Shards of Alara Sortable Spoiler

Posted in Feature on September 24, 2008

By Wizards of the Coast

#NameCostTypeP/TRules TextFlavor TextRarityArtist
63Ad NauseamInstant Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times.When the task spilled over into undeath, he stopped calling it his life’s work.RJeremy Jarvis
153Agony WarpInstant Target creature gets -3/-0 until end of turn.

Target creature gets -0/-3 until end of turn.
Life’s circle has become inverted in Grixis. The same energy is endlessly recycled and becomes more stagnant with each pass.CDave Allsop
154Ajani VengeantPlaneswalker — Ajani3+1: Target permanent doesn’t untap during its controller’s next untap step.

-2: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life.

-7: Destroy all lands target player controls.
MWayne Reynolds
1Akrasan SquireCreature — Human Soldier1/1Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)Bant’s armies are primarily composed of members of the Mortar caste, loyal commoners who haven’t yet earned a sigil.CTodd Lockwood
123Algae GharialCreature — Crocodile1/1Shroud

Whenever another creature is put into a graveyard from play, you may put a +1/+1 counter on Algae Gharial.
It lurks just under the surface, using the algae-choked tar pits of Jund as both home and hunting blind.UMichael Ryan
2Angel’s HeraldCreature — Human Cleric1/1, , Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel and put it into play. Then shuffle your library.Rigorous faith and belief are rewarded on occasion, and richly so.UGreg Staples
3Angelic BenedictionEnchantment Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, you may tap target creature.
“Even in single combat, I am never alone.”

—Rafiq of the Many
UMichael Komarck
4AngelsongInstant Prevent all combat damage that would be dealt this turn.

Cycling (, Discard this card: Draw a card.)
Clash of sword and cry of beast fall mute when angels sound the call to prayer.CSal Villagran
220Arcane Sanctum Land Arcane Sanctum comes into play tapped.

: Add , , or to your mana pool.
“We must rely on our own knowledge, not on the dogma of the seekers or the mutterings of the sphinxes.”

—Tullus of Palandius
UAnthony Francisco
64Archdemon of UnxCreature — Demon6/6Flying, trample

At the beginning of your upkeep, sacrifice a non-Zombie creature, then put a 2/2 black Zombie creature token into play.
The necropolis at Unx was once a living city, its streets untrodden by death.RDave Allsop
65Banewasp AfflictionEnchantment — Aura Enchant creature

When enchanted creature is put into a graveyard, that creature’s controller loses life equal to its toughness.
The consuming undeath of Grixis terrifies the survivors of Vithia, but its fauna is just as fearsome.CDave Allsop
5Bant BattlemageCreature — Human Wizard2/2, : Target creature gains trample until end of turn.

, : Target creature gains flying until end of turn.
“A night attack will be easy. We’ll make an air raid over the Akrasan border. Just get me some flint to light the war torches.”UDonato Giancola
155Bant CharmInstant Choose one — Destroy target artifact; or put target creature on the bottom of its owner’s library; or counter target instant spell.Bant is a world where death and chaos hold no sway.URandy Gallegos
221Bant Panorama Land : Add to your mana pool.

, , Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it into play tapped. Then shuffle your library.
Bant’s hearts are as pure as its air and as bright as its skies.CDonato Giancola
6Battlegrace AngelCreature — Angel4/4Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, it gains lifelink until end of turn.
RMatt Stewart
124Behemoth’s HeraldCreature — Elf Shaman1/1o, , Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire and put it into play. Then shuffle your library.“Mine is an insatiable god, with appetites as magnificent as the jungle itself.”UParente
156BlightningSorcery Blightning deals 3 damage to target player. That player discards two cards.While the smell of burning flesh is common in Grixis, the odor of smoldering brain matter is a rare treat.CThomas M. Baxa
66Blister BeetleCreature — Insect1/1When Blister Beetle comes into play, target creature gets -1/-1 until end of turn.Warriors of the Rip Clan wear their beetle-acid scars proudly, even modifying clothing and armor to better display the trophy.CAnthony S. Waters
157Blood CultistCreature — Human Wizard1/1: Blood Cultist deals 1 damage to target creature.

Whenever a creature dealt damage by Blood Cultist this turn is put into a graveyard, put a +1/+1 counter on Blood Cultist.
“To immortality.”UKarl Kopinski
93Bloodpyre ElementalCreature — Elemental4/1Sacrifice Bloodpyre Elemental: Bloodpyre Elemental deals 4 damage to target creature. Play this ability only any time you could play a sorcery.Elementals born of Jund are as cruel and unstable as the plane itself.CTrevor Claxton
94Bloodthorn TaunterCreature — Human Scout1/1Haste

: Target creature with power 5 or greater gains haste until end of turn.
Naya’s celebrants stoke the gargantuans into a rage, loosing a tide of muscle with the precision of an arrow.CJesper Ejsing
67Bone SplintersSorcery As an additional cost to play Bone Splinters, sacrifice a creature.

Destroy target creature.
Witches of the Split-Eye Coven speak of a future when Grixis will overflow with life energy. For now, they must harvest vis from the living to fuel their dark magics.CCole Eastburn
158Branching BoltInstant Choose one or both — Branching Bolt deals 3 damage to target creature with flying; and/or Branching Bolt deals 3 damage to target creature without flying.“Lightning lives in everything, in living flesh and growing things. It must be set free.”

—Rakka Mar
CVance Kovacs
159Brilliant UltimatumSorcery Remove the top five cards of your library from the game. An opponent separates those cards into two piles. You may play any number of cards from one of those piles without paying their mana costs.Revealing the truth only deepened Tezzeret’s curiosity for the secrets still buried.RAnthony Francisco
160Broodmate DragonCreature — Dragon4/4Flying

When Broodmate Dragon comes into play, put a 4/4 red Dragon creature token with flying into play.
Frozen in fear, the goblins stared upward at the circling hunter—and were promptly eaten by its diving mate.RVance Kovacs
161Bull CerodonCreature — Beast5/5Vigilance, hasteIt holds motionless vigil, watching Naya in silence through the screen of the whitecover. When it senses anything amiss, it launches forward with the uncanny sound of torn fog.UJesper Ejsing
95Caldera HellionCreature — Hellion3/3Devour 1 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with that many +1/+1 counters on it.)

