Magic 2012 Sortable Spoiler

Posted in Feature on July 7, 2011

By Wizards of the Coast

#NameCostTypeP/TRules TextFlavor TextRarityArtist
1Aegis AngelCreature — Angel5/5Flying

When Aegis Angel enters the battlefield, another target permanent is indestructible for as long as you control Aegis Angel. (Effects that say “destroy” don’t destroy that permanent. An indestructible creature can’t be destroyed by damage.)
RAleksi Briclot
2Alabaster MageCreature — Human Wizard2/1: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)“We hold sacred the powers of light and life. Truth and honor are our greatest weapons.”

—Alabaster creed
UIzzy
3Angelic DestinyEnchantment — Aura Enchant creature

Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.

When enchanted creature dies, return Angelic Destiny to its owner’s hand.
MJana Schirmer & Johannes Voss
4Angel's MercyInstant You gain 7 life.Angels appear before both the blessed and the cursed, though most don’t know which they are until they feel either the angel’s kiss or her sword.CAndrew Robinson
5Arbalest EliteCreature — Human Archer2/3, : Arbalest Elite deals 3 damage to target attacking or blocking creature. Arbalest Elite doesn’t untap during your next untap step.There are few things as satisfying as a good, healthy thunk.UChris Rahn
6Archon of JusticeCreature — Archon4/4Flying

When Archon of Justice dies, exile target permanent.
In dark times, Truth bears a blade.RJason Chan
7Armored WarhorseCreature — Horse2/3 “When we of the Northern Verge claim a mount, no peasant’s nag will do. It must be as strong as our virtue, and must join us of its own will.”

—Sarlena, paladin of the Northern Verge
Crk post
8Assault GriffinCreature — Griffin3/2Flying“Griffins do not serve. They give freely to those they trust.”

—Amira, skycaptain of Thune
CJesper Ejsing
9AuramancerCreature — Human Wizard2/2When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.“In memories, we can find our deepest reserves of strength.”CRebecca Guay
10Benalish VeteranCreature — Human Soldier2/2Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn.“One day I will rest and join my comrades in the afterlife, but not while scum like you still sully this world.”CSteven Belledin
11Celestial PurgeInstant Exile target black or red permanent.“A world without evil? Boring. Give me vile fiends to smite and banish any day.”

—Sarlena, paladin of the Northern Verge
UDavid Palumbo
12Day of JudgmentSorcery Destroy all creatures. RVincent Proce
13DemystifyInstant Destroy target enchantment.Behind every mage is a trail of shattered lies.CVéronique Meignaud
14Divine FavorEnchantment — Aura Enchant creature

When Divine Favor enters the battlefield, you gain 3 life.

Enchanted creature gets +1/+3.
With an armory of light, even the squire may champion her people.CAllen Williams
15Elite VanguardCreature — Human Soldier2/1 The vanguard is skilled at waging war alone. The enemy is often defeated before its reinforcements reach the front.UMark Tedin
16Gideon JuraPlaneswalker — Gideon/6+2: During target opponent’s next turn, creatures that player controls attack Gideon Jura if able.

-2: Destroy target tapped creature.

0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that’s still a planeswalker. Prevent all damage that would be dealt to him this turn.
MAleksi Briclot
17Gideon's AvengerCreature — Human Soldier2/2Whenever a creature an opponent controls becomes tapped, put a +1/+1 counter on Gideon’s Avenger.“The good don’t sit and wait for the evil to act. They prepare to defend. They prepare to punish.”RRandy Gallegos
18Gideon's LawkeeperCreature — Human Soldier1/1, : Tap target creature.“The essence of a lawful society is swift deterrence.”CSteve Prescott
19Grand AbolisherCreature Human Cleric2/2During your turn, your opponents can’t cast spells or activate abilities of artifacts, creatures, or enchantments.“Your superstitions and mumblings are useless chaff before my righteousness.”REric Deschamps
20Griffin RiderCreature — Human Knight1/1As long as you control a Griffin creature, Griffin Rider gets +3/+3 and has flying.After fighting alongside the griffin riders, older knights of Thune learned to admire a mount that could rip an enemy to shreds in seconds.CSteve Prescott
21Griffin SentinelCreature — Griffin1/3Flying

Vigilance (Attacking doesn’t cause this creature to tap.)
Once a griffin sentinel adopts a territory as its own, only death can force it to betray its post.CWarren Mahy
22Guardians' PledgeInstant White creatures you control get +2/+2 until end of turn.A dozen fighting for each other are worth a thousand fighting for themselves.CChristopher Moeller
23Honor of the PureEnchantment White creatures you control get +1/+1.Together the soldiers were like a golden blade, cutting down their enemies and scarring the darkness.RGreg Staples
24LifelinkEnchantment — Aura Enchant creature

Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
The spoils of war are not measured only in gold and silver.CTerese Nielsen
25Mesa EnchantressCreature — Human Druid0/2Whenever you cast an enchantment spell, you may draw a card.“Scholars seek to understand the way the world is. I wish to shape the world into what it should be.”RRandy Gallegos
26Mighty LeapInstant Target creature gets +2/+2 and gains flying until end of turn.“The southern fortress taken by invaders? Heh, sure . . . when elephants fly.”

—Brezard Skeinbow, captain of the guard
Crk post
27Oblivion RingEnchantment When Oblivion Ring enters the battlefield, exile another target nonland permanent.

When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner’s control.
UFranz Vohwinkel
28PacifismEnchantment — Aura Enchant creature

Enchanted creature can’t attack or block.
For the first time in his life, Grakk felt a little warm and fuzzy inside.CRobert Bliss
29Peregrine GriffinCreature — Griffin2/4Flying

First strike (This creature deals combat damage before creatures without first strike.)
A griffin is not just an eagle’s wings and a lion’s claws. It is also the fiercest of hearts.CSteve Prescott
30Personal SanctuaryEnchantment During your turn, prevent all damage that would be dealt to you.“There is a place deep within my soul where no foe can intrude and no tyrant can conquer.”

