Magic Online Bug Blog January 14, 2016

Posted in Magic Online on January 14, 2016

By David Whitfield

David works on the Magic community team as a content specialist. He spends his days writing about Magic Online and trying to play too many colors at once in Limited.

What Is the Magic Online Bug Blog?

The “Bug Blog” is a running list of updates, alongside a list of Magic Online known issues. Here you’ll find a list of emergent new issues, details around issue statuses when applicable, known issue workarounds, a running tally of known issues updates, as well as the full Known Issues List. The Bug Blog posts to MTGO.com every other Thursday.

Want to find out when something was fixed? Check out the Fixed Known Issues Archive.

Expect the next Bug Blog on Thursday, January 28, 2016!


Known Issues List Updates

In this week's bug blog, we've added several new known issues as well as a list of fixes that went out in the Wednesday, January 13 Magic Online deployment.

The Known Issues List below has been updated, so refer to that for the most up-to-date statuses on Magic Online known issues. If you want to see the history of fixed known issues, refer to the archive.

Newly Added Known Issues

Gameplay

  • Duel Scene | Intermittently and in certain scenarios, keyboard shortcuts (such as F2 or F6) can cause blocking assignments to be reset. This can cause players to unintentionally not block any attacking creatures. Players are encouraged to verify their blocking decisions when using these keyboard shortcuts.
  • Cardset | If a player casts Winds of Qal Sisma while controlling a creature with power 4 or greater, the damage prevention effect will fail to prevent combat damage dealt to planeswalkers.
  • Cardset | Evolutionary Leap does not appropriately add cards revealed by its activated ability to the Revealed Cards area.
  • Cardset | Hunting Wilds, when kicked, incorrectly does not untap the Forest cards put onto the battlefield during its resolution. This only affects Forest cards that enter the battlefield tapped, such as Temple Garden or Sapseep Forest.
  • Cardset | The prompt text for the second mode of Grab the Reins incorrectly omits the option to target a player. This incorrect prompt box also appears when the spell is entwined as the second targeting step. This is a text display issue only, and players that are legal targets do appear with the typical white glow indicating they can be targeted.
  • Cardset | Triggered abilities of Equipment with a trigger condition of “whenever equipped creature dies” can incorrectly trigger when a noncreature card is destroyed. This occurs when the noncreature card was a creature with that Equipment attached during the previous turn. For example, if a player uses Sarkhan, the Dragonspeaker’s first loyalty ability, then equips him with a Skullclamp, the Skullclamp will remain equipped for that turn. If Sarkhan is destroyed during the following turn, Skullclamp’s ability will inappropriately trigger.

Client

  • General | Players eliminated from Premier events can falsely appear higher in the standings than players who are still active in the event. The Magic Online team closely monitors these events and ensures that all players receive the correct prizes.
  • General | In certain rare circumstances, the window that displays at the end of an event does not display all prizes that the player has earned. This is a display issue only. All prizes are correctly added to players’ collections in these situations.

Fixes Deployed January 13

Client

  • Leagues | Improvements have been made to the matchmaking algorithm that should reduce the number of times players with very different match records will be paired against one another.
  • Collection | If a player’s computer enters sleep or hibernation while editing a deck, any changes made will now be saved automatically.
  • Collection | If a player drags a card from the rightmost column to create a new column, the new column will now be created regardless of where the card is dropped.
  • General | If a player selects a group of cards and drags them to a different pane (for example, moving cards from the sideboard to the main deck), the grouping selection is no longer incorrectly removed.

Fixes Scheduled for January 27

Gameplay

  • Duel Scene | Colorless mana is automatically applied to a spell before a player has the opportunity to use mana with a rider, such as mana produced by Cavern of Souls or Mishra's Workshop.
  • Cardset | Kumano, Master Yamabushi's ability does not cause creature cards to be exiled instead of being put into the graveyard.

Temporary Workarounds for Known Issues

We're hard at work whittling down the Known Issues List. In the meantime, we've found temporary solutions that may help alleviate certain problems that players are experiencing. Refer to the table below to see if there is a suggested temporary workaround for an issue that you are experiencing.

Game Play

Issue Description Temporary Workaround
Duel Scene | Cards that search for multiple cards at once don’t show the cards properly in the Revealed Cards area. The cards are properly identified in the game log.

 

Duel Scene | It is visually difficult to tell which set of blockers an attacking player is ordering when ordering multiple sets of multiple blocking creatures. You must start by ordering blockers for the left most attacking creature, then hit OK to move on to the next attacking creature to the right.

