Hello everyone! We (that’s Wizards of the Coast) put together this page to ensure that our players understand how reward distribution and rarity work in Magic: The Gathering Arena. We believe that informed players are happy players and are committed to giving you as much transparency into our game as possible.

Below, we’ve outlined the different types of certain rewards (virtual items and currency) you can earn in MTG Arena and their respective distribution and drop rates. From time to time, we may run special events or promotions that provide additional or different rewards than those outlined below. We’ll publish information about the distribution and drop rates for those special events here.
 

Note: Below the distribution or drop rates are listed in the format of N:M where N is the relative number in M instances. For example, a rarity distribution of 1:20 means that you will likely acquire 1 item of that rarity in 20 instances.

MTG ARENA BOOSTER PACKS

Let’s start with booster packs! All cards in MTG Arena—including Wildcards—have an associated rarity level: Common, Uncommon, Rare, or Mythic. MTG Arena booster packs (“Packs”) contain 8 cards* with the following rarity distribution:

  • 5 Commons
  • 2 Uncommons
  • 1 Mythic/Rare

Wildcards redeem for any card you choose of the same rarity. One card in each rarity card slot (Common, Uncommon, and Mythic/Rare) may redeem for a Wildcard of the same rarity at the following expected rates:

# Rarity Rate
1 Common 1:3
2 Uncommon 1:5
3 Rare 1:24
4 Mythic 1:24

We understand that Wildcards are really helpful for players to round out their collections. Each Pack you open that does not redeem for a Wildcard of a particular rarity will increase the drop rate for Wildcards of that rarity for the next Pack. Once you acquire a Wildcard of that rarity from a Pack, the drop rates will reset to the base rate. The expected rate seen above represents that average number of packs needed to open to acquire 1 Wildcard of the respective rarity.

MTG ARENA ‘WIN’ REWARDS

When you win a game in MTG Arena—any game—you’ll receive certain rewards. Below are the distribution and drop rates for the “win” rewards you may receive in MTG Arena.

Daily Win Reward:

Every day players can earn gold or individual card rewards (ICRs) when they win a match (up to 15 wins/reward instances) in any game mode. Daily Win Bonuses are counted for wins that occur 24 hours from server reset (3AM PST). The table below outlines the reward(s) associated with each incremental win:

Win Number Gold ICR
1 250 0
2 100 0
3 100 0
4 100 0
5 0 1
6 50 0
7 0 1
8 50 0
9 0 1
10 50 0
11 0 1
12 25 0
13 0 1
14 25 0
15 0 1

The ICRs included in Daily Win Rewards are uncommon standard-legal cards*, each of which may upgrade to a rare card (1:10).Rare ICRs (including those obtained from upgraded uncommon ICRs) may upgrade to a mythic rare (1:8).

*Each Standard set is distributed equally.

NOTE: Event and Daily Win ICRs have different rates. See the Event section to view Event ICR rates.

Set Mastery

The Set Mastery Track provides a variable number of current set booster packs based on the duration of the Set Mastery. Set Mastery length is variable and may be subject to change from set to set.

Core Set Mastery Reward Tracks

Level

Set Mastery

Set Mastery Pass

1

 

Chandra, Flame's Fury Avatar, M20 Chandra Sleeve, and Common Elemental Cat

2

Core Set 2020 Booster Pack

500 Gold

3

 

Core Set 2020 Booster Pack

4

Core Set 2020 Booster Pack

500 Gold

5

 

Orb

6

Core Set 2020 Booster Pack

500 Gold

7

 

War of the Spark Booster Pack

8

Core Set 2020 Booster Pack

Gorging Vulture Card Style

9

Orb

200 Gems

10

Core Set 2020 Booster Pack

Orb and Mu Yanling, Celestial Wind

11

 

Boreal Elemental Card Style

12

Core Set 2020 Booster Pack

Mythic Rare ICR

13

 

Ravnica Allegiance Booster Pack

14

Core Set 2020 Booster Pack

500 Gold

15

 

Orb

16

Core Set 2020 Booster Pack

500 Gold

17

 

Guilds of Ravnica Booster Pack

18

Core Set 2020 Booster Pack

Tomebound Lich Card Style

19

Orb

200 Gems

20

Core Set 2020 Booster Pack

Orb and Sorin, Vampire Lord

21

 

Netcaster Spider Card Style

22

Core Set 2020 Booster Pack

Mythic Rare ICR

23

 

Core Set 2020 Booster Pack

24

Core Set 2020 Booster Pack

500 Gold

25

 

Orb

26

Core Set 2020 Booster Pack

500 Gold

27

 

War of the Spark Booster Pack

28

Core Set 2020 Booster Pack

Mythic Rare ICR

29

 

200 Gems

30

Core Set 2020 Booster Pack

Orb and Chandra, Flame’s Fury

31

 

500 Gold

32

Core Set 2020 Booster Pack

Corpse Knight Card Style

33

 

