Hello everyone! We (that’s Wizards of the Coast) put together this page to ensure that our players understand how reward distribution and rarity work in Magic: The Gathering Arena. We believe that informed players are happy players and are committed to giving you as much transparency into our game as possible.

Below, we’ve outlined the different types of certain rewards (virtual items and currency) you can earn in MTG Arena and their respective distribution and drop rates. From time to time, we may run special events or promotions that provide additional or different rewards than those outlined below. We’ll publish information about the distribution and drop rates for those special events here.
 

Note: Below the distribution or drop rates are listed in the format of N:M where N is the relative number in M instances. For example, a rarity distribution of 1:20 means that you will likely acquire 1 item of that rarity in 20 instances.

MTG ARENA BOOSTER PACKS

Let’s start with booster packs! All cards in MTG Arena—including Wildcards—have an associated rarity level: Common, Uncommon, Rare, or Mythic. MTG Arena booster packs (“Packs”) contain 8 cards* with the following rarity distribution:

  • 5 Commons
  • 2 Uncommons
  • 1 Mythic/Rare*

*Rares may upgrade to a mythic rare:

  • At a rate of approximately 1:8 for Sets: Ixalan, Rival of Ixalan, Dominaria, Core Set 2019, Guilds of Ravnica, Ravnica Allegiance, War of the Spark, Core Set 2020, Throne of Eldraine, Theros: Beyond Death, Ikoria: Lair of Behemoths, Core Set 2021, Strixhaven.
  • At a rate of approximately 1:7.4 for Sets: Zendikar Rising, Kaldheim.
  • At a rate of approximately 1:6 for Sets: Amonkhet Remastered.
  • At a rate of approximately 1:7 for Sets: Kaladesh Remastered.

1 Mystical Archive card of any rarity appears in each Strixhaven booster pack, replacing a Common slot.

Wildcards redeem for any card you choose of the same rarity. One card in each rarity card slot (Common, Uncommon, and Mythic/Rare) may redeem for a Wildcard of the same rarity at the following expected rates:

# Rarity Rate
1 Common 1:3
2 Uncommon 1:5
3 Rare 1:30*
4 Mythic 1:30*

We understand that Wildcards are really helpful for players to round out their collections. Each Pack you open that does not redeem for a Wildcard of a particular rarity will increase the drop rate for Wildcards of that rarity for the next Pack. Once you acquire a Wildcard of that rarity from a Pack, the drop rates will reset to the base rate. The expected rate seen above represents that average number of packs needed to open to acquire 1 Wildcard of the respective rarity.

MTG ARENA ‘WIN’ REWARDS

When you win a game in MTG Arena—any game—you’ll receive certain rewards. Below are the distribution and drop rates for the “win” rewards you may receive in MTG Arena.

Daily Win Reward:

Every day players can earn gold or individual card rewards (ICRs) when they win a match (up to 15 wins/reward instances) in any game mode with the exception of Play if you queue with a deck that is non-standard legal, Direct Challenge, and Bot Matches. Daily Win Bonuses are counted for wins that occur 24 hours from server reset (3AM PST). The table below outlines the reward(s) associated with each incremental win:

Win Number Gold ICR
1 250 0
2 100 0
3 100 0
4 100 0
5 0 1
6 50 0
7 0 1
8 50 0
9 0 1
10 50 0
11 0 1
12 25 0
13 0 1
14 25 0
15 0 1

The ICRs included in Daily Win Rewards are uncommon standard-legal cards*, each of which may upgrade to a rare card (1:10).

Many Rare ICRs (including those obtained from upgraded uncommon ICRs) may upgrade to a mythic rare, the rate of which is dependent on the location it was acquired:

  • Standard ICRs that upgrade from Rare to Mythic Rare are approximately at a rate of 1:8**.

  • Historic ICRs that upgrade from Rare to Mythic Rare are approximately at a rate of 1:8**.

*Each Standard set is weighted equally.

** This rate can fluctuate at a nominal rate based on cards that are removed to do card banning.

NOTE: Event and Daily Win ICRs have different rates. See the Event section to view Event ICR rates.