When Caldera Hellion comes into play, it deals 3 damage to each creature.
RRaymond Swanland
32Call to HeelInstant Return target creature to its owner’s hand. Its controller draws a card.On Bant, a sigil is both a prize of honor and a bond of duty. The one who bears it may be called to fulfill that charge at any moment.CRandy Gallegos
33CancelInstant Counter target spell.“What you are attempting is not against the law. It is, however, extremely foolish.”CDavid Palumbo
162Carrion ThrashCreature — Viashino Warrior4/4When Carrion Thrash is put into a graveyard from play, you may pay . If you do, return another target creature card from your graveyard to your hand.Viashino hunt in gangs called thrashes. Not all thrashes hunt the freshest game.CJaime Jones
34Cathartic AdeptCreature — Human Wizard1/1: Target player puts the top card of his or her library into his or her graveyard.“Forget. Only then will there be space for hope between the pain and fear.”CCarl Critchlow
125Cavern ThoctarCreature — Beast5/5: Cavern Thoctar gets +1/+0 until end of turn.Natives of Naya know better than to loiter near the mouth of a cave. Two glowing red eyes and the stench of foul breath are all the warning you’re likely to get.CJean-Sébastien Rossbach
163Clarion UltimatumSorcery Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards into play tapped, then shuffle your library.Be worthy of a single blessing, and many more will follow.RMichael Komarck
35Cloudheath DrakeArtifact Creature — Drake3/3Flying

: Cloudheath Drake gains vigilance until end of turn.
A permanent storm rages over the plain of Cloudheath, and drakes ride its currents—two reminders that some elements of Esper will not be controlled.CIzzy
36Coma VeilEnchantment — Aura Enchant artifact or creature

Enchanted permanent doesn’t untap during its controller’s untap step.
Etherium does not know sleep. Only magic can teach it the resting state of cold steel.CDan Scott
68Corpse ConnoisseurCreature — Zombie Wizard3/3When Corpse Connoisseur comes into play, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library.

Unearth (: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
UMark Hyzer
37Courier’s CapsuleArtifact , , Sacrifice Courier’s Capsule: Draw two cards.In ages past, Esper couriers bore messages written on ornate scrolls. The medium has grown more sophisticated, but the principle remains the same.CAndrew Murray
126Court ArchersCreature — Human Archer1/3Reach (This can block creatures with flying.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
The Sun-Dappled Court of Valeron stands secure behind a wall of steel-tipped arrows.CRandy Gallegos
38Covenant of MindsSorcery Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If he or she doesn’t, put those cards into your graveyard and draw five cards.Before signing anything on Grixis, always read the fine print.RDan Seagrave
7Cradle of VitalityEnchantment Whenever you gain life, you may pay . If you do, put a +1/+1 counter on target creature for each 1 life you gained.Naya’s trees grow tall and sturdy. Their foliage intertwines to form dewcups, rainwater pools where the elves gather to celebrate life.RTrevor Hairsine
96Crucible of FireEnchantment Dragon creatures you control get +3/+3.“The dragon is a perfect marriage of power and the will to use it.”

—Sarkhan Vol
RDominick Domingo
164Cruel UltimatumSorcery Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.There is always a greater power.RRalph Horsley
222Crumbling Necropolis Land Crumbling Necropolis comes into play tapped.

: Add , , or to your mana pool.
“They say the ruins of Sedraxis were once a shining capital in Vithia. Now it is a blight, a place to be avoided by the living.”

—Olcot, Rider of Joffik
UDave Kendall
69Cunning LethemancerCreature — Human Wizard2/2At the beginning of your upkeep, each player discards a card.“Give me your memories, and you will have release from the suffering they bring you.”RPaul Bonner
127Cylian ElfCreature — Elf Scout2/2 From her sunsail tent high above the forest floor, an elf harkener can hear the footfalls of a single creature through the cacophony of Naya’s jungle sounds.CSteve Prescott
39Dawnray ArcherCreature — Human Archer1/1Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

, : Dawnray Archer deals 1 damage to target attacking or blocking creature.
Their shots are fired most often as signals—or at those who didn’t get the message.UDan Dos Santos
70Death BaronCreature — Zombie Wizard2/2Skeleton creatures you control and other Zombie creatures you control get +1/+1 and have deathtouch.For the necromancer barons, killing and recruitment are one and the same.RNils Hamm
71DeathgreeterCreature — Human Shaman1/1Whenever another creature is put into a graveyard from play, you may gain 1 life.“The bones of allies grant wisdom. The bones of enemies grant strength. The bones of dragons grant life eternal.”CDominick Domingo
165Deft DuelistCreature — Human Rogue2/1First strike

Shroud (This creature can’t be the target of spells or abilities.)
Some Serul Cove rogues traffic in stolen sigils, which fetch a high price from those who would rather pay for honor than earn it.CDavid Palumbo
72Demon’s HeraldCreature — Human Wizard1/1, , Sacrifice a blue creature, a black creature, and a red creature: Search your library for a card named Prince of Thralls and put it into play. Then shuffle your library.“May these deaths be the first of many.”UKarl Kopinski
8Dispeller’s CapsuleArtifact , , Sacrifice Dispeller’s Capsule: Destroy target artifact or enchantment.“I find its symmetry pleasing. It rids our world of offensive refuse while disposing of itself.”

—Dolomarus, Proctor of the Clean
CFranz Vohwinkel
97Dragon FodderSorcery Put two 1/1 red Goblin creature tokens into play.Goblins journey to the sacrificial peaks in pairs so that the rare survivor might be able to relate the details of the other’s grisly demise.CJaime Jones
98Dragon’s HeraldCreature — Goblin Shaman1/1, , Sacrifice a black creature, a red creature, and a green creature: Search your library for a card named Hellkite Overlord and put it into play. Then shuffle your library.The penultimate step of the ritual involves bathing in a delicious glaze.UDaarken
73Dreg ReaverCreature — Zombie Beast4/3 “On our thirty-fourth day of digging, we unearthed a chamber that contained the intact remains of several species long extinct from Grixis. One in particular should make a fine siege engine . . . .”

—Last notes of Shungus Nod, fleshcrafter
CThomas M. Baxa
74Dregscape ZombieCreature — Zombie2/1Unearth (: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)The undead of Grixis are fueled by their hatred of the living.CLars Grant-West
128Druid of the AnimaCreature — Elf Druid1/1: Add , , or to your mana pool.Although the Anima herself remains at the Sacellum, her druids roam Naya, collecting mana bonds with every location in the world.CJim Murray
129DrumhunterCreature — Human Druid Warrior2/2At the end of your turn, if you control a creature with power 5 or greater, you may draw a card.

: Add to your mana pool.
“I feel the vine-rhythm as my friends drive the beast to me. I will not miss my mark.”UJim Murray
9Elspeth, Knight-ErrantPlaneswalker — Elspeth4+1: Put a 1/1 white Soldier creature token into play.

+1: Target creature gets +3/+3 and gains flying until end of turn.

