Magic 2010 Sortable Spoiler

Posted in Feature on July 8, 2009

By Wizards of the Coast

#NameCostTypeP/TRules TextFlavor TextRarityArtist
1Ajani GoldmanePlaneswalker — Ajani4+1: You gain 2 life.

-1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

-6: Put a white Avatar creature token onto the battlefield with “This creature’s power and toughness are each equal to your life total.”
MAleksi Briclot
2Angel’s MercyInstant You gain 7 life.“Until that day I cursed the angels, those uncaring lights in the sky. They rewarded my scorn with the gift of time, every year of which I’ve spent in devotion to their names.”

—Torian Sha, soul warden
CAndrew Robinson
3Armored AscensionEnchantment — Aura Enchant creature

Enchanted creature gets +1/+1 for each Plains you control and has flying.
“The meadow sprang up beneath me, and I perceived a path from our people’s defeat to our highest glory.”UJesper Ejsing
4Baneslayer AngelCreature — Angel5/5Flying, first strike, lifelink, protection from Demons and from DragonsSome angels protect the meek and innocent. Others seek out and smite evil wherever it lurks.MGreg Staples
5Blinding MageCreature — Human Wizard1/2, : Tap target creature.“I carry the light of truth. Do not pity those it blinds, for they never had eyes to see.”CEric Deschamps
6Captain of the WatchCreature — Human Soldier3/3Vigilance (Attacking doesn’t cause this creature to tap.)

Other Soldier creatures you control get +1/+1 and have vigilance.

When Captain of the Watch enters the battlefield, put three 1/1 white Soldier creature tokens onto the battlefield.
RGreg Staples
7Celestial PurgeInstant Exile target black or red permanent.“We see clearly the error of your ways. It does not matter that you choose not to.”

—Urien of the Lightwielders
UDavid Palumbo
8Divine VerdictInstant Destroy target attacking or blocking creature.Giants and pit spawn attempted to topple the cathedral’s pillars. The fine grit of their remains still swirls in the breeze outside.CKev Walker
9Elite VanguardCreature — Human Soldier2/1 The vanguard is skilled at waging war alone. The enemy is often defeated before its reinforcements reach the front.UMark Tedin
10ExcommunicateSorcery Put target creature on top of its owner’s library.“Our law prohibits capital punishment. We believe even the gravest offenders have the chance to redeem themselves.”

—Torian Sha, soul warden
CMatt Stewart
11Glorious ChargeInstant Creatures you control get +1/+1 until end of turn.“One’s blade is only as sharp as one’s conviction.”

—Ajani Goldmane
CIzzy
12Griffin SentinelCreature — Griffin1/3Flying

Vigilance (Attacking doesn’t cause this creature to tap.)
Once a griffin sentinel adopts a territory as its own, only death can force it to betray its post.CWarren Mahy
13Guardian SeraphCreature — Angel3/4Flying

If a source an opponent controls would deal damage to you, prevent 1 of that damage.
Her gaze prevents the petty sins and her sword punishes the rest.RPaul Bonner
14Harm’s WayInstant The next 2 damage that a source of your choice would deal to you or a permanent you control this turn is dealt to target creature or player instead.Even when fate is already written, there’s always time to change the names.UDan Scott
15Holy StrengthEnchantment — Aura Enchant creature

Enchanted creature gets +1/+2.
“Born under the sun, the first child will seek the foundation of honor and be fortified by its righteousness.”

—Codex of the Constellari
CTerese Nielsen
16Honor of the PureEnchantment White creatures you control get +1/+1.Together the soldiers were like a golden blade, cutting down their enemies and scarring the darkness.RGreg Staples
17IndestructibilityEnchantment — Aura Enchant permanent

Enchanted permanent is indestructible. (Effects that say “destroy” don’t destroy that permanent. An indestructible creature can’t be destroyed by damage.)
RDarrell Riche
18LifelinkEnchantment — Aura Enchant creature

Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
The spoils of war are not measured only in gold and silver.CTerese Nielsen
19Lightwielder PaladinCreature — Human Knight4/4First strike (This creature deals combat damage before creatures without first strike.)

Whenever Lightwielder Paladin deals combat damage to a player, you may exile target black or red permanent that player controls.
RD. Alexander Gregory
20Mesa EnchantressCreature — Human Druid0/2Whenever you cast an enchantment spell, you may draw a card.She shepherds mysteries and dust as others would a flock of sheep.RRandy Gallegos
21Open the VaultsSorcery Return all artifact and enchantment cards from all graveyards to the battlefield under their owners’ control. (Auras with nothing to enchant remain in graveyards.)When the vaults are empty, everyone is rich.RBrian Despain
22PacifismEnchantment — Aura Enchant creature

Enchanted creature can’t attack or block.
For the first time in his life, Grakk felt a little warm and fuzzy inside.CRobert Bliss
23Palace GuardCreature — Human Soldier1/4Palace Guard can block any number of creatures.“I’m not nearly as bothered by being outnumbered as I am by their foul stench.”CVolkan Baga
24Planar CleansingSorcery Destroy all nonland permanents. RMichael Komarck
25Razorfoot GriffinCreature — Griffin2/2Flying

First strike (This creature deals combat damage before creatures without first strike.)
Like a meteor, it strikes from above without warning. Unlike a meteor, it then carries you off and eats you.CBen Thompson
26Rhox PikemasterCreature — Rhino Soldier3/3First strike (This creature deals combat damage before creatures without first strike.)

