
Game 1
Nakamura mulliganed his opening hand. Fujita played Goblin Prospector and Goblin Piledriver, while Nakamura used Accumulated Knowledge and Deep Analysis to draw some cards. Fujita was lacking a third land, so he sacrificed a Prospector to summon Goblin Warchief and sent it into the Red Zone along with the Piledriver. Nakamura flashed back the Analysis, and now had six mana to Fujita's two thanks to a pair of Chrome Moxen. He summoned Wall of Blossoms, and cast Quiet Speculation to get two Cabal Therapy and Crush of Wurms. The Wall blocked the Warchief on Fujita's attack, and Nakamura went down to eight. Gempalm Incinerator finished off the Wall, which at set back Nakamura's potential plan of playing a Helix and flashing back the Therapy to get some Wurms. Fujita increased the pressure with Mogg Fanatic, putting lethal damage on the board. Nakamura cast Intuition to get the other three Accumulated Knowledge, and cast one to draw four cards. With only two mana left, he summoned Wild Mongrel, hoping it would help him survive until the next turn. It wasn't enough, as it blocked the Piledriver, and Blood Frenzy on Mogg Fanatic forced through the damage necessary to take the first game. Fujita- 1 Nakamura- 0Game 2

Other (5)
4 Roar of the Warm 1 Crush of Warms61 Cards
Sideboard (15)
3 Pernicious Deed 3 Moment's Peace 3 Arcane Laboratory 3 Merfolk Looter 3 Circular LogicBlue (23)
1 Wonder 4 Quiet Speculation 4 Accumulated Knowledge 4 Intuition 1 Deep Analysis 3 Arcane Laboratory 3 Merfolk Looter 3 Circular LogicBlack (4)
4 Cabal TherapyColorless (32)
4 Polluted Delta 4 Llanowar Wastes 4 Yavimaya Coast 4 Island 4 Forest 1 Swamp 4 Roar of the Warm 1 Crush of Warms 3 Spellweaver Helix 3 Chrome Mox76 Cards
1 (4)
4 Cabal Therapy2 (22)
4 Wall of Blossoms 4 Wild Mongrel 4 Quiet Speculation 4 Accumulated Knowledge 3 Moment's Peace 3 Merfolk Looter3 (19)
3 Psychatog 4 Intuition 3 Spellweaver Helix 3 Pernicious Deed 3 Arcane Laboratory 3 Circular Logic47 Cards
Common (32)
4 Island 4 Forest 1 Swamp 4 Wild Mongrel 4 Accumulated Knowledge 1 Deep Analysis 4 Roar of the Warm 1 Crush of Warms 3 Moment's Peace 3 Merfolk Looter 3 Circular LogicUncommon (18)
4 Wall of Blossoms 3 Psychatog 4 Quiet Speculation 4 Cabal Therapy 3 Arcane LaboratoryRare (22)
4 Llanowar Wastes 4 Yavimaya Coast 1 Wonder 4 Intuition 3 Spellweaver Helix 3 Chrome Mox 3 Pernicious DeedMythic (4)
4 Polluted Delta76 Cards
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Creature (34)
4 Mogg Fanatic 1 Mogg Raider 1 Goblin Sledder 3 Sparksmith 4 Goblin Piledriver 4 Goblin Warchief 4 Skirk Prospector 4 Goblin Matron 4 Siege-Gang Commander 2 Gempalm Incinerator 3 Goblin RingleaderInstant (3)
3 Blood Frenzy60 Cards
Sideboard (15)
1 Sparksmith 3 Powder Keg 2 Flametongue Kavu 4 Fledgling Dragon 2 Earthquake 3 Damping MatrixRed (46)
4 Mogg Fanatic 1 Mogg Raider 1 Goblin Sledder 4 Sparksmith 4 Goblin Piledriver 4 Goblin Warchief 4 Skirk Prospector 4 Goblin Matron 4 Siege-Gang Commander 2 Gempalm Incinerator 3 Goblin Ringleader 3 Blood Frenzy 2 Flametongue Kavu 4 Fledgling Dragon 2 Earthquake75 Cards
5 (4)
4 Siege-Gang Commander52 Cards
Common (36)
19 Mountain 4 Mogg Fanatic 1 Mogg Raider 1 Goblin Sledder 4 Sparksmith 4 Skirk Prospector 3 Blood FrenzyUncommon (19)
4 Goblin Burrows 4 Goblin Warchief 4 Goblin Matron 2 Gempalm Incinerator 3 Goblin Ringleader 2 Flametongue KavuRare (20)
4 Goblin Piledriver 4 Siege-Gang Commander 3 Powder Keg 4 Fledgling Dragon 2 Earthquake 3 Damping Matrix75 Cards
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