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MTG Commander

Commander Format

Commander Decks


Battle your friends with armies of adorable critters. Ready to play right out of the box, each deck contains 3 foil Legendary Creature cards.

Commander Decks

Modern Horizons 3

Introducing 15 never-before-seen cards in each deck, these mighty 100-card decks come ready to defeat your opponents right out of the box.

Deck Size
Number of Players
3 - 5
Game Duration
120 Minutes

Why Play This Format?

  • Multi-player games
  • Great to play with friends
  • Cards don't rotate

Different Ways to Play

Gather with friends and play in person! Tabletop is your chance to see physical card treatments like exclusive art, foils, and thematic frames up close.
Use your webcam to play  Magic  with friends in a private game, or match against players around the world! Now available with state-of-the-art card scanning technology.
Celebrating twenty years strong!  Magic: The Gathering Online  allows you to collect cards, build decks, and duel other players with the widest array of cards and formats available.

Play Rules/Modifiers

This format is for four players per game and deck sizes are 99 cards + 1 commander card. The game duration for this format should be about 20 minutes per player.

The Commander format is all about picking your hero and building a deck around them. In this casual, multiplayer format, you choose a legendary creature to serve as your commander and build the rest of your deck around their color identity and unique abilities. Players are only allowed one of each card in their deck, with the exception of basic lands, but they can use cards from throughout Magic's history.

Color Identity

A card's color identity can come from any part of that card, including its casting cost and any mana symbols in its text. Every card in your Commander deck must only use mana symbols that also appear on your commander. Colorless cards are allowed as well.

Command Zone

This is where your commander resides during the game when they are not in play. At the start of the game, each player puts their commander face up into the command zone. A commander can be cast from the command zone for its normal costs, plus an additional two mana for each previous time it's been cast from the command zone this game. If your commander would be put into your library, hand, graveyard or exile from anywhere, you may return it to your command zone instead.

Commander Damage

A player that's been dealt 21 or more combat damage by the same commander over the course of the game loses the game. The commander is tracked across zone changes for this purpose (for example, if one player takes control of another player's commander, any damage that commander already dealt is still counted).


If you're playing a game of Commander with three or more people, you play against each other in a free-for-all multiplayer format.

Each player starts with 40 life, places their commander face-up in their command zone, and draws a hand of seven cards. Players are seated randomly in a circle and turns progress one player at a time in clockwise order around the table.

During gameplay, a player may choose to attack any other player, regardless of their position on the table, and can also choose to attack multiple different players during their attack phase. Permanents, spells, and abilities can also target any player around the table (as long as they don't explicitly say they must be used on "you").

No matter the outcome, Commander gives players the tools to express themselves through strategy, skill, and a whole lot of deck building fun.

For more information about the Commander format, visit

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Bloomburrow introduces four new Commander decks with new-to-Magic cards, including four Imagine: Courageous Critters cards, coming August 2.

Clayton Kroh
Bloomburrow Commander Decklists

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Four new Commander decks will haunt store shelves when Duskmourn: House of Horror releases September 27, 2024! Check out all the details and decklists here once they're previewed.

Kendall Pepple
Duskmourn: House of Horror Commander Decklists

Modern Horizons 3 Commander Decklists

Four new Commander decks (and Collector's Edition Commander decks) will hit stores when Modern Horizons 3 releases June 14, 2024! Check out all the details and decklists here once they're previewed.

Kendall Pepple
Modern Horizons 3 Commander Decklists

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Four new Commander decks ride into town with the latest set, spoiling for a showdown with new cards and bounties!

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Survive the post-nuclear world with these four new Magic: The Gathering® – Fallout® Commander decks arriving March 8, 2024.

Clayton Kroh
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Solve the case of the Murders at Karlov Manor with these brand-new Commander decks, releasing with the set on February 9, 2024.

Kendall Pepple
Murders at Karlov Manor Commander Decklists

Latest Products

August 2, 2024


Bravery comes in all sizes! Put your best paw forward and enter the world of Bloomburrow. When elemental forces rage out of control, the salvation of the Valley falls on the shoulders of its smallest protectors.

July 5, 2024

Magic: The Gathering® – Assassin's Creed®

The Animus has a new destination: Magic: The Gathering. Take a Leap of Faith into a new expression of the game you love and find the weapons, characters, and real-world locations you know waiting for you on the battlefield.

June 14, 2024

Modern Horizons 3

Modern Horizons 3 brings a heaping helping of exciting new cards to Modern. Rekindle your love for classic reprints including allied fetch lands and discover new power-packed cards like double-sided Planeswalkers you’re sure to flip for.

April 19, 2024

Outlaws of Thunder Junction

Welcome to Thunder Junction, the brand-new frontier plane where every town is an outlaw’s paradise. Saddle up and ride into this land of opportunity...and crime.

February 9, 2024

Murders at Karlov Manor

There’s been a string of high-profile murders on Ravnica involving some of its most powerful citizens. It's up to you to crack the case!

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