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MAGIC: THE GATHERING ARENA – REWARD DISTRIBUTION & DROP RATE INFORMATION

Hello everyone! We (that’s Wizards of the Coast) put together this page to ensure that our players understand how reward distribution and rarity work in Magic: The Gathering Arena. We believe that informed players are happy players and are committed to giving you as much transparency into our game as possible.

Below, we’ve outlined the different types of certain rewards (virtual items and currency) you can earn in MTG Arena and their respective distribution and drop rates. From time to time, we may run special events or promotions that provide additional or different rewards than those outlined below. We’ll publish information about the distribution and drop rates for those special events here.

Note: Below the distribution or drop rates are listed in the format of N:M where N is the relative number in M instances. For example, a rarity distribution of 1:20 means that you will likely acquire 1 item of that rarity in 20 instances.

MTG Arena Booster Packs

Let’s start with booster packs! All cards in MTG Arena—including Wildcards—have an associated rarity level: Common, Uncommon, Rare, or Mythic. MTG Arena booster packs (“Packs”) contain 8 cards* with the following rarity distribution:

  • 5 Commons
  • 2 Uncommons
  • 1 Mythic/Rare*

*Rares may upgrade to a mythic rare:

  • At a rate of approximately 1:8 for Sets: Ixalan, Rival of Ixalan, Dominaria, Core Set 2019, Guilds of Ravnica, Ravnica Allegiance, War of the Spark, Core Set 2020, Throne of Eldraine, Theros: Beyond Death, Ikoria: Lair of Behemoths, Core Set 2021, Strixhaven.
  • At a rate of approximately 1:7.4 for Sets: Zendikar Rising, Kaldheim.
  • At a rate of approximately 1:6 for Sets: Amonkhet Remastered.
  • At a rate of approximately 1:7 for Sets: Kaladesh Remastered, Adventures in the Forgotten Realms.

1 Mystical Archive card of any rarity appears in each Strixhaven booster pack, replacing a Common slot.

Wildcards redeem for any card you choose of the same rarity. One card in each rarity card slot (Common, Uncommon, and Mythic/Rare) may redeem for a Wildcard of the same rarity at the following expected rates:

# Rarity Rate
1 Common 1:3
2 Uncommon 1:5
3 Rare 1:30*
4 Mythic 1:30*

We understand that Wildcards are really helpful for players to round out their collections. Each Pack you open that does not redeem for a Wildcard of a particular rarity will increase the drop rate for Wildcards of that rarity for the next Pack. Once you acquire a Wildcard of that rarity from a Pack, the drop rates will reset to the base rate. The expected rate seen above represents that average number of packs needed to open to acquire 1 Wildcard of the respective rarity.

MTG Arena 'WIN' Rewards

When you win a game in MTG Arena—any game—you’ll receive certain rewards. Below are the distribution and drop rates for the “win” rewards you may receive in MTG Arena.

Daily Win Reward:

Every day players can earn gold or individual card rewards (ICRs) when they win a match (up to 15 wins/reward instances) in any game mode with the exception of Play if you queue with a deck that is non-standard legal, Direct Challenge, and Bot Matches. Daily Win Bonuses are counted for wins that occur 24 hours from server reset (3AM PST). The table below outlines the reward(s) associated with each incremental win:

Win Number Gold ICR
1 250 0
2 100 0
3 100 0
4 100 0
5 0 1
6 50 0
7 0 1
8 50 0
9 0 1
10 50 0
11 0 1
12 25 0
13 0 1
14 25 0
15 0 1

The ICRs included in Daily Win Rewards are uncommon standard-legal cards*, each of which may upgrade to a rare card (1:10).

Many Rare ICRs (including those obtained from upgraded uncommon ICRs) may upgrade to a mythic rare, the rate of which is dependent on the location it was acquired:

  • Standard ICRs that upgrade from Rare to Mythic Rare are approximately at a rate of 1:8**.
  • Historic ICRs that upgrade from Rare to Mythic Rare are approximately at a rate of 1:8**.

