Day 1 Blog Archive - Grand Prix–Boston

Posted in Event Coverage on August 1, 2009

By Wizards of the Coast


Saturday, 1:36 p.m. – Grinding through M10 Sealed

by Brian David-Marshall

With an expectation of record breaking attendance (and that expectation was met this morning with over 1500 attendees shattering the previous high water mark for a North American Grand Prix), Grand Prix Trials for three byes were in high demand last night. The fact that they were Sealed Deck, utilizing the incredibly scarce M10, certainly motivated players as well. It would also provide a first look at what color combinations and cards had what it took to make it through a 32-person elimination bracket.

Coming here on the train yesterday, I was chatting with Hall of Famer Zvi Mowshowitz about the format and what would be the dominant trait of winning decklists. There were 18 separate single-elimination tournaments last night and we thought we would take a look at some of the winning lists and see if the format was indeed dominated by rares like Baneslayer Angel and Planeswalkers, uncommons such as Overrun, Mind Control, and Fireball, or if multiple copies of ther high end commons like Lightning Bolt was what it took to push a deck over the top. Some of the decklists from later events have been misplaced overnight but the first nine paint a pretty interesting picture of what a winning decklist looks like.

Looking through the following lists you would certainly think that a Baneslayer Angel, Planeswalker, Overrun, or Fireball is required for entry into Day Two but Pro Tour Honolulu Top 8 competitor Brian Kibler provided textbook case of how to win in this format with an underpowered card pool. He swept through his Trial with a tight two-color deck that was bereft of any “Get Into Day Two Free” passes. His deck focused on a pair of Mind Rot to trump the gamebreaking cards in his opponent’s hands, removal, and a motley crew of in-color critters to earn him 3 byes for the main event.

Kyle Miller -- Angels and Elbows

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Justin Gilmartin -- Dragons and Dropkicks

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Tom Raney -- Lotsa Looting

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Mark Conkle -- GarrukBall

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Jack Calvi -- Angels and Bigger Elbows

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Nick Parenteau -- Trampling Elbows

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Doug Azzano -- Planar Angel

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Owen Turtenwald -- OverQuake You

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Brian Kibler -- Rot for Rares

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Saturday, 12:20 p.m. – Grand Prix Boston Photo Essay: Rounds 1 - 3

by Brian David-Marshall

The first three rounds of Grand Prix Boston are in the books and the Pros are limbering up to get their Goliath on in this 1500-person field of hopeful Davids. Feature Matches will commence shortly. In the meanwhile we wanted to give you a look around this massive convention hall.

Head Judge Frank Wareman double takes before making the pre-tournament announcements to the largest North American Grand Prix field of all time. It is also the first time a Grand Prix has been broken up into two separate flights that will converge tomorrow for some red-hot M10 draft action.

1500 Sealed Deck players generate a lot of trash. More trash than these two judges wanted to go dumpster diving through in pursuit of an errant decklist that had gotten tossed with the wrappers.

Magic 2010 is in high demand. This may be the only stockpile of it anywhere on the continent meriting some special attention at all times.

Guest artist Ryan Pancoast only has two Magic cards in print so far; Convincing Mirage and a Plains... he has resorted to making his own.

In honor of Ryan’s War Rabbit, guest artist Cyril Van Der Haegen highlighted his own bunny.

Guest artist Lars Grant-West will get many requests for signed Gorgon Flails this weekend.

Limited Information author Steve Sadin and Pro Tour Berlin winner Luis Scott-Vargas put their decks through their paces while waiting for the bye rounds to expire.

Recently crowned Brazilian National Champion Paulo Vitor Damo da Rosa jumps in on the Catch Phrase phenomenon.

Catch Phrase superstar Gerard Fabiano waited for a seat to open before he had to start playing actual matches.

It is actually a small world after all. Former GP Top 8 competitor -- and one of Boston’s more famous Magic players -- Michelle Bush was in the same building for a dermatologist’s convention. She came by to say hello to old friends after multiple people stopped her in the food court asking her about the Magic tournament. Rumor has it she may show up later and take a stab at drafting.

