I'm Usman, the designer of Ravnica Cube. I've been playing Magic since 1994—when you could get easily grab Fallen Empires packs just about anywhere. I've been deep in the trenches of cube design for over a decade, creating my first cube in 2009. I was the first cube writer to regularly write about Cube and started writing about Cube in 2010 for Quiet Speculation, Star City Games, and at my current home CoolStuffInc. I've also been podcasting about Cube with my friend Anthony since 2010—our initial episode spotlighted Stoneforge Mystic and why people should play it more often, and we've been #blessed to have several card preview episodes, including one for Dragon's Rage Channeler! (I've provided links to my written content in my Linktree at the end of the article, as well as a card list for Ravnica Cube.)
I've generally been the type to challenge cube design orthodoxy (arguably more so in my youth), and this cube is one that's different from the norm.
While the context of Cube is, for many, defined within the context of Magic Online's Legacy Cube and Vintage Cube, this cube is more akin to the roots of Cube, and how the roots of Cube initially started with a high multicolor focus. Because of the constraints of the cube (making it mostly Ravnica with some Plane-generic cards to fill in the holes), it's closer to a Masters set than what many people think of with Cube, albeit with modern cube design theory in mind.
So, what is Ravnica Cube?
This cube is a 540-card cube that focuses more on multicolor than the average cube, with more lands and smaller WUBRG and artifact sections. While it does not have the Ravnica signets, there's artifact ramp with the Keyrune cycle, Chromatic Lantern, Prophetic Prism, and more!
And while it isn't comprised solely of cards from Ravnica, most of the cards are, and the non-Ravnica cards make sense within the context of the Plane, and you wouldn't bat an eye seeing one in a Ravnica-themed set. Because the power level is closer to a Masters set than your normal cube, I've opted not to include some of the more powerful cards from the block that can take over a game by themselves, like Hydroid Krasis or some of the extremely powerful, punishing cards, like Teferi, Time Raveler.
Lands!
The Plane of Ravnica is lush with mana! In many non-restricted cubes, the fetch-dual mana base is generally a given, because they help to unlock mana costs so easily.
In this cube, I've not included the Onslaught and Zendikar fetch lands, but I've included a myriad of dual lands, including Ravnica's shock lands and a bevy of other multicolor-producing lands and some other miscellaneous utility lands.
Although this cube doesn't have the tried-and-true fetch-dual mana bases, this cube has more mana-producing lands than the average cube. Play those spells!
Since I'm able to utilize more multicolor cards than the average cube (about 200 of the cards are multicolor, hybrid included, but 135 without hybrid included, which is no slouch), I utilized the multicolor slots to help guide the direction of the color pairs, although you certainly are by no means obligated to play the color pairs and triads in that manner.
Boros
For much of the life of the Boros Legion's history in Magic, it was centered around combat—attacking in legions, and looking for a wide board to take down the opponent quickly. In Ravnica Cube, Boros plays similarly, using the color pair's aggression to push through damage with wide boards of aggressive creatures.
Cards like Deafening Clarion are more for other colors to splash, but much of the rest of the color pair plays about how you'd expect it to.
Rakdos
Rakdos plays similarly as a color pair without any cards over a mana value of 4, apart from Bedeck // Bedazzle. Black plays more of a support role with its strong removal spells, and Rakdos is mainly about playing on that axis: play cheap creatures, disrupt the opponent, and overwhelm.
While there aren't direct Hellbent payoffs aside from the Rakdos-flavored Wheel of Misfortune, cards like Pestilent Spirit work best in Rakdos by letting your burn scale up better. Like Orzhov, it's also able to use black's cards that care about creatures dying, providing extra value to burn when it's not going face.
Gruul
Gruul still loves to smash and plays the part of an aggressive midrange deck by using its larger creatures and cards that tower over smaller creatures. It goes over the top of aggressive decks while aggressively putting pressure on the slower decks of the format with cards like Gruul Spellbreaker, Earthshaker Giant, Deadbridge Goliath, and Nullhide Ferox.