-8: For the rest of the game, artifacts, creatures, enchantments, and lands you control are indestructible.
MVolkan Baga
130Elvish VisionaryCreature — Elf Shaman1/1When Elvish Visionary comes into play, draw a card.Before any major undertaking, a Cylian elf seeks the guidance of a visionary to learn the will of the gargantuan ancients.CD. Alexander Gregory
166Empyrial ArchangelCreature — Angel5/8Flying, shroud

All damage that would be dealt to you is dealt to Empyrial Archangel instead.
Her wings are the prayers of the devoted; her sword, the despair of the vile.MGreg Staples
40Esper BattlemageArtifact Creature — Human Wizard2/2, : Prevent the next 2 damage that would be dealt to you this turn.

, : Target creature gets -1/-1 until end of turn.
She can heal the flesh, or exploit its many weaknesses.UMatt Cavotta
167Esper CharmInstant Choose one — Destroy target enchantment; or draw two cards; or target player discards two cards.“Thoughts are commodities. Someone will pay a good price for them. Even ones as simplistic as yours . . .”

—Ennor, mentalist
UMichael Bruinsma
223Esper Panorama Land : Add to your mana pool.

, , Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it into play tapped. Then shuffle your library.
Esper is an expansive canvas painted by precise, controlling hands.CFranz Vohwinkel
41Etherium AstrolabeArtifact Flash

, , Sacrifice an artifact: Draw a card.
“Speculation is foolish when the tools of certainty are available.”

—Cinna, vedalken consul
UMichael Bruinsma
42Etherium SculptorArtifact Creature — Vedalken Artificer1/2Artifact spells you play cost less to play.The greatest masters of the craft abandon tools altogether, shaping metal with hand and mind alone.CSteven Belledin
10Ethersworn CanonistArtifact Creature — Human Cleric2/2Each player who has played a nonartifact spell this turn can’t play additional nonartifact spells.“The noble work of our order is to infuse all life on Esper with etherium. Our goal will be reached more rapidly if new life is . . . suppressed.”RIzzy
11ExcommunicateSorcery Put target creature on top of its owner’s library.Rebels and other malcontents forced into the ritual awake lost in Topa’s vast savannahs. Those who find their way back return humble and repentant.CMatt Stewart
75Executioner’s CapsuleArtifact , , Sacrifice Executioner’s Capsule: Destroy target nonblack creature.There is always a moment of trepidation before opening a message capsule, for fear of the judgment that might be contained within.CWarren Mahy
99Exuberant FirestokerCreature — Human Druid Shaman1/1At the end of your turn, if you control a creature with power 5 or greater, you may have Exuberant Firestoker deal 2 damage to target player.

: Add to your mana pool.
The artistry of Etlan’s firedancers is more spectacular when behemoths join in.UZoltan Boros & Gabor Szikszai
43FatestitcherCreature — Zombie Wizard1/2: You may tap or untap another target permanent.

Unearth (: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
UE. M. Gist
131Feral HydraCreature — Hydra Beast0/0Feral Hydra comes into play with X +1/+1 counters on it.

: Put a +1/+1 counter on Feral Hydra. Any player may play this ability.
It shreds its prey as each head fights for the choicest bits.RSteve Prescott
44Filigree SagesArtifact Creature — Vedalken Wizard2/3: Untap target artifact.“We of the Sanctum Arcanum have pondered every word on every page of the Filigree Texts. If you can’t say the same, don’t bother speaking.”UDan Scott
168Fire-Field OgreCreature — Ogre Mutant4/2First strike

Unearth (: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
UMitch Cotie
100Flameblast DragonCreature — Dragon5/5Flying

Whenever Flameblast Dragon attacks, you may pay . If you do, Flameblast Dragon deals X damage to target creature or player.
Dragon lords of Jund rule by edicts of flame.RJaime Jones
76Fleshbag MarauderCreature — Zombie Warrior3/1When Fleshbag Marauder comes into play, each player sacrifices a creature.Grixis is a world where the only things found in abundance are death and decay. Corpses, whole or in part, are the standard currency among necromancers and demons.UPete Venters
246Forest Basic Land — Forest [G] LAleksi Briclot
247Forest Basic Land — Forest [G] LZoltan Boros & Gabor Szikszai
248Forest Basic Land — Forest [G] LZoltan Boros & Gabor Szikszai
249Forest Basic Land — Forest [G] LMichael Komarck
45Gather SpecimensInstant If a creature would come into play under an opponent’s control this turn, it comes into play under your control instead.“It’s free to do whatever it wants. I’ve merely told it what that is.”

—Xorin, Architect of Will
RMichael Bruinsma
132Gift of the GargantuanSorcery Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. CJean-Sébastien Rossbach
77Glaze FiendArtifact Creature — Illusion0/1Flying

Whenever another artifact comes into play under your control, Glaze Fiend gets +2/+2 until end of turn.
Before the zealots of the Ethersworn came to power, Esper illusionists dreamed up creations to mimic a variety of substances.CJoshua Hagler
101Goblin AssaultEnchantment At the beginning of your upkeep, put a 1/1 red Goblin creature token with haste into play.

Goblin creatures attack each turn if able.
A goblin raid is a delicate gambit—a blend of stealth, precision, and screaming death.RJaime Jones
169Goblin DeathraidersCreature — Goblin Warrior3/1TrampleEvery once in a while, when they aren’t getting incinerated in lava, crushed under rock slides, or devoured by dragons, goblins experience moments of unmitigated glory in battle.CRaymond Swanland
102Goblin MountaineerCreature — Goblin Scout1/1MountainwalkGoblin lairs sit high in Jund’s mountains. This gives the goblins easy access to the sacrificial peaks above and lets them build up a head of steam before attacking prey down below.CMichael Ryan
170GodsireCreature — Beast8/8Vigilance

: Put an 8/8 Beast creature token into play that’s red, green, and white.
“Lay sacrifice to the godsire that it may spare us, but save some for his progeny who also will hunger.”

—Syeena, elvish godtoucher
MJim Murray
133GodtoucherCreature — Elf Cleric2/2, : Prevent all damage that would be dealt to target creature with power 5 or greater this turn.“Gargantuans die not in moments but in moons. There is still time to aid this noble ancient.”CJesper Ejsing
78Grixis BattlemageCreature — Human Wizard2/2, : Draw a card, then discard a card.

, : Target creature can’t block this turn.
Vitals of Grixis who eschew undeath must scrape and scratch to retain their mortality. The result is a breed of inventive mages.UNils Hamm
171Grixis CharmInstant Choose one — Return target permanent to its owner’s hand; or target creature gets -4/-4 until end of turn; or creatures you control get +2/+0 until end of turn.“So many choices. Shall I choose loathing, hate, or malice today?”

—Eliza of the Keep
ULars Grant-West
224Grixis Panorama Land : Add to your mana pool.

, , Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it into play tapped. Then shuffle your library.
There is no height above Grixis that is free from the stench of death.CNils Hamm
12Guardians of AkrasaCreature — Human Soldier0/4Defender

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
“Only by the bravery of those who put loyalty above glory is our home kept safe.”