—Sarlena, paladin of the Northern Verge
RHoward Lyon
31Pride GuardianCreature — Cat Monk0/3Defender (This creature can’t attack.)

Whenever Pride Guardian blocks, you gain 3 life.
“Any hotheaded cub can raise a sword in anger.”CChris Rahn
32Roc EggCreature — Bird0/3Defender (This creature can’t attack.)

When Roc Egg dies, put a 3/3 white Bird creature token with flying onto the battlefield.
A thin shell lies between the roc and a world of bite-sized treats.UPaul Bonner
33Serra AngelCreature — Angel4/4Flying

Vigilance (Attacking doesn’t cause this creature to tap.)
Follow the light. In its absence, follow her.UGreg Staples
34Siege MastodonCreature — Elephant3/5 “The walls of the wicked will fall before us. Ready the siege engines. We proceed to war!”

—General Avitora
CMatt Cavotta
35Spirit MantleEnchantment — Aura Enchant creature

Enchanted creature gets +1/+1 and has protection from creatures. (It can’t be blocked, targeted, or dealt damage by creatures.)
The shield of unimpeachable purity is as strong as any wrought on the anvil.UIzzy
36Stave OffInstant Target creature gains protection from the color of your choice until end of turn. (It can’t be blocked, targeted, dealt damage, or enchanted by anything of that color.) CMark Zug
37Stonehorn DignitaryCreature Rhino Soldier1/4When Stonehorn Dignitary enters the battlefield, target opponent skips his or her next combat phase.It did not escape the ambassador’s notice that the sound of war drums could also marshal the city to attention.CDave Kendall
38Stormfront PegasusCreature — Pegasus2/1FlyingIts hooves touch the earth only when a hero must rise.Crk post
39Sun TitanCreature — Giant6/6Vigilance

Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.
A blazing sun that never sets.MTodd Lockwood
40Timely ReinforcementsSorcery If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, put three 1/1 white Soldier creature tokens onto the battlefield.The gods are not always kind, but they do have a soft spot for plucky underdogs.UTomasz Jedruszek
41Æther AdeptCreature — Human Wizard2/2When Æther Adept enters the battlefield, return target creature to its owner’s hand.“The universe is my instrument, and the song I play upon it is one you are forbidden to hear.”CEric Deschamps
42Alluring SirenCreature — Siren1/1: Target creature an opponent controls attacks you this turn if able.She lures victims with promises of flesh, captures them in a net of deceit, and destroys them in the embrace of the sea.UChippy
43Amphin CutthroatCreature — Salamander Rogue2/4 “The amphin have long built their society in secret. While surface dwellers squabbled over trivial borders, they patiently expanded, building their ammonite temple-caves. Now amphin priests eye the shore, and amphin hunters gird for war.”

—Gor Muldrak, Cryptohistories
CHoward Lyon
44Aven FleetwingCreature — Bird Soldier2/2Flying

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
“It was too fast, even for our veteran archers. They might as well have been blowing it kisses.”

—Vulok, elvish archer
CWayne Reynolds
45Azure MageCreature — Human Wizard2/1: Draw a card.“We draw our power from the infinite ocean of the mind, where all manner of things can be conceived.”

—Azure creed
UIzzy
46Belltower SphinxCreature — Sphinx2/5Flying

Whenever a source deals damage to Belltower Sphinx, that source’s controller puts that many cards from the top of his or her library into his or her graveyard.
UJim Nelson
47CancelInstant Counter target spell. CDavid Palumbo
48Chasm DrakeCreature — Drake3/3Flying

Whenever Chasm Drake attacks, target creature you control gains flying until end of turn.
“Once he’s got you, hold on. Fall from a drake and you’ll suffer much worse than a bruise.”

—Garl, drake trainer
CAnthony Francisco
49Coral MerfolkCreature — Merfolk2/1 Merfolk are best known for their subtle magic. But those who try to fight them in their own territory quickly realize that merfolk are hardly defenseless on the field of battle.Crk post
50DivinationSorcery Draw two cards.“The key to unlocking this puzzle is within you.”

—Doriel, mentor of Mistral Isle
CHoward Lyon
51Djinn of WishesCreature — Djinn4/4Flying

Djinn of Wishes enters the battlefield with three wish counters on it.

, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don’t, exile it.
RKev Walker
52FlashfreezeInstant Counter target red or green spell.“Is cold merely the absence of heat, or a force unto itself? Would a display of its power help you decide?”

—Zubarek, Icewinder Magus
UBrian Despain
53FlightEnchantment — Aura Enchant creature

Enchanted creature has flying.
“Those who claim to know the world in its entirety rarely have the requisite perspective.”

—Ulmarus the Wise
CMark Zug
54Frost BreathInstant Tap up to two target creatures. Those creatures don’t untap during their controller’s next untap step.If you have to be stuck somewhere for a while, it’s better to be stuck there with a friend.CMike Bierek
55Frost TitanCreature — Giant6/6Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .

Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn’t untap during its controller’s next untap step.
MMike Bierek
56Harbor SerpentCreature — Serpent5/5Islandwalk (This creature is unblockable as long as defending player controls an Island.)

Harbor Serpent can’t attack unless there are five or more Islands on the battlefield.
Like most giant monsters villagers worship as gods, it proves a fickle master.CDaarken
57Ice CageEnchantment — Aura Enchant creature

Enchanted creature can’t attack or block, and its activated abilities can’t be activated.