To make it so that Gruul punishes one-for-one removal game plans, it's able to use cards that emulate the "British Racing Green" archetype from John Terrill's Cultic Cube. Although it doesn't utilize the same cards, like Troll Ascetic, Vorapede, and Nightpack Ambusher, it has some tools like Reach of Branches, which trigger off of Stomping Grounds and the other Forest dual lands!
Izzet
The weird Izzet guild also plays similarly to how it generally plays in Ravnica: burninating creatures and drawing cards. I've included the many iterations of Niv-Mizzet, not only because of his vain and ever-changing nature, but to provide some strong payoffs for playing the color pair.
Dimir
Dimir's role in this cube is similar to how it plays from most Planes, as a controlling color pair that utilizes black's strong removal package and blue's instant-speed card draw. It can play a Draw-Go style game that plays whatever it can as removal, or as a roadblock with upside, like Dimir Infiltrator.
Azorius
Azorius plays a few different roles in this cube, playing as a control archetype that leverages its control elements and mass removal, à la Time Wipe, but also is able to act as a tempo-style, aggro-control type of deck, using Greg Hatch's one-time favorite Sky Hussar to leverage small bodies for card advantage, and white's bevy of one-drops and cheap interaction to disrupt slower game plans.
Selesnya
Perennial everyman, Selesnya plays a wider midrange game than Gruul because of convoke and its payoffs for going wide. Since there aren't as many mass-removal effects as there are in your average cube, you aren't as punished for going wide—but be careful of those that exist! White's token payoffs, like Divine Visitation and Song of the Worldsoul, reward you for caring about tokens as well.
Golgari
Initially, Golgari was a graveyard deck since it's synonymous with the archetype, but it just wasn't getting there in this environment. It wasn't very consistent, and it had a very feast/famine style of gameplay that I wasn't a fan of. Instead, Golgari is similar to how it plays in its non-Ravnica forms, as the archetypical midrange deck, chock-full of removal and ways to utilize the recursive black creatures if it wants a more aggressive lean. Good ol' rock.
Simic
The counter theme that encapsulated the Simic combine wasn't working in this environment, so it's more of a flash color pair. if Azorius is a split identity of tempo and control, Simic is a split of tempo and ramp, with the color pair having interaction that puts out board presence while having payoffs for ramping into bigger spells.
Orzhov
Lastly, Orzhov. In cubes, it generally manifests as disruption, a supplement to control or a path for Aristocrats via sacrifice synergy. On this Plane, it plays a bit of all of those as well—cards like Humiliate, Shrieking Grotesque, and Sin Collector play to the disruptive aggro angle of the deck, but the deck also works with cards like Ogre Slumlord, Vindictive Vampire, and Malefic Scythe that reward you for creatures dying.
Mostly Green
On the Plane of Ravnica, green represents growth in various forms, and in this cube, it can be utilized to branch into other colors. It's one of the better ways to play the five-color Niv-Mizzet Reborn decks!
Hybrids
Although the Plane of Ravnica is light on artifacts, I've utilized hybrids from the Ravnica blocks and various other Planes, like Shadowmoor, to bring in a lot of hybrid cards to act as the archetypal "glue" for multiple decks to use, as well as bolstering monocolor or mostly monocolor decks.
There isn't direct payoff like Gray Merchant of Asphodel or Nykthos, Shrine to Nyx, but this cube does utilize the two-, three-, and four-cost hybrid cards to help more aggressive-leaning decks with warm bodies. Cards like Civic Saber, Bloodhall Ooze, Battle Brawler, Wandering Champion, and Conqueror's Flail provide some incidental benefits for creatures that have multiple colors.
Don't feel like you have to utilize both halves of a Guildmage to use one. Selesnya Guildmage is just fine with only white or green mana, although the mana fixing does help to activate those abilities in decks that may not normally be able to use them if needed.
I hope that you enjoy my spotlight cube—thanks to Wizards of the Coast for the opportunity!
Check out my links on my Linktree!