Ravnica Allegiance Booster Pack

34

Core Set 2020 Booster Pack

Griffin Protector Card Style

35

 

Orb

36

Core Set 2020 Booster Pack

500 Gold

37

 

Guilds of Ravnica Booster Pack

38

Core Set 2020 Booster Pack

Risen Reef Card Style

39

Orb

200 Gems

40

Core Set 2020 Booster Pack

Orb and Uncommon Elemental Cat

41

 

Chandra’s Embercat Card Style

42

Core Set 2020 Booster Pack

500 Gold

43

 

Core Set 2020 Booster Pack

44

Core Set 2020 Booster Pack

Lightning Stormkin Card Style

45

 

Orb

46

Core Set 2020 Booster Pack

500 Gold

47

 

War of the Spark Booster Pack

48

Core Set 2020 Booster Pack

Agonizing Syphon Card Style

49

Orb

200 Gems

50

Core Set 2020 Booster Pack

Orb and Vivien, Nature’s Avenger

51

 

Mythic Rare ICR

52

Core Set 2020 Booster Pack

500 Gold

53

 

Ravnica Allegiance Booster Pack

54

Core Set 2020 Booster Pack

Empyrean Eagle Card Style

55

 

Orb

56

Core Set 2020 Booster Pack

500 Gold

57

 

Guilds of Ravnica Booster Pack

58

Core Set 2020 Booster Pack

Unsummon Card Style

59

Orb

200 Gems

60

Core Set 2020 Booster Pack

Orb and Ajani, Inspiring Leader

61

 

500 Gold

62

Core Set 2020 Booster Pack

Bloodthirsty Aerialist Card Style

63

 

Core Set 2020 Booster Pack

64

Core Set 2020 Booster Pack

Mythic Rare ICR

65

 

Orb

66

Core Set 2020 Booster Pack

500 Gold

67

 

War of the Spark Booster Pack

68

Core Set 2020 Booster Pack

Silverback Shaman Card Style

69

 

200 Gems

70

Core Set 2020 Booster Pack

3x Orb

71

 

Mythic Rare ICR

72

Core Set 2020 Booster Pack

Spectral Sailor Card Style

73

 

Core Set 2020 Booster Pack

74

 

Pacifism Card Style

75

 

Orb

76

 

500 Gold

77

 

War of the Spark Booster Pack

78

 

Loaming Shaman Card Style

79

 

200 Gems

80

 

2x Orb and Rare Elemental Cat

81

 

Chandra’s Outrage Card Style

82

 

Mythic Rare ICR

83

 

Ravnica Allegiance Booster Pack

84

 

500 Gold

85

 

Orb

86

 

500 Gold

87

 

Guilds of Ravnica Booster Pack

88

 

Herald of the Sun Card Style

89

 

200 Gems

90

 

3x Orb

91

 

500 Gold

92

 

Chandra, Novice Pyromancer Card Style

93

 

Ravnica Allegiance Booster Pack

94

 

Mythic Rare ICR

95

 

Orb

96

 

500 Gold

97

 

Guilds of Ravnica Booster Pack

98

 

Mythic Rare ICR

99

 

200 Gems

100

 

Orb and M20 Chandra Exquisite Sleeve

The Set Mastery Tree

Using earned Orbs, the following Card Styles are available from the Set Mastery Reward Tree:

  • Raise the Alarm
  • Apostle of Purifying Light
  • Gods Willing
  • Hanged Executioner
  • Planar Cleansing
  • Kykar, Wind's Fury
  • Winged Words
  • Cerulean Drake
  • Aether Gust
  • Dungeon Geists
  • Drawn from Dreams
  • Yarok, the Desecrated
  • Murder
  • Blightbeetle
  • Disfigure
  • Knight of the Ebon Legion
  • Legion’s End
  • Kaalia, Zenith Seeker
  • Infuriate
  • Unchained Berserker
  • Flame Sweep
  • Drakuseth, Maw of Flames
  • Repeated Reverberation
  • Omnath, Locus of Roil
  • Leafkin Druid
  • Barkhide Troll
  • Pulse of Murasa
  • Shifting Ceratops
  • Shared Summons
  • Kethis, the Hidden Hand

EVENT REWARDS

An Event is a special game mode in MTG Arena. The structure, format, and rewards you can earn from an Event will vary. You can view what rewards you can earn by playing a particular Event on the Event’s page in MTG Arena. You can find a list of all current Events by selecting “Play” on the home screen and selecting the Event you wish to view. There you’ll find the distribution and drop rates of the Event rewards.

 

 

Certain Events also offer ICRs. Unless otherwise indicated in the Event description or Promotions page, Event Reward ICRs are either uncommon or rare standard-legal cards*.Rare ICRs (including those obtained from upgraded uncommon ICRs) may upgrade to a Mythic Rare (1:8).

*Each Standard set is distributed equally.