Set Mastery

The Set Mastery system is a way for players to receive in-game content through play. Players earn rewards based on their current Set Mastery level, including:  

  • Booster Packs
  • Orbs redeemable for Avatars and Common, Uncommon, Rare, and Mythic Rare Card Styles from

The content made available through each specific Set Mastery may vary. Please refer to the appropriate Set Mastery for a full list of currently available rewards.

Set Mastery Level

A player’s Set Mastery level is based on the amount of experience they have earned through play. Players primarily earn experience by completing in-game quests and through weekly wins (up to fifteen; resets at 2AM PDT). Weekly wins can be earned in any game mode; with the exception of Direct Challenge, and Bot Matches. Additional experience may be earned by limited time events or promotional items.

Extended Levels

For Strixhaven  Set Mastery, players will be able to level past 90. All levels past level 90 will earn the player 1x Uncommon ICR that has a 5% upgrade rate.

Duration

Set Mastery spans the duration of a set release, starting when the applicable set releases on MTG Arena until the following set is released. Once a new Set Mastery is released, the previous Set Mastery will no longer be available. Players will keep any related content they earned; however, they will not be able to earn any additional rewards from previous Set Masteries once they are no longer available. Orbs that have been earned but not placed in the Mastery Web can still be placed on it and the appropriate rewards received.

Set Mastery Pass

Set Mastery Pass is an optional way for players to enhance the Set Mastery system. Players who purchase the Set Mastery Pass will be able to earn additional in-game currency or items through play by a secondary Set Mastery track. When purchased, players will receive rewards based on their Set Mastery level, including the Set Mastery Pass rewards from previously earned levels.

Set Mastery Pass Content

Set Mastery Pass allows players to earn in-game content including:

  • Gold
  • Gems
  • Booster Packs
  • Strixhaven Mythic Rare Individual Card Rewards (ICRs)
  • Strixhaven Mystical Archive ICRs
  • Player Draft Token
  • Card Sleeves
  • Common and Uncommon Card Styles
  • Orbs redeemable for Avatars and Common, Uncommon, Rare, and Mythic Rare Card Styles
  • Pets

The content made available through each specific Set Mastery Pass may vary. Please refer to the appropriate Set Mastery Pass for a full list of currently available rewards. All other MTG Arena terms apply.

 

Set Mastery Track Rewards – Found on Drop Rates Page

The Set Mastery Track provides a variable number of current set booster packs based on the duration of the Set Mastery. Set Mastery length is variable and may be subject to change from set to set.

Strixhaven Mastery Reward Tracks

Level Set Mastery Set Mastery Pass

1

 

Silverquill Tome Pet, Professor of Zoomancy Sleeve

2

STX Booster

Mage Duel Card Style

3

 

Quandrix Tome Pet, Orb

4

STX Booster

STX Booster

5

Orb

Lorehold Tome Pet

6

STX Booster

Mythic Rare ICR

7

 

Prismari Tome Pet

8

STX Booster

Orb x2

9

 

Witherbloom Tome Pet

10

STX Booster

500 Gold

11

 

KHM Booster

12

STX Booster

Pop Quiz Card Style

13

 

ZNR Booster

14

STX Booster

Mystical Archive ICR

15

Orb

Player Draft Token

16

STX Booster

500 Gold

17

 

M21 Booster

18

STX Booster

Spiteful Squad Card Style, Orb

19

 

200 Gems

20

STX Booster

Mythic Rare ICR

21

 

Heated Debate Card Style, Orb

22

STX Booster

500 Gold

23

 

IKO Booster

24

STX Booster

Orb 2x

25

 

200 Gems

26

STX Booster

Mystical Archive ICR

27

 

THB Booster

28

STX Booster

Pillardrop Rescuer Card Style, Orb

29

 

ELD Booster

30

STX Booster

Blood Researcher Card Style, Orb

31

 

500 Gold

32

STX Booster

Decisive Denial Card Style, Orb

33

 

STX Booster

34

STX Booster

Frost Trickster Card Style

35

Orb

Mythic Rare ICR

36

STX Booster

Orb x2

37

 

