MEDIA

MARK ROSEWATER’S DRIVE TO WORK

Mark Rosewater can’t help himself: he just has to talk about Magic. So much so that he records a podcast during his commute into the office. Enjoy two new episodes every Friday!

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COMPLETE LIST OF PODCASTS

2021년 9월17일
#870: Innistrad: Midnight Hunt Design
#870: Innistrad: Midnight Hunt Design

31:18

I talk about the design of Innistrad: Midnight Hunt.

2021년 9월17일
#869: Midnight Hunt Commander with Corey Bowen
#869: Midnight Hunt Commander with Corey Bowen

I sit down with Designer Corey Bowen to talk about how the Commander decks for Innistrad: Midnight Hunt were created.

2021년 9월10일
#867: Unstable with Glenn Jones
#867: Unstable with Glenn Jones

31:13

I sit down with former Editor (and now Game Designer) Glenn Jones to talk about the editing of Unstable.

2021년 9월10일
#868: Magic Showcase 2021 Video
#868: Magic Showcase 2021 Video

30:18

I went to Los Angeles to shoot the video announcing the products of 2022. This podcast tells the story of my trip.

2021년 9월3일
#866: Equipment, Part 2
#866: Equipment, Part 2

32:28

In this podcast, I continue talking about the history of the Equipment subtype and share some card-by-card design stories.

2021년 9월3일
#865: Strixhaven with Taylor Ingvarsson
#865: Strixhaven with Taylor Ingvarsson

I sit down with Art Director Taylor Ingvarsson to talk about the art design of Strixhaven.

2021년 8월27일
#864: Equipment, Part 1
#864: Equipment, Part 1

32:16

In this podcast, I start talking about the history of the Equipment subtype and share some card-by-card design stories.

2021년 8월27일
#863: Shards of Alara with Devin Low
#863: Shards of Alara with Devin Low

39:25

I sit down with former R&D member Devin Low to talk about the design of Shards of Alara.

2021년 8월20일
#862: Obsoleted Things
#862: Obsoleted Things

30:13

In this podcast, I explore the history of the many things Magic has stopped using.

2021년 8월20일
#861: Antiquities with Skaff Elias
#861: Antiquities with Skaff Elias

32:00

I sit down with former R&D member Skaff Elias to talk about the design of Antiquities.

2021년 8월19일
August 19, 2021: Top 100 Creatures
August 19, 2021: Top 100 Creatures

Blake is joined by Gavin Verhey to discuss the unquestionably 100% factually correct list of the top 100 creatures from Magic's history.

2021년 8월13일
#860: Sagas
#860: Sagas

30:56

In this podcast, I explore the history of the popular enchantment subtype Sagas.

2021년 8월13일
#859: Replies with Rachel #6
#859: Replies with Rachel #6

37:04

From time to time, I sit down and answer reader questions with my eldest daughter Rachel.

2021년 8월6일
August 5, 2021: Innistrad: Midnight Hunt Sneak Peek
August 5, 2021: Innistrad: Midnight Hunt Sneak Peek

44:23

Get a sneak peek at what's in store with the upcoming release of Innistrad: Midnight Hunt in this episode of Weekly MTG.

2021년 8월6일
#858: Vanity Cards
#858: Vanity Cards

29:54

In this podcast, I talk about what a vanity card is and walk through all the ones, that I could remember, in Magic.

2021년 8월6일
#857: AFR with Jules Robins
#857: AFR with Jules Robins

32:14

I sit down with Designer Jules Robins to talk about the design of Adventures in the Forgotten Realms.

2021년 7월30일
#856: Parasitism
#856: Parasitism

30:39

In this podcast, I talk about what the term "parasitism" means in Magic design and then look at the mechanics in Standard and talk about how parasitic they are.

2021년 7월30일
#855: Ice Age with Chris Page
#855: Ice Age with Chris Page

30:18

I sit down with designer Chris page to talk about the design of Ice Age.

2021년 7월30일
July 29, 2021: Jumpstart: Historic Horizons
July 29, 2021: Jumpstart: Historic Horizons

Blake is joined by Aaron Forsythe (vice president of R&D) and Ian Adams (senior game designer for MTG Arena) to discuss and reveal a new packet in the upcoming MTG Arena-exclusive release, Jumpstart: Historic Horizons, before answering a host of viewer questions.

2021년 7월23일
#854: Creature Tokens, Part 2
#854: Creature Tokens, Part 2

33:12

In this podcast, I continue to talk about the history of creature tokens in Magic.