Round 4 Feature Match: Steve Sadin vs Josh Ravitz

by Josh Bennett

Josh Ravitz described by Hall of Fame Chris Pikula as “a disgruntled employee, except he doesn’t work.”“Limited Information” Columnist Steve Sadin came to the feature match smiling and rested, having enjoyed the fruits of three byes. He was joined there by his friend and now opponent Josh Ravitz, whose gruff exterior hides a heart of gruff. Ravitz had to earn his nine points the old-fashioned way this morning, after a heartbreaking 2nd place finish in one of last night’s grinders.

Sadin won the die roll and led with a swamp. He was soon on the back foot as Ravitz dropped Elite Vanguard and Deadly Recluse. His way worsened when he failed to find a third land on his third turn. Ravitz did not bother to feign sympathy.

Ravitz hit for three and added Griffin Sentinel. Sadin’s third land finally showed up, enabling a Looming Shade that tackled the Vanguard. Ravitz replaced it with a Cudgel Troll. Sadin played a Bog Wraith and shrugged as he pushed it in front of the Recluse. He was at 8 and had nothing to show for it. Ravitz sealed the deal with a Serra Angel.

“Standard creatures versus no lands. Good game. Well played. Lots of interesting decisions.” - Josh Ravitz

Ravitz 1 - Sadin 0


Sadin’s draw for Game 2 had both lands AND spells, and he got on the board quickly with Gorgon Flail and Relentless Rats. He met Ravitz’s Centaur Courser with a Looming Shade, and breathed easy when Ravitz’s follow-up was only Griffin Sentinel. He played his fourth swamp, suited up his Rats with the flail and turned his men sideways. Ravitz let both through, taking four.

Ravitz returned fire, but his Courser fell under Doom Blade. He could do no better than Elvish Visionary and passed the turn back to Sadin. Sadin swung in again and knocked Ravitz to 8. Ravitz untapped and played Serra Angel. Sadin played mountain and charged in again. Ravitz chose to put his Visionary in front of the Rats and let the Shade through. Sadin pumped it to 5/5 and showed him the Lightning Bolt.

Ravitz 1 - Sadin 1

“Mulligan.” - Steve Sadin

“Awesome. Hope you take another one.” - Josh Ravitz

Steve SadinSadin’s six were good enough, but not quite as good as Ravitz’s seven. In short order he was on the wrong side of Deadly Recluse and Centaur Courser. He made a feeble Looming Shade and took four. Ravitz made another Courser.

Sadin hit for one with his Shade and traded Bog Wraith for one of the Coursers, only to see it replaced by a Giant Spider. He caught Ravitz’s last two cards, a Kalonian Behemoth and a Craw Wurm, but couldn’t deal with the monsters already on the battlefield. He traded his Shade for the Recluse and fell to six.

On his next turn he could do nothing but stare at his four lands and uncastable spells.

“Give up?”


“Go get some ice cream?”


Josh Ravitz defeats Steve Sadin 2-1

Round 5 Feature Match: Charles Gindy vs. Doug McCay

by Brian David-Marshall

Doug McCayThere were a pair of National Champions in the Feature Match area for round five. Unfortunately for Doug McCay and Justin Onusic they were not paired against each other. Doug “David” McCay had drawn the U.S. National Goliath while Justin was pairing off with Japan’s.

“Can you say ‘Hi’ to my mom for me?” said Gindy as he began his pregame shuffles. “That’s serious. I wanna say ‘Hi’ to my Mom.”

Game 1

Gindy won the roll and elected to start second. That would be an unusual decision if the format were Standard or Draft but in Sealed Deck formats, where decks tend to more unwieldly than in Draft, the Pros will often opt for the extra card and the opportunity to have smoother draws by drawing first.

Despite starting second, Gindy summoned a Stormfront Pegasus for the first play of the game and played Kelinore Bat a turn later. McCay forged Whispersilk Cloak but had nothing to put it on. He aimed an Assassinate at the Pegasus and shipped the turn back to a Howling Banshee from Gindy. The Banshee was promptly enchanted with Pacifism McCay but he fell to 11 the next turn from the Bat. Gindy dumped his hand on the table playing Black Knight and Blinding Mage. McCay wasted no time killing the tapper with Doom Blade but he had no creatures for his lonely cloak.

Serra Angel from Gindy on the next turn was enough for McCay to reach for his sideboard.

