A Marvel of Magic Design
Mark discusses how he assembled a team of designers to create Magic: The Gathering | Marvel Super Heroes and reveals a particularly nutty new card.

Mark discusses how he assembled a team of designers to create Magic: The Gathering | Marvel Super Heroes and reveals a particularly nutty new card.
Mark reflects on what he learned from leading Murders at Karlov Manor and The Lost Caverns of Ixalan.
Mark continues his story about how Mood Swings was reshaped over the course of its 28-year design.
Mark digs into the 28-year game design history of Mood Swings by explaining the initial shape of the game.
Mark tells the decades-long story of how Mood Swings, a new trading card game, came to be.