KHM Booster

38

STX Booster

Mythic Rare ICR

39

 

200 Gems

40

STX Booster

Professor of Zoomancy Card Style, Orb

41

 

Mythic Rare ICR

42

STX Booster

Professor of Symbology Card Style

43

 

ZNR Booster

44

STX Booster

Stonebound Mentor Card Style, Orb

45

Orb

Mystical Archive ICR

46

STX Booster

Arrogant Poet Card Style

47

 

M21 Booster

48

STX Booster

500 Gold

49

 

Mortality Spear Card Style

50

STX Booster

Uncommon Witherbloom Tome Pet, Orb

51

 

200 Gems

52

STX Booster

Igneous Inspiration Card Style

53

 

IKO Booster

54

STX Booster

Mythic Rare ICR

55

 

Uncommon Prismari Tome Pet, Orb

56

STX Booster

Combat Professor Card Style

57

 

THB Booster

58

STX Booster

Divide by Zero Card Style

59

 

500 Gold

60

STX Booster

Uncommon Lorehold Tome Pet, Orb

61

 

200 Gems

62

STX Booster

Mythic Rare ICR

63

 

ELD Booster

64

STX Booster

Spectacle Mage Card Style, Orb

65

Orb

Uncommon Quandrix Tome Pet

66

STX Booster

Mystical Archive ICR

67

 

STX Booster

68

STX Booster

Creative Outburst Card Style

69

 

KHM Booster

70

STX Booster

Uncommon Silverquill Tome Pet, Orb

71

 

500 Gold

72

STX Booster

Closing Statement Card Style

73

 

ZNR Booster

74

 

Lash of Malice Card Style, Orb

75

 

Mythic Rare ICR

76

 

Master Symmetrist Card Style

77

 

M21 Booster

78

 

Orb x2

79

 

Eyetwitch Card Style

80

 

Silverquill Archon Exquisite Sleeve

81

 

Pigment Storm Card Style, Orb

82

 

Mythic Rare ICR

83

 

IKO Booster

84

 

Mystical Archive ICR

85

 

200 Gems

86

 

Biomathematician Card Style, Orb

87

 

THB Booster

88

 

500 Gold

89

 

Rip Apart Card Style, Orb

90

 

Mythic Rare ICR

 

Uncommon ICR – 5% Upgrade

 

The Strixhaven Mastery Tree

Using earned Orbs, the following Avatars and Card Styles are available from the Set Mastery Reward Tree:

  • Silverquill Pledgemage Card Style
  • Prismari Pledgemage Card Style
  • Witherbloom Pledgemage Card Style
  • Lorehold Pledgemage Card Style
  • Quandrix Pledgemage Card Style
  • Killian, Ink Duelist Avatar
  • Rootha, Mercurial Artist Avatar
  • Dina, Soul Steeper Avatar
  • Quintorious, Field Historian Avatar
  • Zimone, Quandrix Prodigy Avatar
  • Killian, Ink Duelist Card Style
  • Rootha, Mercurial Artist Card Style
  • Dina, Soul Steeper Card Style
  • Quintorious, Field Historian Card Style
  • Zimone, Quandrix Prodigy Card Style
  • Shaile, Dean of Radiance Card Style
  • Uvilda, Dean of Perfection Card Style
  • Valentin, Dean of the Vein Card Style
  • Plargg, Dean of Chaos Card Style
  • Kianne, Dean of Substance Card Style
  • Silverquill Command Card Style
  • Prismari Command Card Style
  • Witherbloom Command Card Style
  • Lorehold Command Card Style
  • Quandrix Command Card Style
  • Shadrix Silverquill Card Style
  • Galazeth Prismari Card Style
  • Beledros Witherbloom Card Style
  • Velomachus Lorehold Card Style
  • Tanazir Quandrix Card Style

MTG ARENA PROMO PACK

The MTG Arena FNM Promo Pack is a type of promotional item players can redeem inside of Magic: The Gathering Arena. Players can acquire items from this pack in two ways:

  1. Utilizing the FNMAtHome Code (Limit 1 per account)
  2. Contacting your participating WPN local game store each week and requesting a code (Limit 1 per account per FNM, while the promotion lasts).
    1. Methods of contacting participating WPN stores may vary; please refer to their website or social media channels for additional information.

