How to Standard—in Graphics

Posted in Feature on May 12, 2016

By Diego Fumagalli

Diego is a visual designer and longtime Magic addict. He started from scratch creating infographics on VisualizingMagic.com, and he thinks a great game deserves a great communication tool!

Standard can be a complex beast—until you break it down. Below, Diego Fumagalli breaks down five Standard-defining synergies into their component parts.

(Click on the graphic to view a section on its own.)

Latest Feature Articles

FEATURE

April 16, 2021

Strixhaven: School of Mages and Commander (2021 Edition) Release Notes by, Jess Dunks and Matt Tabak

Compiled by Jess Dunks and Matt Tabak, with contributions from Laurie Cheers, Tom Fowler, Carsten Haese, Nathan Long, and Thijs van Ommen. Document last modified April 12, 2021. DOC Dow...

Learn More

FEATURE

April 13, 2021

The Legends of Strixhaven by, Fox Allison, Doug Beyer, and Ari Zirulnik

Strixhaven: School of Mages has as many legends as there are books in the Biblioplex. Ok, you got me—there are essentially infinite books in the Biblioplex, so that statement is a touch h...

Learn More

Articles

Articles

Feature Archive

Consult the archives for more articles!

See All