Original Magic Game Design: Richard Garfield
Initial Concept and Game Design: Mark Globus (lead), Tom LaPille, Adam Lee, Shawn Main, and Ken Troop
Final Game Design and Development: Dave Guskin (lead), Kelly Digges, Aaron Forsythe, James Hata, Zac Hill, and Mac McCall with contributions from Matt Tabak
Magic R&D Leads : Aaron Forsythe (director), Mark Rosewater (design), and Mark Globus (producer)
Editing: Matt Tabak, Kelly Digges, and Del Laugel
Creative Direction: Brady Dommermuth
Card Naming and Flavor Text: Adam Lee (lead), Elye Alexander, Doug Beyer, Brady Dommermuth, Robert Dunbar, Dan Helland, Jenna Helland, Ari Levitch, Brian McGee, Jennifer Meyen, Rei Nakazawa, Ben Placzek, Matt Tabak, and Brian Trunk
Art Direction: Jeremy Jarvis, Matt Cavotta, and Lisa Hanson
Graphic Design: Jino Choi, Leon Cortez, and Soe Hemmi
Graphic Production: Chris Hanis, Steve Nashem, and Erika Vergel de Dios
Original Magic Graphic Design : Jesper Myrfors, Lisa Stevens, and Christopher Rush
Brand Management: Elaine Chase (director), Mark Purvis, Paul Levy, Adam Dixon, Greg Collins, Michael Gills, Adam Colby, Trick Jarrett, Jennifer Meyen, and Brian Trunk
Production Management: David Stevens, Kelly Bingham, and Jane Flohrschutz
Program Management: Leeds Chamberlain, Andy Smith, and Sarah Taus
Additional Playtesting: Karen Conley, Ian Duke, Dan Emmons, Ethan Fleischer, Mark L. Gottlieb, Ray Grant, Jon Hickey, Dave Humpherys, Kelly Ingram, Mons Johnson, John Kozar, Erik Lauer, Heather Lee, Don Maddock, Dave Marsee, Jennifer Meyen, Billy Moreno, Kenneth Nagle, Victoria Oh, Mark Peterson, Jamie Rarick, Michael Robles, Robert Schuster, Ethan Schwager, Matthew Smith, Ryan Spain, Bill Stark, Sam Stoddard, Gavin Verhey, and Steve Warner
Thanks to all of our project team members and to the many others too numerous to mention who have contributed to this product.