When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.
CMike Bierek
58Jace, Memory AdeptPlaneswalker — Jace/4+1: Draw a card. Target player puts the top card of his or her library into his or her graveyard.

0: Target player puts the top ten cards of his or her library into his or her graveyard.

-7: Any number of target players each draw twenty cards.
MD. Alexander Gregory
59Jace's ArchivistCreature — Vedalken Wizard2/2, : Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.“This is a sacred duty. Master Beleren’s trust has bought an eternity of my loyalty.”RJames Ryman
60Jace's ErasureEnchantment Whenever you draw a card, you may have target player put the top card of his or her library into his or her graveyard.“You should try to clear your mind of idle thoughts. And if you can’t, I will.”CJason Chan
61LevitationEnchantment Creatures you control have flying.“Why fight over scraps of land when there’s so much sky waiting to be claimed?”UJim Murray
62Lord of the UnrealCreature — Human Wizard2/2Illusion creatures you control get +1/+1 and have hexproof. (They can’t be the targets of spells or abilities your opponents control.)“The dream does not end until I say so.”RJason Chan
63Mana LeakInstant Counter target spell unless its controller pays .The fatal flaw in every plan is the assumption that you know more than your enemy.CHoward Lyon
64Master ThiefCreature — Human Rogue2/2When Master Thief enters the battlefield, gain control of target artifact for as long as you control Master Thief.Possession is ten-tenths of the law.UChristopher Moeller
65Merfolk LooterCreature — Merfolk Rogue1/1: Draw a card, then discard a card.Merfolk don’t always know what they’re looking for, but they’re certain once they find it.CAustin Hsu
66Merfolk MesmeristCreature — Merfolk Wizard1/2, : Target player puts the top two cards of his or her library into his or her graveyard.“Don’t you think if I saw a half-woman, half-fish with three glowing eyes, I’d have remembered?”

—Drugo, town guard
CJana Schirmer & Johannes Voss
67Mind ControlEnchantment — Aura Enchant creature

You control enchanted creature.
“Every primitive mind has a motive. Easy to find, and eminently exploitable.”

—Noyan Dar, Tazeem lullmage
URyan Pancoast
68Mind UnboundEnchantment At the beginning of your upkeep, put a lore counter on Mind Unbound, then draw a card for each lore counter on Mind Unbound.The creations of the hand are confined by reality. The creations of the mind know no such limits.RJason Felix
69NegateInstant Counter target noncreature spell.Masters of the arcane savor a delicious irony. Their study of deep and complex arcana leads to such a simple end: the ability to say merely yes or no.CJeremy Jarvis
70Phantasmal BearCreature — Bear Illusion2/2When Phantasmal Bear becomes the target of a spell or ability, sacrifice it.“You know it to be false, but when its claws find you, what you know won’t matter much at all.”

—Pol Jamaar, illusionist
CRyan Yee
71Phantasmal DragonCreature — Dragon Illusion5/5Flying

When Phantasmal Dragon becomes the target of a spell or ability, sacrifice it.
Its hunger and ire are no less for being wrought of lies and mist.UWayne Reynolds
72Phantasmal ImageCreature — Illusion0/0You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it’s an Illusion in addition to its other types and it gains “When this creature becomes the target of a spell or ability, sacrifice it.” RNils Hamm
73PonderSorcery Look at the top three cards of your library, then put them back in any order. You may shuffle your library.

Draw a card.
Tomorrow belongs to those who prepare for it today.CDan Scott
74RedirectInstant You may choose new targets for target spell.“It’s actually quite simple, but since you’ve only recently begun to walk upright, it may take some time to explain.”

—Jace Beleren, to Garruk Wildspeaker
RIzzy
75Skywinder DrakeCreature — Drake3/1Flying

Skywinder Drake can block only creatures with flying.
It’s so light and fragile that it can glide where the air is thinnest.CDan Scott
76Sphinx of UthuunCreature — Sphinx5/6Flying

When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
RKekai Kotaki
77Time ReversalSorcery Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. Exile Time Reversal.“Any oaf can conquer a kingdom. It takes true power to conquer time.”

—Shai Fusan, archmage
MHoward Lyon
78Turn to FrogInstant Target creature loses all abilities and becomes a 1/1 blue Frog until end of turn.“Ribbit.”UWarren Mahy
79UnsummonInstant Return target creature to its owner’s hand.“It’s nothing personal. I’d just prefer if you weren’t.”

—Ashurel, voidmage
CIzzy
80Visions of BeyondInstant Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.“The past is the foundation for all that exists in the present. We merely reconstruct what our ancestors have already discovered.”

—Sachimir, Sage of Memories
RTerese Nielsen
81Blood SeekerCreature — Vampire Shaman1/1Whenever a creature enters the battlefield under an opponent’s control, you may have that player lose 1 life.A drop now is all he needs to find you later.CGreg Staples
82Bloodlord of VaasgothCreature — Vampire Warrior3/3Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)

Flying

Whenever you cast a Vampire creature spell, it gains bloodthirst 3.
MGreg Staples
83Bloodrage VampireCreature — Vampire3/1Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)The most genteel facades hide the most abominable desires.CSteve Prescott
84Brink of DisasterEnchantment — Aura Enchant creature or land

When enchanted permanent becomes tapped, destroy it.
“When you find yourself teetering on the edge of oblivion, mine will be the hands taking pleasure in giving you the final push.”

—Liliana Vess
CAlex Horley-Orlandelli
85Call to the GraveEnchantment At the beginning of each player’s upkeep, that player sacrifices a non-Zombie creature.

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.
RDaarken
86Cemetery ReaperCreature — Zombie2/2Other Zombie creatures you control get +1/+1.

, : Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.
Every grave cradles a recruit.RDave Allsop
87Child of NightCreature — Vampire2/1Lifelink (Damage dealt by this creature also causes you to gain that much life.)Sins that would be too gruesome in the light of day are made more pleasing in the dark of night.CAsh Wood
88Consume SpiritSorcery Spend only black mana on X.

Consume Spirit deals X damage to target creature or player and you gain X life.
“You clerics brag about your strength of spirit, yet I take away the tiniest fragment, and you crumple like a rag doll.”

—Sorin Markov
UJustin Sweet
89Dark FavorEnchantment — Aura Enchant creature

When Dark Favor enters the battlefield, you lose 1 life.

Enchanted creature gets +3/+1.
When he began to curse what he held holy, his strength grew unrivaled.CAllen Williams
90DeathmarkSorcery Destroy target green or white creature.“Let the final vision of doom be etched upon their unblinking eyes.”

—Zul Ashur, lich lord
USteven Belledin
91Devouring SwarmCreature — Insect2/1Flying

Sacrifice a creature: Devouring Swarm gets +1/+1 until end of turn.
Their arrival is heralded by the deafening hum of ten thousand wings. Their departure is marked by the silence of the dead.CWayne England
92Diabolic TutorSorcery Search your library for a card and put that card into your hand. Then shuffle your library.The wise always keep an ear open to the whispers of power.UGreg Staples
93DisentombSorcery Return target creature card from your graveyard to your hand.“Stop complaining. You can rest when you’re dead. Oh—sorry.”

—Liliana Vess
CAlex Horley-Orlandelli
94DistressSorcery Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.“Of course I’m sure I’ve gone mad. The little man who crawled out of my eye was quite clear on this.”CMichael C. Hayes
95Doom BladeInstant Destroy target nonblack creature. CChippy
96Drifting ShadeCreature — Shade1/1Flying

: Drifting Shade gets +1/+1 until end of turn.
It stalks the fens by the light of the full moon, gathering shadows as it floats among them.CTomasz Jedruszek
97Duskhunter BatCreature — Bat1/1Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Flying
The swamps go silent at its approach, but it still hears the heartbeat of the prey within.CJesper Ejsing
98Grave TitanCreature — Giant6/6Deathtouch

Whenever Grave Titan enters the battlefield or attacks, put two 2/2 black Zombie creature tokens onto the battlefield.
Death in form and function.MNils Hamm
99GravediggerCreature — Zombie2/2When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.His grim ritual ushers the dead to their new life.CDermot Power
100Hideous VisageSorcery Creatures you control gain intimidate until end of turn. (Each of those creatures can’t be blocked except by artifact creatures and/or creatures that share a color with it.)“Seeing you cower before me is its own reward.”CNils Hamm
101Mind RotSorcery Target player discards two cards.Not every thought is a good one.CSteve Luke
102MonomaniaSorcery Target player chooses a card in his or her hand and discards the rest.“What do vermin cling to when all hope is lost?”

—Sorin Markov
RJames Ryman
103Onyx MageCreature — Human Wizard2/1: Target creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)“We wield death and darkness, powers that make lesser mages tremble in fear.”

—Onyx creed
UIzzy
104Reassembling SkeletonCreature — Skeleton Warrior1/1: Return Reassembling Skeleton from your graveyard to the battlefield tapped.“They may show up with the wrong thigh bone or mandible, but they always show up.”

—Zul Ashur, lich lord
UAustin Hsu
105Royal AssassinCreature — Human Assassin1/1: Destroy target tapped creature.An assassin is a king’s most trusted courier, ensuring his messages are heard by even the most unwilling recipients.RMark Zug
106Rune-Scarred DemonCreature — Demon6/6Flying

When Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle your library.
The litany of the infernal on his flesh pulses to the beating of his dark heart.RMichael Komarck
107Sengir VampireCreature — Vampire4/4Flying

Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
Empires rise and fall, but evil is eternal.UKev Walker
108SmallpoxSorcery Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.Take away a few things, and a rebellion may ensue. Take away everything, and the oppression will be accepted as fate.URyan Pancoast
109Sorin MarkovPlaneswalker — Sorin/4+2: Sorin Markov deals 2 damage to target creature or player and you gain 2 life.

-3: Target opponent’s life total becomes 10.

-7: You control target player during that player’s next turn.
MMichael Komarck
110Sorin's ThirstInstant Sorin’s Thirst deals 2 damage to target creature and you gain 2 life.“All your steel won’t protect you if your will is weak.”CKarl Kopinski
111Sorin's VengeanceSorcery Sorin’s Vengeance deals 10 damage to target player and you gain 10 life.“Cherish these last moments. Though your miserable life has come to nothing, I have given it a magnificent end.”RJana Schirmer & Johannes Voss
112Sutured GhoulCreature — Zombie*/*Trample

As Sutured Ghoul enters the battlefield, exile any number of creature cards from your graveyard.

Sutured Ghoul’s power is equal to the total power of the exiled cards and its toughness is equal to their total toughness.
RCarl Critchlow
113Taste of BloodSorcery Taste of Blood deals 1 damage to target player and you gain 1 life.“How blessed are some people, whose lives have no fears, no dreads, to whom sleep is a blessing that comes nightly, and brings nothing but sweet dreams.”

—Bram Stoker, Dracula
CHoward Lyon
114Tormented SoulCreature — Spirit1/1Tormented Soul can’t block and is unblockable.Those who raged most bitterly at the world in life are cursed to roam the nether realms in death.CKarl Kopinski
115Vampire OutcastsCreature — Vampire2/2Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
UClint Cearley
116Vengeful PharaohCreature — Zombie5/4Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Whenever combat damage is dealt to you or a planeswalker you control, if Vengeful Pharaoh is in your graveyard, destroy target attacking creature, then put Vengeful Pharaoh on top of your library.
RIgor Kieryluk
117Warpath GhoulCreature — Zombie3/2 Ghouls are often found skulking on the fringes of great battles, showing themselves only to snatch the wounded and weak, dragging their victims screaming into the shadows.Crk post
118Wring FleshInstant Target creature gets -3/-1 until end of turn.“Don’t blame me. You’re the one walking around with skin.”

