December 5, 2019: Year-End Esports Recap
53:41
Ben Drago and Elaine Chase join this week's show for a year-end recap of the big changes that happened in Magic esports.
53:41
Ben Drago and Elaine Chase join this week's show for a year-end recap of the big changes that happened in Magic esports.
This podcast talks about when you have to change what you're doing in a design. I give numerous examples of designs where we ended up making big changes.
In this podcast, I examine all of our major planes and talk about the most important part of the plane from a design and flavor perspective.
46:25
What are the 50 words that show up in the most Magic card titles? In this podcast, I go through that list and talk a bit about how we name cards.
42:13
I'm trying something new, what I'm calling a cluster podcast, where I pick a topic and talk about a whole bunch of little topics in that category. For my first cluster podcast, I have chosen to talk about food.
47:50
This is part four of a four-part series on card-by-card design stories from Throne of Eldraine.
55:20
This is part three of a four-part series on card-by-card design stories from Throne of Eldraine.
52:18
This podcast talks about why we can't easily meet every request.
57:30
This podcast is about the similarities and differences between artifacts and enchantments, and how they've changed over time.
40:53
This is part two of a four-part series on card-by-card design stories from Throne of Eldraine.
43:18
In this podcast, I talk about all the noncreature subtypes in Magic.
44:22
This is part one of a four-part series on card-by-card design stories from Throne of Eldraine.
48:49
In game design, as in any creation—and life really—things don't always go according to plan. In this podcast, I talk about numerous times Magic design ended up having to go in a different direction.
This week's episode focuses on the exciting things in store for Commander players coming in 2020.
40:32
In this podcast, I talk about the design of Throne of Eldraine.
38:27
In this podcast, I take listeners behind the scenes into the making of the Throne of Eldraine announcement stream.
In this podcast, I talk about what we have to do in design to make sure that the set and story align.
36:14
In this podcast, I talk about how Magic design involves a lot of math.
32:58
In August, I wrote an article about why diversity matters in game design. This is my podcast version of that topic.
In this podcast, I discuss when, how, and why we make changes to the color pie.