—Elspeth
CAlan Pollack
13Gustrider ExuberantCreature — Human Wizard1/2Flying

Sacrifice Gustrider Exuberant: Creatures you control with power 5 or greater gain flying until end of turn.
“The elves claim the canopy. The nacatl claim the mountains. I suppose you think we ought to stay on the jungle floor?”CWayne Reynolds
103Hell’s ThunderCreature — Elemental4/4Flying, haste

At end of turn, sacrifice Hell’s Thunder.

Unearth (: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
RKarl Kopinski
172Hellkite OverlordCreature — Dragon8/8Flying, trample, haste

: Hellkite Overlord gets +1/+0 until end of turn.

o: Regenerate Hellkite Overlord.
“The dragon has no pretense of compassion, no false mask of civilization—just hunger, heat, and need.”

—Sarkhan Vol
MJustin Sweet
173Hindering LightInstant Counter target spell that targets you or a permanent you control.

Draw a card.
Centuries of careful practice have elevated the casting of protective spells to an art form. What little offensive magic remains on Bant stands little chance of breaching them.CChris Rahn
104Hissing IguanarCreature — Lizard3/1Whenever another creature is put into a graveyard from play, you may have Hissing Iguanar deal 1 damage to target player.Viashino thrashes keep iguanars as hunting companions, giving them wounded captives as playthings.CBrandon Kitkouski
79Immortal CoilArtifact , Remove two cards in your graveyard from the game: Draw a card.

If damage would be dealt to you, prevent that damage. Remove a card in your graveyard from the game for each 1 damage prevented this way.

When there are no cards in your graveyard, you lose the game.
RDan Scott
105Incurable OgreCreature — Ogre Mutant5/1 Each mutation causes the incurables to look vastly different from one another. They are left with only one thing in common: their insatiable lust for the slaughter.CCarl Critchlow
80InfestSorcery All creatures get -2/-2 until end of turn.“This is why we don’t go out in banewasp weather.”

—Rannon, Vithian holdout
UKarl Kopinski
14Invincible HymnSorcery Count the number of cards in your library. Your life total becomes that number.Bantians believe those who are born into the highest caste and live a life of discipline and virtue can ascend to become angels.RMatt Stewart
234Island Basic Land — Island [U] LMichael Komarck
235Island Basic Land — Island [U] LChippy
236Island Basic Land — Island [U] LChippy
237Island Basic Land — Island [U] LMark Tedin
174Jhessian InfiltratorCreature — Human Rogue2/2Jhessian Infiltrator is unblockable.The Jhessian navy makes successful raids on Valeron’s coastal towns thanks to their spies planted during peacetime.UDonato Giancola
46Jhessian LookoutCreature — Human Scout2/1 She stands ready, always watchful, knowing that weeks of peace and serenity can be overturned by a single distant sail.CDonato Giancola
106Jund BattlemageCreature — Human Shaman2/2, : Target player loses 1 life.

, : Put a 1/1 green Saproling creature token into play.
“Of your blood I will make my mead, an offering to the thirsty jungle.”UVance Kovacs
175Jund CharmInstant Choose one — Remove target player’s graveyard from the game; or Jund Charm deals 2 damage to each creature; or put two +1/+1 counters on target creature.Jund pulses with raw energy, waiting for shamans to shape it into useful form.UBrandon Kitkouski
225Jund Panorama Land : Add to your mana pool.

, , Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it into play tapped. Then shuffle your library.
The sky is the dragon’s throne, the seat from which it issues its fiery decrees.CJaime Jones
226Jungle Shrine Land Jungle Shrine comes into play tapped.

: Add , , or to your mana pool.
On Naya, ambition and treachery are scarce, hunted nearly to extinction by the awe owed to terrestrial gods.UWayne Reynolds
134Jungle WeaverCreature — Spider5/6Reach (This can block creatures with flying.)

Cycling (, Discard this card: Draw a card.)
Weavers’ webs wall off swaths of territory more effectively than any portcullis made of iron.CTrevor Hairsine
47Kathari ScreecherCreature — Bird Soldier2/2Flying

Unearth (: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
CPete Venters
176Kederekt CreeperCreature — Horror2/3Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.)

Kederekt Creeper can’t be blocked except by two or more creatures.
Bloated with venom, it crawls Grixis looking for victims to ooze onto.CMark Hyzer
48Kederekt LeviathanCreature — Leviathan5/5When Kederekt Leviathan comes into play, return all other nonland permanents to their owners’ hands.

Unearth (: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
RMark Hyzer
135Keeper of ProgenitusCreature — Elf Druid1/3Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana to his or her mana pool of any type that land produced.He watches over the valley where Progenitus sleeps, culling signs from its steaming breaths.RKev Walker
177Kiss of the AmeshaSorcery Target player gains 7 life and draws two cards.Once a year, Akrasa holds a joust that draws knights and their leotaus from every nation on Bant. The prize is an Akrasan sigil, but the true reward is the angel’s kiss.UTodd Lockwood
15Knight of the Skyward EyeCreature — Human Knight2/2o: Knight of the Skyward Eye gets +3/+3 until end of turn. Play this ability only once each turn.The Order of the Skyward Eye does the bidding of an evil force, unwittingly stirring fear and mistrust across Bant in accordance with his plans.CMatt Stewart
16Knight of the White OrchidCreature — Human Knight2/2First strike

When Knight of the White Orchid comes into play, if an opponent controls more lands than you, you may search your library for a Plains card, put it into play, then shuffle your library.
Both guide and guard on open plain.RMark Zug
17Knight-Captain of EosCreature — Human Knight2/2When Knight-Captain of Eos comes into play, put two 1/1 white Soldier creature tokens into play.

, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.
The strength of Bant’s caste system is the unfailing loyalty of its meekest members.RChris Rahn
178Kresh the BloodbraidedLegendary Creature — Human Warrior3/3Whenever another creature is put into a graveyard from play, you may put X +1/+1 counters on Kresh the Bloodbraided, where X is that creature’s power.Each of his twenty-two braids is bound with bone and leather from a foe.MRaymond Swanland
210Lich’s MirrorArtifact If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20.It shows not what you are but what you were.MAsh Wood
107Lightning TalonsEnchantment — Aura Enchant creature

Enchanted creature gets +3/+0 and has first strike.
“This is going to hurt a lot, but on the bright side, you’ll be dead soon.”

—Sedris, the Traitor King
CPete Venters
136Lush GrowthEnchantment — Aura Enchant land

Enchanted land is a Mountain, Forest, and Plains.
Naya’s bounty spills over upon itself. Each leaf and flower struggles against the next with thrashing thorns, acidic pollen, and strangling roots.CJesper Ejsing
108Magma SprayInstant Magma Spray deals 2 damage to target creature. If that creature would be put into a graveyard this turn, remove it from the game instead.“Jund is a wounded world. Beware its searing blood spilling out onto the surface.”