—Zul Ashur, lich lord
CIzzy
119Zombie GoliathCreature — Zombie Giant4/3 “Removing the encumbrance of useless brain tissue grants several advantages: a slight increase in mobility, a response of revulsion and horror from the enemy, and, in the case of large specimens, room for passengers.”

—Zul Ashur, lich lord
CE. M. Gist
120Zombie InfestationEnchantment Discard two cards: Put a 2/2 black Zombie creature token onto the battlefield.The nomads’ funeral pyres are more practical than ceremonial.UThomas M. Baxa
121Act of TreasonSorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)“Rage courses in every heart, yearning to betray its rational prison.”

—Sarkhan Vol
CEric Deschamps
122Blood OgreCreature — Ogre Warrior2/2Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

First strike (This creature deals combat damage before creatures without first strike.)
CChristopher Moeller
123Bonebreaker GiantCreature — Giant4/4 One thing’s for sure—his fists are harder than your skull.CKev Walker
124Chandra, the FirebrandPlaneswalker — Chandra/3+1: Chandra, the Firebrand deals 1 damage to target creature or player.

-2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

-6: Chandra, the Firebrand deals 6 damage to each of up to six target creatures and/or players.
MD. Alexander Gregory
125Chandra's OutrageInstant Chandra’s Outrage deals 4 damage to target creature and 2 damage to that creature’s controller.Chandra never believed in using her “inside voice.”CChristopher Moeller
126Chandra's PhoenixCreature — Phoenix2/2Flying

Haste (This creature can attack and as soon as it comes under your control.)

Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra’s Phoenix from your graveyard to your hand.
RAleksi Briclot
127Circle of FlameEnchantment Whenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature.“Which do you think is a better deterrent: a moat of water or one of fire?”

—Chandra Nalaar
UJaime Jones
128CombustInstant Combust can’t be countered by spells or abilities.

Combust deals 5 damage to target white or blue creature. The damage can’t be prevented.
UJaime Jones
129Crimson MageCreature — Human Shaman2/1: Target creature you control gains haste until end of turn. (It can attack and this turn.)“We wield the fires of rage. War is our blood and destruction our birthright.”

—Crimson creed
UIzzy
130Fiery HellhoundCreature — Elemental Hound2/2: Fiery Hellhound gets +1/+0 until end of turn.There’s nothing more exciting than a game of fetch the still-beating heart.CTed Galaday
131FireballSorcery Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.

Fireball costs more to cast for each target beyond the first.
UDave Dorman
132FirebreathingEnchantment — Aura Enchant creature

: Enchanted creature gets +1/+0 until end of turn.
The mage breathed in life-giving air and breathed out death-bringing fire.CAleksi Briclot
133Flameblast DragonCreature — Dragon5/5Flying

Whenever Flameblast Dragon attacks, you may pay . If you do, Flameblast Dragon deals X damage to target creature or player.
He marks his territory with fire and wrath, etching the mountainside with his charring breath.RJaime Jones
134FlingInstant As an additional cost to cast Fling, sacrifice a creature.

Fling deals damage equal to the sacrificed creature’s power to target creature or player.
About halfway to the target, Snukk vowed that he had been tricked for the last time.CParente
135Furyborn HellkiteCreature — Dragon6/6Bloodthirst 6 (If an opponent was dealt damage this turn, this creature enters the battlefield with six +1/+1 counters on it.)

Flying
“Careful. A drop of blood here means death for us all.”

—Kalek, mountain guide
MBrad Rigney
136Goblin ArsonistCreature — Goblin Shaman1/1When Goblin Arsonist dies, you may have it deal 1 damage to target creature or player.With great power comes great risk of getting yourself killed.CWayne Reynolds
137Goblin BangchuckersCreature — Goblin Warrior2/2: Flip a coin. If you win the flip, Goblin Bangchuckers deals 2 damage to target creature or player. If you lose the flip, Goblin Bangchuckers deals 2 damage to itself. UWayne Reynolds
138Goblin ChieftainCreature — Goblin2/2Haste (This creature can attack and as soon as it comes under your control.)

Other Goblin creatures you control get +1/+1 and have haste.
“It’s time for the ‘Smash, Smash’ song!”RSam Wood
139Goblin FireslingerCreature — Goblin Warrior1/1: Goblin Fireslinger deals 1 damage to target player.A rock between your eyes hurts. A burning rock between your eyes ruins your whole day.CPete Venters
140Goblin GrenadeSorcery As an additional cost to cast Goblin Grenade, sacrifice a Goblin.

Goblin Grenade deals 5 damage to target creature or player.
Don’t underestimate the aerodynamic qualities of the common goblin.UKev Walker
141Goblin PikerCreature — Goblin Warrior2/1 Once he’d worked out which end of the thing was sharp, he was promoted to guard duty.CDiTerlizzi
142Goblin TunnelerCreature — Goblin Rogue1/1: Target creature with power 2 or less is unblockable this turn.“The best way over the mountain is through.”CJesper Ejsing
143Goblin War PaintEnchantment — Aura Enchant creature

Enchanted creature gets +2/+2 and has haste. (It can attack and no matter when it came under its controller’s control.)
“The secret to our war paint is hot peppers and stinkbugs. Lots of stinkbugs.”

