#934: Mirrodin, Part 1
32:11
This is the first of a three-part series looking at the design of original Mirrodin block.
32:11
This is the first of a three-part series looking at the design of original Mirrodin block.
33:35
I talk with Editor Gregg Luben about the challenges of editing a Magic set. In particular, we talk about his editing of Kamigawa: Neon Dynasty.
32:25
A carpenter has his hammer and drill. What are the most important tools for a Magic designer and how are they used to solve the essential challenges of making a trading card game?
30:21
I sit down with Chris Mooney, lead set designer of the Streets of New Capenna Commander decks, to talk about their design.
36:49
Harless Snyder joins Blake for an episode packed with exciting announcements about MTG's upcoming Universes Beyond collaboration, Dominaria United, and more.
33:24
In this podcast, I talk about the many types of restrictions R&D uses on spells and abilities, and why they're important for the game.
31:58
I sit down with Jules Robins, lead set designer of Streets of New Capenna, to talk about the design of the set.
49:56
Blake opens some fresh Streets of New Capenna product and shows off the cards.
33:09
In this podcast, I talk about designing Streets of New Capenna.
30:40
I sit down with Creative Team Member Emily Teng to talk about worldbuilding and the making of Kamigawa: Neon Dynasty.
31:03
In this podcast, I talk about the lovable Myr creature type. I discuss how they came to be and run through the design of every Myr card.
32:10
I sit down with Senior Director of Game Design Brady Bell to talk about what it takes to put together a Magic design team.
1:00:04
It's Monthly Announcements Day on today's episode of Weekly MTG as Blake touches on upcoming events in the Magic world, including CommandFest, digital Premier Play, and more.
30:18
In this podcast, I talk about my history with Magic trivia and how to make your own Magic trivia.
31:47
In this podcast, I sit down with Andrew Brown to discuss the design of Zendikar Rising.
59:31
Jules Robins joins Blake to close out Streets of New Capenna previews.
31:58
This podcast is another in my "Lessons Learned" series where I explore what I learned during the making of sets for which I led or co-led design.
32:10
When Unglued was first concepted, the idea behind it was that we could design cards for non-tournament play. What exactly does that mean, and what does it entail? In this podcast, I explore the parameters of non-tournament design.
1:00:53
Weekly MTG kicks off Streets of New Capenna card previews and reveals more about the new plane with Creative Lead Miguel Lopez.
32:53
I sit down with Designer and Rules Manager Jess Dunks to talk about the challenges of managing the rules and dealing with me as head designer.