—Rakka Mar
CJarreau Wimberly
138ManaplasmCreature — Ooze1/1Whenever you play a spell, Manaplasm gets +X/+X until end of turn, where X is that spell’s converted mana cost.Urak froze when he heard it. That was his first mistake. He turned and cast a dramatic ward spell. That was his last.RDaarken
18Marble ChaliceArtifact : You gain 1 life.The cup was a gift from the sphinx Tameron, who hoped that those who drank from it would live long enough to decrypt the sphinxes’ wisdom.CHoward Lyon
49Master of EtheriumArtifact Creature — Vedalken Wizard*/*Master of Etherium’s power and toughness are each equal to the number of artifacts you control.

Other artifact creatures you control get +1/+1.
“Only a mind unfettered with the concerns of the flesh can see the world as it truly is.”RMatt Cavotta
179Mayael the AnimaLegendary Creature — Elf Shaman2/3o, : Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them into play. Put the rest on the bottom of your library in any order.The sacred Anima’s eyes are blind to all but the grandest truths.MJason Chan
50Memory ErosionEnchantment Whenever an opponent plays a spell, that player puts the top two cards of his or her library into his or her graveyard.“The Filigree Texts do not compel you to act in accordance with their precepts. They only specify the consequences should you fail.”

—Lodus of the Ethersworn
RHoward Lyon
19MetallurgeonArtifact Creature — Human Artificer1/2, : Regenerate target artifact.“By the time I got there, the heart had stopped. Fortunately, I was able to replace it with something better.”UWarren Mahy
137Mighty EmergenceEnchantment Whenever a creature with power 5 or greater comes into play under your control, you may put two +1/+1 counters on it.Why settle for mere enormity?USteve Prescott
51Mindlock OrbArtifact Players can’t search libraries.Rogue mechanists once rummaged through the wastes of the Tidehollow, constructing unauthorized golems to threaten the hegemony of the sphinxes. The orbs put a stop to that.Rrk post
211Minion ReflectorArtifact Whenever a nontoken creature comes into play under your control, you may pay . If you do, put a token into play that’s a copy of that creature. That token has haste and “At end of turn, sacrifice this permanent.”To crack a mirror is to provide an opening for the reflection to escape.RMark Tedin
139MosstodonCreature — Plant Elephant5/3: Target creature with power 5 or greater gains trample until end of turn.Whether gargantuans are the manifested will of Progenitus or simply the result of overabundant resources is moot when a herd of them is thundering at you.CParente
242Mountain Basic Land — Mountain [R] LMark Tedin
243Mountain Basic Land — Mountain [R] LAleksi Briclot
244Mountain Basic Land — Mountain [R] LAleksi Briclot
245Mountain Basic Land — Mountain [R] LZoltan Boros & Gabor Szikszai
140MycolothCreature — Fungus4/4Devour 2 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with twice that many +1/+1 counters on it.)

At the beginning of your upkeep, put a 1/1 green Saproling creature token into play for each +1/+1 counter on Mycoloth.
RRaymond Swanland
141NaturalizeInstant Destroy target artifact or enchantment.The idols of old are rich in minerals and magic. They are torn apart when nature aims to eat well.CTrevor Hairsine
142Naya BattlemageCreature — Human Shaman2/2, : Target creature gets +2/+0 until end of turn.

, : Tap target creature.
“I have trained in all three schools of magic.”USteve Argyle
180Naya CharmInstant Choose one — Naya Charm deals 3 damage to target creature; or return target card in a graveyard to its owner’s hand; or tap all creatures target player controls.Deep in nature’s core lies a potential unsullied by greed or civilization.UJesper Ejsing
227Naya Panorama Land : Add to your mana pool.

, , Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it into play tapped. Then shuffle your library.
Between the thunderous footfalls of Naya’s behemoths lie moments of perfect quiet.CHideaki Takamura
181NecrogenesisEnchantment : Remove target creature card in a graveyard from the game. Put a 1/1 green Saproling creature token into play.“Those may be the squirms of one life ending or of another beginning. Either way, I’d leave it alone.”

—Rakka Mar
UTrevor Claxton
212Obelisk of BantArtifact : Add , , or to your mana pool.Whether incorporated into the structure of castles or admired as lone symbols, the obelisks stand for Bant’s values of loyalty, honor, and truth.CDavid Palumbo
213Obelisk of EsperArtifact : Add , , or to your mana pool.It is a monument as austere, unyielding, and inscrutable as Esper itself.CFrancis Tsai
214Obelisk of GrixisArtifact : Add , , or to your mana pool.Like most features of Grixis, the obelisks that remain from the time of Alara now exist only for dark exploitation.CNils Hamm
215Obelisk of JundArtifact : Add , , or to your mana pool.Volcanic ash-winds batter it, climbing vines overwhelm it, dragonfire roasts it, and yet it still stands as a testament to a forgotten world.CBrandon Kitkouski
216Obelisk of NayaArtifact : Add , , or to your mana pool.Centuries have passed since the plane shattered, yet the obelisks of each shard faithfully serve their long-forgotten purpose.CSteve Prescott
20Oblivion RingEnchantment When Oblivion Ring comes into play, remove another target nonland permanent from the game.

When Oblivion Ring leaves play, return the removed card to play under its owner’s control.
A circle of light and a word of confinement.CFranz Vohwinkel
81Onyx GobletArtifact : Target player loses 1 life.The goblet was a gift from the sphinx Gorael, who hoped humans and vedalken would eventually destroy each other to acquire it, leaving all of Esper to her own kind.Crk post
143Ooze GardenEnchantment o, Sacrifice a non-Ooze creature: Put an X/X green Ooze creature token into play, where X is the sacrificed creature’s power. Play this ability only any time you could play a sorcery.Jund has little necromancy. Instead, the flesh of its dead gives rise to algal fiends.RAnthony S. Waters
52Outrider of JhessCreature — Human Knight2/2Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)The island nation of Jhess is under constant siege from Valeron on the mainland. Riders traverse the coastline, always on the lookout for sails or aven.CAlan Pollack
230Plains Basic Land — Plains [W] LZoltan Boros & Gabor Szikszai
231Plains Basic Land — Plains [W] LMichael Komarck
232Plains Basic Land — Plains [W] LMichael Komarck
233Plains Basic Land — Plains [W] LChippy
109Predator DragonCreature — Dragon4/4Flying, haste

Devour 2 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with twice that many +1/+1 counters on it.)
Dragons make for spiteful gods.RRaymond Swanland
182Prince of ThrallsCreature — Demon7/7Whenever a permanent an opponent controls is put into a graveyard, put that card into play under your control unless that opponent pays 3 life.“There are none alive that I cannot crush. There are none dead that I do not command.”MPaul Bonner
53Protomatter PowderArtifact , , Sacrifice Protomatter Powder: Return target artifact card from your graveyard to play.“There is no such thing as scrap metal. All such material can be repaired with the proper bonding agent.”