Other Soldier creatures you control have first strike.
When the rhoxes charge, everyone else knows which way to run.USteve Prescott
27RighteousnessInstant Target blocking creature gets +7/+7 until end of turn.Sometimes the greatest strength is the strength of conviction.UWayne England
28Safe PassageInstant Prevent all damage that would be dealt to you and creatures you control this turn.With one flap of her wings, the angel beat back the fires of war.CChristopher Moeller
29Serra AngelCreature — Angel4/4Flying

Vigilance (Attacking doesn’t cause this creature to tap.)
Her sword sings more beautifully than any choir.UGreg Staples
30Siege MastodonCreature — Elephant3/5 “Defending the citadel is easy. I just take these big fellows outside the main gate and let the enemy take a good long look.”

—Mastodon keeper
CMatt Cavotta
31SilenceInstant Your opponents can’t cast spells this turn. (Spells cast before this resolves are unaffected.)“All the wizardry in the world has to pass through one small and easily sealed door.”

—Ajani Goldmane
RWayne Reynolds
32Silvercoat LionCreature — Cat2/2 Hunters of every species on the savannah, silvercoats disdain camouflage in favor of total dominance of the food chain.CTerese Nielsen
33Solemn OfferingSorcery Destroy target artifact or enchantment. You gain 4 life.“A relic donation is suggested.”

“The suggestion is mandatory.”

—Temple signs
CSam Wood
34Soul WardenCreature — Human Cleric1/1Whenever another creature enters the battlefield, you gain 1 life.“One does not question the size or shape of the grains of sand in an hourglass. Nor do I question the temperament of the souls under my guidance.”CRandy Gallegos
35Stormfront PegasusCreature — Pegasus2/1Flying“At summer’s end, the pegasus herd stampedes across the sky. Their silent footfalls taunt the clouds and bid the rains to come.”

—Stormfront fable
Crk post
36Tempest of LightInstant Destroy all enchantments.“Let everything return to its true nature, so that destiny may takes its course.”UWayne England
37Undead SlayerCreature — Human Cleric2/2, : Exile target Skeleton, Vampire, or Zombie.“My motive is not vengeance but mercy. I deliver the soulless back to their severed souls.”UEric Fortune
38Veteran ArmorsmithCreature — Human Soldier2/3Other Soldier creatures you control get +0/+1.“Courage is a proud and gleaming shield. It does not bend or hide from sight. To fight with courage, we must forge in steel.”CMichael Komarck
39Veteran SwordsmithCreature — Human Soldier3/2Other Soldier creatures you control get +1/+0.“Truth is a straight, keen edge. There are no soft angles or rounded edges. To fight for truth, we must forge in steel.”CMichael Komarck
40Wall of FaithCreature — Wall0/5Defender (This creature can’t attack.)

: Wall of Faith gets +0/+1 until end of turn.
“This is a fine suit, armorsmith. I will be safe from harm. If only you could forge rings to mail the rest of my people . . .”

—Lord Hilneth
CMartina Pilcerova
41White KnightCreature — Human Knight2/2First strike (This creature deals combat damage before creatures without first strike.)

Protection from black (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything black.)
UChristopher Moeller
42Air ElementalCreature — Elemental4/4Flying“The East Wind, an interloper in the dominions of Westerly Weather, is an impassive-faced tyrant with a sharp poniard held behind his back for a treacherous stab.”

—Joseph Conrad, The Mirror of the Sea
UKev Walker
43Alluring SirenCreature — Siren1/1: Target creature an opponent controls attacks you this turn if able.“The ground polluted floats with human gore,

And human carnage taints the dreadful shore

Fly swift the dangerous coast: let every ear

Be stopp’d against the song! ’tis death to hear!”

—Homer, The Odyssey, trans. Pope
UChippy
44CancelInstant Counter target spell. CDavid Palumbo
45CloneCreature — Shapeshifter0/0You may have Clone enter the battlefield as a copy of any creature on the battlefield.The shapeshifter mimics with a twin’s esteem and a mirror’s cruelty.RKev Walker
46Convincing MirageEnchantment — Aura Enchant land

As Convincing Mirage enters the battlefield, choose a basic land type.

Enchanted land is the chosen type.
“Where are we? You must learn to ask more useful questions than that.”CRyan Pancoast
47Coral MerfolkCreature — Merfolk2/1 Merfolk are best known for their subtle magic. But those who try to fight them in their own territory quickly realize that merfolk are hardly defenseless on the field of battle.Crk post
48DisorientInstant Target creature gets -7/-0 until end of turn.“If it has a brain, even a primitive one, we can most surely scramble it.”

—Garild, merfolk mage
CJohn Matson
49DivinationSorcery Draw two cards.“The key to unlocking this puzzle is within you.”

—Doriel, mentor of Mistral Isle
CHoward Lyon
50Djinn of WishesCreature — Djinn4/4Flying

Djinn of Wishes enters the battlefield with three wish counters on it.

oo, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don’t, exile it.
RKev Walker
51Essence ScatterInstant Counter target creature spell.Some wizards compete not to summon the most interesting creatures, but to create the most interesting aftereffects when a summons goes awry.CJon Foster
52FabricateSorcery Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library.“I’m one masterpiece away from ruling this pathetic world.”

—Saldrath, master artificer
UWarren Mahy
53FlashfreezeInstant Counter target red or green spell.“Your downfall was not your ignorance, your weakness, or your hubris, but your warm blood.”

—Heidar, Rimewind master
UBrian Despain
54Hive MindEnchantment Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for his or her copy.“All consciousness is one, separated only by a thin veil of the physical.”

—Jace Beleren
RSteve Argyle
55Horned TurtleCreature — Turtle1/4 It’s a mistake to say turtles hide in their shells. They merely need time to contemplate how best to bite your head off.CDiTerlizzi
56Ice CageEnchantment — Aura Enchant creature

Enchanted creature can’t attack or block, and its activated abilities can’t be activated.

