Keeping Your Emrakul

Posted in NEWS on June 19, 2014

By Adam Prosak

From Friday Night Magic to the Pro Tour, Adam Prosak loves all types of tournament Magic. Currently, Adam is working in R&D as a developer.

I don't think this was the deck that got Bitterblossom banned.

On the surface, this deck plays similarly to a Splinter Twin deck: disrupt your opponent until you can land a game-winning combo. In this case, the combo is putting Emrakul, the Aeons Torn into play via Polymorph. Emrakul is the only real creature in the deck, so this Polymorph deck makes tokens with Bitterblossom or activates Mutavault or Creeping Tar Pit to have a creature to sacrifice.

While on the surface, the decks look similar to Splinter Twin, the gameplay is much different. A Splinter Twin deck uses the threat of flash to keep an opponent off balance while it plays a tempo-oriented game. This deck uses brute force to get its combo through. A full eight-pack of Inquisition of Kozilek and Thoughtseize can strip an opponent of some much-needed answers while Mana Leak and Cryptic Command can further keep an opponent off balance.

While the main focus of the deck is getting an Emrakul into play, this deck is capable of winning without Emrakul. Bitterblossom tokens and chip-shot damage from Mutavault and Creeping Tar Pit can add up over time. If an opponent doesn't respect this, this damage can add up quickly. If the opponent overcommits to dealing with the tokens, that is less he or she can defend with against a potential Polymorph.

innocentsky's Blue-Black Polymorph

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