CONSTRUCTED EVENT

#of Wins ICR #1 Upgrade Rate ICR #2 Upgrade Rate ICR #3 Upgrade Rate
7 100% 100% 5%
6 100% 100% 5%
5 100% 5% 1%
4 5% 1% 1%
3 5% 1% 1%
2 5% 1% 1%
1 5% 1% 1%
0 5% 1% 1%

TRADITIONAL CONSTRUCTED EVENT

  ICR #1 Upgrade Rate ICR #2 Upgrade Rate ICR #3 Upgrade Rate
5 100% 100% 15%
4 100% 15% 5%
3 100% 15% 5%
2 15% 5% 5%
1 15% 5% 5%
0 5% 5% 5%

CONSTRUCTED SPECIALTY EVENTS

  ICR #1 Upgrade Rate ICR #2 Upgrade Rate
5 100% 15%
4 100% 15%
3 35% 15%
2 25% 10%
1 20% 5%
0 15% 1%

MTG ARENA WILDCARD REWARDS

Whenever you open a Pack in MTG Arena, you make progress toward earning Wildcards. We call this the “Wildcard Track”. You can view your Wildcard Track progress on the Packs page, found on the Navigation Bar. The Wildcard Track displays both an Uncommon Wildcard Track and the Rare/Mythic Wildcard Track:
 

 

 

These are displayed as two separate radials so that you can more easily understand the Wildcard Track reward cadences.

For each Pack you open, you earn 1 progress in both the Uncommon and the Rare/Mythic Wildcard Tracks. A WCR is triggered when you earn 6 progress on a track. When you fill your progress on the Wildcard Track, you earn a Wildcard Reward (“WCR”) and the Wildcard Track starts over again.

Additional information about the Wildcard Track:

  • Uncommon Wildcard Track: Each player starts MTG Arena with 3 progress in the Uncommon Wildcard Track, so you can expect to earn your first uncommon WCR sooner than Rare/Mythic WCRs. That means you’ll earn your first Uncommon WCR after you open your third Pack.
  • Rare/Mythic Wildcard Track: You’ll earn Rare WCRs at a greater frequency (4X) than Mythic WCRs. We’ve found that Rare WCRs are most needed by players to round out their collection, so we’ve created a system that redeems 4 Rare WCRs in a row before you will redeem your Mythic WCR.

MTG ARENA VAULT REWARDS SYSTEM

The Vault is an additional reward system that is triggered by progress. Players earn Vault Progress Points when they acquire a fifth copy of a particular common or uncommon card. For each card you acquire after your fourth copy, that card is converted into Vault Progress Points according to its rarity:

Rarity of Duplicate Card Progress Points
Uncommon 3
Common 1

The Vault opens when you reach 1000 Vault Progress Points and unlocks:

  • 1 Mythic Wildcard
  • 2 Rare Wildcards
  • 3 Uncommon Wildcards

Note: the Vault is hidden until it has filled. When viewable, it can be found on the Packs screen.

If we make any changes to drop rates, we’ll be sure to post the new numbers here. Thanks for stopping by, and be sure to share your thoughts and questions with us on the forums.

DUPLICATE PROTECTION

Duplicate Protection is an additional reward system that is triggered by progress. When players would acquire a fifth copy of a particular rare or mythic rare card, the system will replace it with a rare or mythic rare card you have less than four copies of in your collection or gems depending on the circumstance:

Booster Packs (from the Store, Weekly Wins, etc.):

  • If you open a rare or mythic rare card that you don't have four copies of, you receive the card.
  • If you would open a rare or mythic rare card that you already have four copies of, the system will automatically replace it with a different card of the same rarity from that set.
  • If you've collected all the rares and/or mythic rares in the set, the card will be replaced with Gems: 20 Gems for rares, 40 Gems for mythic rares.

Limited Packs (Drafts and Sealed):

  • Duplicate protection is not applied when you open a 14-card pack in a Limited Event - you will still see and be able to pick any rare or mythic rare card, even if you already have four copies of it in your collection.
  • Once you have finished with your Draft picks or opened your Sealed packs, the system will convert any extra copies you may have received. Rares/mythic rares will become Gems, and commons/uncommons will go towards the Vault.
  • Extra copies of cards will still be a part of your limited card pool for deckbuilding and participating in the event.

Individual Card Rewards (ICRs):

  • If you receive a rare/mythic rare ICR you already have four copies of,the card will be replaced with Gems: 20 Gems for rares, 40 Gems for mythic Rares.
  • If your receive an uncommon ICR that's upgraded to a rare or mythic rare, and you already already have four copies of the upgraded ICR, the card will be replaced with Gems: 20 Gems for Rares, 40 Gems for Mythic Rares.
  • If you receive an Uncommon ICR and you already have four copies of it, the card will go towards the Vault.
  • Unless otherwise indicated in the Event description or Promotions page, Event Reward ICRs are either uncommon or rare standard-legal cards*.

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