—Quennus, metallurgeon
UFrancis Tsai
183Punish IgnoranceInstant Counter target spell. Its controller loses 3 life and you gain 3 life.“Amateurish. Nearsighted. A waste of my time and everyone else’s.”

—Indra, nullmage of Vectis
RShelly Wan
82Puppet ConjurerArtifact Creature — Human Wizard1/2, : Put a 0/1 blue Homunculus artifact creature token into play.

At the beginning of your upkeep, sacrifice a Homunculus.
He scowls at his imperfect creation, then crushes it to scrap. He salvages the etherium and begins anew.USteven Belledin
184Qasali AmbusherCreature — Cat Warrior2/3Reach

If a creature is attacking you and you control a Forest and a Plains, you may play Qasali Ambusher without paying its mana cost and as though it had flash.
The surprise of a battle cry can be as deadly as a blade.UKev Walker
217Quietus SpikeArtifact — Equipment Equipped creature has deathtouch.

Whenever equipped creature deals combat damage to a player, that player loses half his or her life, rounded up.

Equip
RMark Brill
185Rafiq of the ManyLegendary Creature — Human Knight3/3Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, it gains double strike until end of turn.
Many sigils, one purpose.MMichael Komarck
186Rakeclaw GargantuanCreature — Beast5/3: Target creature with power 5 or greater gains first strike until end of turn.Naya teems with gargantuans, titanic monsters to whom both nature and civilization defer.CJesper Ejsing
21Ranger of EosCreature — Human Soldier3/2When Ranger of Eos comes into play, you may search your library for up to two creature cards with converted mana cost 1 or less, reveal them, and put them into your hand. If you do, shuffle your library.At his side, humble beasts become weapons more deadly than sharpened steel.RVolkan Baga
187Realm RazerCreature — Beast4/2When Realm Razer comes into play, remove all lands from the game.

When Realm Razer leaves play, return the removed cards to play tapped under their owners’ control.
The behemoth roared, and the world was blasted free of empires and tyrants.RHideaki Takamura
218Relic of ProgenitusArtifact : Target player removes a card in his or her graveyard from the game.

, Remove Relic of Progenitus from the game: Remove all graveyards from the game. Draw a card.
Elves believe the hydra-god Progenitus sleeps beneath Naya, feeding on forgotten magics.CJean-Sébastien Rossbach
144Resounding RoarInstant Target creature gets +3/+3 until end of turn.

Cycling o(o, Discard this card: Draw a card.)

When you cycle Resounding Roar, target creature gets +6/+6 until end of turn.
CSteve Prescott
83Resounding ScreamSorcery Target player discards a card at random.

Cycling (, Discard this card: Draw a card.)

When you cycle Resounding Scream, target player discards two cards at random.
CThomas M. Baxa
22Resounding SilenceInstant Remove target attacking creature from the game.

Cycling o(o, Discard this card: Draw a card.)

When you cycle Resounding Silence, remove up to two target attacking creatures from the game.
CMark Zug
110Resounding ThunderInstant Resounding Thunder deals 3 damage to target creature or player.

Cycling o(o, Discard this card: Draw a card.)

When you cycle Resounding Thunder, it deals 6 damage to target creature or player.
CJon Foster
54Resounding WaveInstant Return target permanent to its owner’s hand.

Cycling (, Discard this card: Draw a card.)

When you cycle Resounding Wave, return two target permanents to their owners’ hands.
CIzzy
145Rhox ChargerCreature — Rhino Soldier3/3Trample

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
“Momentum is a great ally.”UChris Rahn
188Rhox War MonkCreature — Rhino Monk3/4LifelinkRhox monks are dedicated to spiritual growth and learning, and most bear the sigils of many students. However, they do not gladly suffer fools or those who disagree with their carefully wrought dogma.UDan Dos Santos
111Ridge RannetCreature — Beast6/4Cycling (, Discard this card: Draw a card.)“Only those with the strength to seize their destiny deserve to have one.”

—Nacatl scratchforms
CJim Murray
189Rip-Clan CrasherCreature — Human Warrior2/2HasteIf you breathe, she will fight you. If you breathe fire, she must fight you.CJustin Sweet
23Rockcaster PlatoonCreature — Rhino Soldier5/7o: Rockcaster Platoon deals 2 damage to each creature with flying and each player.“Aven bandits can be sly. You’ve got to fill the sky with boulders—and then seek cover immediately.”

—Knight-Captain Wyhorn
UDavid Palumbo
112Rockslide ElementalCreature — Elemental1/1First strike

Whenever another creature is put into a graveyard from play, you may put a +1/+1 counter on Rockslide Elemental.
On Jund, even the landscape is a deadly hunter. Volcanoes, tar pits, and rock slides seem to prey upon the living.UJoshua Hagler
146Sacellum GodspeakerCreature — Elf Druid2/2: Reveal any number of creature cards with power 5 or greater from your hand. Add to your mana pool for each card revealed this way.Her connection to the gargantuans puts her in line to become Anima, a sacred but daunting duty.RWayne Reynolds
84Salvage TitanArtifact Creature — Golem6/4You may sacrifice three artifacts rather than pay Salvage Titan’s mana cost.

Remove three artifact cards in your graveyard from the game: Return Salvage Titan from your graveyard to your hand.
RAnthony Francisco
24Sanctum GargoyleArtifact Creature — Gargoyle2/3Flying

When Sanctum Gargoyle comes into play, you may return target artifact card from your graveyard to your hand.
As their supplies of etherium dwindled, mechanists sent gargoyles farther and farther afield in search of salvage.CShelly Wan
190Sangrite SurgeSorcery Target creature gets +3/+3 and gains double strike until end of turn.Some believe the spiky crystal called sangrite is concentrated dragon’s breath. Others think it’s crystallized life energy. The clans care only about the power it unleashes when crushed.UJarreau Wimberly
191Sarkhan VolPlaneswalker — Sarkhan4+1: Creatures you control get +1/+1 and gain haste until end of turn.

-2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

-6: Put five 4/4 red Dragon creature tokens with flying i
MDaarken
147Savage HungerEnchantment — Aura Enchant creature

Enchanted creature gets +1/+0 and has trample.

Cycling (, Discard this card: Draw a card.)
CTrevor Claxton
228Savage Lands Land Savage Lands comes into play tapped.

: Add , , or to your mana pool.
Jund is a world as cruel as those who call it home. Their brutal struggles scar the land even as it carves them in its image, a vicious circle spiraling out of control.UVance Kovacs
85Scavenger DrakeCreature — Drake1/1Flying

Whenever another creature is put into a graveyard from play, you may put a +1/+1 counter on Scavenger Drake.
Dragons consider drakes to be mockeries of their perfection, destroying them on sight.UTrevor Claxton
113Scourge DevilCreature — Devil3/3When Scourge Devil comes into play, creatures you control get +1/+0 until end of turn.