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Click here for the full cube list
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Card Name |
Color |
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Benevolent Bodyguard |
White |
Boros Elite |
White |
Dauntless Bodyguard |
White |
Doomed Traveler |
White |
Elite Vanguard |
White |
Haazda Marshal |
White |
Healer's Hawk |
White |
Hunted Witness |
White |
Law-Rune Enforcer |
White |
Selfless Savior |
White |
Azorius Arrester |
White |
Daring Skyjek |
White |
Hero of Precinct One |
White |
Precinct Captain |
White |
Seasoned Hallowblade |
White |
Sunhome Stalwart |
White |
Tithe Taker |
White |
Tomik, Distinguished Advokist |
White |
Wandering Champion |
White |
Martyr's Soul |
White |
Militia Bugler |
White |
Orzhov Advokist |
White |
Battle Screech |
White |
Keeper of the Accord |
White |
Angel of Grace |
White |
Scion of Vitu-Ghazi |
White |
Condemn |
White |
Bathe in Light |
White |
Unbreakable Formation |
White |
Sunlance |
White |
Council's Judgment |
White |
Single Combat |
White |
Ancestral Blade |
White |
Demotion |
White |
Blind Obedience |
White |
Bonds of Faith |
White |
Pacifism |
White |
Prison Realm |
White |
Conclave Tribunal |
White |
Faith's Fetters |
White |
Martial Law |
White |
Divine Visitation |
White |
Song of the Worldsoul |
White |
Benthic Biomancer |
Blue |
Pteramander |
Blue |
Augur of Bolas |
Blue |
Fblthp, the Lost |
Blue |
Aven Eternal |
Blue |
Drift of Phantasms |
Blue |
Jace's Archivist |
Blue |
Gigantoplasm |
Blue |
Murmuring Mystic |
Blue |
Spark Double |
Blue |
Sphinx of Foresight |
Blue |
Mesmerizing Benthid |
Blue |
Dream Eater |
Blue |
Soul of Ravnica |
Blue |
Narset, Parter of Veils |
Blue |
Kasmina, Enigmatic Mentor |
Blue |
Consider |
Blue |
Gigadrowse |
Blue |
Opt |
Blue |
Quicken |
Blue |
Rapid Hybridization |
Blue |
Repeal |
Blue |
Syncopate |
Blue |
Disdainful Stroke |
Blue |
Essence Capture |
Blue |
Lazotep Plating |
Blue |
Mission Briefing |
Blue |
Muddle the Mixture |
Blue |
Quench |
Blue |
Radical Idea |
Blue |
Remand |
Blue |
Spell Rupture |
Blue |
Telling Time |
Blue |
Sinister Sabotage |
Blue |
Chemister's Insight |
Blue |
Precognitive Perception |
Blue |
Psychic Spiral |
Blue |
Callous Dismissal |
Blue |
Shimmer of Possibility |
Blue |
Clear the Mind |
Blue |
Compulsive Research |
Blue |
Quasiduplicate |
Blue |
Dream Leash |
Blue |
Gutterbones |
Black |
Pilfering Imp |
Black |
Plagued Rusalka |
Black |
Battle Brawler |
Black |
Despoiler of Souls |
Black |
Eternal Taskmaster |
Black |
Lazotep Reaver |
Black |
Orzhov Enforcer |
Black |
Thrill-Kill Assassin |
Black |
Midnight Reaper |
Black |
Pestilent Spirit |
Black |
Plaguecrafter |
Black |
Undercity Informer |
Black |
Vizier of the Scorpion |
Black |
Desecration Demon |
Black |
Keening Banshee |
Black |
Slum Reaper |
Black |
Spawn of Mayhem |
Black |
Vindictive Vampire |
Black |
Ogre Slumlord |
Black |
Skeletal Vampire |
Black |
The Haunt of Hightower |
Black |
Davriel, Rogue Shadowmage |
Black |
Darkblast |
Black |
Devour Flesh |
Black |