All prize content inside of the MTG Arena FNM Promo Pack is cosmetic. For additional information on promotional items, please refer to the Magic: The Gathering Promotions page.

Codes

Players must contact their participating WPN store and provide proof of their participation an eligible FNM @ Home event in order to receive a code. This can be in the form of a screenshot, video, or by participating in an online FNM event hosted by the store.  Each code will have a prefix that tells the player which eligible FNM the code belongs to. Example: APR17 is an April 17, 2020 Arena FNM Promo Pack code. A player may only utilize a code once per week, as defined by the prefix. These codes will expire 2 weeks after the start of that week’s FNM.

Each code redeems for 2 cosmetic items from the Arena FNM Promo Pack in MTG Arena.

MTG Arena FNM Promo Pack Contents:

Appearance

There are two types of appearance rates for prizes. Appearance when granted initially and appearance when prize is going through duplicate protection.

Content Pool Rate of appearance per prize

Godzilla Series Monster Card Styles (18x items)

18%

Kaldheim Rare and Mythic Card Styles (10x items)

10%

Zendikar Rising Showcase Card Styles (23x items)

20%

Zenikdar Rising Rare and Mythic Card Styles (10x items)

10%

Pathway Land Card Styles (10x items)

10%

Card Sleeves (27x items)

15%

Zendikar Rising Sticker Emotes (5x items)

10%

Professor Onyx Avatar

5%

Puppet Jace Pet

2%

 

Duplicate protection ensures that players will not get content they already own.

When a prize is going through duplicate protection, the appearance changes. Represented by  where N is 105 and M is the total number of items the player already owns.

# of owned items 1 2 3 4 5 10 50 94 104

Approximate appearance of any remaining prize

1.0%

1.0%

1.0

1.0%

1.0%

1.1%

1.8%

10.0%

100.0%

An example of duplicate protected prize appearances for all unowned prize content:

 

Players who own all the items in the chest will not receive any rewards. If you believe you have reached this state in error, please contact customer support and submit a ticket using the “Code Redemption Problem” form. https://mtgarena-support.wizards.com/

Contents

Card Styles:

  • Godzilla Series Monster Card Styles
    • Mothra, Supersonic Queen
    • Mechagodzilla
    • Godzilla, Doom Inevitable
    • Gigan, Cyberclaw Terror
    • Rodan, Titan of Winged Fury
    • King Caesar, Awoken Titan
    • Ghidorah, King of the Cosmos
    • Biollante , Plant Beast Form
    • Bio-Quartz Spacegodzilla
    • Battra
    • Anguirus, Armored Killer
    • Destoroyah , Perfect Lifeform
    • King Caesar, Ancient Guardian
    • Babygodzilla, Ruin Reborn
    • Spacegodzilla, Void Invader
    • Dorat, the Perfect Pet
    • Godzilla, Primeval Champion
    • Mothra's Cocoon
  • Kaldheim Rare and Mythic Card Styles
    • Burning-Rune Demon
    • Battle Mammoth
    • Starnheim Unleashed
    • Alrund’s Epiphany
    • Quakebringer
    • Glorious Protector
    • Doomskar
    • Mystic Reflection
    • Dream Devourer
    • Rise of the Dread Marn
  • Zendikar Rising Showcase Card Styles
    • Akoum Hellhound
    • Brushfire Elemental
    • Canopy Baloth
    • Canyon Jerboa
    • Dreadwurm
    • Fearless Fledgling
    • Felidar Retreat
    • Kazandu Mammoth
    • Kazandu Nectarpot
    • Lotus Cobra
    • Makindi Ox
    • Moraug, Fury of Akoum
    • Phylath, World Sculptor
    • Prowling Felidar
    • Ruin Crab
    • Scute Swarm
    • Skyclave Geopede
    • Skyclave Pick-Axe
    • Skyclave Shade
    • Skyclave Squid
    • Spitfire Lagac
    • Territorial Scythecat
    • Valakut Exploration
  • Zendikar Rising Rare and Mythic Card Styles
    • Ondu Inversion
    • Glasspool Mimic
    • Hagra Mauling
    • Valakut Exploration
    • Kazandu Mammoth
    • Emeria’s Call
    • Sea Gate Restoration
    • Agadeem’s Awakening
    • Shatterskull Smashing
    • Turntimber Symbiosis
  • Pathway Land Card Styles
    • Blightstep Pathway
    • Darkbore Pathway
    • Hengegate Pathway
    • Barkchannel Pathway
    • Branchloft Pathway
    • Brightclimb Pathway
    • Clearwater Pathway
    • Cragcrown Pathway
    • Needleverge Pathway
    • Riverglide Pathway