Unearth (: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
UDave Kendall
25ScourglassArtifact , Sacrifice Scourglass: Destroy all permanents except for artifacts and lands. Play this ability only during your upkeep.“Soon I will sleep, eyes closing to a world tarnished with flesh, and then wake to a polished vision.”

—Sharuum
RMatt Cavotta
229Seaside Citadel Land Seaside Citadel comes into play tapped.

: Add , , or to your mana pool.
For wisdom’s sake, it was built high to gaze on all things. For glory’s sake, it was built high as a testament of power. For strength’s sake, it was built high to repel all attacks.UVolkan Baga
192Sedraxis SpecterCreature — Specter3/2Flying

Whenever Sedraxis Specter deals combat damage to a player, that player discards a card.

Unearth (: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
RCole Eastburn
193Sedris, the Traitor KingLegendary Creature — Zombie Warrior5/5Each creature card in your graveyard has unearth . (: Return the card to play. The creature gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)He bids his minions rise from their graves to their knees.MPaul Bonner
86ShadowfeedInstant Remove target card in a graveyard from the game. You gain 3 life.“The future is a snake, devouring your life backwards through time. And when you die, believe me, it doesn’t stop feeding.”

—Sedris, the Traitor King
CDave Kendall
55Sharding SphinxArtifact Creature — Sphinx4/4Flying

Whenever an artifact creature you control deals combat damage to a player, you may put a 1/1 blue Thopter artifact creature token with flying into play.
Whether mechanical or biological, life finds a way to propagate itself.RMichael Bruinsma
194Sharuum the HegemonLegendary Artifact Creature — Sphinx5/5Flying

When Sharuum the Hegemon comes into play, you may return target artifact card from your graveyard to play.
To gain audience with the hegemon, one must bring a riddle she has not heard.MIzzy
87Shore SnapperCreature — Beast2/2: Shore Snapper gains islandwalk until end of turn.Kathari, the sickly aven of Grixis, have learned that the corpses by the shoreline are more trap than treat.CDave Kendall
26Sighted-Caste SorcererCreature — Human Wizard1/1Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

: Sighted-Caste Sorcerer gains shroud until end of turn. (It can’t be the target of spells or abilities.)
CChris Rahn
195Sigil BlessingInstant Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.“For unwavering commitment and unflinching strength, the Order of the White Orchid confers its sigil. Rise, knight-captain, and do your duty.”CMatt Stewart
219Sigil of DistinctionArtifact — Equipment Sigil of Distinction comes into play with X charge counters on it.

Equipped creature gets +1/+1 for each charge counter on Sigil of Distinction.

Equip—Remove a charge counter from Sigil of Distinction.
RAlan Pollack
27Sigiled PaladinCreature — Human Knight2/2First strike

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Each sigil marks the recognition of a great deed and signifies a duty owed to the one who granted it.UGreg Staples
88Skeletal KathariCreature — Bird Skeleton3/2Flying

, Sacrifice a creature: Regenerate Skeletal Kathari.
Undeath doesn’t end the kathari’s search for carrion; it only removes one corpse from the Dregscape.CCarl Critchlow
114SkeletonizeInstant Skeletonize deals 3 damage to target creature. When a creature dealt damage this way is put into a graveyard this turn, put a 1/1 black Skeleton creature token into play with “: Regenerate this creature.”Fire burns away both flesh and freedom.UKarl Kopinski
56Skill BorrowerArtifact Creature — Human Wizard1/3Play with the top card of your library revealed.

As long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card. (If any of the abilities use that card’s name, use this creature’s name instead.)
RShelly Wan
148SkullmulcherCreature — Elemental3/3Devour 1 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with that many +1/+1 counters on it.)

When Skullmulcher comes into play, draw a card for each creature it devoured.
RMichael Ryan
115Soul’s FireInstant Target creature you control in play deals damage equal to its power to target creature or player.An avatar he sculpts of anger and flame.CWayne Reynolds
28Soul’s GraceInstant You gain life equal to target creature’s power.An avatar he sculpts of fellowship and light.CChristopher Moeller
149Soul’s MightSorcery Put X +1/+1 counters on target creature, where X is that creature’s power.An avatar he sculpts of instinct and force.CKev Walker
150Spearbreaker BehemothCreature — Beast5/5Spearbreaker Behemoth is indestructible.

: Target creature with power 5 or greater is indestructible this turn.
Few Nayans dare hunt the gargantuans. They’re regarded not as animals but as forces of nature, like landslides or typhoons.RChristopher Moeller
57Spell SnipInstant Counter target spell unless its controller pays .

Cycling (, Discard this card: Draw a card.)
“Magic cast through a hand of flesh is just as weak as the flesh itself.”

—Lodus of the Ethersworn
CMichael Sutfin
196Sphinx SovereignArtifact Creature — Sphinx6/6Flying

At the end of your turn, you gain 3 life if Sphinx Sovereign is untapped. Otherwise, each opponent loses 3 life.
“What rises without legs, whispers without a voice, bites without teeth, and dies without having life?”MChippy
58Sphinx’s HeraldArtifact Creature — Vedalken Wizard1/1, , Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign and put it into play. Then shuffle your library.He calls a riddle through the gaps of cloven clouds, hoping for an answer.UDan Scott
197Sprouting ThrinaxCreature — Lizard3/3When Sprouting Thrinax is put into a graveyard from play, put three 1/1 green Saproling creature tokens into play.The vast network of predation on Jund has actually caused some strange creatures to adapt to being eaten.UJarreau Wimberly
59Steelclad SerpentArtifact Creature — Serpent4/5Steelclad Serpent can’t attack unless you control another artifact.“From the highest towers to the deepest sea, all life must be touched by etherium.”

—Lodus of the Ethersworn
CCarl Critchlow
198Steward of ValeronCreature — Human Druid Knight2/2Vigilance

: Add to your mana pool.
Knight-stewards guard the Sun-Dappled Court, a grove of immense, sculptured olive trees that represent Valeron’s twelve noble families.CGreg Staples
199Stoic AngelCreature — Angel3/4Flying, vigilance

Players can’t untap more than one creature during their untap steps.
Even the most battle-hardened soldiers pause in her presence for a moment of introspection.RVolkan Baga
29Sunseed NurturerCreature — Human Druid Wizard1/1At the end of your turn, if you control a creature with power 5 or greater, you may gain 2 life.

