Victor chose to play the first game and after some deliberation decided to keep his hand. Mark simply nodded and kept as well. Victor had a turn 1 Hermit Druid and Mark could only frown:
"Why'd you think that long..."
Victor not only had the druid but the Mountain as well so he milled his whole deck turn 2 and Reclaimed 2 Exhumes. Mark's Plains wasn't really up to the task of stopping a 40/40 Trampler so he wisely conceded.
"So you're playing...plains."
Mark played first and kept his hand again. Vic had to mulligan a hand consisting of over 20 power and toughness worth of creatures and no real business spells. His second hand is a bunch of land a Hermit Druid, an Entomb and a Brainstorm and he decided to keep. A Mox Diamond off the top gave him another nice start of turn 1 Druid.
As long as Mark doesn't have any significant pressure, it really won't help him much though. A Reanimate on a Petradon spelled some more trouble for Mark as he apparently ran out of land and he was unwilling to bounce the Petradon just yet. He bounced it in Vic's attack phase with a little cheer that may or may not have been sarcastic:
"Whoo, I have permanents."
Vic gave the go ahead and Mark drew, having not played a creature as of yet. He did manage a third land, an Adarkar Wastes. Vic mills the rest of his deck at the end of Mark's turn and Reclaims a single Duress. The Duress nabs a Reprisal, Mark's only out against the huge Sutured Ghoul in Victor's graveyard. The crappy rare turns into a 30/30 monster giving the game and match to Victor.
Final Result: van den Broek 2 - Ziegner 0
As it turned out Mark simply forgot to play the Adarkar Wastes on his turn. If he had, he could've played a True Believer disabling Victor's Duress and allowing him to Reprisal whatever Victor would Reanimate on turn 4. Even the pro's can make mistakes sometimes.