Soyez à nouveau les bienvenus dans la rubrique "Days of Future Future", où je partage avec vous certains des decks que nous avons créés dans notre Future Future League, tout en vous expliquant ce que nous cherchions à faire pour équilibrer le Standard.
Comme d'habitude, je tiens à rappeler que bon nombre des cartes des decks que vous allez découvrir sont différentes de la version qui a été finalement imprimée. Dans certains cas, les versions de nos decks étaient plus puissantes et dans d'autres, elles l'étaient moins.
Vive-lance du monastère | Illustration par Steve Argyle
Ces decks représentent des mois d'affinage d'extension, où les cartes changent constamment, et peuvent fort bien être radicalement différents des listes de deck de compétition auxquelles vous êtes habitués. Cela ne veut pas toujours dire que ces decks n'étaient pas bons. Souvent, notre metagame était très différent ou les cartes n'y fonctionnaient pas de la même manière. Notre objectif est de tout tester. C'est le meilleur moyen de découvrir les cartes trop puissantes qu'on ne remarquerait pas du premier coup d'œil, et qui sont souvent celles qu'on regrette dans l'avenir.
Ceci dit, commençons.
Ce qu'on a essayé en premier, c'est un deck « La mue, c'est important ». Après tout, la mécanique occupait une grande part de la complexité de la marge de développement, et elle ne vaudrait pas la peine d'être incluse dans l'extension si elle n'avait aucune chance d'être importante en Standard. Je ne sais pas quelle est sa puissance finale, mais plusieurs versions de ce deck ont terminé au premier ou au deuxième niveau de nos decks de test.
Mues par Ian Duke
AUTRES (4)
4
Talon Shaman
64 Cartes
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Bien sûr, ce bloc concernant les couleurs opposées du pentagramme, une grande partie de nos efforts se sont concentrés sur le niveau de puissance approprié des decks tricolores. L'objectif était de s'assurer qu'ils soient jouables à la sortie de l'extension Les Khans de Tarkir, mais qu'ils ne soient pas les plus puissants en Standard pour les dix-huit mois suivants. Nous avons passé une bonne partie de notre temps à affiner ces decks pour qu'ils vaillent la peine d'être joués, malgré l'inconsistance et l'inconvénient inhérents à l'utilisation d'une base de mana plus complexe. Par exemple, voici l'un de nos premiers decks Contrôle Jeskaï conçu pour combattre les decks aggros, avec quelques cartes puissantes de fin de partie comme Kéranos.
Jeskai Control by Ben Hayes
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Lors de nos tests, nous avons découvert que sans la Révélation du sphinx, il y avait beaucoup plus d'options pour les decks Contrôle. Mardu était un deck populaire qui faisait un excellent boulot en jouant des tonnes d'anti-bêtes, puis en utilisant des planeswalkers pour obtenir le Card Advantage.
Vous remarquerez peut-être la présence de Liliana du Voile dans cette liste de deck. Bien qu'elle n'ait pas fini dans Magic 2015, nous l'avons testée pendant un certain temps et nous avons découvert, sans surprise, qu'elle était une des cartes les plus puissantes de tout le Standard. Après l'avoir jouée pendant longtemps, nous savions qu'il nous faudrait publier des cartes anti-Liliana dans Khans ou la remplacer dans M15. Nous avons choisi cette dernière option.
Mardu Control by Adam Prosak
AUTRES (4)
4
Mardu Encampment
61 Cartes
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Nous avons essayé un certain nombre de decks différents pour chaque clan. Abzan, par exemple, avait tendance à mieux fonctionner dans la moyenne, alors nous avons joué des decks similaires à ceux du Pro Tour Theros—en y mettant les créatures les plus efficaces de Khans.
