by Sideboard Staff
Roxland comes into play with two rock counters on it.
T, Remove a rock counter from Roxland: Add one mana of any color to your mana pool.
T: Add one colorless mana to your mana pool.
Creature -- Zombie
When Ravenous Ghoul comes into play, target opponent discards a card at random.
At the beginning of your upkeep, if Ravenous Ghoul is in your graveyard and if any opponent has four or more cards in hand, you may pay B. If you do, return Ravenous Ghoul to play.
Choose a number. Return all permanents with converted mana cost equal to that number to their owners' hands.
Wrath of LekniF
Destroy all creatures. They can't be regenerated. Untap up to four lands.
Crystal Mine comes into play with four rock counters on it.
T, Remove a rock counter from Crystal Mine: Add one mana of any color to your mana pool.
GG, Master of the Shadow
Creature -- Beast
Flying; protection from black
Fading 4 #(This creature comes into play with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)#
In the Other World
Players can't play instants or sorceries.
At the beginning of your upkeep, destroy In the Other World unless you sacrifice a permanent.
Creature -- Wall
#(Walls can't attack.)#
All opponents play with their hands revealed.
1U, Sacrifice Wizard's Tower: Draw a card.
Creature -- Dragon Angel
Remove Ahava, a white card from your hand, and two white cards from your library from the game: Choose one -- Return Ahava to play; or return Ahava to play at end of the turn.
Remove from the game Dragon Angel, a red card in your hand, and two red cards in your library: Dragon Angel deals 3 damage to target creature or player.
Bock, Elite Trader
Creature -- Legend
Bock, Elite Trader can't be the target of spells or abilities.
T: You gain control of up to three target permanents target player controls. That player gains control of up to two target permanents of his or her choice that you control. #(This effect doesn't end at end of turn.)# Play this ability only any time you could play a sorcery.
As Yawgmoth's Revenge comes into play, choose an opponent.
You may play cards in the chosen player's graveyard as though they were in your hand.
If a card would be put into the chosen player's graveyard, that player may remove it from the game instead.
"It's payback time."
Creature -- Vampire
Whenever Fledgling Vampire deals damage to an opponent, you may pay 2 life. If you do, draw a card.
Creature -- Goblin
When Goblin Horde comes into play, you may discard a card at random from your hand. If you do, put a +1/+1 counter on Goblin Horde.
Will of the Masters
At the beginning of each player's upkeep, that player chooses a creature he or she controls. Each player may bid life for control of that creature. The player whose turn it is begins the bidding at 0. In turn order, each player may top the high bid. Bidding ends if the high bid stands. The highest bidder may destroy the chosen creature. Repeat this process for each creature controlled by the player whose turn it is. The player whose turn it is draws a card for each creature he or she controls destroyed this way.
"Everything is negotiable."
1, Remove Shard Portal from the game: Put a Magic card you own removed from the game or not in the game into your hand.
Planeswalker's Unholy Razor
4, T, Discard your hand: Destroy all creatures. They can't be regenerated.