Doom Blade |
Black |
Last Gasp |
Black |
Liliana's Triumph |
Black |
Terror |
Black |
Ultimate Price |
Black |
Seize the Soul |
Black |
Duress |
Black |
Spark Harvest |
Black |
Finale of Eternity |
Black |
Night's Whisper |
Black |
Bleeding Edge |
Black |
Cry of the Carnarium |
Black |
Drill Bit |
Black |
Toll of the Invasion |
Black |
Ritual of Soot |
Black |
Malefic Scythe |
Black |
Dead Weight |
Black |
Dreadhorde Invasion |
Black |
Bloodhall Ooze |
Red |
Fireblade Charger |
Red |
Foundry Street Denizen |
Red |
Frenzied Goblin |
Red |
Goblin Banneret |
Red |
Goblin Glory Chaser |
Red |
Grim Initiate |
Red |
Legion Loyalist |
Red |
Scorched Rusalka |
Red |
Tin Street Dodger |
Red |
Ash Zealot |
Red |
Firefist Striker |
Red |
Goblin Cratermaker |
Red |
Gore-House Chainwalker |
Red |
Krenko's Command |
Red |
Guttersnipe |
Red |
Krenko, Tin Street Kingpin |
Red |
Legion Warboss |
Red |
Pyrewild Shaman |
Red |
Scab-Clan Berserker |
Red |
Krenko, Mob Boss |
Red |
Rubblebelt Maaka |
Red |
Ilharg, the Raze-Boar |
Red |
Fiendish Duo |
Red |
Tibalt, Rakish Instigator |
Red |
Jaya, Venerated Firemage |
Red |
Shock |
Red |
Abrade |
Red |
Electrodominance |
Red |
Heartfire |
Red |
Jaya's Greeting |
Red |
Lightning Strike |
Red |
Searing Spear |
Red |
Char |
Red |
Risk Factor |
Red |
Demonfire |
Red |
Lava Coil |
Red |
Light Up the Stage |
Red |
Skewer the Critics |
Red |
Wheel of Misfortune |
Red |
Mask of Immolation |
Red |
Mizzium Tank |
Red |
Seal of Fire |
Red |
Experiment One |
Green |
Pelt Collector |
Green |
Wasteland Viper |
Green |
Dryad Sophisticate |
Green |
Gyre Sage |
Green |
Incubation Druid |
Green |
Kraul Harpooner |
Green |
Paradise Druid |
Green |
Quirion Dryad |
Green |
Undercity Troll |
Green |
Vinelasher Kudzu |
Green |
Borderland Ranger |
Green |
Carven Caryatid |
Green |
Civic Wayfinder |
Green |
Evolution Sage |
Green |
Renegade Krasis |
Green |
Selesnya Eulogist |
Green |
Slaughterhorn |
Green |
Beast Whisperer |
Green |
Deadbridge Goliath |
Green |
Nullhide Ferox |
Green |
Penumbra Spider |
Green |
Yeva, Nature's Herald |
Green |
Conclave Naturalists |
Green |
Indrik Stomphowler |
Green |
Mitotic Slime |
Green |
Earthshaker Giant |
Green |
Protean Hulk |
Green |
End-Raze Forerunners |
Green |
Vivien, Champion of the Wilds |
Green |
Beast Within |
Green |
Chord of Calling |
Green |
Reach of Branches |
Green |
Prey Upon |
Green |
Farseek |
Green |
Finale of Devastation |
Green |
Sprouting Renewal |
Green |
Explosive Vegetation |
Green |
Vivid Revival |
Green |
Planewide Celebration |
Green |
Squirrel Sanctuary |
Green |
Urban Utopia |
Green |
Guardian Project |
Green |
Judge's Familiar |
White-Blue |
Azorius Guildmage |
White-Blue |
Curse of Chains |
White-Blue |
Puresight Merrow |
White-Blue |
Augury Adept |
White-Blue |
Dovin, Hand of Control |
White-Blue |
Plumeveil |
White-Blue |
Mirrorweave |
White-Blue |
Thistledown Liege |
White-Blue |
Cunning Nightbonder |
Blue-Black |
Dimir Guildmage |
Blue-Black |
Inkfathom Infiltrator |
Blue-Black |
Sygg, River Cutthroat |
Blue-Black |
Nightveil Specter |
