The July 19, 2017 Update

Posted in Daily Magic Update on July 19, 2017

By Blake Rasmussen

Blake is the content manager for DailyMTG.com, making him the one you should email if you have thoughts on the website, good or less good (or not good). He's a longtime coverage reporter and hasn't turned down a game of Magic in any format ever.

The Daily Magic Update is a roundup of everything Magic you should know on July 19, 2017. Today's Update is brought to you by a quiet day for onc—wait, we're announcing what today? Ah, forget it.

Today's Musts

  1. A Pick Order List for Hour of Devastation | ChannelFireball | Frank Karsten

Back in the day (read: last year), you wouldn't get pick order lists until after the Pro Tour. But with sets releasing early on Magic Online, players are a bit more free with their Draft information. In this case, Karsten details where you should pick every single card in relation to every single other card.

  1. How to Evaluate Cards Pre and Post New Sets | Hareruya English | Michael Bonde

So good, I had to have two musts today. Bonde talks about new card evaluation and how to actually be the one to break a new card instead of reading about someone else doing it. Then he goes ahead and tries to break some new cards.

After Those, Read, Watch, or Listen to These

  1. Commander VS: Hour of Devastation Commanders! | StarCityGames.com | Justin Parnell and Stephen Green

Commander VS is back! And, as usual, they're coming out of the gate with decks built around new commanders from the latest set. It's Razaketh vs. Unesh vs. Djeru vs. Neheb in today's episode.

  1. Young Magic: The Gathering player casts a spell | Del Mar Times | Karen Billing

More Dana Fischer stories have now reached local papers! I love local papers. I've written for several, and stories like this are local paper gold.

  1. Magic RPG! │ Magic: Shandalar #1 │ ProJared Plays!

Many old players (like myself) have some very fond memories of Shandalar, the original Magic digital game. ProJared was one of those players, so he fired up the game and played for about 30 minutes. If it scratches your nostalgia itch, I highly recommend watching.

  1. Friday Night Magic and Superior Burning Coco 2.0 | Masters of Modern | Ben Bateman and Alex Kessler

Kessler and Bateman jump into the FNM promos fray before diving into a new Modern list with "superior" in the name. Is it a pun, commentary on how powerful the deck is, or pure hubris? Gotta read on to find out.

  1. Hour of Inspiration | Magic the Amateuring | Maria Bartholdi and Meghan Wolff

Sure, they talk about the Hour of Devastation Draft environment. That's fun. Sure, they discuss various archetypes and the speed of the format. That's informative. But let's be honest about why we're all here: flavor text theater—the best flavor text segment on a podcast out there.

What People Are Talking About

After the last few days, today's reaction is a breath of fresh air. We definitely think the updates we're making to the Pro Tour and the Pro Club are good for the game, but you'll excuse me if I was a bit nervous.

People seem to be excited about the return of the Modern Pro Tour, the Team Pro Tour, and, well—kind of everything (though mostly the Modern Pro Tour). That's cool.

Yes, your first Unstable preview will be a card you can get at Hascon. It will also be awesome.

Deck of the Day

  1. Blue-Red Prowess

The decklist came out the week prior, but Billy Klopf has put up the first result with an archetype I expect we'll see more of—Blue-Red Prowess.

The key to the deck's resurgence is an underappreciated uncommon from Hour of Devastation.

Riddleform fills in a key weakness for the deck, which was that prowess creatures demand spells, but creatures are not spells, so drawing too many of one or not enough of the other can leave your prowess creatures weak or your spells not getting you very far. Riddleform is both a pseudo-prowess creature and a spell to trigger prowess. So the curve of Soul-Scar Mage into Riddleform gets a creature on the board on turn two and pumps the Mage.

The additions of Abrade and Crash Through—which, importantly, doesn't target—plus Unsummon as a powerful tempo spell mean that the deck benefitted greatly from Hour of Devastation.

Expect to see more of this deck as people solve the sphinx's riddle.

Blue-Red Prowess

Download Arena Decklist
Planeswalker (3)
3 Chandra, Torch of Defiance
Creature (8)
4 Soul-Scar Mage 4 Stormchaser Mage
Instant (8)
2 Abrade 4 Shock 2 Unsummon
Enchantment (8)
4 Riddleform 4 Fevered Visions
60 Cards

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