Abzan Midrange by Ian Duke
AUTRES (13)
3
Abzan Supremacy
2
Ajani, Steadfast
4
Abzan Citadel
4
Temple of Abundance
60 Cartes
Courante (20)
3
Abzan Supremacy
2
Ajani, Steadfast
4
Abzan Citadel
4
Temple of Abundance
3
Forest
2
Plains
2
Swamp
60 Cartes
a:20:{i:0;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:15:"Sylvan Caryatid";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:8:"creature";s:10:"deck_count";s:1:"4";}i:1;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:15:"Fleecemane Lion";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:8:"creature";s:10:"deck_count";s:1:"4";}i:2;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:22:"Anafenza, the Foremost";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:8:"creature";s:10:"deck_count";s:1:"3";}i:3;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":0:{}s:4:"type";s:6:"AUTRES";s:10:"deck_count";s:1:"3";}i:4;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:11:"Siege Rhino";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:8:"creature";s:10:"deck_count";s:1:"4";}i:5;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:12:"Wingmate Roc";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:8:"creature";s:10:"deck_count";s:1:"4";}i:6;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":0:{}s:4:"type";s:6:"AUTRES";s:10:"deck_count";s:1:"2";}i:7;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:15:"Hero's Downfall";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:7:"instant";s:10:"deck_count";s:1:"3";}i:8;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:16:"Suspension Field";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:11:"enchantment";s:10:"deck_count";s:1:"3";}i:9;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:11:"Abzan Charm";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:7:"instant";s:10:"deck_count";s:1:"2";}i:10;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:12:"Thoughtseize";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:7:"sorcery";s:10:"deck_count";s:1:"3";}i:11;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":0:{}s:4:"type";s:6:"AUTRES";s:10:"deck_count";s:1:"4";}i:12;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":0:{}s:4:"type";s:6:"AUTRES";s:10:"deck_count";s:1:"4";}i:13;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:17:"Temple of Silence";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"3";}i:14;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:16:"Temple of Malady";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"2";}i:15;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:15:"Llanowar Wastes";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"3";}i:16;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:15:"Caves of Koilos";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"2";}i:17;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:6:"Forest";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"3";}i:18;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:6:"Plains";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"2";}i:19;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:5:"Swamp";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"2";}}
Les decks Sultaï avaient tendance à être basés sur le cimetière, tirant profit au maximum de Sidisi pour faire des jetons et de l'Âme d'Innistrad, pour obtenir le Card Advantage. Pendant longtemps, Sidisi fabriquait un nombre de jetons égal à celui des créatures utilisées, mais nous avons réalisé que le balancement de cartes telles que Communion avec les dieux et la fabrication d'au moins trois jetons Zombie étaient trop élevés.
Queen Sidisi by Max McCall
AUTRES (4)
4
Mana Whisperer
60 Cartes
a:23:{i:0;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:12:"Dakra Mystic";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:8:"creature";s:10:"deck_count";s:1:"1";}i:1;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:13:"Elvish Mystic";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:8:"creature";s:10:"deck_count";s:1:"4";}i:2;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":0:{}s:4:"type";s:6:"AUTRES";s:10:"deck_count";s:1:"4";}i:3;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:12:"Brain Maggot";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:8:"creature";s:10:"deck_count";s:1:"1";}i:4;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:15:"Satyr Wayfinder";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:8:"creature";s:10:"deck_count";s:1:"4";}i:5;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:21:"Commune with the Gods";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:7:"sorcery";s:10:"deck_count";s:1:"4";}i:6;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:23:"Necromancer's Assistant";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:8:"creature";s:10:"deck_count";s:1:"1";}i:7;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:26:"Pharika, God of Affliction";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:8:"creature";s:10:"deck_count";s:1:"1";}i:8;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:17:"Sultai Ascendancy";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:11:"enchantment";s:10:"deck_count";s:1:"4";}i:9;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:12:"Sultai Charm";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:7:"instant";s:10:"deck_count";s:1:"3";}i:10;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:20:"Sidisi, Brood Tyrant";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:8:"creature";s:10:"deck_count";s:1:"4";}i:11;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:26:"Jace, the Living Guildpact";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:12:"planeswalker";s:10:"deck_count";s:1:"2";}i:12;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:17:"Soul of Innistrad";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:8:"creature";s:10:"deck_count";s:1:"3";}i:13;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:15:"Mana Confluence";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"2";}i:14;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:6:"Forest";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"5";}i:15;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:5:"Swamp";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"1";}i:16;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:6:"Island";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"2";}i:17;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:14:"Yavimaya Coast";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"4";}i:18;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:15:"Llanowar Wastes";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"4";}i:19;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:16:"Temple of Malady";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"1";}i:20;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:17:"Temple of Mystery";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"1";}i:21;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:16:"Temple of Deceit";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"3";}i:22;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:24:"Urborg, Tomb of Yawgmoth";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"1";}}
Enfin, nous avons les decks Temur, qui avaient tendance à ressembler au deck Monstres RG de base du bloc Theros, tirant profit des nouveautés bleues telles que le Lamepoing sauvage, Surrak Griffedragon, et le Déni obstiné.
