MIRRODIN

On Mirrodin, everything is made of metal—from forests to mountains to grass. Five suns cast their light on the plane, one for each color of mana.

Long ago, this metal plane was created by Karn, the silver golem built by the Planeswalker Urza. But something went wrong with Karn's creation. He unwittingly introduced a dark contagion: Phyrexian oil. Over the centuries, this oil has taken hold, infecting the land and breeding wave after wave of new horrors.

Even the Warden that Karn created to protect the plane grew unstable, gaining sentience and calling himself Memnarch. Over time, Memnarch grew paranoid and angry, feeling abandoned by his creator. As Memnarch's madness grew, so did his power. He kidnapped countless beings from other planes before he was finally defeated by the elf Glissa Sunseeker.

But all is still not well on Mirrodin. The first generations of Mirrans have vanished, returned to the planes from which they were taken. Meanwhile, the Phyrexian contagion continues to do its work. New Phyrexian horrors continue to emerge from Mirrodin's core, killing all Mirrans in their path and even counting the Mirran dead among their Phyrexian ranks.

But the Phyrexia factions are not unified in purpose. Its red-aligned faction, led by Urabrask, turns a blind eye to the citizens of Mirrodin, allowing them safe harbor.

The rift of the various mana factions makes New Phyrexia both stronger and weaker than ever before—stronger because it's more varied and adaptable, but weaker because it lacks unity of purpose.

Will any Mirrans survive? What new horrors await this brutal world? Will the Phyrexian infection spread to planes beyond?

LEGENDARY CREATURES

GLISSA SUNSEEKER

Glissa, a rebellious troublemaker, questioned the elven traditions till the time when her entire home was destroyed. Obsessed with finding her parents' killer, she searches every inch of Mirrodin's metallic landscape, consumed with thoughts of vengeance.

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FACTIONS

AURIOK

The most civilized of the human factions on Mirrodin, the Auriok survive through diplomacy and trading with the leonin. Strong fighters, the Auriok rely heavily on magic to temporarily nullify or dismantle the threatening constructs that roam too close to their homes in the Razor Fields.

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CREATURE RACES

GOBLINS

Covered in patches of metal, the goblins of Mirrodin make their home within the Great Furnace. Their talents for artifact manipulation range from advanced to poke it with a stick.

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PLANESWALKER VISITORS

KARN

Planeswalker Urza created the golem Karn as a weapon and artifact. A Planeswalker himself, Karn has built—and is now trying to save—the metal world of Argentum, which has been contaminated and corrupted.

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CARD SETS

MIRRODIN

In a distant corner of the Multiverse lies Mirrodin, a plane made entirely of metal. Discover a new Magic story with new characters and new Equipment cards, all set in an artifact-rich environment.

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