Coverage of Grand Prix Lyon
Day 2

Posted in Event Coverage on November 4, 2012

By Wizards of the Coast


Sunday, 9:52 a.m. – Waiting for the Egg to Boil

by Frank Karsten

Second Breakfast was responsible for a lot of overtime yesterday. In tournaments like Grands Prix, the players get 5 additional turns to finish their match after time is called on a round. Typically, those 5 turns are over quickly. But if one of those turns is a huge Second Breakfast combo turn, it can take a while. It has happened on multiple occasions this weekend that 1000+ players were waiting for a single Second Breakfast player to break all of his Eggs and loop Pyrite Spellbomb before the next round could start.

"A large part of the delays have been caused by Eggs," Head Judge Gijsbert Hoogendijk mentioned. "And some of the worst delays were caused by Eggs mirror matches, with one player trying to go off in response to the other."

Second Sunrise

Gijsbert was referring to how an Egg player could piggyback off the Second Sunrise of his opponent. While Faith's Reward only refers to "your graveyard", Second Sunrise affects both players equally. So if you have a bunch of Eggs in play and your opponent recklessly casts Second Sunrise , you can sacrifice all of your artifacts and hope to draw more Faith's Reward than your opponent.

This gives me headaches even thinking about it. You know, it would all become much easier if a Silence gets resolved at some point in the game. But then your opponent might try to go off in response to that Silence ... Maybe you should try to time the Silence in response to an opposing Faith's Reward when the opponent doesn't have mana available? Argh, this is getting horribly complicated.

I just want to give one piece of advice to any player considering Eggs for a Modern tournament at some point in the future: Test the mirror match. The rest of the tournament will thank you for not having to figure out the interactions on the fly in the extra turns. And a player who knows what's going on in this particular mirror matchup will have a huge egg -- I mean edge.

Sunday, 10:10 a.m. – Yesterday's Undefeated

by Tobi Henke

Four players escaped yesterday's carnage with unblemished records. Nine wins, zero losses—considering the considerable competition, that's quite an accomplishment.

Kevin Chiche and Peter Dun both used Kiki-Jiki, Mirror Breaker to create arbitrary numbers of hasty copies of Pestermite , Deceiver Exarch , or Restoration Angel , but their decks almost couldn't be more different. Chiche ran the combo as the killer in his red-green-white(-blue) Birthing Pod deck, whereas Dun had it more traditional in blue and red (and a tiny splash of black) with Splinter Twin . Meanwhile, Arnaud Duval and Mario Zuñiga both used aggressive beatdown strategies with an almost combo-like component for their respective 9-0s, Robots for Duval, Infect for Zuñiga. That's four different archetypes and no Jund ...


Kevin Chiche, 9-0

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Peter Dun, 9-0

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Arnaud Duval, 9-0

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Mario Zuñiga, 9-0

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Sunday, 10:24 a.m. – Day 2 Metagame Overview

by Frank Karsten

Day 2 of Grand Prix Lyon has begun, and we've got a metagame breakdown of what the field looks like here today. What made it into Day 2? Take a look!

Jund 37
Robots 29
Infect 21
UW Mid-range 16
Birthing Pod 14
GR Tron 9
Splinter Twin 7
Storm 4
RUG Delver 4
UWR Delver 3
Soul Sisters 3
Doran 3
BW Tokens 3
Mid-range Naya 3
Mono Red Burn 2
Merfolk 2
GWB Jank 2
DredgeVine 2
White Weenie 1
UR Control 1
Second Breakfast 1
Scapeshift 1
Melira combo 1
Living End 1
GW Maverick 1
GW Mangara-Flickerwisp 1
Gifts Rock 1

So that's 21% Jund, 17% Robots, and 12% Infect together making up over half of the field, but there's a whole slew of other archetypes that are being played today in this diverse format.

Round 10 Feature Match - Daniel Royde (Jund) vs. Timothée Simonot (Robots)

by Tobi Henke

Englishman Daniel Royde already has one Grand Prix win under his belt and, sitting here at 8-1, was clearly looking for more Grand Prix glory. In his way, however, stood Frenchman Timothée Simonot, who wasn't willing to give up his own shot at glory easily.

Game 1

Simonot, on the play, kept Darksteel Citadel , Island , Blinkmoth Nexus , Arcbound Ravager , Galvanic Blast , Steel Overseer , and Thoughtcast , played the Citadel and lost the Thoughtcast to Thoughtseize . Turn two he made Welding Jar and Steel Overseer , while Royde only had a Treetop Village .

Simonot played a second Blinkmoth Nexus and cast Arcbound Ravager . Royde responded with Lightning Bolt on Steel Overseer . In response, Simonot activated the other Blinkmoth Nexus , used Steel Overseer on his team, then Welding Jar on his Overseer.