Sleeves:

  • Basic Sleeves
    • Saheeli Rai Sleeve
    • Voracious Greatshark Sleeve
    • Lukka, Coppercoat Outcast Sleeve
    • Vivien, Monsters’ Advocate Sleeve
    • Ashiok Mosaic Sleeve
    • Elspeth Mosaic Sleeve
    • Enchanted Kingdom Sleeve (Left)
    • Enchanted Kingdom Sleeve (Center)
    • Enchanted Kingdom Sleeve (Right)
    • Chandra Nalaar Sleeve
    • Ferocious Pup Sleeve
    • Watchwolf Sleeve
    • Igneous Cur Sleeve
    • Savannah Lion Sleeve
    • Adorable Kitten Sleeve
    • Apocalypse Cat Sleeve
    • Embossed Black Mana Sleeve
    • Embossed Blue Mana Sleeve
    • Embossed Green Mana Sleeve
    • Embossed Red Mana Sleeve
    • Embossed White Mana Sleeve
  • Exquisite Sleeves
    • Song of Creation Exquisite Sleeve
    • Ashiok, Nightmare Muse Exquisite Sleeve
    • Gingerbread Exquisite Sleeve
    • Magic Mirror Exquisite Sleeve
    • Chandra Nalaar Exquisite Sleeve

Stickers:

  • Angry Hedron Sticker
  • Sad Hedron Sticker
  • Sleepy Hedron Sticker
  • Happy Hedron Sticker
  • Love Hedron Sticker

 

Avatar:

  • Professor Onyx Avatar

Pet:

  • Puppet Jace Pet

EVENT REWARDS

An Event is a special game mode in MTG Arena. The structure, format, and rewards you can earn from an Event will vary. You can view what rewards you can earn by playing a particular Event on the Event’s page in MTG Arena. You can find a list of all current Events by selecting “Play” on the home screen and selecting the Event you wish to view. There you’ll find the distribution and drop rates of the Event rewards.

 

 

Certain Events also offer ICRs. Unless otherwise indicated in the Event description or Promotions page, Event Reward ICRs are either uncommon or rare standard-legal cards*.

Rare ICRs (including those obtained from upgraded uncommon ICRs) may upgrade to a mythic rare, the rate of which is dependent on the location it was acquired:

  • Standard ICRs that upgrade from Rare to Mythic Rare are approximately at a rate of 1:8**.
  • Historic ICRs that upgrade from Rare to Mythic Rare are approximately at a rate of 1:8**.

*Each Standard set is weighted equally.

**This rate can fluctuate at a nominal rate based on cards that are removed to do card banning.

CONSTRUCTED EVENT

#of Wins ICR #1 Upgrade Rate ICR #2 Upgrade Rate ICR #3 Upgrade Rate
7 100% 100% 5%
6 100% 100% 5%
5 100% 5% 1%
4 5% 1% 1%
3 5% 1% 1%
2 5% 1% 1%
1 5% 1% 1%
0 5% 1% 1%

TRADITIONAL CONSTRUCTED EVENT

  ICR #1 Upgrade Rate ICR #2 Upgrade Rate ICR #3 Upgrade Rate
5 100% 100% 15%
4 100% 15% 5%
3 100% 15% 5%
2 15% 5% 5%
1 15% 5% 5%
0 5% 5% 5%

CONSTRUCTED SPECIALTY EVENTS

  ICR #1 Upgrade Rate ICR #2 Upgrade Rate
5 100% 15%
4 100% 15%
3 35% 15%
2 25% 10%
1 20% 5%
0 15% 1%

MTG ARENA WILDCARD REWARDS

Whenever you open a Pack in MTG Arena, you make progress toward earning Wildcards. We call this the “Wildcard Track”. You can view your Wildcard Track progress on the Packs page, found on the Navigation Bar. The Wildcard Track displays both an Uncommon Wildcard Track and the Rare/Mythic Wildcard Track:
 

 

 

These are displayed as two separate radials so that you can more easily understand the Wildcard Track reward cadences.

