Pick Your Poison (rare)
Choose any number of modes that add to exactly <4> You may choose the same mode more than once.
<1> Put a +1/+1 counter on target creature.
<2> Create a 1/1 black Snake creature token with deathtouch.
<4> All creatures get -2/-2 until end of turn.
Enchantment — Aura
You control enchanted creature.
Enchanted creature gets -2/-2.
Mama Bear (common)
Creature — Bear
Mama Bear enters the battlefield with a +1/+1 counter on it if you control a creature with power 1 or less.
Pam, Shapeshifting Planeswalker (mythic rare)
Legendary Planeswalker — Pam
+1: You may choose a creature or non-Pam planeswalker on the battlefield. If you do, Pam becomes a copy of that creature or planeswalker and gains indestructible until end of turn. If Pam becomes a copy of a planeswalker, she may activate a loyalty ability once this turn as though none of her loyalty abilities have been activated this turn.
-2: Create a 3/3 green Ooze creature token.
-6: For each player, search his or her library for a creature or planeswalker card and put it onto the battlefield under your control. Then each player shuffles his or her library.
Sign In Someone Else's Blood (common)
Sign In Someone Else's Blood deals 3 damage to target creature you control.
Draw two cards.
Whimsical Djinn (mythic rare)
Creature — Djinn
At the beginning of your upkeep, choose one at random that hasn't been chosen. If you can't, return Whimsical Djinn to its owner's hand.
– Whimsical Djinn deals 4 damage to each of up to two target creatures and/or planeswalkers.
– Whimsical Djinn gains double strike until end of turn.
– Draw three cards.
Attach target Aura enchanting a permanent to another permanent it could legally enchant.
Attach target Equipment to target creature.
Sorin, The Prequel (mythic rare)
Legendary Planeswalker — Sorin
+2: Each opponent loses 1 life and you gain 1 life.
-3: Exile target nonland permanent an opponent controls until Sorin, The Prequel leaves the battlefield.
-10: Create a legendary 8/8 white Angel creature token named Avacyn, Angel of Hope with flying, vigilance, indestructible, and other permanents you control have indestructible.
Remember Your Charlemagne (uncommon)
Target artifact or non-Aura enchantment you control becomes a 5/5 creature in addition to its other types until end of turn.
No Humans Allowed (uncommon)
Creatures you control get +1/+0 and have trample as long as you control no Humans.