 

Duel Scene | Graveyard order appears incorrectly in expanded or undocked views.

 

Keeping the graveyard in small, undocked “preview” (default) window will display order correctly for cards like Buried Alive and Sphinx’s Tutelage.

 

Duel Scene | Zooming in on a card exiled by a land with hideaway shows an additional basic Swamp. This is a visual-only bug, players cannot play the Swamp using hideaway. Right-clicking on the exiled land will display it correctly.

Client

Issue Description Temporary Workaround
Collection | Dragging or adding a large number of cards to a deck or trade binder causes Magic Online to freeze while processing, resulting in a "Main Navigation is Not Responding" error.

 

While the client is not responsive, waiting several minutes will allow the process to complete. Using the error dialog to close the client will cancel the transaction.
Duel Scene | Both players show as waiting for opponent, one player times out. If a player suspects this is happening, logging out and back in may resolve the problem.
Duel Scene | Land can visually appear tapped at the start of a turn if a player turns a creature face up during their opponent's end step.

 

The issue is visual only and clicking the tapped lands will add mana to the mana pool correctly.
General | Under rare circumstances, the Game Details window will display buttons to replay matches instead of a round timer or standings. As a temporary workaround, logging out and back in resolves the issue.
Store | Updating billing and shipping information during the checkout process can have inconsistent results.

 

Players who update from the Account Settings page should not have issues.

 

Trade | If a player opens a booster pack that is in their active trade binder, attempting to trade a different booster pack from the same set cancels the trade.

 

Logging out and then back in will correct this issue.

 

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Known Issues List

Known Issues List

The following are a list of known issues on Magic Online. Our goal with the known issues list is to give players insight into what we're working on, as well as helping players avoid problematic bugs and performance issues.

Please note, this is not a comprehensive list of known issues, simply the ones that we feel players are most likely to encounter. These issues are also not sorted in any particular order, aside from their category. While the list below is not sorted by priority or projected fix date, bugs and performance issues listed as "scheduled" have a scheduled fix in the near future—this status is subject to change.


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Gameplay Known Issues Client Known Issues
Gameplay Known Issues, with Scheduled Fix Client Known Issues, with Scheduled Fix
Fixed Gameplay Known Issues Fixed Client Known Issues