Each Standard set is weighted equally.

This rate can fluctuate at a nominal rate based on cards that are removed to do card banning.

NOTE: Event and Daily Win ICRs have different rates. See the Event section to view Event ICR rates.

Set Mastery

The Set Mastery system is a way for players to receive in-game content through play. Players earn rewards based on their current Set Mastery level, including:

  • Booster Packs
  • Orbs redeemable for Sleeves and Common, Uncommon, Rare, and Mythic Rare Card Styles from Adventures in the Forgotten Realms.

The content made available through each specific Set Mastery may vary. Please refer to the appropriate Set Mastery for a full list of currently available rewards.

Set Mastery Level

A player’s Set Mastery level is based on the amount of experience they have earned through play. Players primarily earn experience by completing in-game quests and **through weekly wins (up to fifteen; resets at 2AM PDT). Weekly wins can be earned in any game mode; with the exception of Direct Challenge, and Bot Matches. **Additional experience may be earned by limited time events or promotional items.

Extended Levels

For _Adventures in the Forgotten Realms _ Set Mastery, players will be able to level past 80. All levels past level 80 will earn the player 1x Uncommon ICR that has a 5% upgrade rate.

Duration

Set Mastery spans the duration of a set release, starting when the applicable set releases on MTG Arena until the following set is released. Once a new Set Mastery is released, the previous Set Mastery will no longer be available. Players will keep any related content they earned; however, they will not be able to earn any additional rewards from previous Set Masteries once they are no longer available. Orbs that have been earned but not placed in the Mastery Web can still be placed on it and the appropriate rewards received.

Set Mastery Pass

Set Mastery Pass is an optional way for players to enhance the Set Mastery system. Players who purchase the Set Mastery Pass will be able to earn additional in-game currency or items through play by a secondary Set Mastery track. When purchased, players will receive rewards based on their Set Mastery level, including the Set Mastery Pass rewards from previously earned levels.

Set Mastery Pass Content

Set Mastery Pass allows players to earn in-game content including:

  • Gold
  • Gems
  • Booster Packs
  • Adventures in the Forgotten Realms Mythic Rare Individual Card Rewards (ICRs)
  • Player Draft Token
  • Card Sleeves
  • Common and Uncommon Card Styles
  • Orbs redeemable for Sleeves and Common, Uncommon, Rare, and Mythic Rare Card Styles
  • Pets

The content made available through each specific Set Mastery Pass may vary. Please refer to the appropriate Set Mastery Pass for a full list of currently available rewards. All other MTG Arena terms apply.

_Set Mastery Track Rewards – Found on _Drop Rates Page

The Set Mastery Track provides a variable number of current set booster packs based on the duration of the Set Mastery. Set Mastery length is variable and may be subject to change from set to set.