Another Bolt and Abrupt Decay cleared the board anyway, except for the two Blinkmoth Nexus that nibbled away at Royde's life total. When those died later, Vault Skirge and Signal Pest took over. Meanwhile, Royde couldn't for the life of him draw a creature of his own (and his life really did depend on it). He tried to make do with two Treetop Village s, but the constant drain on his mana meant he couldn't both race and remove Simonot's creatures. He had to take care of some additional ones, quickly abandoned his racing ambitions, and in the end couldn't deal with all of them.

Daniel Royde 0-1 Timothée Simonot

Game 2

This time, Simonot kept two Darksteel Citadel s, Inkmoth Nexus , Vault Skirge , and Signal Pest —a five-card hand thanks to double mulligan. Royde's Inquisition of Kozilek made that four, getting rid of Signal Pest .

A second Inquisition of Kozilek missed, while Simonot played a second Inkmoth Nexus , and now Royde had a creature himself, a sizeable 4/5 Tarmogoyf , that grew to 5/6 when Abrupt Decay killed Vault Skirge . The race was on: Tarmogoyf brought Simonot to 15, the two Inkmoth Nexus gave Royde two poison counters; Simonot 10, Royde at four poison. At this rate, Simonot was clearly going to lose this game. Something had to be done.

That something was Cranial Plating , but Simonot fumbled with his mana (which by now involved a Blinkmoth Nexus as well as a Springleaf Drum ) and ended up not being able to use it. That didn't really matter, though, because Royde had Ancient Grudge anyway, destroying Cranial Plating and a Nexus. On his turn, he brought Simonot to 5 and tapped out for Batterskull .

Simonot had one topdeck and it needed to be a good one. It was. Another Cranial Plating . And this time Simonot managed his mana flawlessly, activated and equipped his one remaining Inkmoth Nexus , and delivered the final points of poison.

Daniel Royde 0-2 Timothée Simonot

Round 12 Feature Match - Marijn Lybaert (Infect) vs. Mathieu Deloly (Infect)

by Frank Karsten

With 10-2 records, both Marijn Lybaert from Belgium and Mathieu Deloly from France still have their sights set on the Top 8, but in order to make the cut they're (likely) going to need to go undefeated from this point forward. Marijn is an accomplished player with several Pro Tour Top 8s to his name. Mathieu Deloly is less experienced -- in fact, he had just started playing again after a three-year hiatus. (See, no one ever quits!) Both players came to battle with an Infect deck.

Game 1

Marijn won the die roll, drew his opening hand, and tanked for a minute before finally saying "keep".

Breeding Pool

His 7 cards were Breeding Pool , 2 Rancor , Glistener Elf , Noble Hierarch , Mutagenic Growth , and Vines of Vastwood .

Now, this is a perfectly fine hand, except possibly when playing against Jund. Marijn wasn't only thinking about whether or not he would keep the hand, but rather which card he would play on turn 1: Glistener Elf or Noble Hierarch . He could, of course, have said "keep" right away and then think for a minute on which card he would want to lead off with, but that would've given away a lot of information on his hand. Specifically, it would've given away that he had a choice between multiple one drops. By deciding on his turn 1 play before saying "keep", he left his opponent in the dark about what he was actually thinking about.

Marijn eventually decided to go for the turn 1 Noble Hierarch , and Rancor ed up his Glistener Elf on his second turn.

Mathieu, in the meantime, played Noble Hierarch , Glistener Elf , and Blighted Agent over the course of his first two turns.

Marijn, on his third turn, played his second Rancor and attacked with his 6/2 Trampling Glistener Elf (+4/+0 from double Rancor , +1/+1 due to Noble Hierarch ). Mathieu blocked it with his own Glistener Elf . At first glance, it might seem awkward to block a 6/2 trampler with a 1/1 creature. But Glistener Elf deals damage to creatures in the form of -1/-1 counters, so Marijn's Glistener Elf would immediately die once the Exalted bonus would wear off. But before his Infect creature died, Marijn cast Groundswell and Mutagenic Growth to put his opponent at 9 poison counters. Trample on the Rancor was being really pivotal here.

After that exchange, a second Glistener Elf came down for Marijn. A Rancor and some pump spells later, the players were shuffling up for the next game.

Marijn Lybaert 1 - Mathieu Deloly 0

Game 2

Mathieu got to play first and started with Overgrown Tomb , Noble Hierarch . Marijn, on a mulligan to 6, started with a turn 1 Thoughtseize . Deloly revealed the following hand:

Glistener Elf , Spellskite , Misty Rainforest , Giant Growth , and Dismember .

Lybaert, at this point, had Glistener Elf , Rancor , Dismember , Thoughtseize , and Misty Rainforest in hand. Which card would you take here if you were Marijn?

The Belgian eventually chose Spellskite , one of the more fearsome cards against Infect as it can swallow up all those pump spells.

Next turn, it was time for a another Thoughtseize . Deloly revealed that he had drawn Might of Old Krosa . After some calculations, Marijn picked Dismember .

A few turns later, Deloly cast a topdecked Vines of Vastwood on his Glistener Elf in response to Lybaert's Dismember to take the game.