Blue-Black |
Whisper Agent |
Blue-Black |
Footlight Fiend |
Black-Red |
Rakdos Cackler |
Black-Red |
Rakdos Guildmage |
Black-Red |
Rakdos Shred-Freak |
Black-Red |
Ashenmoor Gouger |
Black-Red |
Fulminator Mage |
Black-Red |
Angrath, Captain of Chaos |
Black-Red |
Ashenmoor Liege |
Black-Red |
Din of the Fireherd |
Black-Red |
Tattermunge Maniac |
Red-Green |
Wild Cantor |
Red-Green |
Gruul Guildmage |
Red-Green |
Vexing Shusher |
Red-Green |
Boggart Ram-Gang |
Red-Green |
Boartusk Liege |
Red-Green |
Giant Solifuge |
Red-Green |
Samut, Tyrant Smasher |
Red-Green |
Dryad Militant |
Green-White |
Rhys the Redeemed |
Green-White |
Safehold Elite |
Green-White |
Selesnya Guildmage |
Green-White |
Mercy Killing |
Green-White |
Wilt-Leaf Cavaliers |
Green-White |
Wilt-Leaf Liege |
Green-White |
Beckon Apparition |
White-Black |
Orzhov Guildmage |
White-Black |
Gwyllion Hedge-Mage |
White-Black |
Immortal Servitude |
White-Black |
Debtors' Knell |
White-Black |
Blistercoil Weird |
Blue-Red |
Frostburn Weird |
Blue-Red |
Noggle Hedge-Mage |
Blue-Red |
Piston-Fist Cyclops |
Blue-Red |
Saheeli, Sublime Artificer |
Blue-Red |
Call the Skybreaker |
Blue-Red |
Deathrite Shaman |
Green-Black |
Slitherhead |
Green-Black |
Hag Hedge-Mage |
Green-Black |
Rendclaw Trow |
Green-Black |
Canker Abomination |
Green-Black |
Creakwood Liege |
Green-Black |
Sapling of Colfenor |
Green-Black |
Gleancrawler |
Green-Black |
Figure of Destiny |
Red-White |
Boros Guildmage |
Red-White |
Rise of the Hobgoblins |
Red-White |
Boros Reckoner |
Red-White |
Duergar Hedge-Mage |
Red-White |
Blade Historian |
Red-White |
Biomass Mutation |
Green-Blue |
Cold-Eyed Selkie |
Green-Blue |
Kiora, Behemoth Beckoner |
Green-Blue |
Selkie Hedge-Mage |
Green-Blue |
Snakeform |
Green-Blue |
Spitting Image |
Green-Blue |
Azorius Charm |
White-Blue |
Dovin's Veto |
White-Blue |
Absorb |
White-Blue |
Azorius Herald |
White-Blue |
Azorius Keyrune |
White-Blue |
Court Hussar |
White-Blue |
Deputy of Detention |
White-Blue |
Elite Guardmage |
White-Blue |
Grand Arbiter Augustin IV |
White-Blue |
Supreme Verdict |
White-Blue |
Sky Hussar |
White-Blue |
Time Wipe |
White-Blue |
Warrant // Warden |
White-Blue |
Dimir Charm |
Blue-Black |
Dimir Infiltrator |
Blue-Black |
Lazav, the Multifarious |
Blue-Black |
Tyrant's Scorn |
Blue-Black |
Dimir Keyrune |
Blue-Black |
Shadowmage Infiltrator |
Blue-Black |
Notion Thief |
Blue-Black |
Far // Away |
Blue-Black |
Ribbons of Night |
Blue-Black |
Dinrova Horror |
Blue-Black |
Discovery // Dispersal |
Blue-Black |
Connive // Concoct |
Blue-Black |
Angrath's Rampage |
Black-Red |
Dreadbore |
Black-Red |
Dreadhorde Butcher |
Black-Red |
Rakdos Charm |
Black-Red |
Rakdos Headliner |
Black-Red |
Rix Maadi Reveler |
Black-Red |
Squealing Devil |
Black-Red |
Bedevil |
Black-Red |
Judith, the Scourge Diva |
Black-Red |
Rakdos Keyrune |
Black-Red |
Crypt Champion |
Black-Red |
Exava, Rakdos Blood Witch |
Black-Red |
Carnival // Carnage |
Black-Red |
Bedeck // Bedazzle |
Black-Red |
Cindervines |
Red-Green |
Domri's Ambush |