—Skab, goblin secretkeeper
CAustin Hsu
144Gorehorn MinotaursCreature — Minotaur Warrior3/3Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)Some of the eleven minotaur clans of Mirtiin are expert crafters and learned philosophers. Others just like to hit stuff.CWayne Reynolds
145Grim LavamancerCreature — Human Wizard1/1, , Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to target creature or player.“Fools dig for water, corpses, or gold. The earth’s real treasure is far deeper.”RMichael Sutfin
146IncinerateInstant Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can’t be regenerated this turn.“Spontaneous combustion is a myth. If you burst into flame, someone wanted you to.”

—Chandra Nalaar
CZoltan Boros & Gabor Szikszai
147Inferno TitanCreature — Giant6/6: Inferno Titan gets +1/+0 until end of turn.

Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.
MKev Walker
148Lava AxeSorcery Lava Axe deals 5 damage to target player.It can chop down a redwood in a single stroke. Your sternum isn’t going to fare any better.CBrian Snoddy
149Lightning ElementalCreature — Elemental4/1Haste (This creature can attack and as soon as it comes under your control.)“Oh, it’s easy enough to kill, but I’m not going anywhere near it.”

—Norin the Wary
CKev Walker
150ManabarbsEnchantment Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.“I don’t know why people say a double-edged sword is bad. It’s a sword. With two edges.”

—Kamahl, pit fighter
RJeff Miracola
151Manic VandalCreature — Human Warrior2/2When Manic Vandal enters the battlefield, destroy target artifact.It’s fun. He doesn’t need another reason.CChristopher Moeller
152ReverberateInstant Copy target instant or sorcery spell. You may choose new targets for the copy.For every action, there is a swifter and more violent reaction.RjD
153ScrambleverseSorcery For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which he or she was chosen. Untap those permanents.Sometimes a little chaos is in order.RDan Scott
154ShockInstant Shock deals 2 damage to target creature or player.“The beauty of it is they never see it coming. Ever.”

—Razzix, sparkmage
CJon Foster
155Slaughter CryInstant Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)It’s rather embarrassing to end up with your head mounted over his hearth.CMatt Cavotta
156Stormblood BerserkerCreature — Human Berserker1/1Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)

Stormblood Berserker can’t be blocked except by two or more creatures.
Blood is holy to those whose god is War.UMin Yum
157Tectonic RiftSorcery Destroy target land. Creatures without flying can’t block this turn.“You will kneel before me, even if I have to split the earth under your feet!”

—Ash Kronor, Keldon warlord
UJohn Avon
158Volcanic DragonCreature — Dragon4/4Flying

Haste (This creature can attack and as soon as it comes under your control.)
Sometimes an eruption in Shiv produces something more dangerous than a mere river of molten rock.UChris Rahn
159Wall of TorchesCreature — Wall4/1Defender (This creature can’t attack.)The foolish try to leap through the unlit spaces. The arrogant believe the fires harmless. The wise find a different door.CMike Bierek
160Warstorm SurgeEnchantment Whenever a creature enters the battlefield under your control, it deals damage equal to its power to target creature or player.“Listen to the roar! Feel the thunder! The Immersturm shouts its approval with every bolt of lightning!”RRaymond Swanland
161Acidic SlimeCreature — Ooze2/2Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
UKarl Kopinski
162Arachnus SpinnerCreature — Spider5/7Reach (This creature can block creatures with flying.)

Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle it.
RKarl Kopinski
163Arachnus WebEnchantment — Aura Enchant creature

Enchanted creature can’t attack or block, and its activated abilities can’t be activated.

At the beginning of the end step, if enchanted creature’s power is 4 or greater, destroy Arachnus Web.
CKarl Kopinski
164Autumn's VeilInstant Spells you control can’t be countered by blue or black spells this turn, and creatures you control can’t be the targets of blue or black spells this turn.The rustling of leaves and a passing shadow are a dryad’s only trace.UKekai Kotaki
165Birds of ParadiseCreature — Bird0/1Flying

: Add one mana of any color to your mana pool.
“The gods used their feathers to paint all the colors of the world.”

—Yare-Tiva, warden of Gramur forest
RMarcelo Vignali
166Bountiful HarvestSorcery You gain 1 life for each land you control.“When we fail to see the beauty in every tree, we are no better than humans.”

—Saelia, elvish scout
CJason Chan
167Brindle BoarCreature — Boar2/2Sacrifice Brindle Boar: You gain 4 life.“Tell the cooks to prepare the fires. Tonight we feast!”

—Tolar Wolfbrother, Krosan tracker
CDave Allsop
168Carnage WurmCreature — Wurm6/6Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
UDave Kendall
169Cudgel TrollCreature — Troll4/3: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.) UJesper Ejsing
170Doubling ChantSorcery For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle your library.What’s scarier than one of every beast in the forest?RWayne England
171Dungrove ElderCreature — Treefolk*/*Hexproof (This creature can’t be the target of spells or abilities your opponents control.)

Dungrove Elder’s power and toughness are each equal to the number of Forests you control.
All the trees of the forest are his army, and every leaf his shield.RMatt Stewart
172Elvish ArchdruidCreature — Elf Druid2/2Other Elf creatures you control get +1/+1.

: Add to your mana pool for each Elf you control.
He knows the name of every elf born in the last four centuries. More importantly, they all know his.RKarl Kopinski
173FogInstant Prevent all combat damage that would be dealt this turn.It’s hard enough to find your way through uncharted wilderness when you can see the tip of your nose.CJaime Jones
174Garruk, Primal HunterPlaneswalker — Garruk/3+1: Put a 3/3 green Beast creature token onto the battlefield.

-3: Draw cards equal to the greatest power among creatures you control.

-6: Put a 6/6 green Wurm creature token onto the battlefield for each land you control.
MD. Alexander Gregory
175Garruk's CompanionCreature — Beast3/2Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) CEfrem Palacios
176Garruk's HordeCreature — Beast7/7Trample

Play with the top card of your library revealed.