Gameplay Known Issues
Cardset | If a player casts Winds of Qal Sisma while controlling a creature with power 4 or greater, the damage prevention effect will fail to prevent combat damage dealt to planeswalkers.
Cardset | Evolutionary Leap does not appropriately add cards revealed by its activated ability to the Revealed Cards area.
Cardset | Hunting Wilds, when kicked, incorrectly does not untap the Forest cards put onto the battlefield during its resolution. This only affects Forest cards that enter the battlefield tapped, such as Temple Garden or Sapseep Forest.
Cardset | The prompt text for the second mode of Grab the Reins incorrectly omits the option to target a player. This incorrect prompt box also appears when the spell is entwined as the second targeting step. This is a text display issue only, and players that are legal targets do appear with the typical white glow indicating they can be targeted.
Cardset | Triggered abilities of Equipment with a trigger condition of “whenever equipped creature dies” can incorrectly trigger when a noncreature card is destroyed. This occurs when the noncreature card was a creature with that Equipment attached during the previous turn. For example, if a player uses Sarkhan, the Dragonspeaker’s first loyalty ability, then equips him with a Skullclamp, the Skullclamp will remain equipped for that turn. If Sarkhan is destroyed during the following turn, Skullclamp’s ability will inappropriately trigger.
Cardset | Abilities that generate replacement effects preventing specific cards from being put into graveyards (such as those found on Progenitus or Blightsteel Colossus) do not function properly while resolving Grenzo, Dungeon Warden's activated ability.
Cardset | All legendary creature cards in all zones owned by a player who controls a Heroes' Podium incorrectly receive the power/toughness bonus from its first ability.
Cardset | Anafenza, the Foremost incorrectly exiles creature tokens.
Cardset | Atarka's Command's first mode doesn't appear in the Effect area after it resolves.
Cardset | Caged Sun’s mana ability incorrectly doesn't trigger when a land is tapped for an ability that produces more than one mana.
Cardset | Cards cast with conspire that require a player to sacrifice a creature as an additional cost to cast, such as Life's Legacy and Momentous Fall, incorrectly look at the power and toughness of the last creature clicked for conspire.
Cardset | Casting Ray of Command without paying its mana cost, via a spell or ability such as cascade or Mizzix's Mastery, incorrectly requires the player to pay the mana cost.
Cardset | Cavern of Souls's second ability can incorrectly be used to cast face-down creatures of the chosen creature type.
Cardset | Copying All Suns' Dawn sometimes causes a crash.
Cardset | Infernal Tutor doesn't allow the player to fail to find a card when they are not hellbent.
Cardset | Kumano, Master Yamabushi's ability does not cause creature cards to be exiled instead of being put into the graveyard.
Cardset | Kurkesh, Onakke Ancient does not copy activated abilities of artifacts that sacrifice as part of their activation cost.
Cardset | Lightning Storm's activated ability will sometimes let the wrong player change the target. To mitigate this issue, we suggest letting the Lightning Storm activated ability resolve before activating it another time.
Cardset | Myriad Landscape’s activated ability incorrectly allows a player to put two basic lands that do not share a land type onto the battlefield.
Cardset | Oblivion Sower’s triggered ability incorrectly allows a player to select an face down exiled land card.
Cardset | Oracle of Mul Daya reveals one too many cards from the top of the library after casting Genesis Wave or similar spells.
Cardset | Spellskite incorrectly allows a player to redirect spells or abilities to the Spellskite, even if it’s no longer on the battlefield.
Cardset | The Chain Veil does not allow Planeswalkers that enter the battlefield after activating The Chain Veil to use their abilities twice.
Cardset | The game log does not display the third choice of a Confluence.
Cardset | A Phantasmal Image copying a creature incorrectly does not display its triggered ability in blue text.
Cardset | Cards that are exiled by Ulamog, the Ceaseless Hunger incorrectly show association arrows while in the Exiled Zone.
Cardset | Cards that ask a player to choose X targets, such as Glimpse the Sun God, briefly indicate incorrectly that X is equal to zero when the last potential target is chosen before moving on to the cost payment step.
Cardset | Casting Sylvan Primordial causes the game to be locked in a multiplayer game if there are no legal targets for one player.
Cardset | Conceding while looking at cards with Sensei's Divining Top reveals cards to opponent. This applies to all actions involving scry or looking at X cards.
Cardset | Costs that include a snow mana symbol require an additional snow mana.
Cardset | If a permanent enters the battlefield as a copy of a permanent that had a choice made as it entered (such as Door of Destinies or Painter's Servant), the copy correctly allows the controller to make a new choice, but the abilities of the copy that refer to that choice do not function correctly.
Cardset | Metalworker’s mana ability cannot be activated during the mana ability step in paying a cost for a spell or ability.
Cardset | Players are unable to drag-and-drop cards to split them into piles when prompted to do so by a card like Fact or Fiction. Cards can no longer be dragged from one pile to another in these scenarios, but players can move cards to another pile by single-clicking on the card.
Cardset | Spells that target Thunderbreak Regent more than once incorrectly trigger Thunderbreak Regent's ability twice.
Cardset | Under rare circumstances, a player who controls two creatures that can’t attack alone (such as Bonded Construct) but must attack with one of them will be able to attack with only that creature rather than being required to attack with both. Under even more rare circumstances, that creature will instead turn on its controller and attack that player on the next turn. We recommend that players keep their Bonded Constructs on tight leashes.
Cardset | Villainous Wealth's prompt box text incorrectly suggests that the caster must cast all appropriate exiled spells. This is a display issue only. The Cancel button allows the player to continue without casting remaining spells.
Cardset | Void Winnower incorrectly allows players to cast face-down spells.
Cardset | Void Winnower incorrectly prohibits players from casting spells that have both an even converted mana cost and a variable in the mana cost. For example, a player whose opponent controls a Void Winnower is incorrectly prohibited from casting Rolling Thunder or Nourishing Shoal, even if the value chosen for X would result in a spell with an odd converted mana cost. Even if a player cannot even, they should be able to odd.
Cardset | When Entreat the Angels is on the stack with 0 chosen for X, the blue text that typically indicates the value of X does not appear.
Duel Scene | Intermittently and in certain scenarios, keyboard shortcuts (such as F2 or F6) can cause blocking assignments to be reset. This can cause players to unintentionally not block any attacking creatures. Players are encouraged to verify their blocking decisions when using these keyboard shortcuts.
Duel Scene | Cards that search for multiple cards at once don’t show the cards properly in the Revealed Cards area. These cards are properly identified in the game log.
Duel Scene | Colorless mana autoconsumed before special mana (e.g. from Cavern of Souls and Mishra's Workshop).
Duel Scene | Creatures that enter the battlefield with counters based on the number of creatures in the graveyard (for example, Undergrowth Scavenger) do not count themselves if they are put onto the battlefield directly from the graveyard.
Duel Scene | If a player’s spell or ability causes his or her own cards to be revealed, those cards are incorrectly not added to the player’s own Revealed Cards area. The player’s opponent should still see the revealed cards correctly.
Duel Scene | It is visually difficult to tell which set of blockers an attacking player is ordering when ordering multiple sets of multiple blocking creatures.
Duel Scene | Spells with multiple targets (such as Silumgar's Command, Agony Warp, etc.) sometimes lack visual indicators to show what is happening to each target.
Duel Scene | The prompt box displays the incorrect color during the “scry-like” step in the new mulligan process.
Duel Scene | The prompt text where the card states "Choose up to X target... X is currently [#]." States 'zero' when the last valid target is clicked.
Duel Scene | Under certain rare scenarios, attacking creatures will display on the opponent’s side of the battlefield. Resizing the Magic Online game window resolves this display issue.
Duel Scene | When a player plays a Ravnica shock land (such as Hallowed Fountain) off the top of the library with Courser of Kruphix, the new top card of the library is incorrectly revealed before the player decides whether to pay 2 life.
Duel Scene | When affects like Parallax Wave and Exhume end and creatures return to the battlefield, if one of those creatures was a Containment Priest then all other creatures are Exiled.
Duel Scene | When colorless mana is added to a player's mana pool as a result of a creature dying in combat (e.g. Cathodion, Su-chi), the user is unable to spend that mana if no stop is set.
Duel Scene | Zooming in on a card exiled by a land with hideaway shows an additional basic Swamp. This is a visual-only bug, players cannot play the Swamp using hideaway. Right-clicking on the exiled land will display it correctly.
General | When the "No Possible Play: Yield All" function is active, tapping Mishra's Workshop when it's the only land the player controls will automatically end the turn even if the mana could be spent.

