Playing to Lorwyn, Part 1
Mark finishes up a year of Making Magic articles with a history lesson on the designs of Lorwyn and Shadowmoor.

Working in R&D since '95, Mark became Magic head designer in '03. His hobbies: spending time with family, writing about Magic in all mediums, and creating short bios.
Mark finishes up a year of Making Magic articles with a history lesson on the designs of Lorwyn and Shadowmoor.
The color Green discusses how to cultivate growth through acceptance, all through the lens of Magic's colors.
Mark covers his core theme as a writer and how it plays a part in his personal and professional writing.
Mark finishes his three-part series by talking about double-faced cards, producers, Booster Fun, and more!
Mark continues his discussion of the 30 biggest changes to Magic design since he started working at Wizards, with topics that include hybrid mana, bonus sheets, and more!