Rowan,

I hope this finds you ...

I can't say it'll find you well when I know that you aren't. You're angry, you're frustrated. I understand. Nothing makes sense anymore.

Since you left, I've worried about you every day. Losing control at the mountain, taking off—you're trying to help, but you're driving yourself half to death. What we're dealing with isn't something anyone should face alone. We're family.

Please come home. I know you're hurting, but together, we can find some way to help.

Your brother always,

Will

Rowan reads the missive once. Her brother's neat handwriting stares back at her from the page. I know you're angry. I understand. We can find some way to help.

If he understood, he'd be here. And if he wanted to help, he'd also be here. Instead, she sits on her own in a Wealdrum tavern. The courier, wearing Kenrith livery, lingers in wait of a response.

She tries to think of one. I'm right to be angry. Our world is collapsing around us, and we don't have any clear answers. You want to sit at home and wait for them to show up. I'm tired of waiting. Why does that make you so afraid of me?

The messenger approaches. Rowan still has an empty page before her. She folds it in three, then hands it to her brother's servant. "Give him this, and tell him to come find me if he's serious."

A curt smile. A nod. The messenger leaves.

Rowan returns to her drink, seeing in it her own reflection. The face that had so frightened Will at the mountain.

It doesn't look so frightening to her.

What remains of Ardenvale awaits the knight errant. A veil of mist lies over the hills and valleys, concealing the metal bodies beneath. If she takes a false step she will tumble from her horse into a trench of Phyrexians.

As she nears the castle she sees more and more of the Wicked Slumber's violet swirl. By the time she stands at the shattered gates she must take great care where her feet fall.

Yet Rowan does not take great care.

Art by: Magali Villeneuve

A blast of lightning widens a hole in the great oaken gates. She steps through, the scent of burning wood clinging to her cloak, and climbs the violet-cloaked stairs.

She makes it only five steps before she sees the knights.

Worthy they are, though their armor bears the patina of ill use: each as strong and stout as they had been last Rowan saw them. For she knows these helms, these suits of plate, these people. Her comrades stand with weapons at the ready.

Worst of all: each one is bedecked in the Slumber's mist. Like the strings of an unseen puppeteer it rises from every limb and weapon. While the knights themselves do not move, the mist is more than canny enough to move them: an arrow fired by one of her former archery instructors misses her by a coin's breadth.

Must this war continue to take from her? Her chest aches.

"It's me," she calls to them. "It's Ro! Wake up!"

Another arrow fired, this one struck down in mid-flight. The lump in Rowan's throat grows. Fighting seems the only option.

Readying her blade, she begins her climb through the melee.

Syr Saxon, a ranger of generous heart, and Syr Joshua the Beast Tamer once spent all their waking hours together. The same is true now that the sleep has taken them. Saxon swings his bone axe, a blow she must parry; Joshua seizes the opening to bring his warhammer down on her leg.

Pain ignites her vision. The old headache returns, as if summoned.

Rowan scrambles away from Joshua. Aiming at his feet and Saxon's, she channels another blast. Both men are thrown from their feet, metal clattering as they hit the wall nearby. Slumber keeps their bodies limp—in this case, a good thing. Staying limp is the best way to avoid injury at times like that.

Syr Joshua told her so.

Head ringing, sorrows heavy as a crown, she ducks another oncoming arrow. Swords, hammers, sickles, and clubs all rise to meet her on the stair. Her old companions do their best to break her bones. Weaving around them is the best thing she can do—but that won't suffice in every case. More than once she's forced to let out another blast. Each one leaves behind a bigger crater than the last.

And each one feels more thrilling.

She'd like to deny it, but that is the truth of the matter. Even as she worries for her friends she finds her blood singing with the melody this new power's brought her. And that, in turn, makes it easier to draw upon. No matter how often she tells herself that this is enough, she must keep from losing control ...

It's all too easy to do.

When she finds her way to the top of the steps, the knights lie resting beneath her. She looks into the charred ruin that once was the castle.

And there she finds more knights waiting. Beneath foreign banners they stand, weapons in hand, heads turned toward her. For months no one has lived in Castle Ardenvale, yet these knights wear their courtroom finery in place of their armor. Each one is dressed to sweep someone off their feet. A plush violet carpet leads beyond a veil of shifting shadow.

Gripping her sword, Rowan advances. Sparks crackle in her hand and along her blade's edge. Should anyone come near—well, isn't it better to finish fights as fast as you can? Isn't that the merciful thing to do?

Art by: Nestor Ossandon Leal