When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.
CMike Bierek
57Illusionary ServantCreature — Illusion3/4Flying

When Illusionary Servant becomes the target of a spell or ability, sacrifice it.
“Illusion is a handy but fragile medium. Use it only in a pinch, or against the dim-witted.”

—Jace Beleren
CDave Kendall
58Jace BelerenPlaneswalker — Jace3+2: Each player draws a card.

-1: Target player draws a card.

-10: Target player puts the top twenty cards of his or her library into his or her graveyard.
MAleksi Briclot
59JumpInstant Target creature gains flying until end of turn.“Humanity has always envied the power of flight. So we took it.”

—Scytha, aeromage
CEric Deschamps
60LevitationEnchantment Creatures you control have flying.The horses of Scytha’s army must be well trained. A thrown rider would fall miles before meeting the ground.UJim Murray
61Merfolk LooterCreature — Merfolk Rogue1/1: Draw a card, then discard a card.Merfolk don’t always know what they’re looking for, but they’re certain once they find it.CAustin Hsu
62Merfolk SovereignCreature — Merfolk2/2Other Merfolk creatures you control get +1/+1.

: Target Merfolk creature is unblockable this turn.
“The sharks envy our ferocity. The eels envy our cunning.”RJesper Ejsing
63Mind ControlEnchantment — Aura Enchant creature

You control enchanted creature.
“Why fight the body when you can dominate the mind that rules it?”

—Jace Beleren
UMark Tedin
64Mind SpringSorcery Draw X cards.Fragments of thought refract and multiply, surging in a geyser of dizzying insight.RMark Zug
65NegateInstant Counter target noncreature spell.Masters of the arcane savor a delicious irony. Their study of deep and complex arcana leads to such a simple end: the ability to say merely yes or no.CJeremy Jarvis
66Phantom WarriorCreature — Illusion Warrior2/2Phantom Warrior is unblockable.“The construction of a defense is not accomplished by adding bricks.”

—Jace Beleren
UGreg Staples
67PolymorphSorcery Destroy target creature. It can’t be regenerated. Its controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library. RRobert Bliss
68PonderSorcery Look at the top three cards of your library, then put them back in any order. You may shuffle your library.

Draw a card.
Tomorrow belongs to those who prepare for it today.CDan Scott
69Sage OwlCreature — Bird1/1Flying

When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.
Some owls house the souls of archmages of ages past.CCyril Van Der Haegen
70Serpent of the Endless SeaCreature — Serpent*/*Serpent of the Endless Sea’s power and toughness are each equal to the number of Islands you control.

Serpent of the Endless Sea can’t attack unless defending player controls an Island.
CKieran Yanner
71SleepSorcery Tap all creatures target player controls. Those creatures don’t untap during that player’s next untap step.“I give them dreams so wondrous that they hesitate to return to the world of the conscious.”

—Garild, merfolk mage
UChris Rahn
72Snapping DrakeCreature — Drake3/2FlyingFoul-tempered, poorly trained, and mule-stubborn, the drake is the perfect test of the master’s will.CTodd Lockwood
73Sphinx AmbassadorCreature — Sphinx5/5Flying

Whenever Sphinx Ambassador deals combat damage to a player, search that player’s library for a card, then that player names a card. If you searched for a creature card that isn’t the named card, you may put it onto the battlefield under your control. Then that player shuffles his or her library.
MJim Murray
74TelepathyEnchantment Your opponents play with their hands revealed.“The most disappointing thing about learning telepathy is finding out how boring people really are.”

—Teferi, fourth-level student
UMatthew D. Wilson
75Time WarpSorcery Target player takes an extra turn after this one.Just when you thought you’d survived the first wave.MJon Foster
76Tome ScourSorcery Target player puts the top five cards of his or her library into his or her graveyard.Genius is overrated, especially when it’s someone else’s.CSteven Belledin
77TraumatizeSorcery Target player puts the top half of his or her library, rounded down, into his or her graveyard.“The educated mind is heavy with lore and knowledge. It’s also the most likely to collapse under its own weight.”

—Ambassador Laquatus
RGreg Staples
78TwincastInstant Copy target instant or sorcery spell. You may choose new targets for the copy.Imitation is the most dangerous form of flattery.RChristopher Moeller
79UnsummonInstant Return target creature to its owner’s hand.Mages routinely summon creatures from the Æther. It’s only fair that they occasionally throw one back.CIzzy
80Wall of FrostCreature — Wall0/7Defender (This creature can’t attack.)

Whenever Wall of Frost blocks a creature, that creature doesn’t untap during its controller’s next untap step.
“I welcome it. The pasture is cleared of weeds and the wolves are frozen solid.”

—Lumi, goatherd
UMike Bierek
81Wind DrakeCreature — Drake2/2FlyingA smaller cousin to the dragon, drakes are often seen at the side of powerful wizards who use them as airborne eyes and ears.CSteve Prescott
82Zephyr SpriteCreature — Faerie1/1Flying“I’ve never understood why so many beings lumber around on the ground. There are three dimensions, yet they use only two.”CKev Walker
83Acolyte of XathridCreature — Human Cleric0/1o, : Target player loses 1 life.Like all priests, she gives her blessings only to those truly worthy of them.CChris Rahn
84AssassinateSorcery Destroy target tapped creature.“This is how wars are won—not with armies of soldiers but with a single knife blade, artfully placed.”

—Yurin, royal assassin
CKev Walker
85Black KnightCreature — Human Knight2/2First strike (This creature deals combat damage before creatures without first strike.)

Protection from white (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything white.)
UChristopher Moeller
86Bog WraithCreature — Wraith3/3Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)She died in this swamp, and so will you.UDaarken
87Cemetery ReaperCreature — Zombie2/2Other Zombie creatures you control get +1/+1.

o, : Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.
Every grave cradles a recruit.RDave Allsop
88Child of NightCreature — Vampire2/1Lifelink (Damage dealt by this creature also causes you to gain that much life.)A vampire enacts vengeance on the entire world, claiming her debt two tiny pinpricks at a time.CAsh Wood
89Consume SpiritSorcery Spend only black mana on X.