Marijn Lybaert 1 - Mathieu Deloly 1

Game 3

Lybaert: "I mulligan."

Deloly: "Me too."

Lybaert: "Let's keep it fair this time."

Deloly: "The first two games were just about drawing the right cards at the right time."

Lybaert got close to winning on Noble Hierarch damage (not poison counters) this game, as Deloly had dealt a ton of damage to himself with Dismember and lands, but eventually fell 1 damage short.

A well-timed Vines of Vastwood again allowed Deloly to take a game, and the match.

Marijn Lybaert 1 - Mathieu Deloly 2

Sunday, 10:10 a.m. – Frank's Five to Follow

by Frank Karsten

As I went through the Day 2 decklists earlier today, there were several decks that looked particularly interesting to me. They might not be perfectly tuned yet and none of their pilots appear to be in contention for the Top 8, but they are certainly something different, and they seem like a lot of fun to play. Let's get to the lists!

Lukas Blohon, GW Maverick

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With Loxodon Smiter and Wilt-Leaf Liege to profitably discard to Liliana of the Veil , this deck is prepared for the Jund matchup. Combo decks will not be looking forward to play against Thalia, Guardian of Thraben , Gaddock Teeg , and Aven Mindcensor .

Marco Cammilluzzi, Naya mid-range

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This deck aims to go for the mana denial route. Blood Moon can shut down entire decks. Another dream is Bloodbraid Elf flipping Boom/Bust. Yes, casting the Bust side would be allowed in that case.

Daniel Spano, UR Control

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Hey, an actual control deck! This deck features lots of cheap removal and countermagic to stall until a Vedalken Shackles or Batterskull can take over the game.

Gonzagu Allouchery, Melira Combo

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This deck aims to assemble the combo of Melira, Sylvok Outcast , Viscera Seer , and Kitchen Finks for infinite life, and then infinite damage with Muderous Redcap on the subsequent time. Several new Return to Ravnica additions may have made the deck stronger than before; Deathrite Shaman in particular makes an appearance as a useful mana accelerant.

Serafin Wellinger, GW Mangara-Flickerwisp

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This white-green concoction aims to flicker out Mangara of Corondor with Restoration Angel while the " Exile Mangara of Corondor and target permanent" still on the stack. Flickerwisp and Blade Splicer provide some redundancy. Finally, Leonin Arbiter has nice synergy with both Path to Exile and Ghost Quarter . Those are certainly some funky interactions.

So that's my selection of five decks to follow. If you've been looking for a fun and powerful deck to play on Magic Online or the upcoming Modern PTQs, give one of these deck a spin!

Sunday, 1:45 a.m. – Quick Question

by Tobi Henke

What Modern Deck Should People Absolutely NOT Play at the Moment?

Shahar Shenhar: Eggs. I hate it. For one thing, I wouldn't be able to play it. And it takes so long. Can't play it on Magic Online, and even here every round's in overtime because of it.
Kenny Öberg: Scapeshift.
Frank Karsten: Soul Sisters.
Vincent Lemoine: Tron.

Sunday, 2:27 a.m. – And a Vengeful Vine It Is

by Tobi Henke

Earlier today, I saw Shahar Shenhar facing Pack Rat . Wait, what? This isn't Return to Ravnica Limited, after all, but Modern, two formats that, regarding power level, are separated by several magnitudes. Turns out, Pack Rat is a fine sideboard card for grind-y match-ups, at least when the deck it's in needs ways to discard Vengevine (and is happy to discard Bloodghast or Gravecrawler ). The deck we're talking about here was played to a 7-2 finish yesterday by Alan Meaney. Take a look!

Alan Meaney

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This really is one sweet build. I especially like the fact that it fits the explosiveness of Vengevine into such an aggressive shell and seamlessly integrates this much disruption in the form of discard and Thalia, Guardian of Thraben . Meanwhile, the team-up of discard-outlets Lotleth Troll and Oona's Prowler provide extra consistency, and Deathrite Shaman speeds things up nicely.

But surely one can do even crazier stuff with Vengevine , no? Well, Raphaël Lévy did. He missed out on day two by one match, but he must have had a blast playing the following deck:

Raphaël Lévy

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Basically a dredge deck, this one really showcases the move of the looting ability from blue to red. Faithless Looting may be pretty standard fare by now, but who would have expected Burning Inquiry or Goblin Lore ? With those, Lévy fills the graveyard, then he dredges to bin even more stuff, unearths Dregscape Zombie to allow him to cast two Gravecrawler s, which in turn reanimate all Vengevine s, with some +1/+1 counters via Slitherhead thrown in for good measure. And the sideboard adds yet more fun stuff: Dredging into lots of Ancient Grudge s? Or Vengeful Pharaoh ? Discarding Big Game Hunter ? Amazing.

Does it get crazier still? Why indeed it does! Andre Luff played the following construct:

Andre Luff

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