ways to utilize the best Gearhulk and all the draw-twos you could possibly want!

  1. Interview with the Editor: Brad Nelson | StarCityGames.com | Danny West

This one had me at this exchange:

Danny West: First off, congratulations.
Brad Nelson: On which one? You have to be more specific.

Brad goes on to be semi-humble after that, but it's way punchier to end it there.

  1. Emma Handy Tears It Up with Us | Kitchen Table Magic | Sam Tang

Emma Handy has become one of the most prolific and talented writers in Magic, and her weekly articles on StarCityGames.com are good learning tools for anyone trying to play competitively. Hear more about her story from Kitchen Table Magic, and then check out her archives on StarCityGames.com.

  1. Top 5 Overrated Cards in Commander | The Command Zone | Jimmy Wong and Josh Lee Kwai

Anyone hear the "OVER-RATED" sports chant in their head when reading this headline? Just me?

  1. An Introduction for the Commander Archetypes | Eternal Magic | Redação

This is a series to keep an eye on. Today's article is relatively short, but it introduces the archetypes of multiplayer Commander, of which Redação lists 20—everything from Swarm to Group Hug to Chaos—and says they will explore each one more in-depth in the coming weeks. Given the attention to detail and the build-up to introducing the 20 archetypes, this one has the potential to be meticulous and interesting all the way through.

  1. The State of Modern, Summer 2017 | Modern Masters | Ben Bateman and Alex Kessler

Anyone else hear Barack Obama standing before Congress proclaiming, "The state of Modern is strong!" while reading that title? No? Just me?

  1. Old School Magic 93-94—Rug Tempo | Eternal Central | JACO

Old School Magic is like a fine, rare wine—only the most refined (read: old) pallets enjoy this format where only cards printed in 1993 and 1994 are legal. It's been popping up here and there at Grand Prix, and will have some events at Grand Prix Las Vegas, but it is very much a niche format. Still, it's fun to read these primers for the format, and Eternal Central is dedicating the entire month of June to Old School Magic.

What to Watch Tonight

  1. Magic Mics | twitch.tv/magicmics | 8 p.m. PT/11 p.m. ET/3 a.m. UTC | Reuben Bresler, Erin Campbell, and Evan Erwin

I'm always more interested to hear what the Mics have to say when it's a slower news week. Anyone can (and does) talk about the big news of every week—but what about when said week is a touch slow as we collectively brace ourselves for Grand Prix Las Vegas?

If the topic is "How to unclog a dishwasher," someone let me know. Because reasons.

What People Are Talking About

Mystery solved!

  1. Taking an IP and Making It Your Own | GamesIndustry.biz | Brendan Sinclair

All of fifteen-year-old me's dreams have come true. (And I'm clearly not alone.)

Deck of the Day

  1. Ryoichi Tamada's White-Blue Flash

The final of our three Grand Prix Champions from last week, Ryoichi Tamada brought a deck capable of shutting down Marvel easily while also attacking the format in a very familiar way.

White-Blue Flash was, once upon a time, the format's best deck. Then Smuggler's Copter and Reflector Mage went to the big banned list in the sky, and people lost interest. But with Aetherworks Marvel rearing its, um, head? Does Marvel have a head? Not important—with Marvel at the top of the heap, there's never been a better time to have Spell Queller in your main deck. This is where the Esper versions of Vehicles come from and why Tamada was able to parlay this deck into a trophy.

Note the Dusk // Dawn in the sideboard as a particularly spicy addition. It can clear away larger creatures—particularly out of the black-green decks—without killing most of yours, and then, if need be, it can serve as a massive Raise Dead in the late game.

Ryochi Tamada's White-Blue Flash

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