Adventures in the Forgotten Realms Mastery Reward Tracks

Level Set Mastery Set Mastery Pass
1 Ellywick Avatar, Red Dragon Pet, Tiamat Sleeve
2 AFR Booster Djinni Windseeker Card Style
3 AFR Booster
4 AFR Booster Dragon’s Fire Card Style
5 Orb Orb x2
6 AFR Booster Grim Bounty Card Style
7 Mythic Rare ICR
8 AFR Booster Farideh, Devil’s Chosen Card Style
9 500 Gold
10 AFR Booster STX Booster
11 Owlbear Card Style, Orb
12 AFR Booster Mythic Rare ICR
13 KHM Booster
14 AFR Booster Planar Ally Card Style, Orb
15 Orb Player Draft Token
16 AFR Booster 500 Gold
17 ZNR Booster
18 AFR Booster Barrowin of the Clan Undurr Card Style, Orb
19 200 Gems
20 AFR Booster AFR Booster
21 Mythic Rare ICR
22 AFR Booster Minimus Containment Card Style, Orb
23 STX Booster
24 AFR Booster 500 Gold
25 Orb Orb x2
26 AFR Booster Air-Cult Elemental Card Style
27 KHM Booster
28 AFR Booster Bruenor Battlehammer Card Style
29 200 Gems
30 AFR Booster Green Dragon Pet, Orb
31 Bulette Card Style
32 AFR Booster Mythic Rare ICR
33 ZNR Booster
34 AFR Booster Krydle of Baldur’s Gate Card Style
35 Orb Orb x2
36 AFR Booster 500 Gold
37 AFR Booster
38 AFR Booster 200 Gems
39 Precipitous Drop Card Style, Orb
40 AFR Booster STX Booster
41 Priest of Ancient Lore Card Style, Orb
42 AFR Booster 500 Gold
43 KHM Booster
44 AFR Booster Mythic Rare ICR
45 Orb Blue Dragon Pet, Orb
46 AFR Booster Targ Nar, Demon-Fang Gnoll Card Style
47 ZNR Booster
48 AFR Booster Valor Singer Card Style, Orb
49 200 Gems
50 AFR Booster AFR Booster
51 Yuan-Ti Fang-Blade Card Style, Orb
52 AFR Booster Mythic Rare ICR
53 STX Booster
54 AFR Booster 500 Gold
55 Orb x2
56 Charmed Sleep Card Style
57 KHM Booster
58 Trelasarra, Moon Dancer Card Style
59 200 Gems
60 White Dragon Pet, Orb
61 Spoils of the Hunt Card Style
62 Mythic Rare ICR
63 ZNR Booster
64 Gretchen Titchwillow Card Style, Orb
65 AFR Booster
66 500 Gold
67 STX Booster
68 Mythic Rare ICR
69 Hama Pashar, Ruin Seeker Card Style, Orb
70 Ancient Red Dragon Exquisite Sleeve
71 Jaded Sell-Sword Card Style, Orb
72 500 Gold
73 KHM Booster
74 Kalain, Reclusive Painter Card Style
75 Orb x2
76 Mythic Rare ICR
77 ZNR Booster
78 200 Gems
79 Shessra, Death’s Whisper Card Style, Orb
80 Mythic Rare ICR
Uncommon ICR – 5% Upgrade

The Adventures in the Forgotten Realms Mastery Tree

Using earned Orbs, the following Sleeves and Card Styles are available from the Set Mastery Reward Tree:

  • Veteran Dungeoneer Card Style
  • Shortcut Seeker Card Style
  • Clattering Skeletons Card Style
  • Kick in the Door Card Style
  • Find the Path Card Style
  • White Dragon Card Style
  • Blue Dragon Card Style
  • Black Dragon Card Style
  • Red Dragon Card Style
  • Green Dragon Card Style
  • Icingdeath, Frost Tyrant Sleeve
  • Iymrith, Desert Doom Sleeve
  • Ebondeath, Dracolich Sleeve
  • Inferno of the Star Mounts Sleeve
  • Old Gnawbone Sleeve
  • Cave of the Frost Dragon Card Style
  • Hall of Storm Giants Card Style
  • Hive of the Eye Tyrant Card Style
  • Den of the Bugbear Card Style
  • Lair of the Hydra Card Style
  • Nadaar, Selfless Paladin Card Style
  • Grazilaxx, Illithid Scholar Card Style
  • Asmodeus the Archfiend Card Style
  • Delina, Wild Mage Card Style
  • Varis, Silverymoon Ranger Card Style
  • Icingdeath, Frost Tyrant Card Style
  • Iymrith, Desert Doom Card Style
  • Ebondeath, Dracolich Card Style
  • Inferno of the Star Mounts Card Style
  • Old Gnawbone Card Style

MTG ARENA PROMO PACK

MTG ARENA MIDWEEK MAGIC PROMO PACK

The MTG Arena Midweek Magic Promo Pack is a type of promotional item players can redeem inside of Magic: The Gathering Arena. Players can acquire items from this pack in two ways:

  1. Utilizing the "FNMAtHome" Code (Limit 1 per account)

  2. Contacting your participating WPN local game store each week and requesting a code (Limit 1 per account per week, while the promotion lasts).

a. **** Methods of contacting participating WPN stores may vary; please refer to their website or social media channels for additional information.