Consume Spirit deals X damage to target creature or player and you gain X life.
UJustin Sweet
90DeathmarkSorcery Destroy target green or white creature.Even the noblest of intentions and strongest of wills inevitably crumble into dust.USteven Belledin
91Diabolic TutorSorcery Search your library for a card and put that card into your hand. Then shuffle your library.The wise always keep an ear open to the whispers of power.UGreg Staples
92DisentombSorcery Return target creature card from your graveyard to your hand.“Stop complaining. You can rest when you’re dead. Oh—sorry.”

—Liliana Vess
CAlex Horley-Orlandelli
93Doom BladeInstant Destroy target nonblack creature.The void is without substance but cuts like steel.CChippy
94Dread WarlockCreature — Human Wizard2/2Dread Warlock can’t be blocked except by black creatures.“I don’t know who to pity more: those who flee from my presence or the damned who can withstand it.”CDaarken
95Drudge SkeletonsCreature — Skeleton1/1: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)“The dead make good soldiers. They can’t disobey orders, never surrender, and don’t stop fighting when a random body part falls off.”

—Nevinyrral, Necromancer’s Handbook
CDaarken
96DuressSorcery Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.“Don’t worry. I’m not going to deprive you of all your secrets. Just your most precious one.”

—Liliana Vess
CSteven Belledin
97GravediggerCreature — Zombie2/2When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.Oddly, no one questioned the Cabal’s wisdom in hiring a zombie to work at the cemetery.CDermot Power
98Haunting EchoesSorcery Exile all cards from target player’s graveyard other than basic land cards. For each card exiled this way, search that player’s library for all cards with the same name as that card and exile them. Then that player shuffles his or her library. RNils Hamm
99Howling BansheeCreature — Spirit3/3Flying

When Howling Banshee enters the battlefield, each player loses 3 life.
Villagers cloaked the town in magical silence, but their ears still bled.UAndrew Robinson
100Hypnotic SpecterCreature — Specter2/2Flying

Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
Its victims are known by their eyes: shattered vessels leaking broken dreams.RGreg Staples
101Kelinore BatCreature — Bat2/1FlyingThe nesting bats of Kelinore sleep soundly while the sun passes, nestled among their grisly collections.CDave Kendall
102Liliana VessPlaneswalker — Liliana5+1: Target player discards a card.

-2: Search your library for a card, then shuffle your library and put that card on top of it.

-8: Put all creature cards in all graveyards onto the battlefield under your control.
MAleksi Briclot
103Looming ShadeCreature — Shade1/1: Looming Shade gets +1/+1 until end of turn.Its form never rests, propelled by some undetectable gale from beyond the gloom.CKev Walker
104MegrimEnchantment Whenever an opponent discards a card, Megrim deals 2 damage to that player.“It’s a vicious circle. Stress breeds pain. Pain breeds stress. It’s simply beautiful, wouldn’t you agree?”

—Vradeen, vampire nocturnus
UNick Percival
105Mind RotSorcery Target player discards two cards.“The beauty of mental attacks is that your victims never remember them.”

—Volrath
CSteve Luke
106Mind ShatterSorcery Target player discards X cards at random.Dark thoughts hatch and twist within the mind, straining to take wing.RMichael Sutfin
107NightmareCreature — Nightmare Horse*/*Flying

Nightmare’s power and toughness are each equal to the number of Swamps you control.
The thunder of its hooves beats dreams into despair.RCarl Critchlow
108Relentless RatsCreature — Rat2/2Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
UThomas M. Baxa
109Rise from the GraveSorcery Put target creature card in a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.“Death is no excuse for disobedience.”

—Liliana Vess
UVance Kovacs
110Royal AssassinCreature — Human Assassin1/1: Destroy target tapped creature.Trained in the arts of stealth, royal assassins choose their victims carefully, relying on timing and precision rather than brute force.RMark Zug
111Sanguine BondEnchantment Whenever you gain life, target opponent loses that much life.“Blood is constant. Every drop I drink, someone must bleed.”

—Vradeen, vampire nocturnus
RJaime Jones
112Sign in BloodSorcery Target player draws two cards and loses 2 life.“You know I accept only one currency here, and yet you have sought me out. Why now do you hesitate?”

—Xathrid demon
CHoward Lyon
113Soul BleedEnchantment — Aura Enchant creature

At the beginning of the upkeep of enchanted creature’s controller, that player loses 1 life.
Whether the end comes swift or slow, it always comes too soon.CZoltan Boros & Gabor Szikszai
114Tendrils of CorruptionInstant Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.Darkness doesn’t always send its minions to do its dirty work.CVance Kovacs
115Underworld DreamsEnchantment Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her.“In the drowsy dark cave of the mind, dreams build their nest with fragments dropped from day’s caravan.”

—Rabindranath Tagore
RCarl Critchlow
116Unholy StrengthEnchantment — Aura Enchant creature

Enchanted creature gets +2/+1.
“Born under the moon, the second child will stumble on temptation and seek power in the dark places of the heart.”

—Codex of the Constellari
CTerese Nielsen
117Vampire AristocratCreature — Vampire Rogue2/2Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn.“I admit, I am a creature of the city. The sights, the nightly excitement, the abundance of fine drink . . .”CAustin Hsu
118Vampire NocturnusCreature — Vampire3/3Play with the top card of your library revealed.

As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.
“Your life will set with the sun.”MRaymond Swanland
119Wall of BoneCreature — Skeleton Wall1/4Defender (This creature can’t attack.)