For each Pack you open, you earn 1 progress in both the Uncommon and the Rare/Mythic Wildcard Tracks. A WCR is triggered when you earn 6 progress on a track. When you fill your progress on the Wildcard Track, you earn a Wildcard Reward (“WCR”) and the Wildcard Track starts over again.

Additional information about the Wildcard Track:

  • Uncommon Wildcard Track: Each player starts MTG Arena with 3 progress in the Uncommon Wildcard Track, so you can expect to earn your first uncommon WCR sooner than Rare/Mythic WCRs. That means you’ll earn your first Uncommon WCR after you open your third Pack.
  • Rare/Mythic Wildcard Track: You’ll earn Rare WCRs at a greater frequency (4X) than Mythic WCRs. We’ve found that Rare WCRs are most needed by players to round out their collection, so we’ve created a system that redeems 4 Rare WCRs in a row before you will redeem your Mythic WCR.

MTG ARENA VAULT REWARDS SYSTEM

The Vault is an additional reward system that is triggered by progress. Players earn Vault Progress Points when they acquire a fifth copy of a particular common or uncommon card. For each card you acquire after your fourth copy, that card is converted into Vault Progress Points according to its rarity:

Rarity of Duplicate Card Progress Points
Uncommon 3
Common 1

The Vault opens when you reach 1000 Vault Progress Points and unlocks:

  • 1 Mythic Wildcard
  • 2 Rare Wildcards
  • 3 Uncommon Wildcards

Note: the Vault is hidden until it has filled. When viewable, it can be found on the Packs screen.

If we make any changes to drop rates, we’ll be sure to post the new numbers here. Thanks for stopping by, and be sure to share your thoughts and questions with us on the forums.

DUPLICATE PROTECTION

Duplicate Protection is an additional reward system that is triggered by progress. When players would acquire a fifth copy of a particular rare or mythic rare card, the system will replace it with a rare or mythic rare card you have less than four copies of in your collection or gems depending on the circumstance:

Booster Packs (from the Store, Mastery System, etc.):

  • If you open a rare or mythic rare card that you don't have four copies of, you receive the card.
  • If you would open a rare or mythic rare card that you already have four copies of, the system will automatically replace it with a different card of the same rarity from that set.
  • If you've collected all the rares and/or mythic rares in the set, the card will be replaced with Gems: 20 Gems for rares, 40 Gems for mythic rares.

Limited Packs (Drafts and Sealed):

  • Duplicate protection is not applied when you open a 14-card pack in a Limited Event - you will still see and be able to pick any rare or mythic rare card, even if you already have four copies of it in your collection.
  • Once you have finished with your Draft picks or opened your Sealed packs, the system will convert any extra copies you may have received. Rares/mythic rares will become Gems, and commons/uncommons will go towards the Vault.
  • Extra copies of cards will still be a part of your limited card pool for deckbuilding and participating in the event.

Individual Card Rewards (ICRs):

  • If you receive a rare/mythic rare ICR you already have four copies of,the card will be replaced with Gems: 20 Gems for rares, 40 Gems for mythic Rares.
  • If your receive an uncommon ICR that's upgraded to a rare or mythic rare, and you already already have four copies of the upgraded ICR, the card will be replaced with Gems: 20 Gems for Rares, 40 Gems for Mythic Rares.
  • If you receive an Uncommon ICR and you already have four copies of it, the card will go towards the Vault.
  • Unless otherwise indicated in the Event description or Promotions page, Event Reward ICRs are either uncommon or rare standard-legal cards*.