QUICK QUESTIONS #2
Posted in GRAND PRIX DENVER 2015 - WELCOME
on January 3, 2015
In this Standard, just about everything is playable. But sometimes "just about" isn't enough. With the influx of cards set to alter the landscape in Fate Reforged, what archetypes and cards are players hoping will get just a little better—and with some hope will grace the top tables with more regularity?
Matt Sperling: Ajani's Pridemate. It's almost good enough. There are gain lands, and Wingmate Roc. It can be a good early drop.
Pat Chapin: Temur. It just needs a few cards to be where it should be with the other clans. Or a strong two-color card that makes two-color strategies viable. Right now, the lynchpins of all the decks are three colors, so there's little incentive to limit yourself to two.
Matt Nass: One more good enchantment would be great for my deck [Astronomer Ascendancy Combo]. Some one-drop cantripping enchantment, like another Dragon Mantle. Or another Birds of Paradise–type card. That would be perfect.
Paul Cheon: I think Blue Control is pretty unplayable right now. I just need one more early blue disruption spell. The best two-mana counterspell is Disdainful Stroke, and that's a late-game card. Can I just get a Mana Leak one time?
Andrew Cuneo: I want some land destruction. [Dropping some sarcasm,] Well, ok, I want to see something that can kill Courser of Kruphix early. There are two-mana answers right now, but they are all bad. But, I'll take an Armageddon—like "Destroy all lands not controlled by people with Dragons" or something.
Eric Froehlich: Honestly, right now I think there are like 16 decks that are good. I mean, there a decks that I prefer, but there are very few things you can't do in this format. Maybe an early-game card for control, something like an Azorius Charm.