Game 2

Gindy brought in Duress for the second game while McCay, who chose to start the game on the play. sided out an Overrun -- his deck was three colors with just over a dozen creatures -- for Deathmark. Gindy led off with the sideboarded Duress on the draw and saw Sign in Blood, Pacifism, two more lands, Royal Assassin, and Elvish Visionary. Gindy thought about the Sign in Blood but ultimately took the removal spell, ““I was really close to taking Sign.”

Elvish Visionary recouped a card for Doug who followed up an attack on the next turn with Royal Assassin,. Three Swamps for Gindy resulted in Kelinore Bat. Doug went back for two more cards a turn later with Sign in Blood. Gindy’s Tendrils of Corruption smoked the Assassin and let him swing over for two with the flier. McCay untapped to drop Child of Night and Centaur Courser.

Gindy played Magebane Armor and equipped his flier but had no attack. McCay Pacified the flier and swung in for six. Gindy tried Blinding Mage but it was dispatched with a Deathmark the tapper. McCay attack for six and added Zombie Giant to his board. Gindy played Pacifism on the Giant and Doom Blade took down the Centaur. All McCay had left was Child of Night but with a freshly played Whispersilk Cloak attached to it, there was not much Gindy could do to about it.

Game 3

Charles GindyGindy chose to draw again and McCay led off with Child of Night, which Gindy happilly traded his turn two Stormfront Pegasus for. McCay played Borderland Ranger for Plains while turn three saw Dread Warlock for Gindy. McCay had a swampwalking Bog Wraith a turn later which prompted some calculations from Gindy who was holding Tendrils. He decided he could abide the Bog Wraith for a turn and played a second Warlock. McCay crashed his team into the red zone and played Pacifism on one of the Warlocks. He summoned Llanowar Elf after combat.

Gindy used the Tendrils he had contemplated a turn earlier on the Bog Wraith and played Weakness on the Borderland Ranger. Gindy swung in with his remaining Dread Warlock and crossed three life off of each player’s life total courtesy of Howling Banshee. Gindy slumped in his chair as McCay had another Pacifism for the Banshee and was able to get in for one with Elf. Gindy tried to keep the almighty Llanowar Elf at bay with Razorfoot Griffin but McCay had Assassinate for the remaining Warlock and a third Pacifism for the flier. The third copy of the white aura caused much consternation for the Champ who fell to 10 from the next attack from the Elf. Centaur Courser came down for McCay to accelerate his clock. When he had Gindy at two McCay was able to finish him off with Sign in Blood.

“Yeah,’ sighed Gindy as he looked at his army of creatures that had become conscientious objectors to the red zone.

Final result: Doug McCay defeated U.S. National Champion Charles Gindy 2 games to 1.

After the match the Syracuse based player put his Overrun back in his maindeck. “I think both games I lost were to drawing this card when I did not have any creatures. I don’t have a lot of them.”

McCay plays regularly in East Coast events and can be seen playing just about any format from Standard to Legacy. He was grateful for the opportunity to play some high-level Magic with 40-card decks..

“I have the most success in Limited,” said McCay. “I usually play rogue decks in Constructed but in Limited I have to play good cards.”

Davids went 2 for 2 against Goliaths this round as Pennsylvanian Justin Onusic defeated Shuhei Nakamura in two games. In the final game Sparkmage Apprentice and Lightning Bolt took down Platinum Angel while Shuhei was below the threshold of life needed to continue playing.

Round 6 Feature Match: Matt Sperling vs Carlos Romao

by Josh Bennett

californian journeyman pro Matt Sperling was all business as he shuffled up across from former World Champ and current Brazillian National Team Member Carlos Romao. They shuffled up in silence, Sperling with quick motions and Romao slow and methodical.

Sperling won the die roll and chose to draw. His advantage increased when Romao had to ship back his opener. Romao got on the board first with Vampire Aristocrat. Sperling stuck a Centaur Courser in the way. Romao swung in regardless, losing his vampire and finishing off the Centaur with Sparkmage Apprentice.

Sperling searched up a second mountian with Borderland Ranger (already having a plains thanks to Terramorphic Expanse) and shot down Romao’s Hypnotic Specter with Lightning Bolt. Romao was stuck on three land and forced to pass the turn back. Sperling hit for two and played Rod of Ruin.