Temur Fires by Gerry Thompson
a:17:{i:0;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:13:"Elvish Mystic";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:8:"creature";s:10:"deck_count";s:1:"4";}i:1;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:17:"Rattleclaw Mystic";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:8:"creature";s:10:"deck_count";s:1:"4";}i:2;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:10:"Boon Satyr";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:8:"creature";s:10:"deck_count";s:1:"4";}i:3;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:19:"Savage Knuckleblade";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:8:"creature";s:10:"deck_count";s:1:"4";}i:4;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:16:"Ashcloud Phoenix";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:8:"creature";s:10:"deck_count";s:1:"4";}i:5;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:23:"Polukranos, World Eater";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:8:"creature";s:10:"deck_count";s:1:"4";}i:6;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:17:"Surrak Dragonclaw";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:8:"creature";s:10:"deck_count";s:1:"3";}i:7;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:16:"Temur Ascendancy";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:11:"enchantment";s:10:"deck_count";s:1:"4";}i:8;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:15:"Stubborn Denial";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:7:"instant";s:10:"deck_count";s:1:"3";}i:9;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:14:"Crater's Claws";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:7:"sorcery";s:10:"deck_count";s:1:"3";}i:10;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:11:"Shivan Reef";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"4";}i:11;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:14:"Yavimaya Coast";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"4";}i:12;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:15:"Mana Confluence";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"3";}i:13;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:16:"Wooded Foothills";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"4";}i:14;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:6:"Island";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"1";}i:15;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:8:"Mountain";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"3";}i:16;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:6:"Forest";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"4";}}
Cela ne veut pas dire que chaque clan n'a qu'une seule manière de construire un deck. Par exemple, cette version de Jeskaï est radicalement différente de celle que j'ai mentionnée plus tôt. Au lieu d'un deck Contrôle, on a un deck agro qui gagne par brûlure.
Jeskai Burn by Adam Prosak
AUTRES (2)
2
God's Willing
60 Cartes
a:21:{i:0;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:18:"Spellheart Chimera";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:8:"creature";s:10:"deck_count";s:1:"4";}i:1;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:12:"Mantis Rider";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:8:"creature";s:10:"deck_count";s:1:"4";}i:2;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:16:"Ashcloud Phoenix";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:8:"creature";s:10:"deck_count";s:1:"2";}i:3;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:18:"Stormbreath Dragon";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:8:"creature";s:10:"deck_count";s:1:"1";}i:4;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:17:"Prognostic Sphinx";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:8:"creature";s:10:"deck_count";s:1:"2";}i:5;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":0:{}s:4:"type";s:6:"AUTRES";s:10:"deck_count";s:1:"2";}i:6;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:9:"Magma Jet";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:7:"instant";s:10:"deck_count";s:1:"3";}i:7;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:16:"Lightning Strike";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:7:"instant";s:10:"deck_count";s:1:"4";}i:8;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:12:"Jeskai Charm";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:7:"instant";s:10:"deck_count";s:1:"4";}i:9;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:12:"Steam Augury";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:7:"instant";s:10:"deck_count";s:1:"3";}i:10;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:15:"Deflecting Palm";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:7:"instant";s:10:"deck_count";s:1:"2";}i:11;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:13:"Searing Blood";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:7:"instant";s:10:"deck_count";s:1:"4";}i:12;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:9:"Mindswipe";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:7:"instant";s:10:"deck_count";s:1:"1";}i:13;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:18:"Temple of Epiphany";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"4";}i:14;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:17:"Temple of Triumph";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"4";}i:15;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:17:"Battlefield Forge";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"3";}i:16;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:11:"Shivan Reef";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"3";}i:17;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:6:"Plains";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"2";}i:18;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:6:"Island";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"2";}i:19;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:8:"Mountain";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"3";}i:20;O:8:"stdClass":3:{s:9:"card_meta";O:8:"stdClass":2:{s:5:"title";s:14:"Flooded Strand";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"3";}}
Voici maintenant une autre construction, concentrée cette fois moins sur la brûlure et plus sur la mécanique de prouesse (alors appelée kung-fu) pour gagner la partie.