Red-Green |
Goblin Anarchomancer |
Red-Green |
Gruul Charm |
Red-Green |
Savage Twister |
Red-Green |
Tin Street Hooligan |
Red-Green |
Domri, Anarch of Bolas |
Red-Green |
Gruul Keyrune |
Red-Green |
Gruul Spellbreaker |
Red-Green |
Rhythm of the Wild |
Red-Green |
Ghor-Clan Rampager |
Red-Green |
Ruric Thar, the Unbowed |
Red-Green |
Thrash // Threat |
Red-Green |
Selesnya Charm |
Green-White |
Voice of Resurgence |
Green-White |
Congregation at Dawn |
Green-White |
Knight of Autumn |
Green-White |
March of the Multitudes |
Green-White |
Selesnya Keyrune |
Green-White |
Advent of the Wurm |
Green-White |
Glare of Subdual |
Green-White |
Loxodon Hierarch |
Green-White |
Tolsimir, Friend to Wolves |
Green-White |
Trostani Discordant |
Green-White |
Trostani's Summoner |
Green-White |
Assure // Assemble |
Green-White |
Cruel Celebrant |
White-Black |
Humiliate |
White-Black |
Orzhov Charm |
White-Black |
Kaya, Orzhov Usurper |
White-Black |
Mortify |
White-Black |
Oath of Kaya |
White-Black |
Orzhov Keyrune |
White-Black |
Shrieking Grotesque |
White-Black |
Sin Collector |
White-Black |
Teysa, Orzhov Scion |
White-Black |
Basilica Bell-Haunt |
White-Black |
Kaya's Wrath |
White-Black |
Pyrrhic Revival |
White-Black |
Revival // Revenge |
White-Black |
Izzet Charm |
Blue-Red |
Electrolyze |
Blue-Red |
Ionize |
Blue-Red |
Izzet Keyrune |
Blue-Red |
Crackling Drake |
Blue-Red |
Experimental Overload |
Blue-Red |
Fire // Ice |
Blue-Red |
Hypersonic Dragon |
Blue-Red |
Expansion // Explosion |
Blue-Red |
Niv-Mizzet, Dracogenius |
Blue-Red |
Niv-Mizzet, Parun |
Blue-Red |
Niv-Mizzet, the Firemind |
Blue-Red |
Nucklavee |
Blue-Red |
Abrupt Decay |
Green-Black |
Assassin's Trophy |
Green-Black |
Lotleth Troll |
Green-Black |
Putrid Leech |
Green-Black |
Golgari Keyrune |
Green-Black |
Putrefy |
Green-Black |
Varolz, the Scar-Striped |
Green-Black |
Status // Statue |
Green-Black |
Underrealm Lich |
Green-Black |
Casualties of War |
Green-Black |
Deadbridge Chant |
Green-Black |
Izoni, Thousand-Eyed |
Green-Black |
Aurelia's Fury |
Red-White |
Boros Challenger |
Red-White |
Boros Charm |
Red-White |
Justice Strike |
Red-White |
Lightning Helix |
Red-White |
Skyknight Vanguard |
Red-White |
Boros Keyrune |
Red-White |
Deafening Clarion |
Red-White |
Tajic, Legion's Edge |
Red-White |
Aurelia, Exemplar of Justice |
Red-White |
Bell Borca, Spectral Sergeant |
Red-White |
Heroic Reinforcements |
Red-White |
Integrity // Intervention |
Red-White |
Coiling Oracle |
Green-Blue |
Combine Chrysalis |
Green-Blue |
Plaxmanta |
Green-Blue |
Simic Ascendancy |
Green-Blue |
Simic Charm |
Green-Blue |
Bounding Krasis |
Green-Blue |
Plaxcaster Frogling |
Green-Blue |
Simic Keyrune |
Green-Blue |
Frilled Mystic |
Green-Blue |
Prime Speaker Vannifar |
Green-Blue |
Mystic Genesis |
Green-Blue |
Urban Evolution |
Green-Blue |
Prime Speaker Zegana |
Green-Blue |
Hit // Run |
Jund |
Ghired, Conclave Exile |
Naya |
Pure // Simple |
Naya |
Chamber Sentry |
Five-Color |
Niv-Mizzet Reborn |
Five-Color |
Signal Pest |
Colorless |
Monoskelion |