You may cast the top card of your library if it’s a creature card. (Do this only any time you could cast that creature card. You still pay the spell’s costs.)
RSteve Prescott
177Giant SpiderCreature — Spider2/4Reach (This creature can block creatures with flying.)“The wild is always changing, but it does have a few constants.”

—Garruk Wildspeaker
CRandy Gallegos
178Gladecover ScoutCreature — Elf Scout1/1Hexproof (This creature can’t be the target of spells or abilities your opponents control.)“The forest is my cover and I hold it close. In such a tight embrace, there is no room for wickedness.”CAllen Williams
179Greater BasiliskCreature — Basilisk3/5Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)Bone, stone . . . both taste the same to a hungry basilisk.CJames Ryman
180Hunter's InsightInstant Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.“The predator knows the true way of the world. Life is conflict. Only the strong survive.”

—Garruk Wildspeaker
UTerese Nielsen
181Jade MageCreature — Human Shaman2/1: Put a 1/1 green Saproling creature token onto the battlefield.“We are one with the wild things. Life blooms from our fingertips and nature responds to our summons.”

—Jade creed
UIzzy
182Llanowar ElvesCreature — Elf Druid1/1: Add to your mana pool.One bone broken for every twig snapped underfoot.

—Llanowar penalty for trespassing
CKev Walker
183LureEnchantment — Aura Enchant creature

All creatures able to block enchanted creature do so.
It makes the insignificant conspicuous, the repulsive alluring, and the deadly irresistible.UD. Alexander Gregory
184Lurking CrocodileCreature — Crocodile2/2Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Islandwalk (This creature is unblockable as long as defending player controls an Island.)
CDonato Giancola
185NaturalizeInstant Destroy target artifact or enchantment.“When your cities and trinkets crumble, only nature will remain.”

—Garruk Wildspeaker
CTim Hildebrandt
186OverrunSorcery Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) UCarl Critchlow
187PlummetInstant Destroy target creature with flying.“Let nothing own the skies but the wind.”

—Dejara, Giltwood druid
CPete Venters
188Primeval TitanCreature — Giant6/6Trample

Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.
When nature calls, run.MAleksi Briclot
189Primordial HydraCreature — Hydra0/0Primordial Hydra enters the battlefield with X +1/+1 counters on it.

At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra.

Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it.
MAleksi Briclot
190Rampant GrowthSorcery Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.Nature grows solutions to its problems.CSteven Belledin
191ReclaimInstant Put target card from your graveyard on top of your library.The wise pay as much attention to what they throw away as to what they keep.CAndrew Robinson
192Rites of FlourishingEnchantment At the beginning of each player’s draw step, that player draws an additional card.

Each player may play an additional land on each of his or her turns.
“Dance, and bring forth the coil! It is an umbilical to Gaea herself, fattening us with the earth’s rich bounty.”RBrandon Kitkouski
193Runeclaw BearCreature — Bear2/2 The only honey it wants is the sweet nectar flowing through your veins.CJesper Ejsing
194Sacred WolfCreature — Wolf3/1Hexproof (This creature can’t be the target of spells or abilities your opponents control.)“I raised my bow, and the wolf stared at me. Under its gaze, my finger would not release the string.”

—Aref the Hunter
CMatt Stewart
195SkinshifterCreature — Human Shaman1/1: Choose one — Until end of turn, Skinshifter becomes a 4/4 Rhino and gains trample; or until end of turn, Skinshifter becomes a 2/2 Bird and gains flying; or until end of turn, Skinshifter becomes a 0/8 Plant. Activate this ability only once each turn. RMatt Stewart
196Stampeding RhinoCreature — Rhino4/4Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)The quickest way to get through the jungle is to agitate a rhino and run in its wake.CSteven Belledin
197Stingerfling SpiderCreature — Spider2/5Reach (This creature can block creatures with flying.)

When Stingerfling Spider enters the battlefield, you may destroy target creature with flying.
The juiciest prey is that which grows lazy, thinking itself beyond the reach of danger.UDave Allsop
198Titanic GrowthInstant Target creature gets +4/+4 until end of turn.The pup looked over the treetops, eyeing the man who just yesterday had kicked her. Suddenly, her hunger was infused with pure delight.CRyan Pancoast
199TrollhideEnchantment — Aura Enchant creature

Enchanted creature gets +2/+2 and has “: Regenerate this creature.” (The next time the creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)
CSteven Belledin
200Vastwood GorgerCreature — Wurm5/6 The gorger’s insect-like eyes pick up the slightest movement in any direction. Its body then whips toward its prey with startling speed, swallowing it in one engulfing gulp.CKieran Yanner
201Adaptive AutomatonArtifact Creature — Construct2/2As Adaptive Automaton enters the battlefield, choose a creature type.

Adaptive Automaton is the chosen type in addition to its other types.

Other creatures you control of the chosen type get +1/+1.
Such loyalty can only be made.RIgor Kieryluk
202Angel's FeatherArtifact Whenever a player casts a white spell, you may gain 1 life.The angel represents divine perfection; even the smallest feather is imbued with beauty and benevolence.UAlan Pollack
203Crown of EmpiresArtifact , : Tap target creature. Gain control of that creature instead if you control artifacts named Scepter of Empires and Throne of Empires.“With this crown, assert your authority.”

—Crown inscription
UJohn Avon
204Crumbling ColossusArtifact Creature — Golem7/4Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

When Crumbling Colossus attacks, sacrifice it at end of combat.
UMichael C. Hayes
205Demon's HornArtifact Whenever a player casts a black spell, you may gain 1 life.Its curve mimics the twists of life and death.UAlan Pollack
206Dragon's ClawArtifact Whenever a player casts a red spell, you may gain 1 life.“If there is a fire that never ceases to burn, it surely lies in the maw of a dragon.”