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Gameplay Known Issues, with Scheduled Fix
Duel Scene | Colorless mana autoconsumed before special mana (e.g. from Cavern of Souls and Mishra's Workshop).—scheduled 1/27
Cardset | Kumano, Master Yamabushi's ability does not cause creature cards to be exiled instead of being put into the graveyard.—scheduled 1/27
Fixed Gameplay Known Issues
Duel scene | Images associated with certain triggers no longer appear to untap when put onto the stack. —fixed 12/2
Cardset | Casting “pitch” cards—cards that involve an alternative casting cost that involves a player exiling a number of cards from his or her hand, such as Soul Spike or Fury of the Horde—once again require the correct number of cards to be exiled to pay those costs. —fixed 12/2
Cardset | Prompt box text for Seal of the Guildpact’s replacement ability has been corrected. —fixed 12/2
Cardset | Confluence spells from the Commander (2015 Edition) set now display proper text formatting while on the stack. —fixed 12/2
Cardset | Illusory Ambusher and numerous other cards with abilities that trigger upon being dealt damage now correctly display blue text indicating the amount of damage dealt. —fixed 12/2
Duel Scene | Players can no longer right-click on the commander of an opponent and be presented with a non-functional context menu with zone change options. —fixed 12/2
Cardset | Colorless mana in a player’s mana pool is no longer automatically applied to a converge spell’s mana cost. —fixed 12/2
Cardset | Using Jace, Telepath Unbound’s second loyalty ability on a split card in the graveyard now correctly causes that card to be exiled after being cast. —fixed 12/2

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Client Known Issues
Chat | Players who drop from a League cannot send messages using a League game’s chat window.
Collection | New decks with the same name as an existing deck cannot be saved. Deck names are not case-sensitive. Currently, attempting to create a deck with a name that differs only by case (e.g. “Mardu” and “mardu”) will not generate an error message.
Collection | While players are participating in a Constructed event or a League, cards from the decks in those events become locked and cannot be traded away. There is a red “locked card” indicator on these cards. This indicator incorrectly does not appear again after closing the client while remaining in the event.
Duel Scene | Challenging a player directly does not allow the player to set Wins Per Match or Match Clock options.