Before he could run away with things, though, Romao found his fourth land, enabling Gravedigger to bring back the Specter. They traded their 2/2’s, but now Sperling was ready with the big guns. Shivan Dragon hit the battlefield. Romao gamely played out his Specter and watched it eat a second Bolt. Sperling’s dragon brought the pain and was joined by a Stone Giant. Romao peeked at his next card, and scooped.

Sperling 1 - Romao 0

Sperling made a color swap for the second game, pulling his green and white cards in favor of black ones. He led out with a pair of swamps and Black Knight while Romao sat back on two swamps and a mountain. The Knight fell to a Bolt. Sperling played Sign in Blood and passed it back.

Romao made a Howling Banshee, but Sperling had a bolt of his own, as well as Drudge Skeletons. Five mana gave Romao a Zombie Goliath, and Sperling the Berserkers of Blood Ridge. Romao considered his options, and swung. Sperling took four. Romao played a Sign in Blood of his own and then Wall off Fire.

Sperling wasted no time untapping and throwing down Whispersilk Cloak, equipping his 4/4 and sending it in. The life totals were eleven apiece, but Romao couldn’t break through Sperling’s regenerater, nor could he deal with the shrouded Berserkers. After two turns he was ready to pack it in.

Matt Sperling defeats Carlos Romao 2-0

Afterwards I asked Sperling about his mid-match switch, and his choosing to draw. He said that against a removal-heavy deck, such as black-red, he can’t afford to rely on a a big creature surviving to get the job done. With the black switch he gains two Sign in Blood and a Mind Rot, giving him a big advantage in games that come down to attrition.

Most games he chooses to draw because of the luxury of his Pyroclasm and Earthquake. Being able to sandbag into either can give him the game quite early. He said that he does choose to play against decks that have clunky draws but powerful late-game, but most of the time he draws.

Round 7 Feature Match: Michael Dalton vs. Tomoharu Saito

by Brian David-Marshall

Continuing a trend of featuring David and Goliath pairings the Round Seven Feature Match was between former Player of the Year Tomoharu Saito and relatively unknown Michael Dalton. Both players were 5-1 but only one of them was confident about improving to within one match of securing a Day Two position.

“I am going to get smoked,” groaned Dalton as the two players shuffled up.

“Don’t say that,” said Melissa de Tora from one Feature Match over where she was paired up against multiple Pro Tour Top 8 competitor Ben Stark. As I was taking pictures of the four players I was hard pressed to get either Melissa or Ben to crack a grin.

“Oh, You want a smile?” said Ben, unable to suppress one despite his words. “People hate to smile when they play Magic.”

Game 1

Michael DaltonDalton led off with Duress and saw Giant growth, Harm’s Way, Centaur Courser, and four lands -- Harm’s way hits the grumper. Dalton followed up with a turn two Child of Night and cracked for two with it and played Vampire Aristocrat on turn three before Saito could land his Centaur.

“This could be really good,” said Dalton as he curved into a turn four Vampire Nocturnus. He revealed a Swamp and frowned. Saito read the card a couple of times and sighed at the sight of the Swamp on Dalton’s deck.

“Yeah, if that had been black it would have been, really, really good there,” said Dalton with an entirely different tenor of a sigh.

Dalton crossed off the the next to the last of the cards he had seen in Saito’s hand when the Pro Tour Champion played his fourth land -- only Giant Growth remained. Saito played a shiny, heretofore unseen, Garruck and made himself a beast token. Dalton revealed another Swamp on top and played Mind Shatter for three cards of the four cards in Saito’s hand. Saito discarded Stampeding Rhino, Might of Oaks, and Serra Angel -- leaving just the previously revealed Giant Growth in Saito’s hand.

“Wow!” whistled Dalton as he surveyed Saito’s discards. “Not a bad three. Your deck is sooooooo good.”

Saito sent in his beast token and made another. There was a Forest revealed by the Nocturnus for Dalton who was obviously displeased with the top of his deck. He had no attacks. The score was 19 - 18 in his favor. Saito sent everyone in and Dalton had no blocks. Saito finished off his own Garruck making the third beast.