All prize content inside of the MTG Arena Midweek Magic Promo Pack is cosmetic. For additional information on promotional items, please refer to the Magic: The Gathering Promotions page.

Codes

Players must contact their participating WPN store and provide proof of their participation an eligible Midweek Magic event in order to receive a code. This can be in the form of a screenshot, video, or by participating in an online Midweek Magic event hosted by the store. Each code will have a prefix that tells the player which week the code belongs to. Example: APR17 is an April 17, 2020 Midweek Magic Promo Pack code. A player may only utilize a code once per week, as defined by the prefix. These codes will expire 2 weeks after the start of that week's Midweek Magic event.

Each code redeems for 2 cosmetic items from the Arena Midweek Magic Promo Pack in MTG Arena.

MTG Arena Midweek Magic Promo Pack Contents:

Appearance

There are two types of appearance rates for prizes. Appearance when granted initially and appearance when prize is going through duplicate protection.

Content Pool Rate of appearance per prize
Godzilla Series Monster Card Styles (18x items) 18%
Kaldheim Rare and Mythic Card Styles (10x items) 10%
Zendikar Rising Showcase Card Styles (23x items) 20%
Zenikdar Rising Rare and Mythic Card Styles (10x items) 10%
Pathway Land Card Styles (10x items) 10%
Card Sleeves (27x items) 15%
Zendikar Rising Sticker Emotes (5x items) 10%
Professor Onyx Avatar 5%
Puppet Jace Pet 2%

Duplicate protection ensures that players will not get content they already own.

When a prize is going through duplicate protection, the appearance changes. Represented by ! where N is 105 and M is the total number of items the player already owns.

# of owned items 1 2 3 4 5 10 50 95 104
Approximate appearance of any remaining prize 1.0% 1.0% 1.0 1.0% 1.0% 1.1% 1.8% 10.0% 100.0%

An example of duplicate protected prize appearances for all unowned prize content:

Players who own all the items in the chest will not receive any rewards. If you believe you have reached this state in error, please contact customer support and submit a ticket using the "Code Redemption Problem" form.https://mtgarena-support.wizards.com/

Contents

Card Styles:

Godzilla Series Monster Card Styles

o Mothra, Supersonic Queen

o Mechagodzilla

o Godzilla, Doom Inevitable

o Gigan, Cyberclaw Terror

o Rodan, Titan of Winged Fury

o King Caesar, Awoken Titan

o Ghidorah, King of the Cosmos

o Biollante , Plant Beast Form

o Bio-Quartz Spacegodzilla

o Battra

o Anguirus, Armored Killer

o Destoroyah , Perfect Lifeform

o King Caesar, Ancient Guardian

o Babygodzilla, Ruin Reborn

o Spacegodzilla, Void Invader

o Dorat, the Perfect Pet

o Godzilla, Primeval Champion

o Mothra's Cocoon

Kaldheim Rare and Mythic Card Styles

o Burning-Rune Demon

o Battle Mammoth

o Starnheim Unleashed

o Alrund's Epiphany

o Quakebringer

o Glorious Protector

o Doomskar

o Mystic Reflection

o Dream Devourer

o Rise of the Dread Marn

Zendikar Rising Showcase Card Styles

o Akoum Hellhound

o Brushfire Elemental

o Canopy Baloth

o Canyon Jerboa

o Dreadwurm

o Fearless Fledgling

o Felidar Retreat

o Kazandu Mammoth

o Kazandu Nectarpot

o Lotus Cobra

o Makindi Ox

o Moraug, Fury of Akoum

o Phylath, World Sculptor

o Prowling Felidar

o Ruin Crab

o Scute Swarm

o Skyclave Geopede

o Skyclave Pick-Axe

o Skyclave Shade

o Skyclave Squid

o Spitfire Lagac

o Territorial Scythecat

o Valakut Exploration

Zendikar Rising Rare and Mythic Card Styles

o Ondu Inversion

o Glasspool Mimic

o Hagra Mauling

o Valakut Exploration

o Kazandu Mammoth

o Emeria's Call

o Sea Gate Restoration

o Agadeem's Awakening

o Shatterskull Smashing

o Turntimber Symbiosis

Pathway Land Card Styles

o Blightstep Pathway

o Darkbore Pathway

o Hengegate Pathway

o Barkchannel Pathway

o Branchloft Pathway

o Brightclimb Pathway

o Clearwater Pathway

o Cragcrown Pathway

o Needleverge Pathway

o Riverglide Pathway

Sleeves:

Basic Sleeves

o Saheeli Rai Sleeve

o Voracious Greatshark Sleeve

o Lukka, Coppercoat Outcast Sleeve

o Vivien, Monsters' Advocate Sleeve

o Ashiok Mosaic Sleeve

o Elspeth Mosaic Sleeve

o Enchanted Kingdom Sleeve (Left)

o Enchanted Kingdom Sleeve (Center)

o Enchanted Kingdom Sleeve (Right)

o Chandra Nalaar Sleeve

o Ferocious Pup Sleeve

o Watchwolf Sleeve

o Igneous Cur Sleeve

o Savannah Lion Sleeve

o Adorable Kitten Sleeve

o Apocalypse Cat Sleeve

o Embossed Black Mana Sleeve

o Embossed Blue Mana Sleeve

o Embossed Green Mana Sleeve

o Embossed Red Mana Sleeve

o Embossed White Mana Sleeve

Exquisite Sleeves

o Song of Creation Exquisite Sleeve

o Ashiok, Nightmare Muse Exquisite Sleeve

o Gingerbread Exquisite Sleeve

o Magic Mirror Exquisite Sleeve

o Chandra Nalaar Exquisite Sleeve

Stickers:

  • Angry Hedron Sticker

  • Sad Hedron Sticker

  • Sleepy Hedron Sticker

  • Happy Hedron Sticker

  • Love Hedron Sticker

Avatar:

  • Professor Onyx Avatar
    arena_reference_droprates

Pet:

  • Puppet Jace Pet
    arena_reference_droprates_2

Event Rewards

An Event is a special game mode in MTG Arena. The structure, format, and rewards you can earn from an Event will vary. You can view what rewards you can earn by playing a particular Event on the Event’s page in MTG Arena. You can find a list of all current Events by selecting “Play” on the home screen and selecting the Event you wish to view. There you’ll find the distribution and drop rates of the Event rewards.

Certain Events also offer ICRs. Unless otherwise indicated in the Event description or Promotions page, Event Reward ICRs are either uncommon or rare standard-legal cards*.

Rare ICRs (including those obtained from upgraded uncommon ICRs) may upgrade to a mythic rare, the rate of which is dependent on the location it was acquired:

  • Standard ICRs that upgrade from Rare to Mythic Rare are approximately at a rate of 1:8**.
  • Historic ICRs that upgrade from Rare to Mythic Rare are approximately at a rate of 1:8**.
  1. Each Standard set is weighted equally.
  2. This rate can fluctuate at a nominal rate based on cards that are removed to do card banning.

CONSTRUCTED EVENT

#of Wins ICR #1 Upgrade Rate ICR #2 Upgrade Rate ICR #3 Upgrade Rate
7 100% 100% 5%
6 100% 100% 5%
5 100% 5% 1%
4 5% 1% 1%
3 5% 1% 1%
2 5% 1% 1%
1 5% 1% 1%
0 5% 1% 1%

TRADITIONAL CONSTRUCTED EVENT

  ICR #1 Upgrade Rate ICR #2 Upgrade Rate ICR #3 Upgrade Rate
5 100% 100% 15%
4 100% 15% 5%
3 100% 15% 5%
2 15% 5% 5%
1 15% 5% 5%
0 5% 5% 5%

CONSTRUCTED SPECIALTY EVENTS

  ICR #1 Upgrade Rate ICR #2 Upgrade Rate
5 100% 15%
4 100% 15%
3 35% 15%
2 25% 10%
1 20% 5%
0 15% 1%

MTG Arena Wildcard Rewards

Whenever you open a Pack in MTG Arena, you make progress toward earning Wildcards. We call this the “Wildcard Track”. You can view your Wildcard Track progress on the Packs page, found on the Navigation Bar. The Wildcard Track displays both an Uncommon Wildcard Track and the Rare/Mythic Wildcard Track:

These are displayed as two separate radials so that you can more easily understand the Wildcard Track reward cadences.