: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)
UJaime Jones
120Warpath GhoulCreature — Zombie3/2 The battle was over, but the carnage continued for days.Crk post
121WeaknessEnchantment — Aura Enchant creature

Enchanted creature gets -2/-1.
“For strength to have any meaning, there must also be . . . you.”CKev Walker
122Xathrid DemonCreature — Demon7/7Flying, trample

At the beginning of your upkeep, sacrifice a creature other than Xathrid Demon, then each opponent loses life equal to the sacrificed creature’s power. If you can’t sacrifice a creature, tap Xathrid Demon and you lose 7 life.
MWayne Reynolds
123Zombie GoliathCreature — Zombie Giant4/3 “Phirax of Blood Ridge has sent a war giant at us? What, do I have to spell it out for you? Kill the giant, scoop out its skull, and drive it back to Blood Ridge. Honestly, what kind of necromancer minions are you?”

—Keren-Dur, necromancer lord
CE. M. Gist
124Act of TreasonSorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)“Rage courses in every heart, yearning to betray its rational prison.”

—Sarkhan Vol
UEric Deschamps
125Ball LightningCreature — Elemental6/1Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.)

Haste (This creature can attack and as soon as it comes under your control.)

At the beginning of the end step, sacrifice Ball Lightning.
RTrevor Claxton
126Berserkers of Blood RidgeCreature — Human Berserker4/4Berserkers of Blood Ridge attacks each turn if able.They take a blood oath to die in battle. So far none have failed to fulfill the promise.CKarl Kopinski
127Bogardan HellkiteCreature — Dragon5/5Flash (You may cast this spell any time you could cast an instant.)

Flying

When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or players.
MScott M. Fischer
128Burning InquirySorcery Each player draws three cards, then discards three cards at random.Jariad burned the midnight oil, burned through scroll after scroll, and then burned down his laboratory.CZoltan Boros & Gabor Szikszai
129Burst of SpeedSorcery Creatures you control gain haste until end of turn. (They can attack and even if they just came under your control.)Great generals inspire by example. Goblin chieftains inspire by electrifying the barracks.CZoltan Boros & Gabor Szikszai
130Canyon MinotaurCreature — Minotaur Warrior3/3 “We’ll scale these cliffs, traverse Brittle Bridge, and then fight our way down the volcanic slopes on the other side.”

“Isn’t the shortest route through the canyon?”

“Yes.”

“So shouldn’t we—”

“No.”
CSteve Prescott
131Capricious EfreetCreature — Efreet6/4At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don’t control. Destroy one of them at random.“You wish for great destruction? It is done, my master.”RJustin Sweet
132Chandra NalaarPlaneswalker — Chandra6+1: Chandra Nalaar deals 1 damage to target player.

-X: Chandra Nalaar deals X damage to target creature.

-8: Chandra Nalaar deals 10 damage to target player and each creature he or she controls.
MAleksi Briclot
133Dragon WhelpCreature — Dragon2/3Flying

: Dragon Whelp gets +1/+0 until end of turn. At the beginning of the end step, if this ability has been activated four or more times this turn, sacrifice Dragon Whelp.
USteven Belledin
134EarthquakeSorcery Earthquake deals X damage to each creature without flying and each player.They fell screaming into the depths of the chasm like so many pebbles tossed down a well.RAdrian Smith
135Fiery HellhoundCreature — Elemental Hound2/2: Fiery Hellhound gets +1/+0 until end of turn.Once a barbarian army has conquered a region, their shamans summon hellhounds that keep undesirables out and prisoners in.CTed Galaday
136FireballSorcery Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.

Fireball costs more to cast for each target beyond the first.
UDave Dorman
137FirebreathingEnchantment — Aura Enchant creature

: Enchanted creature gets +1/+0 until end of turn.
The mage breathed in life-giving air and breathed out death-bringing fire.CAleksi Briclot
138Goblin ArtilleryCreature — Goblin Warrior1/3: Goblin Artillery deals 2 damage to target creature or player and 3 damage to you.Most goblins get their turn firing the catapult, but few achieve the coveted title of Ammunition Holder.UAlex Horley-Orlandelli
139Goblin ChieftainCreature — Goblin2/2Haste (This creature can attack and as soon as it comes under your control.)

Other Goblin creatures you control get +1/+1 and have haste.
“We are goblinkind, heirs to the mountain empires of chieftains past. Rest is death to us, and arson is our call to war.”RSam Wood
140Goblin PikerCreature — Goblin Warrior2/1 Once he’d worked out which end of the thing was sharp, he was promoted to guard duty.CDiTerlizzi
141Ignite DisorderInstant Ignite Disorder deals 3 damage divided as you choose among any number of target white and/or blue creatures.The shaman prowled the academy halls, shaking his head at the pomp and babble of the sages inside. He knew just the spell to liven the place up.UZoltan Boros & Gabor Szikszai
142Inferno ElementalCreature — Elemental4/4Whenever Inferno Elemental blocks or becomes blocked by a creature, Inferno Elemental deals 3 damage to that creature.“Those who wish to invade our monastery, please take it up with my servant.”

—Chandra Nalaar
UZoltan Boros & Gabor Szikszai
143Jackal FamiliarCreature — Hound2/2Jackal Familiar can’t attack or block alone.“Let the gray-hairs keep their ravens and drakes. My familiar will be a reflection of me: bloodthirsty, with a predator’s instinct.”

—Taivang, barbarian warlord
CAlex Horley-Orlandelli
144Kindled FuryInstant Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)“Rage is a dangerous weapon. Your enemies will try to use your anger against you. Use it against them first.”

