Magic Online Announcements, January 22, 2019
What Is the Magic Online Weekly Announcements Blog?
Every Tuesday, we round up all of the biggest Magic Online news for the Weekly Announcements Blog.
Check in weekly for the latest updates!
Quick Links
Leonin Arbiter Reverted Changes
Magic Online Format Challenges Every Weekend
Pack-Per-Win Queue Retirement
We are retiring the Pack-Per-Win queues starting tomorrow, January 23. It has become clear from participation data, based on the tail end of GRN season and the first weekend of RNA season, that this is not a tournament prize structure that is of interest to Magic Online players anymore. Rather than offer players a queue that's effectively a trap, we have chosen to focus player attention on the queues that will be a better experience.
Players are encouraged to finish their courses. When the league is retired, all remaining players will be prized out according to their accumulated wins up to that point.
Treasure Chest Updates
Treasure chest contents and drop rates were updated with the release of Ravnica Allegiance on Magic Online last Thursday.
Click here to check out all the latest changes and goodies in store.
Leonin Arbiter Reverted Changes
Our previous decision to make a quality-of-life update to Leonin Arbiter's ability has caused more issues rather than solve them, so we've reverted the change as the best course of action. Regardless of the initial change, we are still hard at work exploring ways to make the interface better while maintaining playability in the future.
If you'd like to view the relevant Twitter posting about Leonin Arbiter, click here.
Sealed MOCS Friday
This Friday, January 25, there will be a Magic Online Championship Series Preliminary event for 2019 MOCS! The format will be Ravnica Allegiance Phantom Sealed, and things will kick off at 7 a.m. PT. MOCS Preliminaries are eight rounds of Swiss and require 35 Qualifier Points to enter. Winners will receive (among other prizes) invitations to a MOCS Playoff event.
Learn more about MOCS events here.
Standard MCQ Saturday
On Saturday, January 26, there will be a Standard MCQ Finals at 9 a.m. PT. The event will cost 30 Event Tickets or 300 Play Points. The winner will receive invitations to Mythic Championship London and its associated Mythic Championship Challenge.
Learn more about Mythic Championship Qualifier events here.
Sealed MCQ Sunday
On Saturday, January 27, there will be a Sealed MCQ Finals at 7 a.m. PT. The set will be Ravnica Allegiance, and the event will cost 1 Limited MCQ Finals Token. The winner will receive invitations to Mythic Championship London and its associated Mythic Championship Challenge.
Learn more about Mythic Championship Qualifier events here.
Magic Online Format Challenges Every Weekend
Format challenges are the first step toward qualifying for premier play through your favorite Magic formats. To learn more about Format Focus events and premier play qualification, click here.
The Magic Online Format Challenges continue every weekend for Modern, Vintage, Legacy, and Pauper formats.
Pacific Standard Time (-8 from UTC)
Start Time |
Event Type |
---|---|
Saturday, 8 a.m. |
|
Saturday, 10 a.m. |
|
Sunday, 8 a.m. |
|
Sunday, 10 a.m. |
Check out this page for further event details.
Downtime February 27
The next downtime will be February 27, 3 a.m.–noon PT/-8 from UTC. Please note that there are no more 'extended' or 'normal' downtimes; in the new world with fewer downtimes, they're all the same length of time.
Build Notes
General | The Yield Management menu now allows you to disable "No Possible Play: Yield All."
General | The performance of the client when players are naming cards or creature types has been improved.
Limited, Modern | Overgrown Battlement no longer counts the opponents' creatures when adding mana.
Modern, Legacy | The recent user interface changes to Leonin Arbiter have been rolled back. Players must once again proactively click the Leonin Arbiter to gain permission to search their library and are not prompted at the time of the search.
Vintage | Time Vault no longer causes opponents' creatures to become summoning sick on its controller's turn.