For each Pack you open, you earn 1 progress in both the Uncommon and the Rare/Mythic Wildcard Tracks. A WCR is triggered when you earn 6 progress on a track. When you fill your progress on the Wildcard Track, you earn a Wildcard Reward (“WCR”) and the Wildcard Track starts over again.

Additional information about the Wildcard Track:

  • Uncommon Wildcard Track: Each player starts MTG Arena with 3 progress in the Uncommon Wildcard Track, so you can expect to earn your first uncommon WCR sooner than Rare/Mythic WCRs. That means you’ll earn your first Uncommon WCR after you open your third Pack.
  • Rare/Mythic Wildcard Track: You’ll earn Rare WCRs at a greater frequency (4X) than Mythic WCRs. We’ve found that Rare WCRs are most needed by players to round out their collection, so we’ve created a system that redeems 4 Rare WCRs in a row before you will redeem your Mythic WCR.

MTG ARENA VAULT REWARDS SYSTEM

The Vault is an additional reward system that is triggered by progress. Players earn Vault Progress Points when they acquire a fifth copy of a particular common or uncommon card. For each card you acquire after your fourth copy, that card is converted into Vault Progress Points according to its rarity:

Rarity of Duplicate Card Progress Points
Uncommon 3
Common 1

The Vault opens when you reach 1000 Vault Progress Points and unlocks:

  • 1 Mythic Wildcard
  • 2 Rare Wildcards
  • 3 Uncommon Wildcards

Note: the Vault is hidden until it has filled. When viewable, it can be found on the Packs screen.

If we make any changes to drop rates, we’ll be sure to post the new numbers here. Thanks for stopping by, and be sure to share your thoughts and questions with us on the forums.

Duplicate Protection

Duplicate Protection is an additional reward system that is triggered by progress. When players would acquire a fifth copy of a particular rare or mythic rare card, the system will replace it with a rare or mythic rare card you have less than four copies of in your collection or gems depending on the circumstance:
Booster Packs (from the Store, Mastery System, etc.):

  • If you open a rare or mythic rare card that you don't have four copies of, you receive the card.
  • If you would open a rare or mythic rare card that you already have four copies of, the system will automatically replace it with a different card of the same rarity from that set.
  • If you've collected all the rares and/or mythic rares in the set, the card will be replaced with Gems: 20 Gems for rares, 40 Gems for mythic rares.

Limited Packs (Drafts and Sealed):

  • Duplicate protection is not applied when you open a 14-card pack in a Limited Event - you will still see and be able to pick any rare or mythic rare card, even if you already have four copies of it in your collection.
  • Once you have finished with your Draft picks or opened your Sealed packs, the system will convert any extra copies you may have received. Rares/mythic rares will become Gems, and commons/uncommons will go towards the Vault.
  • Extra copies of cards will still be a part of your limited card pool for deckbuilding and participating in the event.

Individual Card Rewards (ICRs):

  • If you receive a rare/mythic rare ICR you already have four copies of,the card will be replaced with Gems: 20 Gems for rares, 40 Gems for mythic Rares.
  • If your receive an uncommon ICR that's upgraded to a rare or mythic rare, and you already already have four copies of the upgraded ICR, the card will be replaced with Gems: 20 Gems for Rares, 40 Gems for Mythic Rares.
  • If you receive an Uncommon ICR and you already have four copies of it, the card will go towards the Vault.
  • Unless otherwise indicated in the Event description or Promotions page, Event Reward ICRs are either uncommon or rare standard-legal cards*.