Dalton revealed Black Knight on top and attacked with everyone. “C’mon! I know you have a trick,” he said looking at Saito’s untapped mana. Saito did not and Dalton swung for thirteen with four points of Lifelink. The score was 14 to 5 for Dalton and he played Cudgel Troll. Saito could crack back for at most 12 unblocked damage based on known information. He only sent in two of his four 3/3s. Dalton thought about blocking but ultimately decided to take it. Saito’s Garruck may have been gone but the 3/3 creatures kept on coming with a Centuar being played after combat.

There was a Bird of Paradise on top for Dalton -- exactly what an obviously relieved Saito was hoping for. Dalton played Black Knight and passed the turn. Saitop considered his attacks and began working out how he thought Dalton might block -- or was he trying to get Dalton to block the way he wanted? If one creature got through it would not be enough to kill Dalton even with the Giant Growth -- he was at 8. Finally Saito sent four of his five 3/3s in. Cudgel Troll jumped in the way of one immediatley but after that Dalton needed some time to work things out. Black Knight got in the way of one and the Aristocrat in the path of the other. One token was left to pass unchecked. “Do you really have two tricks in your hand?” asked Dalton.

Both players went through the motions of the new rules although with First Strike from Black Knight in the mix it did not feel all that different. Dalton sacrificed his Black Knight to his Aristocrat after First Strike had resolved. He used the regeneration ability on his Troll and Saito played the Giant Growth on the blocked token to kill the Aristocrat. Dalton fell to 5 and revealed Fireball on top of his deck. He played the Bird and sent the turn back to Saito.

Again Saito lined up potential blocks -- and this time he was really hoping for some Jedi mind trick action. He lined up the Bird -- aka the only red source for a game winning Fireball on Dalton’s next turn. Thanks to the changes to the way lifelink works under the M10 rules it was possible for Dalton to let two creatures through and chump one of them with Child of Night. He would go briefly to seven and then take six from two unblocked 3/3s. Dalton took no chances and actually blocked all but one but he did leave his Bird out of the mix -- despite Saito’s subtle suggestions -- and untapped to draw and play the red sorcery.

Game 2

Tomoharu SaitoSaito took out Might of Oaks and brought in Rod of Ruin. “I will start.” said Saito pointing a thumb at his own chest.

“That was the best my deck can play so...” Dalton trailed off. Saito led off with Llanowar Elves and Saito played Birds of Paradise. The Elf attacked for one. Pithing Needle came down for Dalton naming Garruck. Saito was holding the Planeswalker and not the foil version we had seen earlier. He poked at Dalton again with the Elf and dropped the vigilant Griffin Sentinel. Dalton was able to play a turn three Cudgel Troll but Saito had the mana to play Pacifism and Centaur Courser.

Dalton played a Centaur of his own and the they traded on Saito’s next attack. Saito then played Serra Angel and he was able to vigilantly fly in for five a turn for the next couple of turns while playing green fatties to lock up the ground.

Game 3

The crowd that had gathered to watch the match saw the panted Saito pre-game face slap first hand and seemed very appreciative. Dalton came out of the gate fast with Rampant Growth for second Swamp. He had Duress and saw Garruck, Harm’s Way, Centaur, Rhino, and Emerald Oryx. Dalton took the Planeswalker. Saito played Centaur and found himslef staring down a Stampeding Rhino from Michael a turn later. The Rhino got in for four from Dalton who then played a blank Gravedigger which blocked Saito’s Centaur and killed it with some help from Dalton’s Giant Growth. Saito shrugged off the loss and dropped the Ant Queen. He also played a pair of Oryx over the next two turns and Dalton ended up falling to the overwhelming card quality of Saito’s deck.

Final result: Tomoharu Saito defeated Michael Dalton 2 -1 and needed one more win over the next two rounds to be assured of drafting tomorrow. That should not be hard for someone who has won a Pro Tour, Grand Prix, and Player of the Year title and who has two copies of Garruck, a Serra Angel and Ant Queen at his disposal.

“I have played in 12 Sealed decks with M10,” said Saito with an understandably big grin. “This is the best one.”

In the other feature, Ben Stark locked up Day Two with a win over local heroine Melissa De Tora.

Round 8 Feature Match: Adam Yurchick vs Brad Nelson

by Josh Bennett

It’s deja vu all over again. Just last weekend Yurchick dispatched Nelson in the US Nationals semifinals. Now, with two rounds to left in the day, both need to win out to cross over into the promised land of the draft portion.