—Ajani Goldmane
CWayne Reynolds
145Lava AxeSorcery Lava Axe deals 5 damage to target player.“Catch!”CBrian Snoddy
146Lightning BoltInstant Lightning Bolt deals 3 damage to target creature or player.The sparkmage shrieked, calling on the rage of the storms of his youth. To his surprise, the sky responded with a fierce energy he’d never thought to see again.CChristopher Moeller
147Lightning ElementalCreature — Elemental4/1Haste (This creature can attack and as soon as it comes under your control.)“A flash of the lightning, a break of the wave,

He passes from life to his rest in the grave.”

—William Knox, “Mortality”
CKev Walker
148Magma PhoenixCreature — Phoenix3/3Flying

When Magma Phoenix is put into a graveyard from the battlefield, it deals 3 damage to each creature and each player.

oo: Return Magma Phoenix from your graveyard to your hand.
RRaymond Swanland
149ManabarbsEnchantment Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.“I don’t know why people say a double-edged sword is bad. It’s a sword. With two edges.”

—Kamahl, pit fighter
RJeff Miracola
150Panic AttackSorcery Up to three target creatures can’t block this turn.“What do they see in the throes of panic? I’m not sure I want to know.”

—Kezim, prodigal pyromancer
CIzzy
151Prodigal PyromancerCreature — Human Wizard1/1: Prodigal Pyromancer deals 1 damage to target creature or player.“What am I looking at? Ashes, dead man.”UJeremy Jarvis
152PyroclasmSorcery Pyroclasm deals 2 damage to each creature.“Who’d want to ignite things one at a time?”

—Chandra Nalaar
UJohn Avon
153Raging GoblinCreature — Goblin Berserker1/1Haste (This creature can attack and as soon as it comes under your control.)He raged at the world, at his family, at his life. But mostly he just raged.CJeff Miracola
154Seismic StrikeInstant Seismic Strike deals damage to target creature equal to the number of Mountains you control.“Life up here is simple. Adapt to the ways of the mountains and they will reward you. Fight them and they will end you.”

—Kezim, prodigal pyromancer
CChristopher Moeller
155ShatterInstant Destroy target artifact.Days of planning. Weeks of building. Months of perfecting. Seconds of smashing.CTim Hildebrandt
156Shivan DragonCreature — Dragon5/5Flying

: Shivan Dragon gets +1/+0 until end of turn.
The undisputed master of the mountains of Shiv.RDonato Giancola
157Siege-Gang CommanderCreature — Goblin2/2When Siege-Gang Commander enters the battlefield, put three 1/1 red Goblin creature tokens onto the battlefield.

o, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player.
RChristopher Moeller
158Sparkmage ApprenticeCreature — Human Wizard1/1When Sparkmage Apprentice enters the battlefield, it deals 1 damage to target creature or player.Sparkmages are performance artists of sorts, but pain is the price of admission.CJaime Jones
159Stone GiantCreature — Giant3/4: Target creature you control with toughness less than Stone Giant’s power gains flying until end of turn. Destroy that creature at the beginning of the end step.A typical day for a giant. A momentous event for a goat.UWarren Mahy
160Trumpet BlastInstant Attacking creatures get +2/+0 until end of turn.Keldon warriors don’t need signals to tell them when to attack. They need signals to tell them when to stop.CCarl Critchlow
161Viashino SpearhunterCreature — Viashino Warrior2/1First strike (This creature deals combat damage before creatures without first strike.)Viashino lack the majesty of their draconic ancestors, but they lash out with equal rage and twice the spite.CCarl Critchlow
162Wall of FireCreature — Wall0/5Defender (This creature can’t attack.)

: Wall of Fire gets +1/+0 until end of turn.
Mercy is for those who keep their distance.UDan Dos Santos
163Warp WorldSorcery Each player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren’t put onto the battlefield on the bottom of his or her library. RRon Spencer
164Yawning FissureSorcery Each opponent sacrifices a land.The mapmaker scowled. He sighed, unrolled his parchment, and painted a large black blob where the Eternal Meadow was once marked.CVéronique Meignaud
165Acidic SlimeCreature — Ooze2/2Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature’s combat damage among any of the creatures blocking or blocked by it.)

When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
UKarl Kopinski
166Ant QueenCreature — Insect5/5o: Put a 1/1 green Insect creature token onto the battlefield.“Kill the queen first, or we’ll be fighting her drones forever. It is not in a queen’s nature to have enough servants.”

—Borzard, exterminator captain
RTrevor Claxton
167Awakener DruidCreature — Human Druid1/1When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature as long as Awakener Druid is on the battlefield. It’s still a land.The druids of Mazar treat each seedcone with respect for the warrior it will become.UJason Chan
168Birds of ParadiseCreature — Bird0/1Flying

: Add one mana of any color to your mana pool.
Each feather in its tail is a souvenir of an exotic land, a memory condensed in hue.RMarcelo Vignali
169Borderland RangerCreature — Human Scout2/2When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.“Only fools and bandits use roads.”CJesper Ejsing
170Bountiful HarvestSorcery You gain 1 life for each land you control.Following the sun’s cycle, harvest season comes once a year—unless the druids bid the sun behave otherwise.CJason Chan
171Bramble CreeperCreature — Elemental0/3Whenever Bramble Creeper attacks, it gets +5/+0 until end of turn.“I’ve seen the fully grown ones tear a baloth to gory ribbons in seconds.”

—Kivi, thornberry harvester
CCarl Critchlow
172Centaur CourserCreature — Centaur Warrior3/3 “The centaurs are truly free. Never will they be tamed by temptation or controlled by fear. They live in total harmony, a feat not yet achieved by our kind.”

—Ramal, sage of Westgate
CVance Kovacs
173Craw WurmCreature — Wurm6/4 The most terrifying thing about the craw wurm is probably the horrible crashing sound it makes as it speeds through the forest. This noise is so loud it echoes through the trees and seems to come from all directions at once.CRichard Sardinha
174Cudgel TrollCreature — Troll4/3: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.) UJesper Ejsing
175Deadly RecluseCreature — Spider1/2Reach (This creature can block creatures with flying.)

Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature’s combat damage among any of the creatures blocking or blocked by it.)
CWarren Mahy
176Elvish ArchdruidCreature — Elf Druid2/2Other Elf creatures you control get +1/+1.

: Add to your mana pool for each Elf you control.
He knows the name of every elf born in the last four centuries. More importantly, they all know his.RKarl Kopinski
177Elvish PiperCreature — Elf Shaman1/1, : You may put a creature card from your hand onto the battlefield.From Gaea grew the world, and the world was silent. From Gaea grew the world’s elves, and the world was silent no more.

—Elvish teaching
RRebecca Guay
178Elvish VisionaryCreature — Elf Shaman1/1When Elvish Visionary enters the battlefield, draw a card.Before any major undertaking, a Cylian elf seeks the guidance of a visionary to learn the will of the gargantuan ancients.CD. Alexander Gregory
179Emerald OryxCreature — Antelope2/3Forestwalk (This creature is unblockable as long as defending player controls a Forest.)After the oryx dies, its flesh returns to the earth, but its emerald bones remain as a tribute to the forest.CDaren Bader
180Enormous BalothCreature — Beast7/7 Its diet consists of fruits, plants, small woodland animals, large woodland animals, woodlands, fruit groves, fruit farmers, and small cities.UMark Tedin
181Entangling VinesEnchantment — Aura Enchant tapped creature

Enchanted creature doesn’t untap during its controller’s untap step.
Every living thing has roots in nature. Sometimes nature gets its roots into you.CThomas M. Baxa
182FogInstant Prevent all combat damage that would be dealt this turn.“I fear no army or beast, but only the morning fog. Our assault can survive everything else.”

—Lord Hilneth
CJohn Avon
183Garruk WildspeakerPlaneswalker — Garruk3+1: Untap two target lands.

-1: Put a 3/3 green Beast creature token onto the battlefield.

-4: Creatures you control get +3/+3 and gain trample until end of turn.
MAleksi Briclot
184Giant GrowthInstant Target creature gets +3/+3 until end of turn. CMatt Cavotta
185Giant SpiderCreature — Spider2/4Reach (This creature can block creatures with flying.)The giant spider’s silk naturally resists gravity, almost weaving itself as it blankets the forest canopy.CRandy Gallegos
186Great Sable StagCreature — Elk3/3Great Sable Stag can’t be countered.

Protection from blue and from black (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything blue or black.)
Ineffable and incorruptible.RMatt Cavotta
187Howl of the Night PackSorcery Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control.The murderous horrors of Raven’s Run are legendary, but even that haunted place goes quiet when the night wolves howl.ULars Grant-West
188Kalonian BehemothCreature — Beast9/9Shroud (This creature can’t be the target of spells or abilities.)“Do not fire upon it—it is bad luck. And a waste of arrows.”

—Alera Benath, Kalonian ranger
RDaarken
189Llanowar ElvesCreature — Elf Druid1/1: Add to your mana pool.One bone broken for every twig snapped underfoot.

—Llanowar penalty for trespassing
CKev Walker
190Lurking PredatorsEnchantment Whenever an opponent casts a spell, reveal the top card of your library. If it’s a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.All are prey to the eyes of the wild.RMike Bierek
191Master of the Wild HuntCreature — Human Shaman3/3At the beginning of your upkeep, put a 2/2 green Wolf creature token onto the battlefield.

: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.
MKev Walker
192Might of OaksInstant Target creature gets +7/+7 until end of turn.May your weapon be no sword forged. May your armor be no metal wrought.

—Elvish saying
RJeremy Jarvis
193Mist LeopardCreature — Cat3/2Shroud (This creature can’t be the target of spells or abilities.)“I can’t claim to hunt all creatures. There are some things in the jungle that simply can’t be hunted.”

—Garruk Wildspeaker
CJohn Matson
194Mold AdderCreature — Fungus Snake1/1Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder.The more you struggle against its coils, the tighter they get.UMatt Cavotta
195NaturalizeInstant Destroy target artifact or enchantment.If you want to destroy something lifeless, make it live.CTim Hildebrandt
196Nature’s SpiralSorcery Return target permanent card from your graveyard to your hand. (A permanent card is an artifact, creature, enchantment, land, or planeswalker card.)Like nature, the fern spirals back on itself, eternally seeking its own center.UTerese Nielsen
197OakenformEnchantment — Aura Enchant creature

Enchanted creature gets +3/+3.
“When the beast cloaks itself in the mighty oak, what good is a bow? When the oak wraps itself around the snarling beast, what good is a hatchet?”

—Dionus, elvish archdruid
CWayne Reynolds
198OverrunSorcery Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) UCarl Critchlow
199Prized UnicornCreature — Unicorn2/2All creatures able to block Prized Unicorn do so.“The desire for its magic horn inspires such bloodthirsty greed that all who see the unicorn will kill to possess it.”

—Dionus, elvish archdruid
USam Wood
200Protean HydraCreature — Hydra0/0Protean Hydra enters the battlefield with X +1/+1 counters on it.

If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it.

Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the end step.
MJim Murray
201Rampant GrowthSorcery Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.Nature grows solutions to its problems.CSteven Belledin
202RegenerateInstant Regenerate target creature. (The next time that creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)“This wound shall be like the chills of winter: swiftly forgotten when spring shoots rise.”CRebecca Guay
203Runeclaw BearCreature — Bear2/2 Bears aren’t always as strong and as mean as you imagine. Some are even stronger and meaner.CJesper Ejsing
204Stampeding RhinoCreature — Rhino4/4Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.)“Sometimes I wonder if our weapons and armor are a step backward.”