Jeskai Kung Fu by Adam Prosak
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Une autre version de nos decks Temur a terminé plus proche de l'extrémité Contrôle du spectre, bénéficiant du fait que la plupart des créatures du deck avaient une endurance de 4 et pouvaient survivre à une Fureur des dieux.
Temur Midrange by Gerry Thompson
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Nos decks Abzan avaient aussi des variations. Celui-ci s'inspire beaucoup du précédent, mais il se concentre plus sur les planeswalkers pour remporter la partie.
Abzan Control by Adam Prosak
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Sans même se concentrer sur les couleurs opposées, nous avons trouvé un certain nombre de decks qui existaient en dehors du thème. Ce deck de Gerry Thompson, par bien des côtés, est similaire à celui de Jason Ellis pour le Pro Tour Incursion dans Nyx.
Mono-Black Aggro by Gerry Thompson
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Les decks mono-rouges représentaient une grande partie de nos essais parce qu'ils sont les prédateurs naturels des decks avec des bases de mana complexes.
Par exemple, nous avions ce deck qui ressemble à bon nombre des decks mono-rouges qui fonctionnaient bien en Bloc Theros sur Magic Online.
Mono-Red Heroic by Adam Prosak
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Rouge-blanc était un autre favori. Cette liste de deck particulière obtient bon nombre des avantages des decks Mardu ci-dessus en ce qui concerne la force de l'anti-créature, mais elle a aussi beaucoup moins de terrains qui arrivent sur le champ de bataille engagés.
RW Midrange by Ben Hayes
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Les decks Contrôle représentaient aussi une bonne partie de notre recherche. Comme il n'y a pas de colère à quatre manas dans le format, les decks devaient se diversifier pour combattre les decks de créatures. Bien sûr, la plupart des variantes blanches jouaient Mettre fin aux hostilités, mais le bleu-noir disposait aussi d'anti-créature un-contre-un puissant grâce à une combinaison de Card Advantage et d'énorme Évacuation des fosses pour verrouiller la partie.
UB Control by Adam Prosak
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Nous nous sommes aussi assurés de vérifier les decks qui fonctionnaient bien dans le monde réel et de les tester. Le Pro Tour Theros nous a fait savoir quelle menace représentait Dévotion mono-vert, alors nous en avons construit des versions dans le nouveau Standard, en tirant profit de tous les sorts X puissants dont nous disposions, dans ce cas l'Hydre cagoularde et les Griffes du cratère.
RG Devotion by Gerry Thompson
AUTRES (2)
2
Mana Whisperer
60 Cartes
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C'est tout pour cette semaine. Notre FFL a donné naissance à des tonnes de listes de deck, mais nous ne sommes pas encore prêts à les partager toutes. Nous verrons d'abord comment se déroule le Pro Tour Les Khans de Tarkir et si notre analyse du metagame était assez proche de la réalité. Avec ces données, nous adapterons « Blood » et le reste pour compenser les cartes qu'on aurait pu oublier.
Bonjour chez vous,
Sam (@samstod)