—Sarkhan Vol
UAlan Pollack
207Druidic SatchelArtifact , : Reveal the top card of your library. If it’s a creature card, put a 1/1 green Saproling creature token onto the battlefield. If it’s a land card, put that card onto the battlefield under your control. If it’s a noncreature, nonland card, you gain 2 life. RMatt Stewart
208Elixir of ImmortalityArtifact , : You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner’s library.“Bottled life. Not as tasty as I’m used to, rather stale, but it has the same effect.”

—Baron Sengir
UZoltan Boros & Gabor Szikszai
209GreatswordArtifact — Equipment Equipped creature gets +3/+0.

Equip (: Attach to target creature you control. Equip only as a sorcery.)
The only blow that matters is the killing blow.UNic Klein
210Kite ShieldArtifact — Equipment Equipped creature gets +0/+3.

Equip (: Attach to target creature you control. Equip only as a sorcery.)
“To my sword I owe my glory, but to my shield I owe my life.”

—Sarlena, paladin of the Northern Verge
UJim Pavelec
211Kraken's EyeArtifact Whenever a player casts a blue spell, you may gain 1 life.It’s seen the wonders of entire worlds trapped in the depths of a bottomless ocean.UAlan Pollack
212ManalithArtifact : Add one mana of any color to your mana pool.Planeswalkers seek out great monuments throughout the Multiverse, knowing that their builders were unknowingly drawn by the convergence of mana in the area.CCharles Urbach
213PentavusArtifact Creature — Construct0/0Pentavus enters the battlefield with five +1/+1 counters on it.

, Remove a +1/+1 counter from Pentavus: Put a 1/1 colorless Pentavite artifact creature token with flying onto the battlefield.

, Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus.
RGreg Staples
214Quicksilver AmuletArtifact , : You may put a creature card from your hand onto the battlefield.Those who examine the amulet too closely have been known to become part of its ornate carvings.RBrad Rigney
215Rusted SentinelArtifact Creature — Golem3/4Rusted Sentinel enters the battlefield tapped.It has to deliberate a moment on the best way to break your face.UJason Felix
216Scepter of EmpiresArtifact : Scepter of Empires deals 1 damage to target player. It deals 3 damage to that player instead if you control artifacts named Crown of Empires and Throne of Empires.“With this scepter, smite your enemies.”

—Scepter inscription
UJohn Avon
217Solemn SimulacrumArtifact Creature — Golem2/2When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.

When Solemn Simulacrum dies, you may draw a card.
RDan Scott
218Sundial of the InfiniteArtifact , : End the turn. Activate this ability only during your turn. (Exile all spells and abilities on the stack. Discard down to your maximum hand size. Damage wears off, and “this turn” and “until end of turn” effects end.) RVincent Proce
219Swiftfoot BootsArtifact — Equipment Equipped creature has hexproof and haste. (It can’t be the target of spells or abilities your opponents control, and it can attack and as soon as it comes under your control.)

Equip (: Attach to target creature you control. Equip only as a sorcery.)
USvetlin Velinov
220Thran GolemArtifact Creature — Golem3/3As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample.The golems of the ancient Thran still draw power in ways that baffle the artificers of today.URon Spears
221Throne of EmpiresArtifact , : Put a 1/1 white Soldier creature token onto the battlefield. Put five of those tokens onto the battlefield instead if you control artifacts named Crown of Empires and Scepter of Empires.“With this throne, unite your nation.”

—Throne inscription
RJohn Avon
222WorldslayerArtifact — Equipment Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer.

Equip (: Attach to target creature you control. Equip only as a sorcery.)
“If that is what you seek, try looking in craters.”

—Fodrus, mastersmith
RGreg Staples
223Wurm's ToothArtifact Whenever a player casts a green spell, you may gain 1 life.Jevna Nor lugged it around, bragging of his triumph over the wurm. Luckily, the tavern regulars didn’t notice it was only a baby tooth.UAlan Pollack
224Buried RuinLand : Add to your mana pool.

, , Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.
History has buried its treasures deep.UFranz Vohwinkel
225Dragonskull SummitLand Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.

: Add or to your mana pool.
RJon Foster
226Drowned CatacombLand Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.

: Add or to your mana pool.
RDave Kendall
227Glacial FortressLand Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.

: Add or to your mana pool.
RFranz Vohwinkel
228Rootbound CragLand Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.

: Add or to your mana pool.
RMatt Stewart
229Sunpetal GroveLand Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.

: Add or to your mana pool.
RJason Chan
230PlainsBasic Land — Plains [W] LRob Alexander
231PlainsBasic Land — Plains [W] LD. J. Cleland-Hura
232PlainsBasic Land — Plains [W] LHoward Lyon
233PlainsBasic Land — Plains [W] LCharles Urbach
234IslandBasic Land — Island [U] LRob Alexander
235IslandBasic Land — Island [U] LCliff Childs
236IslandBasic Land — Island [U] LMichael Komarck
237IslandBasic Land — Island [U] LPeter Mohrbacher
238SwampBasic Land — Swamp [B] LCliff Childs
239SwampBasic Land — Swamp [B] LChippy
240SwampBasic Land — Swamp [B] LJung Park
241SwampBasic Land — Swamp [B] LAlan Pollack
242MountainBasic Land — Mountain [R] LCliff Childs
243MountainBasic Land — Mountain [R] LKarl Kopinski
244MountainBasic Land — Mountain [R] LRobh Ruppel
245MountainBasic Land — Mountain [R] LSam Wood
246ForestBasic Land — Forest [G] LGlen Angus
247ForestBasic Land — Forest [G] LVolkan Baga
248ForestBasic Land — Forest [G] LJim Nelson
249ForestBasic Land — Forest [G] LRyan Pancoast

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