Colorless |
Civic Saber |
Colorless |
Conqueror's Flail |
Colorless |
Glass of the Guildpact |
Colorless |
Prophetic Prism |
Colorless |
Sword of the Animist |
Colorless |
Chromatic Lantern |
Colorless |
Heirloom Blade |
Colorless |
Heraldic Banner |
Colorless |
Bottled Cloister |
Colorless |
Tome of the Guildpact |
Colorless |
Sphinx of the Guildpact |
Five-Color |
Adarkar Wastes |
Land |
Azorius Chancery |
Land |
Celestial Colonnade |
Land |
Deserted Beach |
Land |
Glacial Fortress |
Land |
Hallowed Fountain |
Land |
Hengegate Pathway |
Land |
Mystic Gate |
Land |
Seachrome Coast |
Land |
Clearwater Pathway |
Land |
Creeping Tar Pit |
Land |
Darkslick Shores |
Land |
Dimir Aqueduct |
Land |
Drowned Catacomb |
Land |
Shipwreck Marsh |
Land |
Sunken Ruins |
Land |
Underground River |
Land |
Watery Grave |
Land |
Blackcleave Cliffs |
Land |
Blightstep Pathway |
Land |
Blood Crypt |
Land |
Dragonskull Summit |
Land |
Graven Cairns |
Land |
Haunted Ridge |
Land |
Lavaclaw Reaches |
Land |
Rakdos Carnarium |
Land |
Sulfurous Springs |
Land |
Copperline Gorge |
Land |
Cragcrown Pathway |
Land |
Fire-Lit Thicket |
Land |
Gruul Turf |
Land |
Karplusan Forest |
Land |
Raging Ravine |
Land |
Rockfall Vale |
Land |
Rootbound Crag |
Land |
Skarrg, the Rage Pits |
Land |
Stomping Ground |
Land |
Branchloft Pathway |
Land |
Brushland |
Land |
Overgrown Farmland |
Land |
Razorverge Thicket |
Land |
Selesnya Sanctuary |
Land |
Stirring Wildwood |
Land |
Sunpetal Grove |
Land |
Temple Garden |
Land |
Vitu-Ghazi, the City-Tree |
Land |
Wooded Bastion |
Land |
Brightclimb Pathway |
Land |
Caves of Koilos |
Land |
Concealed Courtyard |
Land |
Fetid Heath |
Land |
Godless Shrine |
Land |
Isolated Chapel |
Land |
Orzhov Basilica |
Land |
Shambling Vent |
Land |
Shattered Sanctum |
Land |
Cascade Bluffs |
Land |
Izzet Boilerworks |
Land |
Riverglide Pathway |
Land |
Shivan Reef |
Land |
Spirebluff Canal |
Land |
Steam Vents |
Land |
Stormcarved Coast |
Land |
Sulfur Falls |
Land |
Wandering Fumarole |
Land |
Blooming Marsh |
Land |
Darkbore Pathway |
Land |
Deathcap Glade |
Land |
Golgari Rot Farm |
Land |
Hissing Quagmire |
Land |
Llanowar Wastes |
Land |
Overgrown Tomb |
Land |
Twilight Mire |
Land |
Woodland Cemetery |
Land |
Battlefield Forge |
Land |
Boros Garrison |
Land |
Clifftop Retreat |
Land |
Inspiring Vantage |
Land |
Needle Spires |
Land |
Needleverge Pathway |
Land |
Rugged Prairie |
Land |
Sacred Foundry |
Land |
Sundown Pass |
Land |
Barkchannel Pathway |
Land |
Botanical Sanctum |
Land |
Breeding Pool |
Land |
Dreamroot Cascade |
Land |
Flooded Grove |
Land |
Hinterland Harbor |
Land |
Lumbering Falls |
Land |
Simic Growth Chamber |
Land |
Yavimaya Coast |
Land |
Blast Zone |
Land |
Ghost Quarter |
Land |
Guildmages' Forum |
Land |
Karn's Bastion |
Land |
Mana Confluence |
Land |
Mobilized District |
Land |
Mutavault |
Land |
Pillar of the Paruns |
Land |
Rogue's Passage |
Land |
Thespian's Stage |
Land |
Vivid Crag |
Land |
Vivid Creek |
Land |
Vivid Grove |
Land |
Vivid Marsh |
Land |
Vivid Meadow |
Land |