: Add to your mana pool.
Sunseeders quest for areas of open sky. They train plowbeasts to beat back the dense jungle long enough to cultivate a crop.USteve Argyle
238Swamp Basic Land — Swamp [B] LChippy
239Swamp Basic Land — Swamp [B] LMark Tedin
240Swamp Basic Land — Swamp [B] LMark Tedin
241Swamp Basic Land — Swamp [B] LAleksi Briclot
200SwerveInstant Change the target of target spell with a single target.“We can’t beat the necromancers in numbers or raw power. We must beat them with ingenuity and timing.”

—Rannon, Vithian holdout
UKarl Kopinski
89Tar FiendCreature — Elemental4/4Devour 2 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with twice that many +1/+1 counters on it.)

When Tar Fiend comes into play, target player discards a card for each creature it devoured.
RAnthony S. Waters
60Tezzeret the SeekerPlaneswalker — Tezzeret4+1: Untap up to two target artifacts.

-X: Search your library for an artifact card with converted mana cost X or less and put it into play. Then shuffle your library.

-5: Artifacts you control become 5/5 artifact creatures until end of t
MAnthony Francisco
116Thorn-Thrash ViashinoCreature — Viashino Warrior2/2Devour 2 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with twice that many +1/+1 counters on it.)

: Thorn-Thrash Viashino gains trample until end of turn.
CJon Foster
201Thoughtcutter AgentArtifact Creature — Human Rogue1/1, : Target player loses 1 life and reveals his or her hand.Agents of the Architects of Will mark their victims as a reminder that their secrets are secret no longer.UCyril Van Der Haegen
117Thunder-Thrash ElderCreature — Viashino Warrior1/1Devour 3 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with three times that many +1/+1 counters on it.)Viashino thrashes are led by elders who have survived countless challenges.UBrandon Kitkouski
202Tidehollow ScullerArtifact Creature — Zombie2/2When Tidehollow Sculler comes into play, target opponent reveals his or her hand and you choose a nonland card from it. Remove that card from the game.

When Tidehollow Sculler leaves play, return the removed card to its owner’s hand.
Urk post
203Tidehollow StrixArtifact Creature — Bird2/1Flying

Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.)
The scullers beneath Esper keep strixes as trained pets, and set them loose when a fare refuses to pay.CCyril Van Der Haegen
204Titanic UltimatumSorcery Until end of turn, creatures you control get +5/+5 and gain first strike, lifelink, and trample.“Retribution is best delivered by claws and rage, with both magnified.”

—Ajani
RSteve Prescott
151Topan AsceticCreature — Human Monk2/2Tap an untapped creature you control: Topan Ascetic gets +1/+1 until end of turn.Monks from Topa wander all of Bant, encouraging the Unbeholden to find their place in society through honorable combat.USal Villagran
61Tortoise FormationInstant Creatures you control gain shroud until end of turn. (They can’t be the targets of spells or abilities.)At sea, the Jhessian fleet strikes swiftly and decisively. On land, facing the elite cavalry of Valeron, its marines must rely on more cautious strategies.CMark Zug
205Tower GargoyleArtifact Creature — Gargoyle4/4Flying“Esper, like any work of art, can be truly appreciated only from a distance.”

—Tezzeret
UMatt Cavotta
90Undead LeotauCreature — Zombie Cat3/4: Undead Leotau gets +1/-1 until end of turn.

Unearth (: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
CCarl Critchlow
62Vectis SilencersArtifact Creature — Human Rogue1/2: Vectis Silencers gains deathtouch until end of turn. (Whenever it deals damage to a creature, destroy that creature.)Even on Esper, there are those who eschew the use of magic in favor of simpler methods.CSteven Belledin
91Vein DrinkerCreature — Vampire4/4Flying

, : Vein Drinker deals damage equal to its power to target creature. That creature deals damage equal to its power to Vein Drinker.

Whenever a creature dealt damage by Vein Drinker this turn is put into a graveyard, put a +1/+1 counter on Vein Drinker.
RLars Grant-West
118Viashino SkeletonCreature — Viashino Skeleton2/1, Discard a card: Regenerate Viashino Skeleton.Underneath the Dregscape lay the remains of creatures long extinct from Grixis.CCole Eastburn
119Vicious ShadowsEnchantment Whenever a creature is put into a graveyard from play, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player’s hand.“Thrashes of the ancient past still linger in spirit and shadow, desperate to sink their claws into our souls.”

—Rakka Mar
RJoshua Hagler
206Violent UltimatumSorcery Destroy three target permanents.“Words are a waste of time. Destruction is a language everyone understands.”

—Sarkhan Vol
RRaymond Swanland
92Viscera DraggerCreature — Zombie Ogre Warrior3/3Cycling (, Discard this card: Draw a card.)

Unearth (: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
CRalph Horsley
120Vithian StingerCreature — Human Shaman0/1: Vithian Stinger deals 1 damage to target creature or player.

Unearth (: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
CDave Kendall
121Volcanic SubmersionSorcery Destroy target artifact or land.

Cycling (, Discard this card: Draw a card.)
A dragon’s death is almost as feared as its life. Old, dying dragons throw themselves into volcanoes, causing massive upheaval and widespread disaster.CTrevor Claxton
207Waveskimmer AvenCreature — Bird Soldier2/4Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
The greatest gift you can give a sea aven is solitude.CMark Zug
30Welkin GuideCreature — Bird Cleric2/2Flying

When Welkin Guide comes into play, target creature gets +2/+2 and gains flying until end of turn.
“Those talons really dig into your skin, but it’s better than being dropped.”

—Rafiq of the Many
CDavid Palumbo
122Where Ancients TreadEnchantment Whenever a creature with power 5 or greater comes into play under your control, you may have Where Ancients Tread deal 5 damage to target creature or player.“Never subtle nor cryptic is the reckoning of the mighty.”

—Mayael the Anima
RZoltan Boros & Gabor Szikszai
152Wild NacatlCreature — Cat Warrior1/1Wild Nacatl gets +1/+1 as long as you control a Mountain.

Wild Nacatl gets +1/+1 as long as you control a Plains.
“The Cloud Nacatl sit and think, a bunch of soft paws. We are the Claws of Marisi, stalking, pouncing, drawing blood.”CWayne Reynolds
208Windwright MageArtifact Creature — Human Wizard2/2Lifelink (Whenever this creature deals damage, you gain that much life.)

Windwright Mage has flying as long as an artifact card is in your graveyard.
She knows the names and secrets of each of Esper’s twenty-three winds.CChippy
209Woolly ThoctarCreature — Beast5/4 One of the most ferocious and deadly gargantuans, the thoctar never sees its worshippers, but it often awakens surrounded by gifts and sacrifices.UWayne Reynolds
31Yoked PlowbeastCreature — Beast5/5Cycling (, Discard this card: Draw a card.)“It is sacrilege to confine a gargantuan to the grinding of straight lines. I will pray that it remembers who is the master of this land.”

—Syeena, elvish godtoucher
CSteve Argyle

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