 

Duel Scene | When face down cards are given an activated ability, the art displays incorrectly on the stack when that ability is activated.

 

General | If a player is running Magic Online on a laptop connected to a second monitor, they are unable to maximize Magic Online on the second monitor.

 

General | Players eliminated from Premier events can falsely appear higher in the standings than players who are still active in the event. The Magic Online team closely monitors these events and ensures that all players receive the correct prizes.
General | In certain rare circumstances, the window that displays at the end of an event does not display all prizes that the player has earned. This is a display issue only. All prizes are correctly added to players’ collections in these situations.
General | Under rare circumstances, the Game Details window will display buttons to replay matches instead of a round timer or standings. As a temporary workaround, logging out and back in resolves the issue.
General | When objects are added to a player’s collection, the window displaying these objects incorrectly defaults to sorting them alphabetically and not by type of object. This keeps booster packs earned as prizes from being immediately seen.
Help Scene | The Help Scene contains several minor display errors such as blank spaces and inappropriate line breaks.
League | If a player has more than sixteen decks of a Constructed League’s format, a second scroll bar will incorrectly appear when entering the League and selecting a deck.
League | When a League transitions from Open (players can join, matches can be played) to Closed (players cannot join, matches can still be played), the message that informs players how much time remains until the League transitions to Completed (no more matches can be played) is not properly being sent. This information is still available in the League Details window, however.
League | When rejoining a Constructed League, the "View Your Previous Decks" button is temporarily incorrectly inactive between opening the Entry Requirements dialog box and the next time the League Details window is opened.
Limited Scene | While building a Limited deck, if a player sorts the deck under construction by converted mana cost, clicking the “Add Lands” button will return each card to the appropriate pile even if the player individually moved them to another pile.
Multiplayer | Dropping out of a game does not concede the game if the player is not the first one to drop out.

 

Multiplayer | Multiplayer matches do not show up in a player's Game History.

 

Play Lobby | Clicking the Play button in an event lobby does not take the player to the next available tournament.

 

Play Lobby | Paused Leagues are incorrectly not identified as such in the Play Lobby.
Play Lobby | The text displayed in the search bar when filtering the Play lobby to display Leagues reads “Search Constructed Tournaments Games / Players” instead of “Search Constructed League Games / Players”. Filtering for Limited Leagues will show a similar error.
Sideboard | Extra cards are sometimes added to a player's deck in addition to their choices when sideboarding.

 

Trade | After clicking the Submit button in a trade, if a player adds or removes cards from the trade, the trade is still incorrectly submitted from his or her trade partner’s side. Toast messaging—messages that pop up on your screen to alert you—does display in this scenario warning players that the trade proposal has changed, and each player will have an opportunity to confirm the trade before it is performed.
Trade | If a player opens a booster pack that is in their active trade binder, attempting to trade a different booster pack from the same set cancels the trade. Logging out and then back in will correct this issue.

 

Trade | New trade windows do not always appear in front of other windows. These windows are still accessible via the Magic Online program icon in the taskbar.
Trade | Occasionally when using the Search Tool to filter a players collection, players will incorrectly receive list of cards that are unavailable when they are actually available.

 

Trade | The Search Tool is not present in the Other Products tab of a trade.

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Fixed Client Known Issues
Leagues | Improvements have been made to the matchmaking algorithm that should reduce the number of times players with very different match records will be paired against one another.—fixed 1/13
Collection | If a player’s computer enters sleep or hibernation while editing a deck, any changes made will now be saved automatically.—fixed 1/13
Collection | If a player drags a card from the rightmost column to create a new column, the new column will now be created regardless of where the card is dropped.—fixed 1/13
General | If a player selects a group of cards and drags them to a different pane (for example, moving cards from the sideboard to the main deck), the grouping selection is no longer incorrectly removed.—fixed 1/13
General | When players start a chat, toast messaging now properly appears only once. —fixed 12/2
Collection | Decks and binders can once again be deleted from the Collection Scene. —fixed 12/2
General | League matches are no longer suspended three and a half hours before scheduled Magic Online downtimes. Players can now enjoy League matches until one hour and seventeen minutes before the downtime is scheduled. —fixed 12/2
General | If a player changes the time on his or her computer while in an event, the Round Time clock is no longer affected. —fixed 12/2
General | Several bugs not listed elsewhere that caused crashes have been resolved. —fixed 12/2
Duel Scene | Manifested premium cards no longer obscure the artist name in zoom view. —fixed 12/2

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