Pierre played first and started with a turn one Goblin Prospector. David has a turn one Arcbound Worker. This gives us a match between the 2 decks that are likely to dominate the tournament this weekend: Goblins versus Affinity.
Sparksmith comes down for Pierre on turn 2, which is usually a big problem for the affinity deck. After a cycled Gempalm Incinerator David is left with just 2 lands and a Welding Jar facing Pierre's army of Goblins. Even the most important card in David's deck, Skullclamp, can't help him here and Pierre takes game 1 within a couple of minutes.
David keeps his opener but Pierre is more optimistic: "it's perfect" is his answer when David asks him if he keeps his hand.
Sparksmith hits play on turn 2 again and comes in for a point after a Frogmite got bolted. Like game 1 still not a lot of action from David's side, the only thing he can manage is a 4-mana Myr enforcer. On the meanwhile Pierre's perfect hand turns out to be pretty perfect indeed: Goblin Warchief and Goblin Sharpshooter, which teames up with the Sparksmith and takes down the Enforcer. David won't give up without a fight though and plays 2 Pyroclasm's, the first one to take out the team of Smith, Warchief and Shooter. The second one finishes off the fresh Siege-Gang Commander, friends and another Sharpshooter.
Life totals are 15-5 at the moment in Pierre's favor and things still look grim for David as Pierre plays yet another Siege-gang commander. David is forced to despatch the 5-mana Goblin with a Shrapnel Blast but the 3 Goblins and a Goblin Sledder are able to deal enough damage to make David scoop up his cards.
Pierre Malherbaud beats David Brucker 2-0.