Collective Soul

Posted in Feature on November 14, 2012

By Conley Woods

All right, so I stole a band name for the title this week, but how can you pass that up for a deck that contains both Lingering Souls and Collective Blessing? Alas, I am getting ahead of myself.

Collective Blessing

For the past few months, Standard has been in a constant state of growth, hammering out what it will look like for the foreseeable future. Recently, it seems like the metagame has stiffened a bit, with the best decks seeing a lot more play than random brews, even though those random brews are still doing plenty of work. Today, we look at one of those brews, which was able to overcome much of a field filled with "the best decks" at the StarCityGames Open in Dallas this past weekend.

Matthew Long decided—given that White-Black Tokens has been such a good deck at various points over the past half dozen years and Green-White Tokens has also shared a similar trait—to combine them. With access to both black and green, the tokens-style deck can have a more robust late game as well as access to both Vault of the Archangel and Gavony Township. Now, it does mean that some of the traditional things you see in tokens decks would not be needed, like Intangible Virtue, but it also means more of the deck provides live topdecks at any point in time.

We still have plenty of things putting plenty of other things into play, though. Armada Wurm; Thragtusk; Sorin, Lord of Innistrad; Garruk, Primal Hunter; and Lingering Souls all manage to deliver multiple creatures at one point or another. The dedicated Crusade effects are not as important. Instead, with just a single Collective Blessing and a single Gavony Township, Matthew's creatures are good enough to fight against most of the format's threats—not something those little 1/1 guys can normally claim.

Perhaps there is even another color combination rocking the token approach out there?

Matthew Long's Junk Tokens

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