The Cluestones

Posted in Feature on April 16, 2013

By Trick Jarrett

Patrick "Trick" Jarrett oversees web content and social media for Magic, and acts as the publisher of DailyMTG.com and Magic content on the web. He's an ardent Commander player and lover of the game he's played since Ice Age.

With Dragon's Maze we introduce a new cycle of guild mana fixing: the Cluestones. A Ravnican might think of the Cluestones as an "in case of emergency break glass," providing useful magic to the members of their guild.

In the first Ravnica block, we had the Signets:

Boros Signet
 

Then in Return to Ravnica and Gatecrash we were given the Keyrunes:

Boros Keyrune
 

And now we have the Cluestones:

All ten are in the Card Image Gallery, but this is the Arcana, so let's take a good look at their art, all done by Raoul Vitale!

Art by Raoul Vitale

Art by Raoul Vitale

Art by Raoul Vitale

Art by Raoul Vitale

Art by Raoul Vitale

Art by Raoul Vitale

Art by Raoul Vitale

Art by Raoul Vitale

Art by Raoul Vitale

Art by Raoul Vitale

Latest Feature Articles

FEATURE

January 14, 2020

Theros Beyond Death Prerelease Primer by, Gavin Verhey

Gods. Heroes. Monsters. And now . . . the Underworld. That can only mean one thing when it comes to Magic planes: we're on Theros! And it's going to be epic. You may have caught a glimps...

Learn More

FEATURE

January 10, 2020

Theros Beyond Death Story Summary by, Wizards of the Coast

Elspeth was dead. But we must begin far before that, centuries ago. Before the gods of Theros rose to power, the titans—horrific primal urges made flesh—roamed the mortal realm, sowing d...

Learn More

Articles

Articles

Feature Archive

Consult the archives for more articles!

See All

We have updated our terms of use and privacy policy. Click the links to learn more.
We use cookies on this site to personalize content and ads, provide social media features and analyze web traffic. By clicking YES, you are consenting for us to set cookies. (Learn more about cookies)

No, I want to find out more