The August 3, 2017 Update

Posted in Daily Magic Update on August 3, 2017

By Blake Rasmussen

Blake is the content manager for, making him the one you should email if you have thoughts on the website, good or less good (or not good). He's a longtime coverage reporter and hasn't turned down a game of Magic in any format ever.

The Daily Magic Update is a roundup of everything Magic you should know on August 3, 2017. Today's Update is brought to you by mistakes.

Today's Must

  1. The Neurology of Making Mistakes in Magic (Video) | TCGplayer | Denis Stranjak

I found this video fascinating. Starting with the mistake made by Yam Wing Chun at Pro Tour Hour of Devastation, Stranjak looks at the science behind mistakes and why these types of mistakes are the most natural things possible. Incredibly interesting and just 5 minutes long, this video is well worth your sliver of time.

What People Are Talking About

  1. The D&D and Magic: The Gathering Art of Chris Rahn | Dungeon Life: A Dungeons & Dragons Documentary | Meagan and Todd Kenreck

This was unexpected and cool. Apparently, there's a channel devoted to documenting interviews with Dungeons & Dragons creators, artists, players, and more, and today they published a video about Chris Rahn, who's one of the artists that crosses over between D&D and Magic. In this video, Rahn talks about his work for both games

  1. Tasigur, the Golden Fang – Sultai Lands Commander Deck Tech | Jumbo Commander

Tasigur may not be new, but this take on a Sultai (black-green-blue) Commander deck certainly is. Utilizing a number of key Hour of Devastation cards, this deck focuses on lands and all of the crazy things you can do with them from the graveyard.

  1. The Scarab God | Commanderin' | Phil DeLuca, Sean Whatson, and Shivam Bhatt

But maybe you want something from Hour of Devastation front and center. The Commanderin' crew has got you, boo, with the popular new leader of the Zombies—or just the undead in general.

The Professor joins Hype Club for a show to talk about basically everything under the sun, from coverage improvements at Pro Tour Hour of Devastation to Un- set predictions. Basically the entire spectrum of Magic gets at least a nod here.

  1. Against the Odds: Fraying Sanity (Modern) | MTGGoldfish | SaffronOlive

We've seen some attempts at fraying sanity with Fraying Sanity in Standard, but Modern gives us some cards with way higher mill numbers—ten, thirteen, the top of your library until you hit four lands. And as it turns out—the deck is good? Really? Wow, did not see that coming.

Also, there's a poll at the bottom for the next Against the Odds, and if you don't vote for Cruel Ultimatum, we're not friends anymore.

  1. Hour of Devastation Flavor Gems – Snack Time | Gathering Magic | Ant Tessitore and Mike Linnemann

For me, this list basically starts with all the Defeats, but Ant and Mike have a more nuanced—and undoubtedly more correct—view of the flavor wins in Hour of Devastation.

  1. Lessons from Kyoto | Hipsters of the Coast | Brendan McNamara

McNamara breaks down several key moments from Pro Tour Hour of Devastation and the lessons they impart. Lesson No. 1: If you watch all the coverage from a Japanese Pro Tour, you're going to experience jet lag.

  1. Vintage 101: There Can Be Only One! | MTGGoldfish | Islandswamp

For an article about Vintage, this one really pulled me in. The blend of history and analysis—and the revelation that the only two creatures ever restricted in Vintage were Lodestone Golem and Ali from Cairo—make this an interesting read even if you've never played a single game of Vintage.

Deck of the Day

  1. White-Black Control

The backlash against Ramunap Red has begun.

Many people, myself included, saw potential in white-black decks as ways to combat the red decks—those colors do, after all, tend to have the most incidental life gain. But it was Magic Online player SEBIFI who put up the first discernable result with that concept, and it looks strong.

First of all, the deck has the full complement of Fatal Push and Grasp of Darkness, two of the best removal spells against the red deck. On top of that, Collective Brutality, Fumigate, and Blessed Alliance offer removal paired with life gain—for an extra cost. And on top of that top, Linvala, the Preserver is the only creature in the entire deck, rendering much of their removal or "can't block" spells either unusable or burdensome. The deck even goes into Doomfall to exile those pesky Hazorets.

This version splashes just the slightest bit of blue to help out Painful Truths and support some Negates in the sideboard for non-aggressive decks. Altogether, it's a strong package that I wouldn't be shocked to see gain some traction.

SEBIFI's White-Black Control

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