Nelson was first on the board with Wall of Frost. Yurchick rounded out his mana with Borderland Ranger. Nelson dropped Snapping Drake, and Yurchick swung in heedless of the wall. Nelson paused, then let it through, avoiding a possible Divine Verdict.

Sure enough, when Nelson’s Drake hit the Red Zone, Yurchick tapped four. Nelson tapped two and showed him Negate. Yurchick again held back on his mana. Nelson put out a Gorgon Flail and gave it to his Drake, but the second Verdict from Yurchick sent it to the grumper.

Unfortunately for Yurchick, he had no follow-up. Nelson played and equipped Razorfoot Griffin. Bramble Creeper was not an exciting rejoinder. The air strikes continued, with another Drake taking up the Flail. Giant Spider could keep the Griffin home, but was not a long-term solution.

Nelson hit for four and cast Time Warp. He thought for a moment before attacking again.

“I just watched your match, and I can’t remember a single card.”

He sent the Drake and lost it to Giant Growth, but now the path was clear for his Griffin. The game wrapped up shortly thereafter.

Nelson 1 - Yurchick 0

An second-turn Stormfront Pegasus from Nelson found the ubiquitous Gorgon Flail on the third turn. Yurchick merely spun his wheels until a fourth-turn Rhox Pikemaster, having no forests in front of him. Nelson increased his air force with a Razorfoot Griffin.

Yurchick drew, sighed, and hit for three. His only play was a White Knight. Nelson put the boots to him with Earthquake playing a one-sided Wrath.

That was more than enough for Yurchick, who spilled a hand of green cards onto the table and extended the hand.

“Revenge,” said Nelson, then laughed, “though I guess I didn’t win nearly as much.”

Round 9 Feature Match: AJ Sacher vs. David Irvine

by Brian David-Marshall

Dave “Dirv” IrvineDave “Dirv” Irvine sat down with AJ Sacher to play for one of a handful of perfect records on the weekend. Both players had the benefit of three byes to start the event but had won their last five rounds against actual opponents. AJ was playing a Green-Blue deck that was splashing a little red -- highlights of the deck included Djinn of Wishes and two copies of Sleep. In a previous match AJ was able to lock his opponent down with the first copy of Sleep, put the second copy on top of his deck with Sage Owl and play it at instant speed off of the Djinn. Dave’s deck was a black-red abattoir of removal and slightly subpar creatures. There are players in this tournament who would have gladly swapped their decks for Dirv’s sideboard which inlcuded Overrun, Ajani, Planar Cleansing, Sleep, and plenty of other hits that were neither red nor black.

Game 1

AJ mulliganed and kept a hand he described as, “pretty loose” and he stalled out on one land and then one color while Dave came out fast with Fiery Hellhound, Prodigal Pyromancer, and Bog Wraith. AJ tried to make a game of it with Sage Owl and Stampeding Rhino but David was too far ahead and he scooped pretty quickly.

Game 2

AJ SacherDave whiffed on a Duress -- more of a sub-Peek really -- and saw Borderland Ranger, Emerald Oryx, and Stampeding Rhino. Dave played a Fiery Hellhound and AJ -- who had chosen to draw -- played Borderland Ranger. Bog Wraith from Dirv was met with the Oryx from AJ. Dave upped the ante with Siege-Gang Commander and AJ tugged on his collar. He Lightning Bolted the Commander and dropped a Rod of Ruin to mop up its leavings. Dave swung in with his non-token team and the Hellhound and Ranger traded.

Rise from the Grave?” asked AJ as Dave thought about his play.

“Nah, its just Gravedigger,” said Dirv with a sheepish grin.

Dave began picking apart AJ’s meager army with the Siege-Gang. AJ knocked on his deck hoping for an answer and was rewarded with Sleep but Dave had the Fireball to make it elementary.

Final result: Dave Irvine went 9-0 in the blue flight. AJ would also adavnce to Day Two in good position at 8-1. “This side of the table did not get there,” sighed Cedric Phillips, who had just lost a Day Two elimination match to a Fireball as well, from the far Feature Match seat to AJ. “My deck is godawful.”


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