May 3, 2013, DCI Banned & Restricted List Announcement

Announcement Date: April 22, 2013
Effective Date: May 3, 2013
Magic Online Effective Date: May 13, 2013

Modern
Second Sunrise is banned.

Vintage
Regrowth is unrestricted.

Standard, Extended, Legacy
No changes

Changes to Magic Online–only formats are now announced monthly in the Magic Online Community Group blog .

For the complete list of all banned and restricted cards by format, click here.




Explanation of May 3, 2013, B&R Changes

Modern tournaments have recently been diverse, with no dominant deck. However, large tournaments have had a problem with the Eggs deck, causing rounds to take significantly longer.

The deck uses Second Sunrise and Faith's Reward to get back cards that generate mana, such as Lotus Bloom, and various artifacts that draw a card. A common choice to win the game is Pyrite Spellbomb. However, the way the player gets to the point of forcing a win might involve casting Second Sunrise so many times that the entire library is drawn, and only cards put back with Conjurer's Bauble are left. A single turn might take fifteen minutes or more.

In a large tournament, such as a Grand Prix, when time for the round expires, players are given five additional turns to complete their game. Usually, this takes a few minutes to conclude the rest of the games. However, a player playing Eggs might have a fifteen-minute turn during the additional turns, delaying the start of the next round by ten minutes or more (beyond the next-longest match). Over the course of a day, this can mean an extra hour of waiting for everyone else in the tournament.

The DCI considered which card to ban to deal with this issue. We decided to try and do the narrowest possible ban: one that would reduce the chance of such long turns without banning a card used in other decks. That is why Second Sunrise is banned in Modern.

Regrowth was restricted in 1994. Since then, alternatives such as Yawgmoth's Will and Snapcaster Mage have been printed, and Regrowth has seen little play. It is not clear what new decks are feasible with Regrowth unrestricted, but the DCI's best judgment is that, after nineteen years, it is time to find out. So Regrowth is unrestricted in Vintage.