You Make the Card 3 Step 5 - Mana Cost Vote

Posted in Feature on June 21, 2005

By Mark Rosewater

Working in R&D since '95, Mark became Magic head designer in '03. His hobbies: spending time with family, writing about Magic in all mediums, and creating short bios.

(New to You Make the Card? Go here to learn more!)

The people have spoken and Mechanic J reigns supreme. Here's how the vote broke out (complete with the names of the mechanics' designers; remember that credit goes to the first person to turn in the idea):

Mechanic Creator Votes %
Mechanic J Gilbert Espinoza 1143 17.52%
Mechanic F Keric Tang 841 12.89%
Mechanic C Josu 836 12.81%
Mechanic B Dimitar Grozev 769 11.79%
Mechanic E Nathan Nagy 704 10.79%
Mechanic G Frederick Marcotte 536 8.21%
Mechanic I Danial Persaud 501 7.68%
Mechanic D Frankwin Hooglander 466 7.14%
Mechanic A Samuel Friedman 373 5.72%
Mechanic H Nathan Clark 356 5.46%
Total   6525 100.00%

The Winning Mechanic - Gilbert Espinoza

Remove target creature from the game and draw cards equal to its power. At the beginning of your next upkeep, return it to play and discard cards equal to its toughness.

So, now we know what the card does (and don't worry, we'll have a playtest name shortly – Gilbert Espinoza, the designer of Mechanic J, earns the honor). Now it's time to figure out what it costs. Solving this problem will force us to make two key decisions. One, what color is the card. And two, do we want the card to be an instant or sorcery.


The spell has two parts. The first is a flickering effect. That's defined as white in the color pie. The second ability is a card filtering effect. That's blue in the color pie. But because every color has some amount of card drawing, card filtering is a little easier to bleed. This means that the spell needs to be either mono-white or white/blue. Note that multi-color spells are cheaper than mono-colored spells as they require the dedication to a second color.


When we let you select the card type, we grouped instants and sorceries together as they are concepted the same. This vote will allow you to pick which speed you want. For those out there that enjoy hearing the obvious stated, instants are more expensively costed than sorceries.

That leaves us with four options. Here they are as determined by Magic R&D:

  • White sorcery –

  • White instant –

  • White/Blue sorcery –

  • White/Blue instant –

The deadline for this vote is when the site updates Sunday night. I'm curious to see what you select.

Mark Rosewater

Latest Feature Articles


August 15, 2022

Where to Find Dominaria United Previews by, Wizards of the Coast

It's time for Dominaria United previews! To help our readers and preview seekers, we've created this handy guide to preview season. August 18 at 9 a.m. PT is when everything begins with ...

Learn More


July 21, 2022

Lost Legends by, Blake Rasmussen

A long time ago—1994 to be exact—in a warehouse just far enough away, Legends were . . . lost. Case after case of the beloved Legends set sat on shelves waiting to be rediscovered, waitin...

Learn More



Feature Archive

Consult the archives for more articles!

See All