The Weird and Wonderful World of Legacy

Posted in Event Coverage on July 4, 2015

By Craig Jones

Earlier in the day I posted a series of basic primers on some of the decks we expected to see at the Grand Prix today.

Unsurprisingly, I've seen a lot of Islands on my wanders through the hall. So many that some players have tried to take advantage by playing main deck hate cards such as Pyroblast and Choke. This strategy has not worked out for some. I overheard one player bemoaning a sequence of opponents not featuring a single Island in either its basic or dual-land guise.

"Goblins, Artifacts, Elves ..."

That's the thing with a format as diverse as Legacy. It might look like wall-to-wall Brainstorm, Force of Will, and various flavors of Island plus other land type, but it's not actually wall-to-wall Brainstorm, Force of Will, and various flavors of Island. That main deck Choke can end up looking pretty silly when you're being squished by a massive Wurmcoil Engine.

As I walked around, I grabbed a few snapshots of some of the more unusual decks.

Remember Time Spiral? Not the set—the card.

At various times in Magic's history High Tide, a deck based around an innocuous Fallen Empires instant, was a much-feared deck. It still lives on in Legacy. High Tide to boost the mana production of Islands plus ways to untap and retap those islands (for example Candelabra of Tawnos, Time Spiral) is an old way to generate tons of mana.

I'm not sure what the Legacy Enchantress deck looks like, but a board of Argothian Enchantress followed by Enchantress's Presence is usually an omen of bad things to come.

In an early round I saw a deck that looked like Lands, except it was merrily attacking away with Goblin Rabblemaster. Not many Islands to Choke there either.

Later on I saw a more conventional interpretation of Goblins. I'm assuming the player had a fun game. Warren Instigator putting Kiki-Jiki, Mirror Breaker onto the battlefield with Goblin Ringleader and Goblin Matron is all fun and games until the opponent gets buried in Goblins. (It's still fun and games for the Goblin player ...)

(Main deck Choke isn't too good here either.)

All these old cards, especially in languages players may not be familiar with, can be difficult to keep track of. I saw one player helpfully show his opponent a binder full of Cavern Harpy in various languages after being asked what this strange card did. Your definition of helpful might vary considering the same player had an Aluren in play at the time ...

Everyone has to start somewhere but when I saw someone pick up a Stoneforge Mystic to read in round two my first thought was: Oof, you're going to have a long day.

While walking round I did pass a game at the perfect time to see an amusing Oops! moment. Both players had blue dual lands in play. One cast Show and Tell and put the last remaining card from his hand card face down on the table. His opponent did the same with a card from his hand. The first player turned up Omniscience. His opponent flipped up Emrakul, the Aeons Torn.

Oops indeed. Sometimes Show and Tell is a perfectly fair card, after all.

That would have been a perfect moment to take a picture ... if I'd had the camera on me.

So I guess that oops goes for me too.

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