General Information

74 countries represented by three representatives each will compete over three days in Barcelona for their share of $250,000 and to bring home the title of 2018 World Magic Cup champions to their nation. 

How To Qualify

Represent your country in the 2018 World Magic Cup by earning the most Pro Points of anyone else in your country during the 2017-18 season, or by being a finalist in your country’s Nationals for 2018.

MORE INFO

Live Streaming Video

Watch live video coverage of the 2018 World Magic Cup on twitch.tv/magic December 14-16! Coverage begins on Friday, December 14 at 10 a.m. local time (CET), or 1 a.m. PT/4 a.m. ET/9 a.m. UTC. Coverage for December and 15 will begin at 9 a.m. local time (CET), or 12 a.m. PT/3 a.m. ET/8 a.m. UTC.

Player Information

Overview

Player Invitation List

The 2018 World Magic Cup will take place at:

Fira Barcelona - Montjuic
Avda. Reina Mario Cristina
s/n 08004 Barcelona
Spain

Formats for Friday: 3 Rounds of Guilds of Ravnica Team Sealed, 4 Rounds of Team Unified Standard
Formats for Saturday: Team Unified Standard
Format for Sunday: Team Unified Standard

Nearest Airport: Barcelona El-Prat Airport

Hall Hours

Thursday (Registration): Hall opens at 3 p.m. and closes at 6 p.m.

Friday: Hall opens at 8 a.m. and closes at the end of Round 7 of the World Magic Cup

Saturday: Hall opens at 8 a.m. and closes at the end of the live Top 8 announcement

Sunday: Hall opens at 8 a.m. and closes at the end of the World Magic Cup Awards Ceremony

Registration

Registration takes place on Thursday, December 13, from 3 p.m. - 6 p.m. local time, at the World Magic Cup venue.

If you are unable to attend the official player registration that day, please email PremierPlay@wizards.com as soon as possible so that we know that you will be attending and can plan accordingly.

Players must have a signed waiver and consent form to compete at the 2018 World Magic Cup. Forms will be available onsite.

Minors must have a parent or guardian’s signature on these forms. Minors will not be able to register or play unless we receive a waiver signed by a parent or guardian. No exceptions!

Bring these forms with you to registration. We will make forms available for competitors at registration, if necessary.

To register, all participants must present one of the following forms of identification:

  • a driver’s license, or
  • a passport, or
  • a copy of a birth certificate and photo IDs (school IDs are acceptable).

On-Site Vendor

The on-site vendors will be posted at a later date. 

Tournament Information

Format

  • Guilds of Ravnica Team Sealed
  • Team Unified Standard Constructed

Team Composition

  • Players compete as 3-person teams throughout the tournament
  • At the start of the tournament, team members will choose their team seating configuration (player A, B, and C) for the Team Sealed format on Day One and the Unified Standard format for all three days

Tournament Length

  • 13 Swiss Rounds total, 60 minutes per round
  • The Team Sealed deck building period will be 70 minutes
  • When time is called, the active player will finish the turn and five additional turns will be taken
  • Top 8 single-elimination finals have no time limit; however, players are expected to play at a reasonable pace and finish their matches within 90 minutes.
  • Stalling and slow play rules will be strictly enforced during the tournament

Notes

Day-by-Day Breakdown

Day One

  • Stage 1 (3 Rounds) - Guilds of Ravnica Team Sealed Deck
  • Stage 2 (Up to 4 Rounds) - Team Unified Standard Constructed
  • 12 Guilds of Ravnica boosters per team will be used for Team Sealed Deck
  • Standard deck lists must be submitted through the online decklist submission tool provided to all competitors via email by Wednesday, December 12 at 11:59 p.m. local time

32 teams in total will advance into Day Two.

  • Once a team reaches four wins before Round 7 on Day One, they will automatically advance into Day Two and are finished playing for that day
  • The remaining 32 teams will be comprised of the top finishing teams based on the standings at the end of Round 7

Day Two

The format for Day Two is Team Unified Standard. There are no draws in Day Two. Each team will have 60 minutes to successfully complete a match. Once a team has two teammates win a match, that team wins. In the event time is called and there is no conclusion to the match yet:

  • The team with the most match wins after extra turns wins the match for the round.
  • In the event of a tied score between teams at 1-1, the deciding match will be determined by game count at the end of extra turns.
  • In the event the deciding match's game count is tied, the player with the highest life total wins the match, which then wins that player's team the match.
  • In the event the team match count, game count, and life totals are tied at the end of extra turns, the first change in life total will result in the player whose life total is higher after said change winning the match for their team.
  • In the event the game count becomes tied in extra turns, and a third game needs to be played, the match will be decided by the first change in life total, with the player whose life total is higher after said change winning the match for their team.

Teams will use the same Standard decks from Day One for both stages of Day Two.

Day Two consists of two stages. Both are modified double-elimination.

Stage 1 (3 Rounds)

  • 32 teams compete in seeded pools (8 pools of 4 teams each).
  • Teams are seeded in the Stage 1 pools based on total wins from Day One. In the event a team was automatically advanced to Day Two, those rounds that the team did not play count as a win. Teams that automatically advanced to Day Two after round 4 will be seeded first, then those teams that automatically advanced to Day Two after Round 5 will be seeded next, and so on.
  • Teams will be paired against other teams within their pools randomly for the first round of the stage.
  • The winners of the first round play each other in the second round. The losing teams from the first round play against each other in the second round.
  • Once a team wins two matches in their pool, they automatically advance to the next stage. This means that the sole team in each pool that has two wins after two rounds does not play the last round of the stage.
  • Once a team loses two matches in their pool, they are automatically eliminated from the tournament.

Stage 2 (3 Rounds)

  • 16 teams compete in seeded pools (4 pools of 4 teams each).
  • Teams are seeded in the Stage 2 pools based on total wins from Day One and Day Two, Stage 1. In the event a team was automatically advanced to another day or another stage, those rounds that the team did not play count as a win.
  • Teams will be paired against other teams within their pools randomly for the first round of the stage.
  • The winners of the first round play each other in the second round. The losing teams from the first round play against each other in the second round.
  • Once a team wins two matches in their pool, they automatically advance to the next stage. This means that the sole team in each pool that has two wins after two rounds does not play the last round of the stage.
  • Once a team loses two matches in their pool, they are automatically eliminated from the tournament.

Playoffs

  • 8 Teams compete in a seeded, single-elimination bracket.
  • Teams are seeded in the bracket based on total wins from Day One and Day Two. In the event a team was automatically advanced to another day or another stage, those rounds that the team did not play count as a win.
  • Playoff rounds will be Team Unified Standard Constructed.
  • Teams will use the same Standard decks from Day One and Day Two.

Social Media

Media Requests

Please send an email to press@wizards.com if you wish to set up a media credential for the 2018 World Magic Cup. Wizards of the Coast asks that all media requests be submitted according to this schedule:

Video coverage: By November 16 (4 weeks prior to the event)

Non-video coverage: By November 30 (two weeks prior to the event)

Requests made after that date, including requests made on-site, may be denied.

Prize Structure

Place Pro Points Per Player Prize Money Per Player Prize Money Per Team
1 8 $15,000 $45,000
2 7 $8,500 $25,500
3-4 6 $6,000 $18,000
5-8 5 $4,000 $12,000
9-16 4 $2,000 $6,000
17-32 3 $1,000 $3,000
33+ 2    
    Total $250,500

All members of the Top 8 teams also receive invitations and airfare to Pro Tour Cleveland, taking place February 22-24, 2019. 

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