—Soron, rhox pikemaster
CSteven Belledin
205WindstormInstant Windstorm deals X damage to each creature with flying.“We don’t like interlopers and thieves cluttering our skies.”

—Dionus, elvish archdruid
URob Alexander
206Angel’s FeatherArtifact Whenever a player casts a white spell, you may gain 1 life.If taken, it cuts the hand that clutches it. If given, it heals the hand that holds it.UAlan Pollack
207Coat of ArmsArtifact Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)A banner for bonds of blood or belief.RScott M. Fischer
208Darksteel ColossusArtifact Creature — Golem11/11Trample

Darksteel Colossus is indestructible.

If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner’s library instead.
MCarl Critchlow
209Demon’s HornArtifact Whenever a player casts a black spell, you may gain 1 life.Its curve mimics the twists of life and death.UAlan Pollack
210Dragon’s ClawArtifact Whenever a player casts a red spell, you may gain 1 life.Though no longer attached to the hand, it still holds its adversary in its grasp.UAlan Pollack
211Gorgon FlailArtifact — Equipment Equipped creature gets +1/+1 and has deathtouch. (Creatures dealt damage by this creature are destroyed. You can divide its combat damage among any of the creatures blocking or blocked by it.)

Equip (: Attach to target creature you control. Equip only as a sorcery.)
ULars Grant-West
212Howling MineArtifact At the beginning of each player’s draw step, if Howling Mine is untapped, that player draws an additional card.The mine’s riches never end, nor do the moans of the spirits doomed to haunt them.RRalph Horsley
213Kraken’s EyeArtifact Whenever a player casts a blue spell, you may gain 1 life.Bright as a mirror, dark as the sea.UAlan Pollack
214Magebane ArmorArtifact — Equipment Equipped creature gets +2/+4 and loses flying.

Prevent all noncombat damage that would be dealt to equipped creature.

Equip (: Attach to target creature you control. Equip only as a sorcery.)
RIzzy
215Mirror of FateArtifact , Sacrifice Mirror of Fate: Choose up to seven face-up exiled cards you own. Exile all the cards from your library, then put the chosen cards on top of your library.As the glass shattered, forgotten realities and dead memories came flooding back.RAlan Pollack
216OrnithopterArtifact Creature — Thopter0/2FlyingRegardless of the century, plane, or species, developing artificers never fail to invent the ornithopter.UFranz Vohwinkel
217Pithing NeedleArtifact As Pithing Needle enters the battlefield, name a card.

Activated abilities of sources with the chosen name can’t be activated unless they’re mana abilities.
It disables with pinpoint accuracy.RPete Venters
218Platinum AngelArtifact Creature — Angel4/4Flying

You can’t lose the game and your opponents can’t win the game.
In its heart lies the secret of immortality.MBrom
219Rod of RuinArtifact , : Rod of Ruin deals 1 damage to target creature or player.“My masterpiece is complete—and so shall be my triumph.”

—Saldrath, master artificer
UMark Zug
220SpellbookArtifact You have no maximum hand size.“Everything the wise woman learned she wrote in a book, and when the pages were black with ink, she took white ink and began again.”

—Karn, silver golem
UAndrew Goldhawk
221Whispersilk CloakArtifact — Equipment Equipped creature is unblockable.

Equipped creature has shroud. (It can’t be the target of spells or abilities.)

Equip (: Attach to target creature you control. Equip only as a sorcery.)
UDaren Bader
222Wurm’s ToothArtifact Whenever a player casts a green spell, you may gain 1 life.A wurm knows nothing of deception. If it opens its mouth, it plans to eat you.UAlan Pollack
223Dragonskull Summit Land Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.

: Add or to your mana pool.
RJon Foster
224Drowned Catacomb Land Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.

: Add or to your mana pool.
RDave Kendall
225Gargoyle Castle Land : Add to your mana pool.

, , Sacrifice Gargoyle Castle: Put a 3/4 colorless Gargoyle artifact creature token with flying onto the battlefield.
Most knew of the tower’s wizard and gargoyle. Few realized which was guardian and which was master.RPaul Bonner
226Glacial Fortress Land Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.

: Add or to your mana pool.
RFranz Vohwinkel
227Rootbound Crag Land Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.

: Add or to your mana pool.
RMatt Stewart
228Sunpetal Grove Land Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.

: Add or to your mana pool.
RJason Chan
229Terramorphic Expanse Land , Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. CDan Scott
230Plains Basic Land — Plains [W] LRob Alexander
231Plains Basic Land — Plains [W] LJohn Avon
232Plains Basic Land — Plains [W] LDon Hazeltine
233Plains Basic Land — Plains [W] LRyan Pancoast
234Island Basic Land — Island [U] LRob Alexander
235Island Basic Land — Island [U] LJohn Avon
236Island Basic Land — Island [U] LScott Bailey
237Island Basic Land — Island [U] LFred Fields
238Swamp Basic Land — Swamp [B] LDan Frazier
239Swamp Basic Land — Swamp [B] LAlex Horley-Orlandelli
240Swamp Basic Land — Swamp [B] LJim Pavelec
241Swamp Basic Land — Swamp [B] LAlan Pollack
242Mountain Basic Land — Mountain [R] LRob Alexander
243Mountain Basic Land — Mountain [R] LNils Hamm
244Mountain Basic Land — Mountain [R] LKarl Kopinski
245Mountain Basic Land — Mountain [R] LSam Wood
246Forest Basic Land — Forest [G] LGlen Angus
247Forest Basic Land — Forest [G] LJohn Avon
248Forest Basic Land — Forest [G] LSteven Belledin
249Forest Basic Land — Forest [G] LJim Nelson

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